Documentation
Overview ¶
Package tasks contains definition of task queue tasks used by the mapper.
Index ¶
- Variables
- type FanOutShards
- type ProcessShard
- func (*ProcessShard) Descriptor() ([]byte, []int)
- func (x *ProcessShard) GetJobId() int64
- func (x *ProcessShard) GetShardId() int64
- func (x *ProcessShard) GetTaskNum() int64
- func (*ProcessShard) ProtoMessage()
- func (x *ProcessShard) ProtoReflect() protoreflect.Message
- func (x *ProcessShard) Reset()
- func (x *ProcessShard) String() string
- type RequestJobStateUpdate
- func (*RequestJobStateUpdate) Descriptor() ([]byte, []int)
- func (x *RequestJobStateUpdate) GetJobId() int64
- func (x *RequestJobStateUpdate) GetShardId() int64
- func (*RequestJobStateUpdate) ProtoMessage()
- func (x *RequestJobStateUpdate) ProtoReflect() protoreflect.Message
- func (x *RequestJobStateUpdate) Reset()
- func (x *RequestJobStateUpdate) String() string
- type SplitAndLaunch
- type UpdateJobState
Constants ¶
Variables ¶
var File_go_chromium_org_luci_appengine_mapper_internal_tasks_tasks_proto protoreflect.FileDescriptor
Functions ¶
Types ¶
type FanOutShards ¶
type FanOutShards struct { JobId int64 `protobuf:"varint,1,opt,name=job_id,json=jobId,proto3" json:"job_id,omitempty"` // contains filtered or unexported fields }
FanOutShards enqueues a bunch of ProcessShard named tasks (one per shard).
Enqueued transactionally by SplitAndLaunch after it has constructed shards.
func (*FanOutShards) Descriptor ¶
func (*FanOutShards) Descriptor() ([]byte, []int)
Deprecated: Use FanOutShards.ProtoReflect.Descriptor instead.
func (*FanOutShards) GetJobId ¶
func (x *FanOutShards) GetJobId() int64
func (*FanOutShards) ProtoMessage ¶
func (*FanOutShards) ProtoMessage()
func (*FanOutShards) ProtoReflect ¶
func (x *FanOutShards) ProtoReflect() protoreflect.Message
func (*FanOutShards) Reset ¶
func (x *FanOutShards) Reset()
func (*FanOutShards) String ¶
func (x *FanOutShards) String() string
type ProcessShard ¶
type ProcessShard struct { JobId int64 `protobuf:"varint,1,opt,name=job_id,json=jobId,proto3" json:"job_id,omitempty"` ShardId int64 `protobuf:"varint,2,opt,name=shard_id,json=shardId,proto3" json:"shard_id,omitempty"` TaskNum int64 `protobuf:"varint,3,opt,name=task_num,json=taskNum,proto3" json:"task_num,omitempty"` // contains filtered or unexported fields }
ProcessShard sequentially reads the entities belonging to a key range assigned to a shard and applies the mapper to them.
Upon reaching 1 min mark, relaunches itself, increasing task_num. Thus ProcessShard is actually a chain of tasks that runs as long as needed to completely process the shard.
func (*ProcessShard) Descriptor ¶
func (*ProcessShard) Descriptor() ([]byte, []int)
Deprecated: Use ProcessShard.ProtoReflect.Descriptor instead.
