Documentation
¶
Index ¶
Constants ¶
View Source
const ( // ControlCharacter defines the end of socket communication. ControlCharacter byte = '\a' // ControlCharacterString defines the end of socket communication. ControlCharacterString = "\a" )
Variables ¶
View Source
var SignalReload = Signal("reload")
SignalReload is the event for reloading all the Baito.