Documentation ¶
Index ¶
- func ClassToString(class constants.CharacterClass) string
- func GetCharactersForClient(c interfaces.Client) ([]*models.Character, error)
- func GetClassName(class uint8, capitalize bool) string
- func GetRaceName(race uint8, capitalize bool) string
- func IsCharacterNameTaken(c interfaces.Client, characterName string) (bool, error)
- func RaceToString(race constants.CharacterRace) string
- func RealmToString(realm constants.ClientRealm) string
- func StatSlotToName(statSlot int) string
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func ClassToString ¶
func ClassToString(class constants.CharacterClass) string
func GetCharactersForClient ¶
func GetCharactersForClient(c interfaces.Client) ([]*models.Character, error)
func GetClassName ¶
func GetRaceName ¶
func IsCharacterNameTaken ¶
func IsCharacterNameTaken(c interfaces.Client, characterName string) (bool, error)
func RaceToString ¶
func RaceToString(race constants.CharacterRace) string
func RealmToString ¶
func RealmToString(realm constants.ClientRealm) string
func StatSlotToName ¶
Types ¶
This section is empty.
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