func (*ProcessShard) GetJobId ¶
func (x *ProcessShard) GetJobId() int64
func (*ProcessShard) GetShardId ¶
func (x *ProcessShard) GetShardId() int64
func (*ProcessShard) GetTaskNum ¶
func (x *ProcessShard) GetTaskNum() int64
func (*ProcessShard) ProtoMessage ¶
func (*ProcessShard) ProtoMessage()
func (*ProcessShard) ProtoReflect ¶
func (x *ProcessShard) ProtoReflect() protoreflect.Message
func (*ProcessShard) Reset ¶
func (x *ProcessShard) Reset()
func (*ProcessShard) String ¶
func (x *ProcessShard) String() string
type RequestJobStateUpdate ¶
type RequestJobStateUpdate struct { JobId int64 `protobuf:"varint,1,opt,name=job_id,json=jobId,proto3" json:"job_id,omitempty"` ShardId int64 `protobuf:"varint,2,opt,name=shard_id,json=shardId,proto3" json:"shard_id,omitempty"` // mostly FYI // contains filtered or unexported fields }
RequestJobStateUpdate is transactionally emitted by ProcessShard when shard's state changes.
It eventually (with some throttling) causes UpdateJobState to be emitted, which updates the job state based on states of the shards.
func (*RequestJobStateUpdate) Descriptor ¶
func (*RequestJobStateUpdate) Descriptor() ([]byte, []int)
Deprecated: Use RequestJobStateUpdate.ProtoReflect.Descriptor instead.
func (*RequestJobStateUpdate) GetJobId ¶
func (x *RequestJobStateUpdate) GetJobId() int64
func (*RequestJobStateUpdate) GetShardId ¶
func (x *RequestJobStateUpdate) GetShardId() int64
func (*RequestJobStateUpdate) ProtoMessage ¶
func (*RequestJobStateUpdate) ProtoMessage()
func (*RequestJobStateUpdate) ProtoReflect ¶
func (x *RequestJobStateUpdate) ProtoReflect() protoreflect.Message
func (*RequestJobStateUpdate) Reset ¶
func (x *RequestJobStateUpdate) Reset()
func (*RequestJobStateUpdate) String ¶
func (x *RequestJobStateUpdate) String() string
type SplitAndLaunch ¶
type SplitAndLaunch struct { JobId int64 `protobuf:"varint,1,opt,name=job_id,json=jobId,proto3" json:"job_id,omitempty"` // contains filtered or unexported fields }
SplitAndLaunch task splits the key range into shards and kicks off processing of each individual shard.
Enqueued transactionally when creating a new mapping job.
func (*SplitAndLaunch) Descriptor ¶
func (*SplitAndLaunch) Descriptor() ([]byte, []int)
Deprecated: Use SplitAndLaunch.ProtoReflect.Descriptor instead.
func (*SplitAndLaunch) GetJobId ¶
func (x *SplitAndLaunch) GetJobId() int64
func (*SplitAndLaunch) ProtoMessage ¶
func (*SplitAndLaunch) ProtoMessage()
func (*SplitAndLaunch) ProtoReflect ¶
func (x *SplitAndLaunch) ProtoReflect() protoreflect.Message
func (*SplitAndLaunch) Reset ¶
func (x *SplitAndLaunch) Reset()
func (*SplitAndLaunch) String ¶
func (x *SplitAndLaunch) String() string
type UpdateJobState ¶
type UpdateJobState struct { JobId int64 `protobuf:"varint,1,opt,name=job_id,json=jobId,proto3" json:"job_id,omitempty"` // contains filtered or unexported fields }
UpdateJobState is emitted after one or more shards have changed their state.
It recalculates the job's state based on state of all its shards. Throttled to 0.5 QPS.
func (*UpdateJobState) Descriptor ¶
func (*UpdateJobState) Descriptor() ([]byte, []int)
Deprecated: Use UpdateJobState.ProtoReflect.Descriptor instead.
func (*UpdateJobState) GetJobId ¶
func (x *UpdateJobState) GetJobId() int64
func (*UpdateJobState) ProtoMessage ¶
func (*UpdateJobState) ProtoMessage()
func (*UpdateJobState) ProtoReflect ¶
func (x *UpdateJobState) ProtoReflect() protoreflect.Message
func (*UpdateJobState) Reset ¶
func (x *UpdateJobState) Reset()
func (*UpdateJobState) String ¶
func (x *UpdateJobState) String() string