graphics_stubs

package
v0.0.0-...-4db4b9c Latest Latest
Warning

This package is not in the latest version of its module.

Go to latest
Published: Jan 2, 2019 License: Apache-2.0 Imports: 3 Imported by: 0

Documentation

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type AttributeArrayStub

type AttributeArrayStub struct {
	StubGUID int
	SizeStub func() (result1 int)
	// contains filtered or unexported fields
}

func (*AttributeArrayStub) Size

func (stub *AttributeArrayStub) Size() int

func (*AttributeArrayStub) SizeCallCount

func (stub *AttributeArrayStub) SizeCallCount() int

func (*AttributeArrayStub) SizeReturns

func (stub *AttributeArrayStub) SizeReturns(result1 int)

type CubeTextureStub

type CubeTextureStub struct {
	StubGUID     int
	SetTexelStub func(arg1 alias1.CubeSide, arg2 int, arg3 int, arg4 alias1.RGBAColor)

	TexelStub func(arg1 alias1.CubeSide, arg2 int, arg3 int) (result1 alias1.RGBAColor)
	// contains filtered or unexported fields
}

func (*CubeTextureStub) SetTexel

func (stub *CubeTextureStub) SetTexel(arg1 alias1.CubeSide, arg2 int, arg3 int, arg4 alias1.RGBAColor)

func (*CubeTextureStub) SetTexelArgsForCall

func (stub *CubeTextureStub) SetTexelArgsForCall(index int) (alias1.CubeSide, int, int, alias1.RGBAColor)

func (*CubeTextureStub) SetTexelCallCount

func (stub *CubeTextureStub) SetTexelCallCount() int

func (*CubeTextureStub) Texel

func (stub *CubeTextureStub) Texel(arg1 alias1.CubeSide, arg2 int, arg3 int) alias1.RGBAColor

func (*CubeTextureStub) TexelArgsForCall

func (stub *CubeTextureStub) TexelArgsForCall(index int) (alias1.CubeSide, int, int)

func (*CubeTextureStub) TexelCallCount

func (stub *CubeTextureStub) TexelCallCount() int

func (*CubeTextureStub) TexelReturns

func (stub *CubeTextureStub) TexelReturns(result1 alias1.RGBAColor)

type FlatTextureStub

type FlatTextureStub struct {
	StubGUID     int
	SetTexelStub func(arg1 int, arg2 int, arg3 alias1.RGBAColor)

	TexelStub func(arg1 int, arg2 int) (result1 alias1.RGBAColor)
	// contains filtered or unexported fields
}

func (*FlatTextureStub) SetTexel

func (stub *FlatTextureStub) SetTexel(arg1 int, arg2 int, arg3 alias1.RGBAColor)

func (*FlatTextureStub) SetTexelArgsForCall

func (stub *FlatTextureStub) SetTexelArgsForCall(index int) (int, int, alias1.RGBAColor)

func (*FlatTextureStub) SetTexelCallCount

func (stub *FlatTextureStub) SetTexelCallCount() int

func (*FlatTextureStub) Texel

func (stub *FlatTextureStub) Texel(arg1 int, arg2 int) alias1.RGBAColor

func (*FlatTextureStub) TexelArgsForCall

func (stub *FlatTextureStub) TexelArgsForCall(index int) (int, int)

func (*FlatTextureStub) TexelCallCount

func (stub *FlatTextureStub) TexelCallCount() int

func (*FlatTextureStub) TexelReturns

func (stub *FlatTextureStub) TexelReturns(result1 alias1.RGBAColor)

type Float2AttributeArrayStub

type Float2AttributeArrayStub struct {
	StubGUID int
	SizeStub func() (result1 int)

	PutFloat2Stub func(arg1 int, arg2 float32, arg3 float32)

