Documentation ¶
Index ¶
- Constants
- type BeeNode
- func (this *BeeNode) Cashout() ([]string, error)
- func (this *BeeNode) GetBalance() (totalBalance, availableBalance string)
- func (this *BeeNode) GetIp() string
- func (this *BeeNode) GetName() string
- func (this *BeeNode) GetPeers() int
- func (this *BeeNode) GetPort() string
- func (this *BeeNode) GetSettlements() string
- func (this *BeeNode) GetStatus() string
- func (this *BeeNode) GetTotalCheque() int
- func (this *BeeNode) GetUncashedAmount() int
- func (this *BeeNode) GetVersion() string
Constants ¶
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const ( Status_Online = 1 Status_Offline = 0 )
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type BeeNode ¶
type BeeNode struct { ApiAddr string P2PAddr string DEBUGApiAddr string Pwd string EndPoint string Dir string BeeCfgPath string // 节点配置文件路径 NodeName string NodeIp string NodeStatus int NodeVersion string DebugApiPort string // contains filtered or unexported fields }
func (*BeeNode) GetBalance ¶
func (*BeeNode) GetSettlements ¶
func (*BeeNode) GetTotalCheque ¶
func (*BeeNode) GetUncashedAmount ¶
func (*BeeNode) GetVersion ¶
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