idxfile

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Published: Sep 23, 2016 License: MIT Imports: 7 Imported by: 0

Documentation

Overview

== Original (version 1) pack-*.idx files have the following format:

- The header consists of 256 4-byte network byte order
  integers.  N-th entry of this table records the number of
  objects in the corresponding pack, the first byte of whose
  object name is less than or equal to N.  This is called the
  'first-level fan-out' table.

- The header is followed by sorted 24-byte entries, one entry
  per object in the pack.  Each entry is:

  4-byte network byte order integer, recording where the
  object is stored in the packfile as the offset from the
  beginning.

  20-byte object name.

- The file is concluded with a trailer:

  A copy of the 20-byte SHA1 checksum at the end of
  corresponding packfile.

  20-byte SHA1-checksum of all of the above.

Pack Idx file:

--  +--------------------------------+

fanout | fanout[0] = 2 (for example) |-. table +--------------------------------+ |

    | fanout[1]                      | |
    +--------------------------------+ |
    | fanout[2]                      | |
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
    | fanout[255] = total objects    |---.
--  +--------------------------------+ | |

main | offset | | | index | object name 00XXXXXXXXXXXXXXXX | | | table +--------------------------------+ | |

    | offset                         | | |
    | object name 00XXXXXXXXXXXXXXXX | | |
    +--------------------------------+<+ |
  .-| offset                         |   |
  | | object name 01XXXXXXXXXXXXXXXX |   |
  | +--------------------------------+   |
  | | offset                         |   |
  | | object name 01XXXXXXXXXXXXXXXX |   |
  | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~   |
  | | offset                         |   |
  | | object name FFXXXXXXXXXXXXXXXX |   |
--| +--------------------------------+<--+

trailer | | packfile checksum |

| +--------------------------------+
| | idxfile checksum               |
| +--------------------------------+
    .-------.
            |

Pack file entry: <+

 packed object header:
1-byte size extension bit (MSB)
       type (next 3 bit)
       size0 (lower 4-bit)
    n-byte sizeN (as long as MSB is set, each 7-bit)
    size0..sizeN form 4+7+7+..+7 bit integer, size0
    is the least significant part, and sizeN is the
    most significant part.
 packed object data:
    If it is not DELTA, then deflated bytes (the size above
    is the size before compression).
If it is REF_DELTA, then
  20-byte base object name SHA1 (the size above is the
    size of the delta data that follows).
      delta data, deflated.
If it is OFS_DELTA, then
  n-byte offset (see below) interpreted as a negative
    offset from the type-byte of the header of the
    ofs-delta entry (the size above is the size of
    the delta data that follows).
  delta data, deflated.

 offset encoding:
  n bytes with MSB set in all but the last one.
  The offset is then the number constructed by
  concatenating the lower 7 bit of each byte, and
  for n >= 2 adding 2^7 + 2^14 + ... + 2^(7*(n-1))
  to the result.

== Version 2 pack-*.idx files support packs larger than 4 GiB, and

 have some other reorganizations.  They have the format:

- A 4-byte magic number '\377tOc' which is an unreasonable
  fanout[0] value.

- A 4-byte version number (= 2)

- A 256-entry fan-out table just like v1.

- A table of sorted 20-byte SHA1 object names.  These are
  packed together without offset values to reduce the cache
  footprint of the binary search for a specific object name.

- A table of 4-byte CRC32 values of the packed object data.
  This is new in v2 so compressed data can be copied directly
  from pack to pack during repacking without undetected
  data corruption.

- A table of 4-byte offset values (in network byte order).
  These are usually 31-bit pack file offsets, but large
  offsets are encoded as an index into the next table with
  the msbit set.

- A table of 8-byte offset entries (empty for pack files less
  than 2 GiB).  Pack files are organized with heavily used
  objects toward the front, so most object references should
  not need to refer to this table.

- The same trailer as a v1 pack file:

  A copy of the 20-byte SHA1 checksum at the end of
  corresponding packfile.

  20-byte SHA1-checksum of all of the above.

From: https://www.kernel.org/pub/software/scm/git/docs/v1.7.5/technical/pack-protocol.txt

Index

Constants

View Source
const (
	// VersionSupported is the only idx version supported.
	VersionSupported = 2
)

Variables

View Source
var (
	// ErrUnsupportedVersion is returned by Decode when the idx file version
	// is not supported.
	ErrUnsupportedVersion = errors.New("Unsuported version")
	// ErrMalformedIdxFile is returned by Decode when the idx file is corrupted.
	ErrMalformedIdxFile = errors.New("Malformed IDX file")
)

Functions

This section is empty.

Types

type Decoder

type Decoder struct {
	io.Reader
}

A Decoder reads and decodes idx files from an input stream.

func NewDecoder

func NewDecoder(r io.Reader) *Decoder

NewDecoder returns a new decoder that reads from r.

func (*Decoder) Decode

func (d *Decoder) Decode(idx *Idxfile) error

Decode reads the whole idx object from its input and stores it in the value pointed to by idx.

type Encoder

type Encoder struct {
	io.Writer
	// contains filtered or unexported fields
}

An Encoder writes idx files to an output stream.

func NewEncoder

func NewEncoder(w io.Writer) *Encoder

NewEncoder returns a new encoder that writes to w.

func (*Encoder) Encode

func (e *Encoder) Encode(idx *Idxfile) (int, error)

Encode writes the idx in an idx file format to the stream of the encoder.

type Entry

type Entry struct {
	Hash   core.Hash
	CRC32  [4]byte
	Offset uint64
}

An Entry represents data about an object in the packfile: its hash, offset and CRC32 checksum.

type Idxfile

type Idxfile struct {
	Version          uint32
	Fanout           [255]uint32
	ObjectCount      uint32
	Entries          []Entry
	PackfileChecksum [20]byte
	IdxChecksum      [20]byte
}

An Idxfile represents an idx file in memory.

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