Versions in this module Expand all Collapse all v1 v1.0.8 Nov 7, 2015 v1.0.7 Oct 29, 2015 v1.0.6 Sep 13, 2015 v1.0.5 Aug 24, 2015 v1.0.4 Jul 29, 2015 v1.0.3 Jul 20, 2015 Changes in this version + func Asum(n int, x Vector) float32 + func Axpy(n int, alpha float32, x, y Vector) + func Copy(n int, x, y Vector) + func DDot(n int, x, y Vector) float64 + func Dot(n int, x, y Vector) float32 + func Gbmv(tA blas.Transpose, alpha float32, a Band, x Vector, beta float32, y Vector) + func Gemm(tA, tB blas.Transpose, alpha float32, a, b General, beta float32, c General) + func Gemv(tA blas.Transpose, alpha float32, a General, x Vector, beta float32, y Vector) + func Ger(alpha float32, x, y Vector, a General) + func Iamax(n int, x Vector) int + func Implementation() blas.Float32 + func Nrm2(n int, x Vector) float32 + func Rot(n int, x, y Vector, c, s float32) + func Rotg(a, b float32) (c, s, r, z float32) + func Rotm(n int, x, y Vector, p blas.SrotmParams) + func Rotmg(d1, d2, b1, b2 float32) (p blas.SrotmParams, rd1, rd2, rb1 float32) + func SDDot(n int, alpha float32, x, y Vector) float32 + func Sbmv(alpha float32, a SymmetricBand, x Vector, beta float32, y Vector) + func Scal(n int, alpha float32, x Vector) + func Spmv(alpha float32, a SymmetricPacked, x Vector, beta float32, y Vector) + func Spr(alpha float32, x Vector, a SymmetricPacked) + func Spr2(alpha float32, x, y Vector, a SymmetricPacked) + func Swap(n int, x, y Vector) + func Symm(s blas.Side, alpha float32, a Symmetric, b General, beta float32, c General) + func Symv(alpha float32, a Symmetric, x Vector, beta float32, y Vector) + func Syr(alpha float32, x Vector, a Symmetric) + func Syr2(alpha float32, x, y Vector, a Symmetric) + func Syr2k(t blas.Transpose, alpha float32, a, b General, beta float32, c Symmetric) + func Syrk(t blas.Transpose, alpha float32, a General, beta float32, c Symmetric) + func Tbmv(tA blas.Transpose, a TriangularBand, x Vector) + func Tbsv(tA blas.Transpose, a TriangularBand, x Vector) + func Tpmv(tA blas.Transpose, a TriangularPacked, x Vector) + func Tpsv(tA blas.Transpose, a TriangularPacked, x Vector) + func Trmm(s blas.Side, tA blas.Transpose, alpha float32, a Triangular, b General) + func Trmv(tA blas.Transpose, a Triangular, x Vector) + func Trsm(s blas.Side, tA blas.Transpose, alpha float32, a Triangular, b General) + func Trsv(tA blas.Transpose, a Triangular, x Vector) + func Use(b blas.Float32) + type Band struct + Cols int + Data []float32 + KL int + KU int + Rows int + Stride int + type General struct + Cols int + Data []float32 + Rows int + Stride int + type Symmetric struct + Data []float32 + N int + Stride int + Uplo blas.Uplo + type SymmetricBand struct + Data []float32 + K int + N int + Stride int + Uplo blas.Uplo + type SymmetricPacked struct + Data []float32 + N int + Uplo blas.Uplo + type Triangular struct + Data []float32 + Diag blas.Diag + N int + Stride int + Uplo blas.Uplo + type TriangularBand struct + Data []float32 + Diag blas.Diag + K int + N int + Stride int + Uplo blas.Uplo + type TriangularPacked struct + Data []float32 + Diag blas.Diag + N int + Uplo blas.Uplo + type Vector struct + Data []float32 + Inc int