	Float2Stub func(arg1 int) (result1 float32, result2 float32)
	// contains filtered or unexported fields
}

func (*Float2AttributeArrayStub) Float2

func (stub *Float2AttributeArrayStub) Float2(arg1 int) (float32, float32)

func (*Float2AttributeArrayStub) Float2ArgsForCall

func (stub *Float2AttributeArrayStub) Float2ArgsForCall(index int) int

func (*Float2AttributeArrayStub) Float2CallCount

func (stub *Float2AttributeArrayStub) Float2CallCount() int

func (*Float2AttributeArrayStub) Float2Returns

func (stub *Float2AttributeArrayStub) Float2Returns(result1 float32, result2 float32)

func (*Float2AttributeArrayStub) PutFloat2

func (stub *Float2AttributeArrayStub) PutFloat2(arg1 int, arg2 float32, arg3 float32)

func (*Float2AttributeArrayStub) PutFloat2ArgsForCall

func (stub *Float2AttributeArrayStub) PutFloat2ArgsForCall(index int) (int, float32, float32)

func (*Float2AttributeArrayStub) PutFloat2CallCount

func (stub *Float2AttributeArrayStub) PutFloat2CallCount() int

func (*Float2AttributeArrayStub) Size

func (stub *Float2AttributeArrayStub) Size() int

func (*Float2AttributeArrayStub) SizeCallCount

func (stub *Float2AttributeArrayStub) SizeCallCount() int

func (*Float2AttributeArrayStub) SizeReturns

func (stub *Float2AttributeArrayStub) SizeReturns(result1 int)

type Float3AttributeArrayStub

type Float3AttributeArrayStub struct {
	StubGUID int
	SizeStub func() (result1 int)

	PutFloat3Stub func(arg1 int, arg2 float32, arg3 float32, arg4 float32)

	Float3Stub func(arg1 int) (result1 float32, result2 float32, result3 float32)
	// contains filtered or unexported fields
}

func (*Float3AttributeArrayStub) Float3

func (stub *Float3AttributeArrayStub) Float3(arg1 int) (float32, float32, float32)

func (*Float3AttributeArrayStub) Float3ArgsForCall

func (stub *Float3AttributeArrayStub) Float3ArgsForCall(index int) int

func (*Float3AttributeArrayStub) Float3CallCount

func (stub *Float3AttributeArrayStub) Float3CallCount() int

func (*Float3AttributeArrayStub) Float3Returns

func (stub *Float3AttributeArrayStub) Float3Returns(result1 float32, result2 float32, result3 float32)

func (*Float3AttributeArrayStub) PutFloat3

func (stub *Float3AttributeArrayStub) PutFloat3(arg1 int, arg2 float32, arg3 float32, arg4 float32)

func (*Float3AttributeArrayStub) PutFloat3ArgsForCall

func (stub *Float3AttributeArrayStub) PutFloat3ArgsForCall(index int) (int, float32, float32, float32)

func (*Float3AttributeArrayStub) PutFloat3CallCount

func (stub *Float3AttributeArrayStub) PutFloat3CallCount() int

func (*Float3AttributeArrayStub) Size

func (stub *Float3AttributeArrayStub) Size() int

func (*Float3AttributeArrayStub) SizeCallCount

func (stub *Float3AttributeArrayStub) SizeCallCount() int

func (*Float3AttributeArrayStub) SizeReturns

func (stub *Float3AttributeArrayStub) SizeReturns(result1 int)

type Float3UniformStub

type Float3UniformStub struct {
	StubGUID     int
	SetValueStub func(arg1 alias2.Vec3)

