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simple_png

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Published: Oct 17, 2026 License: MIT Imports: 10 Imported by: 0

README

simple-png

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A pure Go PNG library working at the chunk level: parse, inspect, edit and write back PNG datastreams while untouched chunks stay byte for byte identical — plus a full image encoder with filter/compression control.

  • decode pixels to standard image.Image types (*image.Gray, *image.Gray16, *image.NRGBA, *image.NRGBA64, *image.RGBA, *image.RGBA64, *image.Paletted), Adam7 interlaced and tRNS transparency supported, faster than the standard library on large images
  • structured chunks: IHDR, PLTE, tEXt / zTXt / iTXt (e.g. XMP), tIME, pHYs, tRNS, bKGD, hIST, sBIT, cHRM, gAMA, sRGB, iCCP, eXIf (IFD entries view)
  • every not-decoded chunk (e.g. sPLT) stays reachable in raw form, and any custom chunk type can be parsed with a few lines of code
  • write back: chunks untouched during parsing are copied verbatim, modified chunks are re-serialized (zTXt/iCCP stay compressed-byte-identical unless their payload changed) and every CRC is recomputed
  • encode standard library images with the five-filter adaptive heuristic, optional Adam7 interlace, any zlib level and free ancillary chunk injection (e.g. inject uncompressed XMP by hand)

PNG (Portable Network Graphics) Specification

Install

go get github.com/XC-Zero/simple-png

and import it:


	import "github.com/XC-Zero/simple-png"

Parse & decode


	open, err := os.Open("./png-format.png")
	if err != nil {
		panic(err)
	}
	// CRC-32 verification of each chunk is optional and off by default,
	// pass true as a second argument to opt in
	p, err := ParsePng(open)
	if err != nil {
		panic(err)
	}
	// print png image data
	log.Println(*p.IDATs[0])
	// print png additional text
	log.Println(*p.TEXTs[0])

	// decode the image (idat -> unfiltered pixels -> standard image.Image)
	// Adam7 interlaced pngs are supported
	img, err := p.IDATsToColor()
	if err != nil {
		panic(err)
	}
	log.Println(img.Bounds(), img.ColorModel())

	// metadata: tEXt / zTXt / iTXt (e.g. XMP) / tIME / pHYs / tRNS / bKGD ...
	for _, x := range p.ITXTs {
		if x.Keyword == "XML:com.adobe.xmp" {
			log.Println("XMP:", x.Text)
		}
	}

	// struct-backed chunks: sRGB rendering intent, iCCP profile, eXIf IFDs
	if p.SRGB != nil {
		log.Println("sRGB rendering intent:", p.SRGB.RenderingIntent)
	}
	if p.ICCP != nil {
		log.Println("iCCP profile:", p.ICCP.Name, len(p.ICCP.Profile), "bytes")
	}
	if p.EXIF != nil {
		// flattened read-only view over IFD0 + Exif/GPS sub-IFDs
		entries, err := p.EXIF.Entries()
		if err != nil {
			panic(err)
		}
		for _, e := range entries {
			log.Printf("exif entry tag %#x type %d count %d", e.Tag, e.Type, e.Count)
		}
	}

	// chunks the library does not decode natively (e.g. sPLT) come back raw
	for _, rc := range p.RawChunks() {
		log.Println(rc.Name, len(rc.Data))
	}
EDIT: modify metadata and write the png back

	open, err := os.Open("./png-format.png")
	if err != nil {
		panic(err)
	}
	p, err := ParsePng(open)
	if err != nil {
		panic(err)
	}

	// editing is done through the parsed structs, e.g. append an XMP block
	// as an iTXt chunk (must be inserted before the first IDAT)
	name, payload, err := NewITXTChunk("XML:com.adobe.xmp", "", "", xmpString, true)
	if err != nil {
		panic(err)
	}
	if err = p.AddRawChunk(name, payload); err != nil {
		panic(err)
	}
	// drop a chunk we do not want anymore
	p.DeleteRawChunk("eXIf")
	// update the tIME
	p.TIME.Year = 2026

