Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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var (
ErrRMANTREE = errors.New("is RMANTREE set")
)
Functions ¶
This section is empty.
Types ¶
type LibraryNode ¶
type LibraryNode struct { Name string Filepath string Dir bool Rank int Nodes []*LibraryNode }
func (*LibraryNode) Depth ¶
func (node *LibraryNode) Depth() int
func (*LibraryNode) Path ¶
func (node *LibraryNode) Path() string
func (*LibraryNode) PrettyPrint ¶
func (node *LibraryNode) PrettyPrint()
type RenderManAsset ¶
type RenderManAsset struct {
*parser.RenderManAsset
}
func Load ¶
func Load(name string) (*RenderManAsset, error)
type RenderManAssetLibrary ¶
type RenderManAssetLibrary struct { Target string Root *LibraryNode // contains filtered or unexported fields }
func LoadLibrary ¶
func LoadLibrary() (*RenderManAssetLibrary, error)
func (*RenderManAssetLibrary) Depth ¶
func (lib *RenderManAssetLibrary) Depth() int
func (*RenderManAssetLibrary) Find ¶
func (lib *RenderManAssetLibrary) Find(name string) *LibraryNode
func (*RenderManAssetLibrary) PrettyPrint ¶
func (lib *RenderManAssetLibrary) PrettyPrint()
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