	ValueStub func() (result1 alias2.Vec3)
	// contains filtered or unexported fields
}

func (*Float3UniformStub) SetValue

func (stub *Float3UniformStub) SetValue(arg1 alias2.Vec3)

func (*Float3UniformStub) SetValueArgsForCall

func (stub *Float3UniformStub) SetValueArgsForCall(index int) alias2.Vec3

func (*Float3UniformStub) SetValueCallCount

func (stub *Float3UniformStub) SetValueCallCount() int

func (*Float3UniformStub) Value

func (stub *Float3UniformStub) Value() alias2.Vec3

func (*Float3UniformStub) ValueCallCount

func (stub *Float3UniformStub) ValueCallCount() int

func (*Float3UniformStub) ValueReturns

func (stub *Float3UniformStub) ValueReturns(result1 alias2.Vec3)

type Float4UniformStub

type Float4UniformStub struct {
	StubGUID     int
	SetValueStub func(arg1 alias2.Vec4)

	ValueStub func() (result1 alias2.Vec4)
	// contains filtered or unexported fields
}

func (*Float4UniformStub) SetValue

func (stub *Float4UniformStub) SetValue(arg1 alias2.Vec4)

func (*Float4UniformStub) SetValueArgsForCall

func (stub *Float4UniformStub) SetValueArgsForCall(index int) alias2.Vec4

func (*Float4UniformStub) SetValueCallCount

func (stub *Float4UniformStub) SetValueCallCount() int

func (*Float4UniformStub) Value

func (stub *Float4UniformStub) Value() alias2.Vec4

func (*Float4UniformStub) ValueCallCount

func (stub *Float4UniformStub) ValueCallCount() int

func (*Float4UniformStub) ValueReturns

func (stub *Float4UniformStub) ValueReturns(result1 alias2.Vec4)

type Float4x4UniformStub

type Float4x4UniformStub struct {
	StubGUID     int
	SetValueStub func(arg1 alias2.Mat4x4)

	ValueStub func() (result1 alias2.Mat4x4)
	// contains filtered or unexported fields
}

func (*Float4x4UniformStub) SetValue

func (stub *Float4x4UniformStub) SetValue(arg1 alias2.Mat4x4)

func (*Float4x4UniformStub) SetValueArgsForCall

func (stub *Float4x4UniformStub) SetValueArgsForCall(index int) alias2.Mat4x4

func (*Float4x4UniformStub) SetValueCallCount

func (stub *Float4x4UniformStub) SetValueCallCount() int

func (*Float4x4UniformStub) Value

func (stub *Float4x4UniformStub) Value() alias2.Mat4x4

func (*Float4x4UniformStub) ValueCallCount

func (stub *Float4x4UniformStub) ValueCallCount() int

func (*Float4x4UniformStub) ValueReturns

func (stub *Float4x4UniformStub) ValueReturns(result1 alias2.Mat4x4)

type GraphicsStub

type GraphicsStub struct {
	StubGUID                       int
	CreateFloat2AttributeArrayStub func(arg1 int) (result1 alias1.Float2AttributeArray, result2 error)

	CreateFloat3AttributeArrayStub func(arg1 int) (result1 alias1.Float3AttributeArray, result2 error)

	DeleteAttributeArrayStub func(arg1 alias1.AttributeArray) (result1 error)

	CreateIndexArrayStub func(arg1 int) (result1 alias1.IndexArray, result2 error)

	DeleteIndexArrayStub func(arg1 alias1.IndexArray) (result1 error)

	CreateFloat3UniformStub func() (result1 alias1.Float3Uniform, result2 error)

	CreateFloat4UniformStub func() (result1 alias1.Float4Uniform, result2 error)

	CreateFloat4x4UniformStub func() (result1 alias1.Float4x4Uniform, result2 error)

	DeleteUniformStub func(arg1 alias1.Uniform) (result1 error)

	CreateFlatTextureStub func(arg1 int, arg2 int) (result1 alias1.FlatTexture, result2 error)

	CreateCubeTextureStub func(arg1 int) (result1 alias1.CubeTexture, result2 error)

	DeleteTextureStub func(arg1 alias1.Texture) (result1 error)

	CreateMaterialStub func(arg1 alias1.MaterialDefinition) (result1 alias1.Material, result2 error)

	DeleteMaterialStub func(arg1 alias1.Material) (result1 error)

