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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
Types ¶
type Client ¶
type Client struct {
// contains filtered or unexported fields
}
func Connect ¶
func Connect(addr *net.UDPAddr, timeoutMs uint32, dgramSize uint32, maxRetries uint8) (*Client, error)
Connect a client to the server, execute the proper handshake, then return the client.
func (*Client) ReceiveFile ¶
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