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Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type B ¶
type B struct {
*base.MDC
vecty.Core
Root vecty.MarkupOrChild `vecty:"prop"`
Label vecty.ComponentOrHTML `vecty:"prop"`
Icon vecty.ComponentOrHTML `vecty:"prop"`
Disabled bool `vecty:"prop"`
Raised bool `vecty:"prop"`
Unelevated bool `vecty:"prop"`
Outlined bool `vecty:"prop"`
Dense bool `vecty:"prop"`
// contains filtered or unexported fields
}
B is a vecty-material button component.
func (*B) Render ¶
func (c *B) Render() vecty.ComponentOrHTML
Render implements the vecty.Component interface.
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