Versions in this module Expand all Collapse all v0 v0.1.1 Sep 22, 2018 Changes in this version + type CreditsScene struct + EntityManager *entity.Manager + Scene *macaw.Scene + func (m *CreditsScene) Exit() + func (m *CreditsScene) GetScene() *macaw.Scene + func (m *CreditsScene) Init(renderSystem *system.RenderSystem, font *ttf.Font) + type GameScene struct + CollisionSystem *system.CollisionSystem + EntityManager *entity.Manager + Scene *macaw.Scene + SceneManager *macaw.SceneManager + func (g *GameScene) Exit() + func (g *GameScene) GetScene() *macaw.Scene + func (g *GameScene) Init(renderSystem *system.RenderSystem, font *ttf.Font) + type MenuScene struct + EntityManager *entity.Manager + Scene *macaw.Scene + func (m *MenuScene) Exit() + func (m *MenuScene) GetScene() *macaw.Scene + func (m *MenuScene) Init(renderSystem *system.RenderSystem, font *ttf.Font)