	CreateLayerStub func(arg1 alias1.LayerSize) (result1 alias1.Layer, result2 error)

	InvalidateStub func() (result1 error)

	InitializeStub func() (result1 error)

	DestroyStub func() (result1 error)

	FlushStub func() (result1 error)
	// contains filtered or unexported fields
}

func (*GraphicsStub) CreateCubeTexture

func (stub *GraphicsStub) CreateCubeTexture(arg1 int) (alias1.CubeTexture, error)

func (*GraphicsStub) CreateCubeTextureArgsForCall

func (stub *GraphicsStub) CreateCubeTextureArgsForCall(index int) int

func (*GraphicsStub) CreateCubeTextureCallCount

func (stub *GraphicsStub) CreateCubeTextureCallCount() int

func (*GraphicsStub) CreateCubeTextureReturns

func (stub *GraphicsStub) CreateCubeTextureReturns(result1 alias1.CubeTexture, result2 error)

func (*GraphicsStub) CreateFlatTexture

func (stub *GraphicsStub) CreateFlatTexture(arg1 int, arg2 int) (alias1.FlatTexture, error)

func (*GraphicsStub) CreateFlatTextureArgsForCall

func (stub *GraphicsStub) CreateFlatTextureArgsForCall(index int) (int, int)

func (*GraphicsStub) CreateFlatTextureCallCount

func (stub *GraphicsStub) CreateFlatTextureCallCount() int

func (*GraphicsStub) CreateFlatTextureReturns

func (stub *GraphicsStub) CreateFlatTextureReturns(result1 alias1.FlatTexture, result2 error)

func (*GraphicsStub) CreateFloat2AttributeArray

func (stub *GraphicsStub) CreateFloat2AttributeArray(arg1 int) (alias1.Float2AttributeArray, error)

func (*GraphicsStub) CreateFloat2AttributeArrayArgsForCall

func (stub *GraphicsStub) CreateFloat2AttributeArrayArgsForCall(index int) int

func (*GraphicsStub) CreateFloat2AttributeArrayCallCount

func (stub *GraphicsStub) CreateFloat2AttributeArrayCallCount() int

func (*GraphicsStub) CreateFloat2AttributeArrayReturns

func (stub *GraphicsStub) CreateFloat2AttributeArrayReturns(result1 alias1.Float2AttributeArray, result2 error)

func (*GraphicsStub) CreateFloat3AttributeArray

func (stub *GraphicsStub) CreateFloat3AttributeArray(arg1 int) (alias1.Float3AttributeArray, error)

func (*GraphicsStub) CreateFloat3AttributeArrayArgsForCall

func (stub *GraphicsStub) CreateFloat3AttributeArrayArgsForCall(index int) int

func (*GraphicsStub) CreateFloat3AttributeArrayCallCount

func (stub *GraphicsStub) CreateFloat3AttributeArrayCallCount() int

func (*GraphicsStub) CreateFloat3AttributeArrayReturns

func (stub *GraphicsStub) CreateFloat3AttributeArrayReturns(result1 alias1.Float3AttributeArray, result2 error)

func (*GraphicsStub) CreateFloat3Uniform

func (stub *GraphicsStub) CreateFloat3Uniform() (alias1.Float3Uniform, error)

func (*GraphicsStub) CreateFloat3UniformCallCount

func (stub *GraphicsStub) CreateFloat3UniformCallCount() int

func (*GraphicsStub) CreateFloat3UniformReturns

func (stub *GraphicsStub) CreateFloat3UniformReturns(result1 alias1.Float3Uniform, result2 error)

func (*GraphicsStub) CreateFloat4Uniform

func (stub *GraphicsStub) CreateFloat4Uniform() (alias1.Float4Uniform, error)

func (*GraphicsStub) CreateFloat4UniformCallCount

func (stub *GraphicsStub) CreateFloat4UniformCallCount() int

func (*GraphicsStub) CreateFloat4UniformReturns

func (stub *GraphicsStub) CreateFloat4UniformReturns(result1 alias1.Float4Uniform, result2 error)