	// write back: untouched chunks are copied byte for byte, edited ones are
	// re-serialized, every chunk crc is recomputed
	var buf bytes.Buffer
	if _, err = p.WriteTo(&buf); err != nil {
		panic(err)
	}
	_ = buf.Bytes()
ENCODE: create png streams from standard library images

	// default settings: adaptive filter heuristic + zlib default level
	img := image.NewNRGBA(image.Rect(0, 0, w, h))
	var buf bytes.Buffer
	if _, err = simple_png.Encode(img, &buf); err != nil {
		panic(err)
	}

	// full control: zlib level (CompressionNone/1..9), filter strategy, IDAT
	// chunk size, Adam7 interlace, plus ancillary chunks written before the
	// first IDAT
	enc := &simple_png.Encoder{
		CompressionLevel: 9,
		FilterStrategy:   simple_png.FilterHeuristic,
		ChunkSize:        0,
		Interlace:        true, // Adam7 progressive rendering
	}
	name, payload, err := simple_png.NewITXTChunk("XML:com.adobe.xmp", "", "", xmp, true)
	if err != nil {
		panic(err)
	}
	if _, err = enc.Encode(img, &buf,
		simple_png.RawChunk{Name: simple_png.PHYSChunk, Data: phys},
		simple_png.RawChunk{Name: name, Data: payload},
	); err != nil {
		panic(err)
	}

	// or replace the pixels of an already parsed file (the color type and
	// bit depth must match, any size) while keeping ALL its metadata chunks
	// in their original positions; interlaced files are re-encoded interlaced
	if err = p.ReplaceImage(newImg); err != nil {
		panic(err)
	}
	var out bytes.Buffer
	if _, err = p.WriteTo(&out); err != nil {
		panic(err)
	}
You also can custom chunk parse~

Every chunk the library does not decode natively (e.g. sPLT) stays in raw form and any 4 byte chunk type can be hooked with your own struct:


    // implement two methods to hook your own chunk type
    type CustomChunkParse struct {
        Data []byte
    }

    func (c *CustomChunkParse) ChunkName() ChunkName {
        return ChunkName("cust")
    }

    // Parse receives the raw chunk (name + data + crc) and fills the struct
    func (c *CustomChunkParse) Parse(chunk RawChunk) error {
        c.Data = chunk.Data
        return nil
    }

    p, err := ParsePng(open)     // ... error handling
    c := &CustomChunkParse{}
    err = p.ParseChunk(c)        // consumes the matching chunk
    // retrieval: ParseChunk stores the parser unless notSave was set
    found, err := p.GetOtherChunkByName("cust")

Notes:

  • several occurrences of a chunk type consume several parsers, one ParseChunk call each
  • while writing back, chunks parsed with a custom type are copied byte for byte (the library has no serializer for them) — to change the payload of a custom chunk, use DeleteRawChunk + AddRawChunk with new bytes
  • the raw RawChunks() list is the simplest read path when no custom struct is worth the effort
  • one rule from the concurrency section: the Parse callback must not call back into the same Png instance


---

# Png Struct


  ![png-format.png](png-format.png)


---
## Benchmark

compare with the standard library `image/png` (benchtime 2s, win/amd64, same machine):

| | simple_png | std lib |
|---|---|---|
| demo.png (256×81 rgb) **decode** | 277 µs | 205 µs |
| png-format.png (575×1083 rgba, 131 idat chunks) **decode** | **24.7 ms** | 25.2 ms |
| png-format.png **ParsePng only** (chunks + metadata, no pixels) | **0.66 ms** | not possible |
| 575×1083 rgba **encode** | 52.0 ms | 37.0 ms |

`IDATsToColor` decodes the standard image types (`*image.Gray`, `*image.Gray16`, `*image.RGBA`, `*image.RGBA64`, `*image.NRGBA`, `*image.NRGBA64`, `*image.Paletted`, matching the jpeg/png standard decoder conventions), so the result is a fully compliant `image.Image` and works with `draw` or any pipeline that accepts `image.Image`.


