float16

package module
v0.8.4 Latest Latest
Warning

This package is not in the latest version of its module.

Go to latest
Published: Jan 17, 2020 License: MIT Imports: 2 Imported by: 45

README

Float16 (Binary16) in Go/Golang

Build Status codecov Go Report Card Release License

float16 package provides IEEE 754 half-precision floating-point format (binary16) with IEEE 754 default rounding for conversions. IEEE 754-2008 refers to this 16-bit floating-point format as binary16.

IEEE 754 default rounding ("Round-to-Nearest RoundTiesToEven") is considered the most accurate and statistically unbiased estimate of the true result.

All possible 4+ billion floating-point conversions with this library are verified to be correct.

Lowercase "float16" refers to IEEE 754 binary16. And capitalized "Float16" refers to exported Go data type provided by this library.

Features

Current features include:

  • float16 to float32 conversions use lossless conversion.
  • float32 to float16 conversions use IEEE 754-2008 "Round-to-Nearest RoundTiesToEven".
  • conversions using pure Go take about 2.65 ns/op on a desktop amd64.
  • unit tests provide 100% code coverage and check all possible 4+ billion conversions.
  • other functions include: IsInf(), IsNaN(), IsNormal(), PrecisionFromfloat32(), String(), etc.
  • all functions in this library use zero allocs except String().

Status

This library is used by fxamacker/cbor and is ready for production use on supported platforms. The version number < 1.0 indicates more functions and options are planned but not yet published.

Current status:

  • core API is done and breaking API changes are unlikely.
  • 100% of unit tests pass:
    • short mode (go test -short) tests around 65765 conversions in 0.005s.
    • normal mode (go test) tests all possible 4+ billion conversions in about 95s.
  • 100% code coverage with both short mode and normal mode.
  • tested on amd64 but it should work on all little-endian platforms supported by Go.

Roadmap:

  • add functions for fast batch conversions leveraging SIMD when supported by hardware.
  • speed up unit test when verifying all possible 4+ billion conversions.
  • test on additional platforms.

Float16 to Float32 Conversion

Conversions from float16 to float32 are lossless conversions. All 65536 possible float16 to float32 conversions (in pure Go) are confirmed to be correct.

Unit tests take a fraction of a second to check all 65536 expected values for float16 to float32 conversions.

Float32 to Float16 Conversion

Conversions from float32 to float16 use IEEE 754 default rounding ("Round-to-Nearest RoundTiesToEven"). All 4294967296 possible float32 to float16 conversions (in pure Go) are confirmed to be correct.

Unit tests in normal mode take about 1-2 minutes to check all 4+ billion float32 input values and results for Fromfloat32(), FromNaN32ps(), and PrecisionFromfloat32().

Unit tests in short mode use a small subset (around 229 float32 inputs) and finish in under 0.01 second while still reaching 100% code coverage.

Usage

Install with go get github.com/x448/float16.

// Convert float32 to float16
pi := float32(math.Pi)
pi16 := float16.Fromfloat32(pi)

// Convert float16 to float32
pi32 := pi16.Float32()

// PrecisionFromfloat32() is faster than the overhead of calling a function.
// This example only converts if there's no data loss and input is not a subnormal.
if float16.PrecisionFromfloat32(pi) == float16.PrecisionExact {
    pi16 := float16.Fromfloat32(pi)
}

Float16 Type and API

Float16 (capitalized) is a Go type with uint16 as the underlying state. There are 6 exported functions and 9 exported methods.

package float16 // import "github.com/x448/float16"

// Exported types and consts
type Float16 uint16
const ErrInvalidNaNValue = float16Error("float16: invalid NaN value, expected IEEE 754 NaN")

// Exported functions
Fromfloat32(f32 float32) Float16   // Float16 number converted from f32 using IEEE 754 default rounding
                                      with identical results to AMD and Intel F16C hardware. NaN inputs 
                                      are converted with quiet bit always set on, to be like F16C.

FromNaN32ps(nan float32) (Float16, error)   // Float16 NaN without modifying quiet bit.
                                            // The "ps" suffix means "preserve signaling".
                                            // Returns sNaN and ErrInvalidNaNValue if nan isn't a NaN.
                                 
Frombits(b16 uint16) Float16       // Float16 number corresponding to b16 (IEEE 754 binary16 rep.)
NaN() Float16                      // Float16 of IEEE 754 binary16 not-a-number
Inf(sign int) Float16              // Float16 of IEEE 754 binary16 infinity according to sign

PrecisionFromfloat32(f32 float32) Precision  // quickly indicates exact, ..., overflow, underflow
                                             // (inline and < 1 ns/op)
// Exported methods
(f Float16) Float32() float32      // float32 number converted from f16 using lossless conversion
(f Float16) Bits() uint16          // the IEEE 754 binary16 representation of f
(f Float16) IsNaN() bool           // true if f is not-a-number (NaN)
(f Float16) IsQuietNaN() bool      // true if f is a quiet not-a-number (NaN)
(f Float16) IsInf(sign int) bool   // true if f is infinite based on sign (-1=NegInf, 0=any, 1=PosInf)
(f Float16) IsFinite() bool        // true if f is not infinite or NaN
(f Float16) IsNormal() bool        // true if f is not zero, infinite, subnormal, or NaN.
(f Float16) Signbit() bool         // true if f is negative or negative zero
(f Float16) String() string        // string representation of f to satisfy fmt.Stringer interface

See API at godoc.org for more info.

Benchmarks

Conversions (in pure Go) are around 2.65 ns/op for float16 -> float32 and float32 -> float16 on amd64. Speeds can vary depending on input value.

All functions have zero allocations except float16.String().