func (*GraphicsStub) CreateFloat4x4Uniform

func (stub *GraphicsStub) CreateFloat4x4Uniform() (alias1.Float4x4Uniform, error)

func (*GraphicsStub) CreateFloat4x4UniformCallCount

func (stub *GraphicsStub) CreateFloat4x4UniformCallCount() int

func (*GraphicsStub) CreateFloat4x4UniformReturns

func (stub *GraphicsStub) CreateFloat4x4UniformReturns(result1 alias1.Float4x4Uniform, result2 error)

func (*GraphicsStub) CreateIndexArray

func (stub *GraphicsStub) CreateIndexArray(arg1 int) (alias1.IndexArray, error)

func (*GraphicsStub) CreateIndexArrayArgsForCall

func (stub *GraphicsStub) CreateIndexArrayArgsForCall(index int) int

func (*GraphicsStub) CreateIndexArrayCallCount

func (stub *GraphicsStub) CreateIndexArrayCallCount() int

func (*GraphicsStub) CreateIndexArrayReturns

func (stub *GraphicsStub) CreateIndexArrayReturns(result1 alias1.IndexArray, result2 error)

func (*GraphicsStub) CreateLayer

func (stub *GraphicsStub) CreateLayer(arg1 alias1.LayerSize) (alias1.Layer, error)

func (*GraphicsStub) CreateLayerArgsForCall

func (stub *GraphicsStub) CreateLayerArgsForCall(index int) alias1.LayerSize

func (*GraphicsStub) CreateLayerCallCount

func (stub *GraphicsStub) CreateLayerCallCount() int

func (*GraphicsStub) CreateLayerReturns

func (stub *GraphicsStub) CreateLayerReturns(result1 alias1.Layer, result2 error)

func (*GraphicsStub) CreateMaterial

func (stub *GraphicsStub) CreateMaterial(arg1 alias1.MaterialDefinition) (alias1.Material, error)

func (*GraphicsStub) CreateMaterialArgsForCall

func (stub *GraphicsStub) CreateMaterialArgsForCall(index int) alias1.MaterialDefinition

func (*GraphicsStub) CreateMaterialCallCount

func (stub *GraphicsStub) CreateMaterialCallCount() int

func (*GraphicsStub) CreateMaterialReturns

func (stub *GraphicsStub) CreateMaterialReturns(result1 alias1.Material, result2 error)

func (*GraphicsStub) DeleteAttributeArray

func (stub *GraphicsStub) DeleteAttributeArray(arg1 alias1.AttributeArray) error

func (*GraphicsStub) DeleteAttributeArrayArgsForCall

func (stub *GraphicsStub) DeleteAttributeArrayArgsForCall(index int) alias1.AttributeArray

func (*GraphicsStub) DeleteAttributeArrayCallCount

func (stub *GraphicsStub) DeleteAttributeArrayCallCount() int

func (*GraphicsStub) DeleteAttributeArrayReturns

func (stub *GraphicsStub) DeleteAttributeArrayReturns(result1 error)

func (*GraphicsStub) DeleteIndexArray

func (stub *GraphicsStub) DeleteIndexArray(arg1 alias1.IndexArray) error

func (*GraphicsStub) DeleteIndexArrayArgsForCall

func (stub *GraphicsStub) DeleteIndexArrayArgsForCall(index int) alias1.IndexArray

func (*GraphicsStub) DeleteIndexArrayCallCount

func (stub *GraphicsStub) DeleteIndexArrayCallCount() int

func (*GraphicsStub) DeleteIndexArrayReturns

func (stub *GraphicsStub) DeleteIndexArrayReturns(result1 error)

