Documentation
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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type AI ¶
type AI struct { // HighPassFilter only uses notes above a certain level HighPassFilter int // MinimumLickLength is the minimum number of notes for a lick MinimumLickLength int // MaximumLickLength is the maximum number of notes for a lick MaximumLickLength int // keep track of whether it is learning, // so learning can be done asynchronously IsLearning bool HasLearned bool // LinkLength is how many links should be used LinkLength int // WindowSize is how many total notes to include WindowSizeMin, WindowSizeMax int Jazzy bool Stacatto bool DisallowChords bool MaxChordDistance int TicksBerBeat int // contains filtered or unexported fields }