config

package
v0.0.1 Latest Latest
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Published: Jan 22, 2019 License: Apache-2.0 Imports: 5 Imported by: 0

Documentation

Index

Constants

This section is empty.

Variables

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var AndroidNDKRoot = filepath.Join("Android", "ndk")

AndroidNDKRoot points to the location where the Android ndk is installed

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var AndroidSDKRoot = filepath.Join("Android", "sdk")

AndroidSDKRoot points to the location where the Android sdk is installed

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var AndroidSDKToolsVersion = "25.2.3"

AndroidSDKToolsVersion defines the android sdk tools version to use

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var BundleIdentifier = "me.ivoltage.sparksplayer"

BundleIdentifier is the bundle identifier of the iOS ipa

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var DevelopmentSigningType = "iPhone Developer"

DevelopmentSigningType is the type signing type used when building Debug or Release builds

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var DistributionSigningType = "iPhone Distribution"

DistributionSigningType is the type signing type used when building Shipping builds

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var EmscriptenBrowser = "firefox"

EmscriptenBrowser defines the browser started when using emrun to start an Emscripten application. Possible values: 'chrome' 'firefox' 'safari'

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var EmscriptenSDKRoot = "Emscripten"

EmscriptenSDKRoot points to the location where the Emscripten sdk is installed

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var EmscriptenVersion = "incoming"

EmscriptenVersion defines the version of the Emscripten SDK to use. Possible values: '1.27.0', '1.29.0' 'latest', 'master' or 'incoming' for the latest version

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var FacebookAndroidAPILevel = 9

FacebookAndroidAPILevel specifies android api level for the Facebook SDK

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var GenerateLua = false

GenerateLua determines wether the sparks lua bindings should be generated

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var GetDependencies bool

GetDependencies stores the command line flag of go get --dependencies

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var IncludeSparksSource = true

IncludeSparksSource determines wether the sparks source should be included when generating projects

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var OutputDirectory string

OutputDirectory points to the directory where the product will be built

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var PlayerName = "SparksPlayer"

PlayerName is the name of the sparks player

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var ProductName string

ProductName is the name of the built product

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var ProvisioningProfileUUID = ""

ProvisioningProfileUUID is the identifier of the provisionning profile

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var SDKDirectory string

SDKDirectory points to the directory containing the sparks sdk

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var SDKName = "Sparks"

SDKName is the name of the sparks sdk

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var SourceDirectory string

SourceDirectory points to the directory containing the sources to be built

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var SpakrsAndroidNDKVersion = "r10d"

SpakrsAndroidNDKVersion defines the minimum android NDK version required to build a sparks application

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var SparksAndroidAPILevel = 19

SparksAndroidAPILevel defines the minimum android os requirement to run a sparks application

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var SparksAndroidBuildToolsVersion = "25.2.3"

SparksAndroidBuildToolsVersion defines the android sdk build tools version to use

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var SparksAndroidNDKUrlLinux = "http://dl.google.com/android/ndk/android-ndk-${spakrsAndroidNDKVersion}-linux-x86_64.bin"

SparksAndroidNDKUrlLinux specifies the url to download the android NDK for Linux

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var SparksAndroidNDKUrlOSX = "http://dl.google.com/android/ndk/android-ndk-${spakrsAndroidNDKVersion}-darwin-x86_64.bin"

SparksAndroidNDKUrlOSX specifies the url to download the android NDK for OSX

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var SparksOSXArchitecture = "x86_64"

SparksOSXArchitecture determines the OSX built architectures

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var SparksOSXDeploymentTarget = "10.10"

SparksOSXDeploymentTarget determines the minimum deployment target for a Sparks OSX application

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var SparksOSXSDK = "macosx10.14"

SparksOSXSDK determines the OSX SDK sparks will be built with. run `xcodebuild -showsdks` to list valid values

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var SparksiOSSDK = "iphoneos12.1"

SparksiOSSDK determines the iOS SDK sparks will be built with. run `xcodebuild -showsdks` to list valid values

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var SparkzsAndroidPackagePrefix = "me.ivoltage"

SparkzsAndroidPackagePrefix defines the package prefix used for the android bundle identifier

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var Verbose = false

Verbose flag to show verbose log output

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var VeryVerbose = false

VeryVerbose flag to show very verbose log output // TODO temporary for debugging. need to set a proper verbose level

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var VolleyAndroidAPILevel = 19

VolleyAndroidAPILevel specifies android api level for the Volley SDK

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var WindowsCompiler = "VisualStudio"

WindowsCompiler specifies the Windows compiler to use to build. Possible values are "VisualStudio" or "MSBuild"

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var XCodeSigningIdentity = ""

XCodeSigningIdentity is usually set at runtime using XCode.DetectSigning

Functions

func Init

func Init() error

Init initializes config

Types

This section is empty.

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