binlogplayer

package
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Published: Dec 9, 2018 License: Apache-2.0 Imports: 21 Imported by: 0

Documentation

Overview

Package binlogplayer contains the code that plays a vreplication stream on a client database. It usually runs inside the destination master vttablet process.

Index

Constants

This section is empty.

Variables

View Source
var (
	// SlowQueryThreshold will cause we logging anything that's higher than it.
	SlowQueryThreshold = time.Duration(100 * time.Millisecond)

	// BlplQuery is the key for the stats map.
	BlplQuery = "Query"
	// BlplTransaction is the key for the stats map.
	BlplTransaction = "Transaction"

	// BlpRunning is for the Running state.
	BlpRunning = "Running"
	// BlpStopped is for the Stopped state.
	BlpStopped = "Stopped"
	// BlpError is for the Error state.
	BlpError = "Error"
)

Functions

func CreateVReplication

func CreateVReplication(workflow string, source *binlogdatapb.BinlogSource, position string, maxTPS, maxReplicationLag, timeUpdated int64) string

CreateVReplication returns a statement to populate the first value into the _vt.vreplication table.

func CreateVReplicationStopped

func CreateVReplicationStopped(workflow string, source *binlogdatapb.BinlogSource, position string) string

CreateVReplicationStopped returns a statement to create a stopped vreplication.

func CreateVReplicationTable

func CreateVReplicationTable() []string

CreateVReplicationTable returns the statements required to create the _vt.vreplication table. id: is an auto-increment column that identifies the stream. workflow: documents the creator/manager of the stream. Example: 'SplitClone'. source: contains a string proto representation of binlogpb.BinlogSource. pos: initially, a start position, and is updated to the current position by the binlog player. stop_pos: optional column that specifies the stop position. max_tps: max transactions per second. max_replication_lag: if replication lag exceeds this amount writing is throttled accordingly. cell: optional column that overrides the current cell to replicate from. tablet_types: optional column that overrides the tablet types to look to replicate from. time_update: last time an event was applied. transaction_timestamp: timestamp of the transaction (from the master). state: Running, Error or Stopped. message: Reason for current state.

func DeleteVReplication

func DeleteVReplication(uid uint32) string

DeleteVReplication returns a statement to delete the replication.

func ReadVReplicationPos

func ReadVReplicationPos(index uint32) string

ReadVReplicationPos returns a statement to query the gtid for a given shard from the _vt.vreplication table.

func RegisterClientFactory

func RegisterClientFactory(name string, factory ClientFactory)

RegisterClientFactory adds a new factory. Call during init().

func StartVReplication

func StartVReplication(uid uint32) string

StartVReplication returns a statement to start the replication.

func StartVReplicationUntil

func StartVReplicationUntil(uid uint32, pos string) string

StartVReplicationUntil returns a statement to start the replication with a stop position.

func StopVReplication

func StopVReplication(uid uint32, message string) string

StopVReplication returns a statement to stop the replication.

Types

type BinlogPlayer

type BinlogPlayer struct {
	// contains filtered or unexported fields
}

BinlogPlayer is for reading a stream of updates from BinlogServer.

func NewBinlogPlayerKeyRange

func NewBinlogPlayerKeyRange(dbClient DBClient, tablet *topodatapb.Tablet, keyRange *topodatapb.KeyRange, uid uint32, blplStats *Stats) *BinlogPlayer

NewBinlogPlayerKeyRange returns a new BinlogPlayer pointing at the server replicating the provided keyrange and updating _vt.vreplication with uid=startPosition.Uid. If !stopPosition.IsZero(), it will stop when reaching that position.

func NewBinlogPlayerTables

func NewBinlogPlayerTables(dbClient DBClient, tablet *topodatapb.Tablet, tables []string, uid uint32, blplStats *Stats) *BinlogPlayer

NewBinlogPlayerTables returns a new BinlogPlayer pointing at the server replicating the provided tables and updating _vt.vreplication with uid=startPosition.Uid. If !stopPosition.IsZero(), it will stop when reaching that position.

func (*BinlogPlayer) ApplyBinlogEvents

func (blp *BinlogPlayer) ApplyBinlogEvents(ctx context.Context) error

ApplyBinlogEvents makes an RPC request to BinlogServer and processes the events. It returns nil if the provided context was canceled, or if we reached the stopping point. If an error is encountered, it updates the vreplication state to "Error". If a stop position was specifed, and reached, the state is updated to "Stopped".

type BinlogTransactionStream

type BinlogTransactionStream interface {
	// Recv returns the next BinlogTransaction, or an error if the RPC was
	// interrupted.
	Recv() (*binlogdatapb.BinlogTransaction, error)
}