func (*GraphicsStub) DeleteMaterial

func (stub *GraphicsStub) DeleteMaterial(arg1 alias1.Material) error

func (*GraphicsStub) DeleteMaterialArgsForCall

func (stub *GraphicsStub) DeleteMaterialArgsForCall(index int) alias1.Material

func (*GraphicsStub) DeleteMaterialCallCount

func (stub *GraphicsStub) DeleteMaterialCallCount() int

func (*GraphicsStub) DeleteMaterialReturns

func (stub *GraphicsStub) DeleteMaterialReturns(result1 error)

func (*GraphicsStub) DeleteTexture

func (stub *GraphicsStub) DeleteTexture(arg1 alias1.Texture) error

func (*GraphicsStub) DeleteTextureArgsForCall

func (stub *GraphicsStub) DeleteTextureArgsForCall(index int) alias1.Texture

func (*GraphicsStub) DeleteTextureCallCount

func (stub *GraphicsStub) DeleteTextureCallCount() int

func (*GraphicsStub) DeleteTextureReturns

func (stub *GraphicsStub) DeleteTextureReturns(result1 error)

func (*GraphicsStub) DeleteUniform

func (stub *GraphicsStub) DeleteUniform(arg1 alias1.Uniform) error

func (*GraphicsStub) DeleteUniformArgsForCall

func (stub *GraphicsStub) DeleteUniformArgsForCall(index int) alias1.Uniform

func (*GraphicsStub) DeleteUniformCallCount

func (stub *GraphicsStub) DeleteUniformCallCount() int

func (*GraphicsStub) DeleteUniformReturns

func (stub *GraphicsStub) DeleteUniformReturns(result1 error)

func (*GraphicsStub) Destroy

func (stub *GraphicsStub) Destroy() error

func (*GraphicsStub) DestroyCallCount

func (stub *GraphicsStub) DestroyCallCount() int

func (*GraphicsStub) DestroyReturns

func (stub *GraphicsStub) DestroyReturns(result1 error)

func (*GraphicsStub) Flush

func (stub *GraphicsStub) Flush() error

func (*GraphicsStub) FlushCallCount

func (stub *GraphicsStub) FlushCallCount() int

func (*GraphicsStub) FlushReturns

func (stub *GraphicsStub) FlushReturns(result1 error)

func (*GraphicsStub) Initialize

func (stub *GraphicsStub) Initialize() error

func (*GraphicsStub) InitializeCallCount

func (stub *GraphicsStub) InitializeCallCount() int

func (*GraphicsStub) InitializeReturns

func (stub *GraphicsStub) InitializeReturns(result1 error)

func (*GraphicsStub) Invalidate

func (stub *GraphicsStub) Invalidate() error

func (*GraphicsStub) InvalidateCallCount

func (stub *GraphicsStub) InvalidateCallCount() int

func (*GraphicsStub) InvalidateReturns

func (stub *GraphicsStub) InvalidateReturns(result1 error)

type IndexArrayStub

type IndexArrayStub struct {
	StubGUID int
	SizeStub func() (result1 int)

	PutIndexStub func(arg1 int, arg2 uint16)

	IndexStub func(arg1 int) (result1 uint16)
	// contains filtered or unexported fields
}

func (*IndexArrayStub) Index

func (stub *IndexArrayStub) Index(arg1 int) uint16

func (*IndexArrayStub) IndexArgsForCall

func (stub *IndexArrayStub) IndexArgsForCall(index int) int

func (*IndexArrayStub) IndexCallCount

func (stub *IndexArrayStub) IndexCallCount() int

func (*IndexArrayStub) IndexReturns

func (stub *IndexArrayStub) IndexReturns(result1 uint16)

func (*IndexArrayStub) PutIndex

func (stub *IndexArrayStub) PutIndex(arg1 int, arg2 uint16)

func (*IndexArrayStub) PutIndexArgsForCall

func (stub *IndexArrayStub) PutIndexArgsForCall(index int) (int, uint16)

func (*IndexArrayStub) PutIndexCallCount

func (stub *IndexArrayStub) PutIndexCallCount() int

func (*IndexArrayStub) Size

func (stub *IndexArrayStub) Size() int

func (*IndexArrayStub) SizeCallCount

func (stub *IndexArrayStub) SizeCallCount() int

func (*IndexArrayStub) SizeReturns

func (stub *IndexArrayStub) SizeReturns(result1 int)

type ItemBuilderStub

type ItemBuilderStub struct {
	StubGUID  int
	BeginStub func(arg1 alias1.Material, arg2 alias1.MaterialFilter) (result1 alias1.ItemBuilder)