---
## Concurrency

Parsing with separate `Png` instances (one `ParsePng` per goroutine) is fully
concurrency safe. On a single instance, the readers (`RawChunks`, `RawChunkByName`,
`GetOtherChunkByName`, `IDATsToColor`, `WriteTo`) and the editing methods
(`ParseChunk`, `AddRawChunk`, `DeleteRawChunk`, `ReplaceImage`) are guarded by an
internal RWMutex, so mixed concurrent read/write use of one instance is also
safe. One rule to remember: the `Parse` callback of a custom chunk passed to
`ParseChunk` must not call back into the same `Png` instance (an RWMutex is not
reentrant). Everything is verified with `go test -race` stress tests.


---
## TODO:
 - encoder performance tuning (reduce allocations of the filter heuristic)
 - CI workflow (linux race tests)


---

Documentation

Index

Constants

View Source
const CompressionDefault = 0

CompressionDefault is the zero value of Encoder.CompressionLevel and means the zlib default compression level (6).

View Source
const CompressionNone = -2

CompressionNone switches the zlib compressor to "huffman only" mode: still lossless, the fastest level, but with the biggest output size.

Variables

This section is empty.

Functions

func Encode added in v1.1.0

func Encode(img image.Image, w io.Writer, extra ...RawChunk) (int64, error)

Encode encodes img as a png stream with default encoder settings (filter heuristic and default zlib compression), see Encoder for the details.

func ISO_3309_CRC32 added in v1.1.0

func ISO_3309_CRC32(b []byte) uint32

ISO_3309_CRC32 computes the 32-bit CRC defined in ISO 3309 (ITU-T V.42) and required by the PNG specification for every chunk. It is the same polynomial as IEEE 802.3 / zlib's crc32: x32+x26+x23+x22+x16+x12+x11+x10+x8+x7+x5+x4+x2+x+1

Types

type BKGD

type BKGD struct {
	// For color type 3 (indexed color): the palette index of the background color.
	Palette uint8
	// For color types 0 and 4 (grayscale): the gray level of the background color.
	Gray uint16
	// For color types 2 and 6 (truecolor): the rgb color of the background.
	Red   uint16
	Green uint16
	Blue  uint16
}

BKGD The bKGD chunk specifies a default background color to present the image against. Note that viewers are not bound to honor this chunk; a viewer can choose to use a different background. For color type 3 (indexed color), the bKGD chunk contains:

Palette index:  1 byte

The value is the palette index of the color to be used as background. For color types 0 and 4 (grayscale, with or without alpha), bKGD contains:

Gray:  2 bytes, range 0 .. (2^bitdepth)-1

(For consistency, 2 bytes are used regardless of the image bit depth.) The value is the gray level to be used as background. For color types 2 and 6 (truecolor, with or without alpha), bKGD contains:

Red:   2 bytes, range 0 .. (2^bitdepth)-1
Green: 2 bytes, range 0 .. (2^bitdepth)-1
Blue:  2 bytes, range 0 .. (2^bitdepth)-1

(For consistency, 2 bytes per sample are used regardless of the image bit depth.) This is the RGB color to be used as background. When present, the bKGD chunk must precede the first IDAT chunk, and must follow the PLTE chunk, if any.

