Versions in this module Expand all Collapse all v0 v0.1.0 Jul 6, 2020 Changes in this version + var ErrIntOverflowModels = fmt.Errorf("proto: integer overflow") + var ErrInvalidLengthModels = fmt.Errorf("proto: negative length found during unmarshaling") + var ErrUnexpectedEndOfGroupModels = fmt.Errorf("proto: unexpected end of group") + var Status_name = map[int32]string + var Status_value = map[string]int32 + var TournamentType_name = map[int32]string + var TournamentType_value = map[string]int32 + type Arena struct + Id uint32 + Name string + XXX_NoUnkeyedLiteral struct{} + XXX_sizecache int32 + XXX_unrecognized []byte + func (*Arena) Descriptor() ([]byte, []int) + func (*Arena) ProtoMessage() + func (m *Arena) GetId() uint32 + func (m *Arena) GetName() string + func (m *Arena) Marshal() (dAtA []byte, err error) + func (m *Arena) MarshalTo(dAtA []byte) (int, error) + func (m *Arena) MarshalToSizedBuffer(dAtA []byte) (int, error) + func (m *Arena) Reset() + func (m *Arena) Size() (n int) + func (m *Arena) String() string + func (m *Arena) Unmarshal(dAtA []byte) error + func (m *Arena) XXX_DiscardUnknown() + func (m *Arena) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) + func (m *Arena) XXX_Merge(src proto.Message) + func (m *Arena) XXX_Size() int + func (m *Arena) XXX_Unmarshal(b []byte) error + type Competition struct + Id uint64 + Name string + XXX_NoUnkeyedLiteral struct{} + XXX_sizecache int32 + XXX_unrecognized []byte + func (*Competition) Descriptor() ([]byte, []int) + func (*Competition) ProtoMessage() + func (m *Competition) GetId() uint64 + func (m *Competition) GetName() string + func (m *Competition) Marshal() (dAtA []byte, err error) + func (m *Competition) MarshalTo(dAtA []byte) (int, error) + func (m *Competition) MarshalToSizedBuffer(dAtA []byte) (int, error) + func (m *Competition) Reset() + func (m *Competition) Size() (n int) + func (m *Competition) String() string + func (m *Competition) Unmarshal(dAtA []byte) error + func (m *Competition) XXX_DiscardUnknown() + func (m *Competition) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) + func (m *Competition) XXX_Merge(src proto.Message) + func (m *Competition) XXX_Size() int + func (m *Competition) XXX_Unmarshal(b []byte) error + type CompetitionTeam struct + CompetitionId uint64 + Id uint64 + Place int64 + Score int64 + TeamId uint64 + XXX_NoUnkeyedLiteral struct{} + XXX_sizecache int32 + XXX_unrecognized []byte + func (*CompetitionTeam) Descriptor() ([]byte, []int) + func (*CompetitionTeam) ProtoMessage() + func (m *CompetitionTeam) GetCompetitionId() uint64 + func (m *CompetitionTeam) GetId() uint64 + func (m *CompetitionTeam) GetPlace() int64 + func (m *CompetitionTeam) GetScore() int64 + func (m *CompetitionTeam) GetTeamId() uint64 + func (m *CompetitionTeam) Marshal() (dAtA []byte, err error) + func (m *CompetitionTeam) MarshalTo(dAtA []byte) (int, error) + func (m *CompetitionTeam) MarshalToSizedBuffer(dAtA []byte) (int, error) + func (m *CompetitionTeam) Reset() + func (m *CompetitionTeam) Size() (n int) + func (m *CompetitionTeam) String() string + func (m *CompetitionTeam) Unmarshal(dAtA []byte) error + func (m *CompetitionTeam) XXX_DiscardUnknown() + func (m *CompetitionTeam) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) + func (m *CompetitionTeam) XXX_Merge(src proto.Message) + func (m *CompetitionTeam) XXX_Size() int + func (m *CompetitionTeam) XXX_Unmarshal(b []byte) error + type Game struct + ArenaId uint32 + Bracket string + Id uint64 + RoundId uint64 + Status Status + XXX_NoUnkeyedLiteral struct{} + XXX_sizecache int32 + XXX_unrecognized []byte + func (*Game) Descriptor() ([]byte, []int) + func (*Game) ProtoMessage() + func (m *Game) GetArenaId() uint32 + func (m *Game) GetBracket() string + func (m *Game) GetId() uint64 + func (m *Game) GetRoundId() uint64 + func (m *Game) GetStatus() Status + func (m *Game) Marshal() (dAtA []byte, err error) + func (m *Game) MarshalTo(dAtA []byte) (int, error) + func (m *Game) MarshalToSizedBuffer(dAtA []byte) (int, error) + func (m *Game) Reset() + func (m *Game) Size() (n int) + func (m *Game) String() string + func (m *Game) Unmarshal(dAtA []byte) error + func (m *Game) XXX_DiscardUnknown() + func (m *Game) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) + func (m *Game) XXX_Merge(src proto.Message) + func (m *Game) XXX_Size() int + func (m *Game) XXX_Unmarshal(b []byte) error + type GameTeam struct + GameId uint64 + Id uint64 + Place int64 + Score int64 + TeamId uint64 + XXX_NoUnkeyedLiteral struct{} + XXX_sizecache int32 + XXX_unrecognized []byte + func (*GameTeam) Descriptor() ([]byte, []int) + func (*GameTeam) ProtoMessage() + func (m *GameTeam) GetGameId() uint64 + func (m *GameTeam) GetId() uint64 + func (m *GameTeam) GetPlace() int64 + func (m *GameTeam) GetScore() int64 + func (m *GameTeam) GetTeamId() uint64 + func (m *GameTeam) Marshal() (dAtA []byte, err error) + func (m *GameTeam) MarshalTo(dAtA []byte) (int, error) + func (m *GameTeam) MarshalToSizedBuffer(dAtA []byte) (int, error) + func (m *GameTeam) Reset() + func (m *GameTeam) Size() (n int) + func (m *GameTeam) String() string + func (m *GameTeam) Unmarshal(dAtA []byte) error + func (m *GameTeam) XXX_DiscardUnknown() + func (m *GameTeam) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) + func (m *GameTeam) XXX_Merge(src proto.Message) + func (m *GameTeam) XXX_Size() int + func (m *GameTeam) XXX_Unmarshal(b []byte) error + type Player struct + Id uint64 + Metadata []byte + Name string + Score uint64 + XXX_NoUnkeyedLiteral struct{} + XXX_sizecache int32 + XXX_unrecognized []byte + func (*Player) Descriptor() ([]byte, []int) + func (*Player) ProtoMessage() + func (m *Player) GetId() uint64 + func (m *Player) GetMetadata() []byte + func (m *Player) GetName() string + func (m *Player) GetScore() uint64 + func (m *Player) Marshal() (dAtA []byte, err error) + func (m *Player) MarshalTo(dAtA []byte) (int, error) + func (m *Player) MarshalToSizedBuffer(dAtA []byte) (int, error) + func (m *Player) Reset() + func (m *Player) Size() (n int) + func (m *Player) String() string + func (m *Player) Unmarshal(dAtA []byte) error + func (m *Player) XXX_DiscardUnknown() + func (m *Player) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) + func (m *Player) XXX_Merge(src proto.Message) + func (m *Player) XXX_Size() int + func (m *Player) XXX_Unmarshal(b []byte) error + type PlayerTeam struct + Id uint64 + PlayerId uint64 + TeamId uint64 + XXX_NoUnkeyedLiteral struct{} + XXX_sizecache int32 + XXX_unrecognized []byte + func (*PlayerTeam) Descriptor() ([]byte, []int) + func (*PlayerTeam) ProtoMessage() + func (m *PlayerTeam) GetId() uint64 + func (m *PlayerTeam) GetPlayerId() uint64 + func (m *PlayerTeam) GetTeamId() uint64 + func (m *PlayerTeam) Marshal() (dAtA []byte, err error) + func (m *PlayerTeam) MarshalTo(dAtA []byte) (int, error) + func (m *PlayerTeam) MarshalToSizedBuffer(dAtA []byte) (int, error) + func (m *PlayerTeam) Reset() + func (m *PlayerTeam) Size() (n int) + func (m *PlayerTeam) String() string + func (m *PlayerTeam) Unmarshal(dAtA []byte) error + func (m *PlayerTeam) XXX_DiscardUnknown() + func (m *PlayerTeam) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) + func (m *PlayerTeam) XXX_Merge(src proto.Message) + func (m *PlayerTeam) XXX_Size() int + func (m *PlayerTeam) XXX_Unmarshal(b []byte) error + type Round struct + Id uint64 + Status Status + TournamentId uint64 + XXX_NoUnkeyedLiteral struct{} + XXX_sizecache int32 + XXX_unrecognized []byte + func (*Round) Descriptor() ([]byte, []int) + func (*Round) ProtoMessage() + func (m *Round) GetId() uint64 + func (m *Round) GetStatus() Status + func (m *Round) GetTournamentId() uint64 + func (m *Round) Marshal() (dAtA []byte, err error) + func (m *Round) MarshalTo(dAtA []byte) (int, error) + func (m *Round) MarshalToSizedBuffer(dAtA []byte) (int, error) + func (m *Round) Reset() + func (m *Round) Size() (n int) + func (m *Round) String() string + func (m *Round) Unmarshal(dAtA []byte) error + func (m *Round) XXX_DiscardUnknown() + func (m *Round) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) + func (m *Round) XXX_Merge(src