README
¶
trayhost
Package trayhost is a cross-platform Go library to place an icon in the host operating system's taskbar.
Platform Support
- macOS - Fully implemented and supported by @dmitshur.
- Linux - Partially implemented, but unsupported (needs an owner/maintainer).
- Windows - Partially implemented, but unsupported (needs an owner/maintainer).
Notes
On macOS, for Notification Center user notifications to work, your Go binary that
uses trayhost
must be a part of a standard macOS app bundle.
Most other functionality of trayhost
will be available if the binary is not a part
of app bundle, but you will get a terminal pop up, and you will not be able to
configure some aspects of the app.
Here's a minimal layout of an app bundle:
$ tree "Trayhost Example.app"
Trayhost\ Example.app
└── Contents
├── Info.plist
├── MacOS
│ └── example
└── Resources
└── Icon.icns
Here's a minimal Info.plist
file as reference (only the entries that are needed,
nothing extra):
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleExecutable</key>
<string>example</string>
<key>CFBundleIconFile</key>
<string>Icon</string>
<key>CFBundleIdentifier</key>
<string>ExampleApp</string>
<key>NSHighResolutionCapable</key>
<true/>
<key>LSUIElement</key>
<string>1</string>
</dict>
</plist>
CFBundleIdentifier
needs to be set to some value for Notification Center to work.- The binary must be inside
Contents/MacOS
directory for Notification Center to work. NSHighResolutionCapable
to enable Retina mode.LSUIElement
is needed to make the app not appear in Cmd+Tab list and the dock while still being able to show a tooltip in the menu bar.
On macOS, when you run an app bundle, the working directory of the executed process
is the root directory (/
), not the app bundle's Contents/Resources
directory.
Change directory to Resources
if you need to load resources from there.
ep, err := os.Executable()
if err != nil {
log.Fatalln("os.Executable:", err)
}
err = os.Chdir(filepath.Join(filepath.Dir(ep), "..", "Resources"))
if err != nil {
log.Fatalln("os.Chdir:", err)
}
Installation
go get -u github.com/shurcooL/trayhost
Documentation
¶
Overview ¶
Package trayhost is a cross-platform Go library to place an icon in the host operating system's taskbar.
Platform Support ¶
- macOS - Fully implemented and supported by @dmitshur.
- Linux - Partially implemented, but unsupported (needs an owner/maintainer).
- Windows - Partially implemented, but unsupported (needs an owner/maintainer).
Notes ¶
On macOS, for Notification Center user notifications to work, your Go binary that uses trayhost must be a part of a standard macOS app bundle.
Most other functionality of trayhost will be available if the binary is not a part of app bundle, but you will get a terminal pop up, and you will not be able to configure some aspects of the app.
Here's a minimal layout of an app bundle:
$ tree "Trayhost Example.app" Trayhost\ Example.app └── Contents ├── Info.plist ├── MacOS │ └── example └── Resources └── Icon.icns
Here's a minimal Info.plist file as reference (only the entries that are needed, nothing extra):
<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>CFBundleExecutable</key> <string>example</string> <key>CFBundleIconFile</key> <string>Icon</string> <key>CFBundleIdentifier</key> <string>ExampleApp</string> <key>NSHighResolutionCapable</key> <true/> <key>LSUIElement</key> <string>1</string> </dict> </plist>
- CFBundleIdentifier needs to be set to some value for Notification Center to work.
- The binary must be inside Contents/MacOS directory for Notification Center to work.
- NSHighResolutionCapable to enable Retina mode.
- LSUIElement is needed to make the app not appear in Cmd+Tab list and the dock while still being able to show a tooltip in the menu bar.
On macOS, when you run an app bundle, the working directory of the executed process is the root directory (/), not the app bundle's Contents/Resources directory. Change directory to Resources if you need to load resources from there.
ep, err := os.Executable() if err != nil { log.Fatalln("os.Executable:", err) } err = os.Chdir(filepath.Join(filepath.Dir(ep), "..", "Resources")) if err != nil { log.Fatalln("os.Chdir:", err) }
Index ¶
Examples ¶
Constants ¶
Variables ¶
Functions ¶
func Initialize ¶
Initialize sets up the application properties. imageData is the icon image in PNG format.
func SetClipboardText ¶
func SetClipboardText(text string)
SetClipboardText sets the system clipboard to the specified UTF-8 encoded string.
This function may only be called from the main thread.
func UpdateMenu ¶
func UpdateMenu(newMenu []MenuItem)
UpdateMenu removes all current menu items, and adds new menu items.
Types ¶
type ClipboardContent ¶
ClipboardContent holds the contents of system clipboard.
func GetClipboardContent ¶
func GetClipboardContent() (ClipboardContent, error)
GetClipboardContent returns the contents of the system clipboard, if it contains or is convertible to a UTF-8 encoded string, image, and/or files.
This function may only be called from the main thread.
type ImageKind ¶
type ImageKind string
ImageKind is a file extension in lower case: "png", "jpg", "tiff", etc. Empty string means no image.
type MenuItem ¶
type MenuItem struct { // Title is the title of menu item. // // If empty, it acts as a separator. SeparatorMenuItem can be used // to create such separator menu items. Title string // Enabled can optionally control if this menu item is enabled or disabled. // // nil means always enabled. Enabled func() bool // Handler is triggered when the item is activated. nil means no handler. Handler func() }
MenuItem is a menu item.
func SeparatorMenuItem ¶
func SeparatorMenuItem() MenuItem
SeparatorMenuItem creates a separator MenuItem.
type Notification ¶
type Notification struct { Title string // Title of user notification. Body string // Body of user notification. Image Image // Image shown in the content of user notification. // Timeout specifies time after which the notification is cleared. // // A Timeout of zero means no timeout. Timeout time.Duration // Activation (click) handler. // // nil means no handler. Handler func() }
Notification represents a user notification.
func (Notification) Display ¶
func (n Notification) Display()
Display displays the user notification.