Versions in this module Expand all Collapse all v0 v0.2.0 Feb 27, 2020 Changes in this version + func DeleteBool(a []bool, i int) ([]bool, error) + func DeleteByte(a []byte, i int) ([]byte, error) + func DeleteComplex128(a []complex128, i int) ([]complex128, error) + func DeleteComplex64(a []complex64, i int) ([]complex64, error) + func DeleteFloat32(a []float32, i int) ([]float32, error) + func DeleteFloat64(a []float64, i int) ([]float64, error) + func DeleteInt(a []int, i int) ([]int, error) + func DeleteInt16(a []int16, i int) ([]int16, error) + func DeleteInt32(a []int32, i int) ([]int32, error) + func DeleteInt64(a []int64, i int) ([]int64, error) + func DeleteInt8(a []int8, i int) ([]int8, error) + func DeleteRangeBool(a []bool, from, to int) ([]bool, error) + func DeleteRangeByte(a []byte, from, to int) ([]byte, error) + func DeleteRangeComplex128(a []complex128, from, to int) ([]complex128, error) + func DeleteRangeComplex64(a []complex64, from, to int) ([]complex64, error) + func DeleteRangeFloat32(a []float32, from, to int) ([]float32, error) + func DeleteRangeFloat64(a []float64, from, to int) ([]float64, error) + func DeleteRangeInt(a []int, from, to int) ([]int, error) + func DeleteRangeInt16(a []int16, from, to int) ([]int16, error) + func DeleteRangeInt32(a []int32, from, to int) ([]int32, error) + func DeleteRangeInt64(a []int64, from, to int) ([]int64, error) + func DeleteRangeInt8(a []int8, from, to int) ([]int8, error) + func DeleteRangeRune(a []rune, from, to int) ([]rune, error) + func DeleteRangeString(a []string, from, to int) ([]string, error) + func DeleteRangeUint(a []uint, from, to int) ([]uint, error) + func DeleteRangeUint16(a []uint16, from, to int) ([]uint16, error) + func DeleteRangeUint32(a []uint32, from, to int) ([]uint32, error) + func DeleteRangeUint64(a []uint64, from, to int) ([]uint64, error) + func DeleteRangeUint8(a []uint8, from, to int) ([]uint8, error) + func DeleteRangeUintptr(a []uintptr, from, to int) ([]uintptr, error) + func DeleteRune(a []rune, i int) ([]rune, error) + func DeleteString(a []string, i int) ([]string, error) + func DeleteUint(a []uint, i int) ([]uint, error) + func DeleteUint16(a []uint16, i int) ([]uint16, error) + func DeleteUint32(a []uint32, i int) ([]uint32, error) + func DeleteUint64(a []uint64, i int) ([]uint64, error) + func DeleteUint8(a []uint8, i int) ([]uint8, error) + func DeleteUintptr(a []uintptr, i int) ([]uintptr, error) + func PopBool(a []bool) (bool, []bool, error) + func PopByte(a []byte) (byte, []byte, error) + func PopComplex128(a []complex128) (complex128, []complex128, error) + func PopComplex64(a []complex64) (complex64, []complex64, error) + func PopFloat32(a []float32) (float32, []float32, error) + func PopFloat64(a []float64) (float64, []float64, error) + func PopInt(a []int) (int, []int, error) + func PopInt16(a []int16) (int16, []int16, error) + func PopInt32(a []int32) (int32, []int32, error) + func PopInt64(a []int64) (int64, []int64, error) + func PopInt8(a []int8) (int8, []int8, error) + func PopRune(a []rune) (rune, []rune, error) + func PopString(a []string) (string, []string, error) + func PopUint(a []uint) (uint, []uint, error) + func PopUint16(a []uint16) (uint16, []uint16, error) + func PopUint32(a []uint32) (uint32, []uint32, error) + func PopUint64(a []uint64) (uint64, []uint64, error) + func PopUint8(a []uint8) (uint8, []uint8, error) + func PopUintptr(a []uintptr) (uintptr, []uintptr, error) + func ShuffleBool(a []bool) []bool + func ShuffleByte(a []byte) []byte + func ShuffleComplex128(a []complex128) []complex128 + func