See Recommendations for Decoders: Background color.

func (*BKGD) ChunkName

func (b *BKGD) ChunkName() ChunkName

func (*BKGD) Parse

func (b *BKGD) Parse(chunk RawChunk) error

type CHRM

type CHRM struct {
	WhiteX uint32
	WhiteY uint32
	RedX   uint32
	RedY   uint32
	GreenX uint32
	GreenY uint32
	BlueX  uint32
	BlueY  uint32
}

CHRM Applications that need device-independent specification of colors in a PNG file can use the cHRM chunk to specify the 1931 CIE x,y chromaticities of the red, green, and blue primaries used in the image, and the referenced white point. See Color Tutorial for more information. The cHRM chunk contains:

White Point x: 4 bytes
White Point y: 4 bytes
Red x:         4 bytes
Red y:         4 bytes
Green x:       4 bytes
Green y:       4 bytes
Blue x:        4 bytes
Blue y:        4 bytes

Each value is encoded as a 4-byte unsigned integer, representing the x or y value times 100000. For example, a value of 0.3127 would be stored as the integer 31270. cHRM is allowed in all PNG files, although it is of little value for grayscale images.

If the encoder does not know the chromaticity values, it should not write a cHRM chunk; the absence of a cHRM chunk indicates that the image's primary colors are device-dependent.

If the cHRM chunk appears, it must precede the first IDAT chunk, and it must also precede the PLTE chunk if present.

See Recommendations for Encoders: Encoder color handling, and Recommendations for Decoders: Decoder color handling.

func (*CHRM) ChunkName

func (c *CHRM) ChunkName() ChunkName

func (*CHRM) Parse

func (c *CHRM) Parse(chunk RawChunk) error

type ChunkName

type ChunkName string
const (
	IHDRChunk ChunkName = "IHDR"
	PLTEChunk ChunkName = "PLTE"
	IDATChunk ChunkName = "IDAT"
	IENDChunk ChunkName = "IEND"

	BKGDChunk ChunkName = "bKGD"
	CHRMChunk ChunkName = "cHRM"
	GAMAChunk ChunkName = "gAMA"
	HISTChunk ChunkName = "hIST"
	SBITChunk ChunkName = "sBIT"
	TRNSChunk ChunkName = "tRNS"
	PHYSChunk ChunkName = "pHYs"
	TEXTChunk ChunkName = "tEXt"
	ZTXTChunk ChunkName = "zTXt"
	ITXTChunk ChunkName = "iTXt"
	TIMEChunk ChunkName = "tIME"

	SRGBChunk ChunkName = "sRGB"
	ICCPChunk ChunkName = "iCCP"
	EXIFChunk ChunkName = "eXIf"
)

func NewITXTChunk added in v1.1.0

func NewITXTChunk(keyword, languageTag, translatedKeyword, text string, compress bool) (ChunkName, []byte, error)

NewITXTChunk builds the data area of a new iTXt chunk, e.g. for embedding XMP metadata (keyword "XML:com.adobe.xmp") into an already parsed file through AddRawChunk. Its result is meant to be used as the args of AddRawChunk:

name, data, err := NewITXTChunk("XML:com.adobe.xmp", "", "", xmp, true)
p.AddRawChunk(name, data)

The keyword must be 1-79 bytes long and none of the values may contain a null byte.

type ChunkParse

type ChunkParse interface {
	ChunkName() ChunkName
	Parse(chunk RawChunk) error
}

ChunkParse is the interface of every chunk type the library parses natively and of any custom chunk type a caller provides: implement ChunkName (the 4 byte type code to look up) and Parse (which receives the raw chunk as name + data + crc and fills the receiver's fields).

type EXIF added in v1.1.0

type EXIF struct {
	// Data is the TIFF stream of the chunk without the chunk type fields.
	Data []byte
}

EXIF The eXIf chunk holds EXIF metadata: an Exchangeable Image File Format (TIFF) structure, byte order II (little-endian) or MM (big-endian), with one or more image file directories (IFD).

Multiple eXIf chunks are allowed by the spec; the library parses the FIRST one into the EXIF struct while the others stay raw (see RawChunks).

