command
Version:
v0.0.0-...-544bd7e
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Published: Feb 26, 2016
License: BSD-2-Clause
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Imports: 4
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Imported by: 0
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README
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Mouse Demo
What does it do?
It demonstrates how one can use mouse events in engi.
What are important aspects of the code?
These lines are key in this demo:
entity.AddComponent(&engi.MouseComponent{}) which adds a MouseComponent to the Entity of which we want to know mouse stuff;
w.AddSystem(&engi.MouseSystem{}) which adds the MouseSystem to this Scene;
Documentation
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Source Files
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