	SetDepthStub func(arg1 int) (result1 alias1.ItemBuilder)

	SetAttributeStub func(arg1 alias1.AttributeName, arg2 alias1.AttributeArray) (result1 alias1.ItemBuilder)

	SetUniformStub func(arg1 alias1.UniformName, arg2 alias1.Uniform) (result1 alias1.ItemBuilder)

	SetTextureStub func(arg1 alias1.TextureName, arg2 alias1.Texture) (result1 alias1.ItemBuilder)

	SetIndicesStub func(arg1 alias1.IndexArray) (result1 alias1.ItemBuilder)

	EndStub func(arg1 alias1.SequenceType, arg2 int, arg3 int) (result1 error)
	// contains filtered or unexported fields
}

func (*ItemBuilderStub) Begin

func (*ItemBuilderStub) BeginArgsForCall

func (stub *ItemBuilderStub) BeginArgsForCall(index int) (alias1.Material, alias1.MaterialFilter)

func (*ItemBuilderStub) BeginCallCount

func (stub *ItemBuilderStub) BeginCallCount() int

func (*ItemBuilderStub) BeginReturns

func (stub *ItemBuilderStub) BeginReturns(result1 alias1.ItemBuilder)

func (*ItemBuilderStub) End

func (stub *ItemBuilderStub) End(arg1 alias1.SequenceType, arg2 int, arg3 int) error

func (*ItemBuilderStub) EndArgsForCall

func (stub *ItemBuilderStub) EndArgsForCall(index int) (alias1.SequenceType, int, int)

func (*ItemBuilderStub) EndCallCount

func (stub *ItemBuilderStub) EndCallCount() int

func (*ItemBuilderStub) EndReturns

func (stub *ItemBuilderStub) EndReturns(result1 error)

func (*ItemBuilderStub) SetAttribute

func (*ItemBuilderStub) SetAttributeArgsForCall

func (stub *ItemBuilderStub) SetAttributeArgsForCall(index int) (alias1.AttributeName, alias1.AttributeArray)

func (*ItemBuilderStub) SetAttributeCallCount

func (stub *ItemBuilderStub) SetAttributeCallCount() int

func (*ItemBuilderStub) SetAttributeReturns

func (stub *ItemBuilderStub) SetAttributeReturns(result1 alias1.ItemBuilder)

func (*ItemBuilderStub) SetDepth

func (stub *ItemBuilderStub) SetDepth(arg1 int) alias1.ItemBuilder

func (*ItemBuilderStub) SetDepthArgsForCall

func (stub *ItemBuilderStub) SetDepthArgsForCall(index int) int

func (*ItemBuilderStub) SetDepthCallCount

func (stub *ItemBuilderStub) SetDepthCallCount() int

func (*ItemBuilderStub) SetDepthReturns

func (stub *ItemBuilderStub) SetDepthReturns(result1 alias1.ItemBuilder)

func (*ItemBuilderStub) SetIndices

func (stub *ItemBuilderStub) SetIndices(arg1 alias1.IndexArray) alias1.ItemBuilder

func (*ItemBuilderStub) SetIndicesArgsForCall

func (stub *ItemBuilderStub) SetIndicesArgsForCall(index int) alias1.IndexArray

func (*ItemBuilderStub) SetIndicesCallCount

func (stub *ItemBuilderStub) SetIndicesCallCount() int

func (*ItemBuilderStub) SetIndicesReturns

func (stub *ItemBuilderStub) SetIndicesReturns(result1 alias1.ItemBuilder)