The TIFF blob is kept as-is: the chunk is re-produced byte for byte unless the Data field was modified. Use Entries for the structured read-only view over the file directory (the IFD0 and the Exif and GPS sub-IFDs are flattened).

func (*EXIF) ChunkName added in v1.1.0

func (e *EXIF) ChunkName() ChunkName

func (*EXIF) Entries added in v1.1.0

func (e *EXIF) Entries() ([]ExifEntry, error)

Entries parses the TIFF structure of the chunk and returns every IFD entry of the IFD0 plus its linked IFDs flattened (the pointer entries to the Exif and GPS sub-IFDs are included). The original bytes are not touched, the result is a read-only view.

func (*EXIF) Parse added in v1.1.0

func (e *EXIF) Parse(chunk RawChunk) error

type Encoder added in v1.1.0

type Encoder struct {
	// CompressionLevel is a zlib level: CompressionNone (-2), 1-9, or the
	// zero value CompressionDefault (0) for the default compression.
	CompressionLevel int
	// FilterStrategy selects the scanline filter heuristic, see the
	// FilterStrategy constants. FilterHeuristic costs about 4 extra passes
	// over the scanlines.
	FilterStrategy FilterStrategy
	// ChunkSize limits the size of every IDAT chunk in bytes; 0 (the zero
	// value) produces one single IDAT chunk.
	ChunkSize int
	// Interlace writes the scanlines as seven Adam7 interlacing passes
	// (progressive rendering on every decoder), default is non-interlaced.
	Interlace bool
}

Encoder encodes standard library images as png streams. The pixel data of *image.Gray, *image.Gray16, *image.NRGBA, *image.NRGBA64 and *image.Paletted images is written directly from their Pix buffers; every other image.Image (premultiplied ones like *image.RGBA, *image.CMYK, sub-images...) is converted to 8 bit straight alpha RGB first.

With Interlace the images are written as Adam7 interlaced streams.

func (*Encoder) Encode added in v1.1.0

func (e *Encoder) Encode(img image.Image, w io.Writer, extra ...RawChunk) (int64, error)

Encode encodes img as a png stream into w and returns the number of bytes written and an error. The extra arguments define ancillary chunks written after IHDR (and after the internal PLTE/tRNS of a palette image) and before the first IDAT chunk, e.g. XMP metadata built with NewITXTChunk or a raw pHYs chunk. Their CRC field is ignored, it is recomputed while writing. IHDR, IDAT, IEND, PLTE and tRNS cannot be passed as an extra chunk (PLTE/tRNS would collide with the ones of a palette image, use the chunks of an already parsed file through ReplaceImage instead).

type ExifEntry added in v1.1.0

type ExifEntry struct {
	Tag   uint16
	Type  uint16
	Count uint32
	Value []byte
}

ExifEntry is one entry of an exIf IFD image directory entry, with the raw bytes of its value (already resolved through the offset when the value does not fit into the entry itself).

type FilterStrategy added in v1.1.0

type FilterStrategy uint8

FilterStrategy selects how scanline filters are chosen while encoding.

const (
	// FilterHeuristic picks the cheapest of the five png filter types per
	// scanline with the classic "minimum sum of absolute differences"
	// heuristic (the "adaptive filtering" recommendation of the spec). This
	// is the zero value: it normally gives the best compression.
	FilterHeuristic FilterStrategy = iota
	// FilterNone writes every scanline unfiltered (filter type 0 only),
	// which is the fastest to encode but compresses worst.
	FilterNone
)

type GAMA

type GAMA struct {
	ImageGamma uint32
}

GAMA The gAMA chunk specifies the gamma of the camera (or simulated camera) that produced the image, and thus the gamma of the image with respect to the original scene. More precisely, the gAMA chunk encodes the file_gamma value, as defined in Gamma Tutorial. The gAMA chunk contains:

Image gamma: 4 bytes

The value is encoded as a 4-byte unsigned integer, representing gamma times 100000. For example, a gamma of 0.45 would be stored as the integer 45000. If the encoder does not know the image's gamma value, it should not write a gAMA chunk; the absence of a gAMA chunk indicates that the gamma is unknown.

