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func Manifold

func Manifold(config ManifoldConfig) dependency.Manifold

Manifold returns a dependency manifold that runs a reboot worker, using the resource names defined in the supplied config.

func NewReboot

func NewReboot(st reboot.State, agentConfig agent.Config, machineLock machinelock.Lock, clock clock.Clock) (worker.Worker, error)


type ManifoldConfig

type ManifoldConfig struct {
	AgentName     string
	APICallerName string
	MachineLock   machinelock.Lock
	Clock         clock.Clock

ManifoldConfig defines the names of the manifolds on which a Manifold will depend.

type Reboot

type Reboot struct {

	// contains filtered or unexported fields


The reboot worker listens for changes to the reboot flag and exists with worker.ErrRebootMachine if the machine should reboot or with worker.ErrShutdownMachine if it should shutdown. This will be picked up by the machine agent as a fatal error and will do the right thing (reboot or shutdown)

func (*Reboot) Handle

func (r *Reboot) Handle(_ <-chan struct{}) error

func (*Reboot) SetUp

func (r *Reboot) SetUp() (watcher.NotifyWatcher, error)

func (*Reboot) TearDown

func (r *Reboot) TearDown() error