func (*ItemBuilderStub) SetTexture

func (stub *ItemBuilderStub) SetTexture(arg1 alias1.TextureName, arg2 alias1.Texture) alias1.ItemBuilder

func (*ItemBuilderStub) SetTextureArgsForCall

func (stub *ItemBuilderStub) SetTextureArgsForCall(index int) (alias1.TextureName, alias1.Texture)

func (*ItemBuilderStub) SetTextureCallCount

func (stub *ItemBuilderStub) SetTextureCallCount() int

func (*ItemBuilderStub) SetTextureReturns

func (stub *ItemBuilderStub) SetTextureReturns(result1 alias1.ItemBuilder)

func (*ItemBuilderStub) SetUniform

func (stub *ItemBuilderStub) SetUniform(arg1 alias1.UniformName, arg2 alias1.Uniform) alias1.ItemBuilder

func (*ItemBuilderStub) SetUniformArgsForCall

func (stub *ItemBuilderStub) SetUniformArgsForCall(index int) (alias1.UniformName, alias1.Uniform)

func (*ItemBuilderStub) SetUniformCallCount

func (stub *ItemBuilderStub) SetUniformCallCount() int

func (*ItemBuilderStub) SetUniformReturns

func (stub *ItemBuilderStub) SetUniformReturns(result1 alias1.ItemBuilder)

type LayerStub

type LayerStub struct {
	StubGUID                 int
	SetClearColorEnabledStub func(arg1 bool)

	SetClearColorStub func(arg1 float32, arg2 float32, arg3 float32, arg4 float32)

	SetClearDepthEnabledStub func(arg1 bool)

	ItemBuilderStub func() (result1 alias1.ItemBuilder)
	// contains filtered or unexported fields
}

func (*LayerStub) ItemBuilder

func (stub *LayerStub) ItemBuilder() alias1.ItemBuilder

func (*LayerStub) ItemBuilderCallCount

func (stub *LayerStub) ItemBuilderCallCount() int

func (*LayerStub) ItemBuilderReturns

func (stub *LayerStub) ItemBuilderReturns(result1 alias1.ItemBuilder)

func (*LayerStub) SetClearColor

func (stub *LayerStub) SetClearColor(arg1 float32, arg2 float32, arg3 float32, arg4 float32)

func (*LayerStub) SetClearColorArgsForCall

func (stub *LayerStub) SetClearColorArgsForCall(index int) (float32, float32, float32, float32)

func (*LayerStub) SetClearColorCallCount

func (stub *LayerStub) SetClearColorCallCount() int

func (*LayerStub) SetClearColorEnabled

func (stub *LayerStub) SetClearColorEnabled(arg1 bool)

func (*LayerStub) SetClearColorEnabledArgsForCall

func (stub *LayerStub) SetClearColorEnabledArgsForCall(index int) bool

func (*LayerStub) SetClearColorEnabledCallCount

func (stub *LayerStub) SetClearColorEnabledCallCount() int

func (*LayerStub) SetClearDepthEnabled

func (stub *LayerStub) SetClearDepthEnabled(arg1 bool)

func (*LayerStub) SetClearDepthEnabledArgsForCall

func (stub *LayerStub) SetClearDepthEnabledArgsForCall(index int) bool

func (*LayerStub) SetClearDepthEnabledCallCount

func (stub *LayerStub) SetClearDepthEnabledCallCount() int

type MaterialMechanismStub

type MaterialMechanismStub struct {
	StubGUID int
}

type MaterialStub

type MaterialStub struct {
	StubGUID int
}

type TextureStub

type TextureStub struct {
	StubGUID int
}

type UniformStub

type UniformStub struct {
	StubGUID int
}

Jump to

Keyboard shortcuts

? : This menu
/ : Search site
f or F : Jump to
y or Y : Canonical URL