Documentation ¶
Index ¶
Constants ¶
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const ( KEY_RETURN = iota KEY_UP KEY_DOWN )
Variables ¶
This section is empty.
Functions ¶
func Interact ¶
func Interact(interactions []Interactor) (done bool)
Types ¶
type BrowseHistory ¶
type BrowseHistory struct {
// contains filtered or unexported fields
}
func NewBrowseHistory ¶
func (*BrowseHistory) Interact ¶
func (i *BrowseHistory) Interact(done chan bool)
type EnterCommand ¶
type EnterCommand struct {
// contains filtered or unexported fields
}
func NewEnterCommand ¶
func (*EnterCommand) Interact ¶
func (i *EnterCommand) Interact(done chan bool)
type Interactor ¶
type Interactor interface {
Interact(done chan bool)
}
type MoveCursor ¶
type MoveCursor struct {
// contains filtered or unexported fields
}
func NewMoveCursor ¶
func (*MoveCursor) Interact ¶
func (i *MoveCursor) Interact(done chan bool)
type NewAnimation ¶
type NewAnimation struct {
// contains filtered or unexported fields
}
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