stateffect

package
Version: v0.0.0-...-769df87 Latest Latest
Warning

This package is not in the latest version of its module.

Go to latest
Published: Oct 3, 2018 License: MIT Imports: 7 Imported by: 1

Documentation

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func AddBuffStatValToListIfNotZero

func AddBuffStatValToListIfNotZero(ls *list.List, buffStat int64, val int)

Types

type BuffStatValue

type BuffStatValue struct {
	Stat int64
	Val  int
}

func NewBuffStatVal

func NewBuffStatVal(stat int64, val int) *BuffStatValue

type StatEffect

type StatEffect struct {
	AttackCount int

	Cooldown int

	Duration int

	HP, MP int

	MonsterStatus map[int]int

	MPCon, HPCon int

	Watk, Matk, Wdef, Mdef, Acc, Avoid, Hands, Speed, Jump int

	X, Y, Z int
	Damage  int
	// contains filtered or unexported fields
}

func LoadFromData

func LoadFromData(source wz.MapleData, sourceID int, skill bool, overTime bool, remark string) *StatEffect

func LoadSkillEffectFromData

func LoadSkillEffectFromData(source wz.MapleData, skillID int, overTime bool, lvl string) *StatEffect

func (*StatEffect) GetRemark

func (s *StatEffect) GetRemark() string

func (*StatEffect) GetSummonMovementType

func (s *StatEffect) GetSummonMovementType() int

func (*StatEffect) IsPirateMorph

func (s *StatEffect) IsPirateMorph() bool

Source Files

Jump to

Keyboard shortcuts

? : This menu
/ : Search site
f or F : Jump to
t or T : Toggle theme light dark auto
y or Y : Canonical URL