Documentation ¶
Index ¶
- type Service
- func (s *Service) AddNode(name string, description string, serviceContext *liferay.ObjectWrapper) (map[string]interface{}, error)
- func (s *Service) DeleteNode(nodeId int64) error
- func (s *Service) GetNode(nodeId int64) (map[string]interface{}, error)
- func (s *Service) GetNode2(groupId int64, name string) (map[string]interface{}, error)
- func (s *Service) GetNodes(groupId int64) ([]interface{}, error)
- func (s *Service) GetNodes2(groupId int64, status int) ([]interface{}, error)
- func (s *Service) GetNodes3(groupId int64, start int, end int) ([]interface{}, error)
- func (s *Service) GetNodes4(groupId int64, status int, start int, end int) ([]interface{}, error)
- func (s *Service) GetNodesCount(groupId int64) (int, error)
- func (s *Service) GetNodesCount2(groupId int64, status int) (int, error)
- func (s *Service) MoveNodeToTrash(nodeId int64) (map[string]interface{}, error)
- func (s *Service) RestoreNodeFromTrash(nodeId int64) error
- func (s *Service) SubscribeNode(nodeId int64) error
- func (s *Service) UnsubscribeNode(nodeId int64) error
- func (s *Service) UpdateNode(nodeId int64, name string, description string, ...) (map[string]interface{}, error)
Constants ¶
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Variables ¶
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Functions ¶
This section is empty.
Types ¶
type Service ¶
type Service struct {
// contains filtered or unexported fields
}
func NewService ¶
func (*Service) DeleteNode ¶
func (*Service) GetNodesCount2 ¶
func (*Service) MoveNodeToTrash ¶
func (*Service) RestoreNodeFromTrash ¶
func (*Service) SubscribeNode ¶
func (*Service) UnsubscribeNode ¶
func (*Service) UpdateNode ¶
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