BinlogTransactionStream is the interface of the object returned by StreamTables and StreamKeyRange

type Client

type Client interface {
	// Dial a server
	Dial(tablet *topodatapb.Tablet) error

	// Close the connection
	Close()

	// Ask the server to stream updates related to the provided tables.
	// Should return context.Canceled if the context is canceled.
	StreamTables(ctx context.Context, position string, tables []string, charset *binlogdatapb.Charset) (BinlogTransactionStream, error)

	// Ask the server to stream updates related to the provided keyrange.
	// Should return context.Canceled if the context is canceled.
	StreamKeyRange(ctx context.Context, position string, keyRange *topodatapb.KeyRange, charset *binlogdatapb.Charset) (BinlogTransactionStream, error)
}

Client is the interface all clients must satisfy

type ClientFactory

type ClientFactory func() Client

ClientFactory is the factory method to create a Client

type DBClient

type DBClient interface {
	DBName() string
	Connect() error
	Begin() error
	Commit() error
	Rollback() error
	Close()
	ExecuteFetch(query string, maxrows int) (qr *sqltypes.Result, err error)
}

DBClient is a high level interface to the database.

func NewDBClient

func NewDBClient(params *mysql.ConnParams) DBClient

NewDBClient creates a DBClient instance

func NewFakeDBClient

func NewFakeDBClient() DBClient

NewFakeDBClient returns a fake DBClient. Its functions return preset responses to requests.

type MockDBClient

type MockDBClient struct {
	// contains filtered or unexported fields
}

MockDBClient mocks a DBClient. It must be configured to expect requests in a specific order.

func NewMockDBClient

func NewMockDBClient(t *testing.T) *MockDBClient

NewMockDBClient returns a new DBClientMock.

func (*MockDBClient) Begin

func (dc *MockDBClient) Begin() error

Begin is part of the DBClient interface

func (*MockDBClient) Close

func (dc *MockDBClient) Close()

Close is part of the DBClient interface

func (*MockDBClient) Commit

func (dc *MockDBClient) Commit() error

Commit is part of the DBClient interface

func (*MockDBClient) Connect

func (dc *MockDBClient) Connect() error

Connect is part of the DBClient interface

func (*MockDBClient) DBName

func (dc *MockDBClient) DBName() string

DBName is part of the DBClient interface

func (*MockDBClient) ExecuteFetch

func (dc *MockDBClient) ExecuteFetch(query string, maxrows int) (qr *sqltypes.Result, err error)

ExecuteFetch is part of the DBClient interface

func (*MockDBClient) ExpectRequest

func (dc *MockDBClient) ExpectRequest(query string, result *sqltypes.Result, err error)

ExpectRequest adds an expected result to the mock. This function should not be called conncurrently with other commands.

func (*MockDBClient) ExpectRequestRE

func (dc *MockDBClient) ExpectRequestRE(queryRE string, result *sqltypes.Result, err error)

ExpectRequestRE adds an expected result to the mock. queryRE is a regular expression. This function should not be called conncurrently with other commands.

func (*MockDBClient) Rollback

func (dc *MockDBClient) Rollback() error

Rollback is part of the DBClient interface

func (*MockDBClient) Wait

func (dc *MockDBClient) Wait()

Wait waits for all expected requests to be executed. dc.t.Fatalf is executed on 1 second timeout. Wait should not be called concurrently with ExpectRequest.

type Stats

type Stats struct {
	// Stats about the player, keys used are BlplQuery and BlplTransaction
	Timings *stats.Timings
	Rates   *stats.Rates

	SecondsBehindMaster sync2.AtomicInt64
	History             *history.History
	// contains filtered or unexported fields
}

Stats is the internal stats of a player. It is a different structure that is passed in so stats can be collected over the life of multiple individual players.

func NewStats

func NewStats() *Stats

NewStats creates a new Stats structure.

func (*Stats) LastPosition

func (bps *Stats) LastPosition() mysql.Position

LastPosition gets the last replication position.

func (*Stats) MessageHistory

func (bps *Stats) MessageHistory() []string

MessageHistory gets all the messages, we store 3 at a time

func (*Stats) SetLastPosition

func (bps *Stats) SetLastPosition(pos mysql.Position)

SetLastPosition sets the last replication position.

type StatsHistoryRecord

type StatsHistoryRecord struct {
	Time    time.Time
	Message string
}

StatsHistoryRecord is used to store a Message with timestamp

func (*StatsHistoryRecord) IsDuplicate

func (r *StatsHistoryRecord) IsDuplicate(other interface{}) bool

IsDuplicate implements history.Deduplicable

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