Documentation ¶
Index ¶
- type GameRevisionL10nRepository
- func (r GameRevisionL10nRepository) Create(ctx context.Context, i *entity.GameRevisionL10n) error
- func (r GameRevisionL10nRepository) CreateMultiple(ctx context.Context, items []entity.GameRevisionL10n) error
- func (r GameRevisionL10nRepository) Delete(ctx context.Context, i *entity.GameRevisionL10n) error
- func (r GameRevisionL10nRepository) DeleteMultiple(ctx context.Context, items []entity.GameRevisionL10n) error
- func (r GameRevisionL10nRepository) FindByGameRevisionID(ctx context.Context, gameRevisionID uint) ([]entity.GameRevisionL10n, error)
- func (r GameRevisionL10nRepository) FindByGameRevisionIDs(ctx context.Context, gameRevisionIDs []uint) ([]entity.GameRevisionL10n, error)
- func (r GameRevisionL10nRepository) FindByID(ctx context.Context, id uint) (*entity.GameRevisionL10n, error)
- func (r GameRevisionL10nRepository) FindByIDs(ctx context.Context, ids []uint) ([]entity.GameRevisionL10n, error)
- func (r GameRevisionL10nRepository) FindByMediaIDCount(ctx context.Context, mediaID uint) (int, error)
- func (r GameRevisionL10nRepository) Update(ctx context.Context, i *entity.GameRevisionL10n) error
- func (r GameRevisionL10nRepository) UpdateMultiple(ctx context.Context, items []entity.GameRevisionL10n) error
Constants ¶
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Variables ¶
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Functions ¶
This section is empty.
Types ¶
type GameRevisionL10nRepository ¶
type GameRevisionL10nRepository struct {
// contains filtered or unexported fields
}
func New ¶
func New(env *env.Postgres) GameRevisionL10nRepository
func (GameRevisionL10nRepository) Create ¶
func (r GameRevisionL10nRepository) Create(ctx context.Context, i *entity.GameRevisionL10n) error
func (GameRevisionL10nRepository) CreateMultiple ¶
func (r GameRevisionL10nRepository) CreateMultiple(ctx context.Context, items []entity.GameRevisionL10n) error
func (GameRevisionL10nRepository) Delete ¶
func (r GameRevisionL10nRepository) Delete(ctx context.Context, i *entity.GameRevisionL10n) error
func (GameRevisionL10nRepository) DeleteMultiple ¶
func (r GameRevisionL10nRepository) DeleteMultiple(ctx context.Context, items []entity.GameRevisionL10n) error
func (GameRevisionL10nRepository) FindByGameRevisionID ¶
func (r GameRevisionL10nRepository) FindByGameRevisionID(ctx context.Context, gameRevisionID uint) ([]entity.GameRevisionL10n, error)
func (GameRevisionL10nRepository) FindByGameRevisionIDs ¶
func (r GameRevisionL10nRepository) FindByGameRevisionIDs(ctx context.Context, gameRevisionIDs []uint) ([]entity.GameRevisionL10n, error)
func (GameRevisionL10nRepository) FindByID ¶
func (r GameRevisionL10nRepository) FindByID(ctx context.Context, id uint) (*entity.GameRevisionL10n, error)
func (GameRevisionL10nRepository) FindByIDs ¶
func (r GameRevisionL10nRepository) FindByIDs(ctx context.Context, ids []uint) ([]entity.GameRevisionL10n, error)
func (GameRevisionL10nRepository) FindByMediaIDCount ¶
func (GameRevisionL10nRepository) Update ¶
func (r GameRevisionL10nRepository) Update(ctx context.Context, i *entity.GameRevisionL10n) error
func (GameRevisionL10nRepository) UpdateMultiple ¶
func (r GameRevisionL10nRepository) UpdateMultiple(ctx context.Context, items []entity.GameRevisionL10n) error
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