Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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Functions ¶
This section is empty.
Types ¶
type Keyboard ¶
type Keyboard struct {
// contains filtered or unexported fields
}
func NewKeyboard ¶
func NewKeyboard() *Keyboard
func (*Keyboard) OnEvent ¶
func (k *Keyboard) OnEvent(t *sdl.KeyboardEvent)
func (*Keyboard) ResetChangedStates ¶
func (k *Keyboard) ResetChangedStates()
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