Versions in this module Expand all Collapse all v1 v1.0.4 Jul 29, 2015 v1.0.3 Jul 20, 2015 Changes in this version + func Asum(n int, x Vector) float32 + func Axpy(n int, alpha float32, x, y Vector) + func Copy(n int, x, y Vector) + func DDot(n int, x, y Vector) float64 + func Dot(n int, x, y Vector) float32 + func Gbmv(tA blas.Transpose, alpha float32, a Band, x Vector, beta float32, y Vector) + func Gemm(tA, tB blas.Transpose, alpha float32, a, b General, beta float32, c General) + func Gemv(tA blas.Transpose, alpha float32, a General, x Vector, beta float32, y Vector) + func Ger(alpha float32, x, y Vector, a General) + func Iamax(n int, x Vector) int + func Implementation() blas.Float32 + func Nrm2(n int, x Vector) float32 + func Rot(n int, x, y Vector, c, s float32) + func Rotg(a, b float32) (c, s, r, z float32) + func Rotm(n int, x, y Vector, p blas.SrotmParams) + func Rotmg(d1, d2, b1, b2 float32) (p blas.SrotmParams, rd1, rd2, rb1 float32) + func SDDot(n int, alpha float32, x, y Vector) float32 + func Sbmv(alpha float32, a SymmetricBand, x Vector, beta float32, y Vector) + func Scal(n int, alpha float32, x Vector) + func Spmv(alpha float32, a SymmetricPacked, x Vector, beta float32, y Vector) + func Spr(alpha float32, x Vector, a SymmetricPacked) + func Spr2(alpha float32, x, y Vector, a SymmetricPacked) + func Swap(n int, x, y Vector) + func Symm(s blas.Side, alpha float32, a Symmetric, b General, beta float32, c General) + func Symv(alpha float32, a Symmetric, x Vector, beta float32, y Vector) + func Syr(alpha float32, x Vector, a Symmetric) + func Syr2(alpha float32, x, y Vector, a Symmetric) + func Syr2k(t blas.Transpose, alpha float32, a, b General, beta float32, c Symmetric) + func Syrk(t blas.Transpose, alpha float32, a General, beta float32, c Symmetric) + func Tbmv(tA blas.Transpose, a TriangularBand, x Vector) + func Tbsv(tA blas.Transpose, a TriangularBand, x Vector) + func Tpmv(tA blas.Transpose, a TriangularPacked, x Vector) + func Tpsv(tA blas.Transpose, a TriangularPacked, x Vector) + func Trmm(s blas.Side, tA blas.Transpose, alpha float32, a Triangular, b General) + func Trmv(tA blas.Transpose, a Triangular, x Vector) + func Trsm(s blas.Side, tA blas.Transpose, alpha float32, a Triangular, b General) + func Trsv(tA blas.Transpose, a Triangular, x Vector) + func Use(b blas.Float32) + type Band struct + Cols int + Data []float32 + KL int + KU int + Rows int + Stride int + type General struct + Cols int + Data []float32 + Rows int + Stride int + type Symmetric struct + Data []float32 + N int + Stride int + Uplo blas.Uplo + type SymmetricBand struct + Data []float32 + K int + N int + Stride int + Uplo blas.Uplo + type SymmetricPacked struct + Data []float32 + N int + Uplo blas.Uplo + type Triangular struct + Data []float32 + Diag blas.Diag + N int + Stride int + Uplo blas.Uplo + type TriangularBand struct + Data []float32 + Diag blas.Diag + K int + N int + Stride int + Uplo blas.Uplo + type TriangularPacked struct + Data []float32 + Diag blas.Diag + N int + Uplo blas.Uplo + type Vector struct + Data []float32 + Inc int