FromFloat32pi-2  2.59ns ± 0%    // speed using Fromfloat32() to convert a float32 of math.Pi to Float16
ToFloat32pi-2    2.69ns ± 0%    // speed using Float32() to convert a float16 of math.Pi to float32
Frombits-2       0.29ns ± 5%    // speed using Frombits() to cast a uint16 to Float16

PrecisionFromFloat32-2  0.29ns ± 1%  // speed using PrecisionFromfloat32() to check for overflows, etc.

System Requirements

  • Tested on Go 1.11, 1.12, and 1.13 but it should also work with older versions.
  • Tested on amd64 but it should also work on all little-endian platforms supported by Go.

Special Thanks

Special thanks to Kathryn Long (starkat99) for creating half-rs, a very nice rust implementation of float16.

License

Copyright (c) 2019 Montgomery Edwards⁴⁴⁸ and Faye Amacker

Licensed under MIT License

Documentation

Index

Constants

View Source
const ErrInvalidNaNValue = float16Error("float16: invalid NaN value, expected IEEE 754 NaN")

ErrInvalidNaNValue indicates a NaN was not received.

Variables

This section is empty.

Functions

This section is empty.

Types

type Float16

type Float16 uint16

Float16 represents IEEE 754 half-precision floating-point numbers (binary16).

func FromNaN32ps

func FromNaN32ps(nan float32) (Float16, error)

FromNaN32ps converts nan to IEEE binary16 NaN while preserving both signaling and payload. Unlike Fromfloat32(), which can only return qNaN because it sets quiet bit = 1, this can return both sNaN and qNaN. If the result is infinity (sNaN with empty payload), then the lowest bit of payload is set to make the result a NaN. Returns ErrInvalidNaNValue and 0x7c01 (sNaN) if nan isn't IEEE 754 NaN. This function was kept simple to be able to inline.

func Frombits

func Frombits(u16 uint16) Float16

Frombits returns the float16 number corresponding to the IEEE 754 binary16 representation u16, with the sign bit of u16 and the result in the same bit position. Frombits(Bits(x)) == x.

func Fromfloat32

func Fromfloat32(f32 float32) Float16

Fromfloat32 returns a Float16 value converted from f32. Conversion uses IEEE default rounding (nearest int, with ties to even).

func Inf

func Inf(sign int) Float16

Inf returns a Float16 with an infinity value with the specified sign. A sign >= returns positive infinity. A sign < 0 returns negative infinity.

func NaN

func NaN() Float16

NaN returns a Float16 of IEEE 754 binary16 not-a-number (NaN). Returned NaN value 0x7e01 has all exponent bits = 1 with the first and last bits = 1 in the significand. This is consistent with Go's 64-bit math.NaN(). Canonical CBOR in RFC 7049 uses 0x7e00.

func (Float16) Bits

func (f Float16) Bits() uint16

Bits returns the IEEE 754 binary16 representation of f, with the sign bit of f and the result in the same bit position. Bits(Frombits(x)) == x.

func (Float16) Float32

func (f Float16) Float32() float32

Float32 returns a float32 converted from f (Float16). This is a lossless conversion.

func (Float16) IsFinite

func (f Float16) IsFinite() bool

IsFinite returns true if f is neither infinite nor NaN.

func (Float16) IsInf

func (f Float16) IsInf(sign int) bool

IsInf reports whether f is an infinity (inf). A sign > 0 reports whether f is positive inf. A sign < 0 reports whether f is negative inf. A sign == 0 reports whether f is either inf.

func (Float16) IsNaN

func (f Float16) IsNaN() bool

IsNaN reports whether f is an IEEE 754 binary16 “not-a-number” value.

func (Float16) IsNormal

func (f Float16) IsNormal() bool

IsNormal returns true if f is neither zero, infinite, subnormal, or NaN.

func (Float16) IsQuietNaN

func (f Float16) IsQuietNaN() bool

IsQuietNaN reports whether f is a quiet (non-signaling) IEEE 754 binary16 “not-a-number” value.

func (Float16) Signbit

func (f Float16) Signbit() bool

Signbit reports whether f is negative or negative zero.

func (Float16) String

func (f Float16) String() string

String satisfies the fmt.Stringer interface.

type Precision

type Precision int

Precision indicates whether the conversion to Float16 is exact, subnormal without dropped bits, inexact, underflow, or overflow.

const (

	// PrecisionExact is for non-subnormals that don't drop bits during conversion.
	// All of these can round-trip.  Should always convert to float16.
	PrecisionExact Precision = iota

	// PrecisionUnknown is for subnormals that don't drop bits during conversion but
	// not all of these can round-trip so precision is unknown without more effort.
	// Only 2046 of these can round-trip and the rest cannot round-trip.
	PrecisionUnknown

	// PrecisionInexact is for dropped significand bits and cannot round-trip.
	// Some of these are subnormals. Cannot round-trip float32->float16->float32.
	PrecisionInexact

	// PrecisionUnderflow is for Underflows. Cannot round-trip float32->float16->float32.
	PrecisionUnderflow

	// PrecisionOverflow is for Overflows. Cannot round-trip float32->float16->float32.
	PrecisionOverflow
)

func PrecisionFromfloat32

func PrecisionFromfloat32(f32 float32) Precision

PrecisionFromfloat32 returns Precision without performing the conversion. Conversions from both Infinity and NaN values will always report PrecisionExact even if NaN payload or NaN-Quiet-Bit is lost. This function is kept simple to allow inlining and run < 0.5 ns/op, to serve as a fast filter.

Jump to

Keyboard shortcuts

? : This menu
/ : Search site
f or F : Jump to
y or Y : Canonical URL