ShuffleComplex64(a []complex64) []complex64 + func ShuffleFloat32(a []float32) []float32 + func ShuffleFloat64(a []float64) []float64 + func ShuffleInt(a []int) []int + func ShuffleInt16(a []int16) []int16 + func ShuffleInt32(a []int32) []int32 + func ShuffleInt64(a []int64) []int64 + func ShuffleInt8(a []int8) []int8 + func ShuffleRune(a []rune) []rune + func ShuffleString(a []string) []string + func ShuffleUint(a []uint) []uint + func ShuffleUint16(a []uint16) []uint16 + func ShuffleUint32(a []uint32) []uint32 + func ShuffleUint64(a []uint64) []uint64 + func ShuffleUint8(a []uint8) []uint8 + func ShuffleUintptr(a []uintptr) []uintptr v0.1.0 Dec 3, 2019 Changes in this version + func ContainsBool(a []bool, x bool) bool + func ContainsByte(a []byte, x byte) bool + func ContainsComplex128(a []complex128, x complex128) bool + func ContainsComplex64(a []complex64, x complex64) bool + func ContainsFloat32(a []float32, x float32) bool + func ContainsFloat64(a []float64, x float64) bool + func ContainsInt(a []int, x int) bool + func ContainsInt16(a []int16, x int16) bool + func ContainsInt32(a []int32, x int32) bool + func ContainsInt64(a []int64, x int64) bool + func ContainsInt8(a []int8, x int8) bool + func ContainsRune(a []rune, x rune) bool + func ContainsString(a []string, x string) bool + func ContainsUint(a []uint, x uint) bool + func ContainsUint16(a []uint16, x uint16) bool + func ContainsUint32(a []uint32, x uint32) bool + func ContainsUint64(a []uint64, x uint64) bool + func ContainsUint8(a []uint8, x uint8) bool + func ContainsUintptr(a []uintptr, x uintptr) bool + func CopyBool(a []bool) []bool + func CopyByte(a []byte) []byte + func CopyComplex128(a []complex128) []complex128 + func CopyComplex64(a []complex64) []complex64 + func CopyFloat32(a []float32) []float32 + func CopyFloat64(a []float64) []float64 + func CopyInt(a []int) []int + func CopyInt16(a []int16) []int16 + func CopyInt32(a []int32) []int32 + func CopyInt64(a []int64) []int64 + func CopyInt8(a []int8) []int8 + func CopyRune(a []rune) []rune + func CopyString(a []string) []string + func CopyUint(a []uint) []uint + func CopyUint16(a []uint16) []uint16 + func CopyUint32(a []uint32) []uint32 + func CopyUint64(a []uint64) []uint64 + func CopyUint8(a []uint8) []uint8 + func CopyUintptr(a []uintptr) []uintptr + func DeduplicateBool(a []bool) []bool + func DeduplicateByte(a []byte) []byte + func DeduplicateComplex128(a []complex128) []complex128 + func DeduplicateComplex64(a []complex64) []complex64 + func DeduplicateFloat32(a []float32) []float32 + func DeduplicateFloat64(a []float64) []float64 + func DeduplicateInt(a []int) []int + func DeduplicateInt16(a []int16) []int16 + func DeduplicateInt32(a []int32) []int32 + func DeduplicateInt64(a []int64) []int64 + func DeduplicateInt8(a []int8) []int8 + func DeduplicateRune(a []rune) []rune + func DeduplicateString(a []string) []string + func DeduplicateUint(a []uint) []uint + func DeduplicateUint16(a []uint16) []uint16 + func DeduplicateUint32(a []uint32) []uint32 + func DeduplicateUint64(a []uint64) []uint64 + func DeduplicateUint8(a []uint8) []uint8 + func DeduplicateUintptr(a []uintptr) []uintptr + func FilterBool(a []bool, keep func(x bool) bool) []bool + func FilterByte(a []byte, keep func(x byte) bool) []byte + func FilterComplex128(a []complex128, keep func(x complex128) bool) []complex128 + func FilterComplex64(a []complex64, keep func(x complex64) bool) []complex64 + func FilterFloat32(a []float32, keep func(x float32) bool) []float32 + func FilterFloat64(a []float64, keep func(x float64) bool) []float64 + func FilterInt(a []int, keep func(x int) bool) []int + func FilterInt16(a []int16, keep func(x int16) bool) []int16 + func FilterInt32(a []int32, keep func(x int32) bool) []int32 + func FilterInt64(a []int64, keep func(x int64) bool) []int64 + func FilterInt8(a []int8, keep func(x int8) bool) []int8 + func FilterRune(a []rune, keep func(x rune) bool) []rune + func FilterString(a []string, keep func(x string) bool) []string + func FilterUint(a []uint, keep func(x uint) bool) []uint + func FilterUint16(a []uint16, keep func(x uint16) bool) []uint16 + func FilterUint32(a []uint32, keep func(x uint32) bool) []uint32 + func FilterUint64(a []uint64, keep func(x uint64) bool) []uint64 + func FilterUint8(a []uint8, keep func(x uint8) bool) []uint8 + func FilterUintptr(a []uintptr, keep func(x uintptr) bool) []uintptr + func MaxByte(a []byte) (byte, error) + func MaxFloat32(a []float32) (float32, error) + func MaxFloat64(a []float64) (float64, error) + func MaxInt(a []int) (int, error) + func MaxInt16(a []int16) (int16, error) + func MaxInt32(a []int32) (int32, error) + func MaxInt64(a []int64) (int64, error) + func MaxInt8(a []int8) (int8, error) + func MaxRune(a []rune) (rune, error) + func MaxUint(a []uint) (uint, error) + func MaxUint16(a []uint16) (uint16, error) + func MaxUint32(a []uint32) (uint32, error) + func MaxUint64(a []uint64) (uint64, error) + func MaxUint8(a []uint8) (uint8, error) + func MaxUintptr(a []uintptr) (uintptr, error) + func MinByte(a []byte) (byte, error) + func MinFloat32(a []float32) (float32, error) + func MinFloat64(a []float64) (float64, error) + func MinInt(a []int) (int, error) + func MinInt16(a []int16) (int16, error) + func MinInt32(a []int32) (int32, error) + func MinInt64(a []int64) (int64, error) + func MinInt8(a []int8) (int8, error) + func MinRune(a []rune) (rune, error) + func MinUint(a []uint) (uint, error) + func MinUint16(a []uint16) (uint16, error) + func MinUint32(a []uint32) (uint32, error) + func MinUint64(a []uint64) (uint64, error) + func MinUint8(a []uint8) (uint8, error) + func MinUintptr(a []uintptr) (uintptr, error) + func ReverseBool(a []bool) []bool + func ReverseByte(a []byte) []byte + func ReverseComplex128(a []complex128) []complex128 + func ReverseComplex64(a []complex64) []complex64 + func ReverseFloat32(a []float32) []float32 + func ReverseFloat64(a []float64) []float64 + func ReverseInt(a []int) []int + func ReverseInt16(a []int16) []int16 + func ReverseInt32(a []int32) []int32 + func ReverseInt64(a []int64) []int64 + func ReverseInt8(a []int8) []int8 + func ReverseRune(a []rune) []rune + func ReverseString(a []string) []string + func ReverseUint(a []uint) []uint + func ReverseUint16(a []uint16) []uint16 + func ReverseUint32(a []uint32) []uint32 + func ReverseUint64(a []uint64) []uint64 + func ReverseUint8(a []uint8) []uint8 + func ReverseUintptr(a []uintptr) []uintptr + func SumByte(a []byte) (byte, error) + func SumComplex128(a []complex128) (complex128, error) + func SumComplex64(a []complex64) (complex64, error) + func SumFloat32(a []float32) (float32, error) + func SumFloat64(a []float64) (float64, error) + func SumInt(a []int) (int, error) + func SumInt16(a []int16) (int16, error) + func SumInt32(a []int32) (int32, error) + func SumInt64(a []int64) (int64, error) + func SumInt8(a []int8) (int8, error) + func SumRune(a []rune) (rune, error) + func SumUint(a []uint) (uint, error) + func SumUint16(a []uint16) (uint16, error) + func SumUint32(a []uint32) (uint32, error) + func SumUint64(a []uint64) (uint64, error) + func SumUint8(a []uint8) (uint8, error) + func SumUintptr(a []uintptr) (uintptr, error)