Documentation
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Index ¶
- type AABox
- func (b *AABox) BottomLeftBackCorner() math.Vec3
- func (b *AABox) BottomLeftFrontCorner() math.Vec3
- func (b *AABox) BottomRightBackCorner() math.Vec3
- func (b *AABox) BottomRightFrontCorner() math.Vec3
- func (b *AABox) ContainsPoint(point math.Vec3) bool
- func (b *AABox) Depth() float32
- func (b *AABox) Height() float32
- func (b *AABox) TopLeftBackCorner() math.Vec3
- func (b *AABox) TopLeftFrontCorner() math.Vec3
- func (b *AABox) TopRightBackCorner() math.Vec3
- func (b *AABox) TopRightFrontCorner() math.Vec3
- func (b *AABox) Width() float32
- type Sphere
- type Triangle
Constants ¶
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Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type AABox ¶
func (*AABox) BottomLeftBackCorner ¶
func (*AABox) BottomLeftFrontCorner ¶
func (*AABox) BottomRightBackCorner ¶
func (*AABox) BottomRightFrontCorner ¶
func (*AABox) TopLeftBackCorner ¶
func (*AABox) TopLeftFrontCorner ¶
func (*AABox) TopRightBackCorner ¶
func (*AABox) TopRightFrontCorner ¶
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