proto.Message) + func (m *Round) XXX_Size() int + func (m *Round) XXX_Unmarshal(b []byte) error + type Status int32 + const Status_COMPLETED + const Status_NEW + const Status_ONGOING + func (Status) EnumDescriptor() ([]byte, []int) + func (x Status) String() string + type Team struct + Id uint64 + Metadata []byte + Name string + TournamentId uint64 + XXX_NoUnkeyedLiteral struct{} + XXX_sizecache int32 + XXX_unrecognized []byte + func (*Team) Descriptor() ([]byte, []int) + func (*Team) ProtoMessage() + func (m *Team) GetId() uint64 + func (m *Team) GetMetadata() []byte + func (m *Team) GetName() string + func (m *Team) GetTournamentId() uint64 + func (m *Team) Marshal() (dAtA []byte, err error) + func (m *Team) MarshalTo(dAtA []byte) (int, error) + func (m *Team) MarshalToSizedBuffer(dAtA []byte) (int, error) + func (m *Team) Reset() + func (m *Team) Size() (n int) + func (m *Team) String() string + func (m *Team) Unmarshal(dAtA []byte) error + func (m *Team) XXX_DiscardUnknown() + func (m *Team) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) + func (m *Team) XXX_Merge(src proto.Message) + func (m *Team) XXX_Size() int + func (m *Team) XXX_Unmarshal(b []byte) error + type Tournament struct + Advancing uint32 + BracketOrder []string + CompetitionId uint64 + GameSize uint32 + Id uint64 + Metadata []byte + Name string + Scored bool + Seeded bool + Status Status + Type TournamentType + XXX_NoUnkeyedLiteral struct{} + XXX_sizecache int32 + XXX_unrecognized []byte + func (*Tournament) Descriptor() ([]byte, []int) + func (*Tournament) ProtoMessage() + func (m *Tournament) GetAdvancing() uint32 + func (m *Tournament) GetBracketOrder() []string + func (m *Tournament) GetCompetitionId() uint64 + func (m *Tournament) GetGameSize() uint32 + func (m *Tournament) GetId() uint64 + func (m *Tournament) GetMetadata() []byte + func (m *Tournament) GetName() string + func (m *Tournament) GetScored() bool + func (m *Tournament) GetSeeded() bool + func (m *Tournament) GetStatus() Status + func (m *Tournament) GetType() TournamentType + func (m *Tournament) Marshal() (dAtA []byte, err error) + func (m *Tournament) MarshalTo(dAtA []byte) (int, error) + func (m *Tournament) MarshalToSizedBuffer(dAtA []byte) (int, error) + func (m *Tournament) Reset() + func (m *Tournament) Size() (n int) + func (m *Tournament) String() string + func (m *Tournament) Unmarshal(dAtA []byte) error + func (m *Tournament) XXX_DiscardUnknown() + func (m *Tournament) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) + func (m *Tournament) XXX_Merge(src proto.Message) + func (m *Tournament) XXX_Size() int + func (m *Tournament) XXX_Unmarshal(b []byte) error + type TournamentTeam struct + Id uint64 + TeamId uint64 + TournamentId uint64 + XXX_NoUnkeyedLiteral struct{} + XXX_sizecache int32 + XXX_unrecognized []byte + func (*TournamentTeam) Descriptor() ([]byte, []int) + func (*TournamentTeam) ProtoMessage() + func (m *TournamentTeam) GetId() uint64 + func (m *TournamentTeam) GetTeamId() uint64 + func (m *TournamentTeam) GetTournamentId() uint64 + func (m *TournamentTeam) Marshal() (dAtA []byte, err error) + func (m *TournamentTeam) MarshalTo(dAtA []byte) (int, error) + func (m *TournamentTeam) MarshalToSizedBuffer(dAtA []byte) (int, error) + func (m *TournamentTeam) Reset() + func (m *TournamentTeam) Size() (n int) + func (m *TournamentTeam) String() string + func (m *TournamentTeam) Unmarshal(dAtA []byte) error + func (m *TournamentTeam) XXX_DiscardUnknown() + func (m *TournamentTeam) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) + func (m *TournamentTeam) XXX_Merge(src proto.Message) + func (m *TournamentTeam) XXX_Size() int + func (m *TournamentTeam) XXX_Unmarshal(b []byte) error + type TournamentType int32 + const TournamentType_COMPASS_DRAW + const TournamentType_DOUBLE_ELIMINATION + const TournamentType_GROUP_PLAY + const TournamentType_ROUND_ROBIN + const TournamentType_SINGLE_ELIMINATION + const TournamentType_SWISS_FORMAT + func (TournamentType) EnumDescriptor() ([]byte, []int) + func (x TournamentType) String() string