csgo

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Published: Jan 30, 2023 License: MIT Imports: 10 Imported by: 0

README

Counter-Strike: Global Offensive (CSGO) Input Plugin

The csgo plugin gather metrics from Counter-Strike: Global Offensive servers.

Global configuration options

In addition to the plugin-specific configuration settings, plugins support additional global and plugin configuration settings. These settings are used to modify metrics, tags, and field or create aliases and configure ordering, etc. See the CONFIGURATION.md for more details.

Configuration

# Fetch metrics from a CSGO SRCDS
[[inputs.csgo]]
  ## Specify servers using the following format:
  ##    servers = [
  ##      ["ip1:port1", "rcon_password1"],
  ##      ["ip2:port2", "rcon_password2"],
  ##    ]
  #
  ## If no servers are specified, no data will be collected
  servers = []

Metrics

The plugin retrieves the output of the stats command that is executed via rcon.

If no servers are specified, no data will be collected

  • csgo
    • tags:
      • host
    • fields:
      • cpu (float)
      • net_in (float)
      • net_out (float)
      • uptime_minutes (float)
      • maps (float)
      • fps (float)
      • players (float)
      • sv_ms (float)
      • variance_ms (float)
      • tick_ms (float)

Documentation

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type CSGO

type CSGO struct {
	Servers [][]string `toml:"servers"`
}

func (*CSGO) Gather

func (s *CSGO) Gather(acc telegraf.Accumulator) error

func (*CSGO) SampleConfig

func (*CSGO) SampleConfig() string

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