Versions in this module Expand all Collapse all v0 v0.2.1 Oct 29, 2022 Changes in this version + const ARROWS_SIZE + const ARROWS_VISIBLE + const ARROW_PADDING + const CHECK_PADDING + const COLOR_SELECTOR_SIZE + const COMBO_BUTTON_SPACING + const COMBO_BUTTON_WIDTH + const DROPDOWN_ITEMS_SPACING + const GROUP_PADDING + const HUEBAR_PADDING + const HUEBAR_SELECTOR_HEIGHT + const HUEBAR_SELECTOR_OVERFLOW + const HUEBAR_WIDTH + const LIST_ITEMS_HEIGHT + const LIST_ITEMS_SPACING + const PROGRESS_PADDING + const SCROLLBAR_LEFT_SIDE + const SCROLLBAR_RIGHT_SIDE + const SCROLLBAR_SIDE + const SCROLLBAR_WIDTH + const SCROLL_PADDING + const SCROLL_SLIDER_PADDING + const SCROLL_SLIDER_SIZE + const SCROLL_SPEED + const SLIDER_PADDING + const SLIDER_WIDTH + const SPIN_BUTTON_SPACING + const SPIN_BUTTON_WIDTH + const TEXT_ALIGN_CENTER + const TEXT_ALIGN_LEFT + const TEXT_ALIGN_RIGHT + const TEXT_INNER_PADDING + const TEXT_LINES_SPACING + func GuiButton(bounds rl.Rectangle, title string) bool + func GuiCheckBox(bounds rl.Rectangle, title string, enabled bool) bool + func GuiComboBox(bounds rl.Rectangle, title string, enabled int) int + func GuiDropdownBox(bounds rl.Rectangle, title string, active *int, editMode bool) bool + func GuiDummyRec(bounds rl.Rectangle, text string) + func GuiGetStyle(control GuiControl, property GuiControlProperty) int + func GuiGroupBox(bounds rl.Rectangle, title string) + func GuiLabel(bounds rl.Rectangle, title string) + func GuiLabelButton(bounds rl.Rectangle, title string) bool + func GuiLine(bounds rl.Rectangle, title string) + func GuiListView(bounds rl.Rectangle, text string, scrollIndex *int, active int) int + func GuiListViewEx(bounds rl.Rectangle, text []string, count int, focus *int, scrollIndex *int, ...) int + func GuiLock() + func GuiMessageBox(bounds rl.Rectangle, title string, message string, buttons string) int + func GuiPanel(bounds rl.Rectangle) + func GuiProgressBar(bounds rl.Rectangle, textLeft, textRight string, ...) float32 + func GuiScrollBar(bounds rl.Rectangle, value, minValue, maxValue int) int + func GuiScrollPanel(bounds, content rl.Rectangle, scroll *rl.Vector2) rl.Rectangle + func GuiSetFont(font rl.Font) + func GuiSetState(state GuiControlState) + func GuiSetStyle(control GuiControl, property GuiControlProperty, value int) + func GuiSlider(bounds rl.Rectangle, textLeft, textRight string, ...) float32 + func GuiSliderBar(bounds rl.Rectangle, textLeft, textRight string, ...) float32 + func GuiSpinner(bounds rl.Rectangle, title string, value *int, minValue, maxValue int, ...) bool + func GuiStatusBar(bounds rl.Rectangle, text string) + func GuiTextBox(bounds rl.Rectangle, text string, editMode bool) (bool, string) + func GuiTextBoxMulti(bounds rl.Rectangle, text string, editMode bool) (bool, string) + func GuiToggle(bounds rl.Rectangle, title string, enabled bool) bool + func GuiToggleGroup(bounds rl.Rectangle, title string, active int) int + func GuiUnlock() + func GuiValueBox(bounds rl.Rectangle, title string, value *int, minValue, maxValue int, ...) bool + func GuiWindowBox(bounds rl.Rectangle, title string) bool + type FileDialog struct + func InitGuiFileDialog(width, height int, initpath string, active bool, save bool) *FileDialog + func (fd *FileDialog) GetResult() string + func (fd *FileDialog) GuiFileDialog() + func (fd *FileDialog) IsActive() bool + type GuiControl int + const BUTTON + const CHECKBOX + const COLORPICKER + const COMBOBOX + const DEFAULT + const DROPDOWNBOX + const LABEL + const LISTVIEW + const PROGRESSBAR + const SCROLLBAR + const SLIDER + const SPINNER + const STATUSBAR + const TEXTBOX + const TOGGLE + const VALUEBOX + type GuiControlProperty int + const BACKGROUND_COLOR + const BASE_COLOR_DISABLED + const BASE_COLOR_FOCUSED + const BASE_COLOR_NORMAL + const BASE_COLOR_PRESSED + const BORDER_COLOR_DISABLED + const BORDER_COLOR_FOCUSED + const BORDER_COLOR_NORMAL + const BORDER_COLOR_PRESSED + const BORDER_WIDTH + const LINE_COLOR + const RESERVED + const TEXT_ALIGNMENT + const TEXT_COLOR_DISABLED + const TEXT_COLOR_FOCUSED + const TEXT_COLOR_NORMAL + const TEXT_COLOR_PRESSED + const TEXT_PADDING + const TEXT_SIZE + const TEXT_SPACING + type GuiControlState int + const GUI_STATE_DISABLED + const GUI_STATE_FOCUSED + const GUI_STATE_NORMAL + const GUI_STATE_PRESSED