If the gAMA chunk appears, it must precede the first IDAT chunk, and it must also precede the PLTE chunk if present.

See Gamma correction, Recommendations for Encoders: Encoder gamma handling, and Recommendations for Decoders: Decoder gamma handling.

func (*GAMA) ChunkName

func (g *GAMA) ChunkName() ChunkName

func (*GAMA) Parse

func (g *GAMA) Parse(chunk RawChunk) error

type HIST

type HIST struct {
	Elements []uint16
}

HIST The hIST chunk gives the approximate usage frequency of each color in the color palette. A histogram chunk can appear only when a palette chunk appears. If a viewer is unable to provide all the colors listed in the palette, the histogram may help it decide how to choose a subset of the colors for display. The hIST chunk contains a series of 2-byte (16 bit) unsigned integers. There must be exactly one entry for each entry in the PLTE chunk. Each entry is proportional to the fraction of pixels in the image that have that palette index; the exact scale factor is chosen by the encoder.

Histogram entries are approximate, with the exception that a zero entry specifies that the corresponding palette entry is not used at all in the image. It is required that a histogram entry be nonzero if there are any pixels of that color.

When the palette is a suggested quantization of a truecolor image, the histogram is necessarily approximate, since a decoder may map pixels to palette entries differently than the encoder did. In this situation, zero entries should not appear.

The hIST chunk, if it appears, must follow the PLTE chunk, and must precede the first IDAT chunk.

See Rationale: Palette histograms, and Recommendations for Decoders: Suggested-palette and histogram usage.

func (*HIST) ChunkName

func (h *HIST) ChunkName() ChunkName

func (*HIST) Parse

func (h *HIST) Parse(chunk RawChunk) error

type ICCP added in v1.1.0

type ICCP struct {
	// Name is the Latin-1 profile name, e.g. "ICC profile".
	Name string
	// CompressionMethod is the compression of the profile as stored, only
	// the value 0 (zlib/deflate) is defined in the spec.
	CompressionMethod uint8
	// Profile is the decompressed ICC profile bytes; modify this field to
	// replace the profile, the chunk is re-compressed while writing.
	Profile []byte
}

ICCP The iCCP chunk embeds an ICC profile. It contains:

Profile name:         1-79 bytes (Latin-1) followed by a null separator
Compression method:   1 byte (only 0 = zlib/deflate is defined)
Compressed profile:   n bytes, a zlib datastream with the profile

A PNG datastream shall contain no more than one iCCP chunk. On the write side the chunk is reproduced byte for byte unless the Profile field was modified (or the profile name or the compression method changed), in which case the new profile is compressed again before writing.

The profile itself is parsed left as ICC bytes, use Profile.

func (*ICCP) ChunkName added in v1.1.0

func (i *ICCP) ChunkName() ChunkName

func (*ICCP) Parse added in v1.1.0

func (i *ICCP) Parse(chunk RawChunk) error

type IDAT

type IDAT struct {
	Length        uint32
	ChunkTypeCode string
	Data          []byte
}

IDAT The IDAT chunk contains the actual image data. To create this data: Begin with image scanlines represented as described in Image layout; the layout and total size of this raw data are determined by the fields of IHDR. Filter the image data according to the filtering method specified by the IHDR chunk. (Note that with filter method 0, the only one currently defined, this implies prepending a filter type byte to each scanline.) Compress the filtered data using the compression method specified by the IHDR chunk. The IDAT chunk contains the output datastream of the compression algorithm. To read the image data, reverse this process.

There can be multiple IDAT chunks; if so, they must appear consecutively with no other intervening chunks. The compressed datastream is then the concatenation of the contents of all the IDAT chunks. The encoder can divide the compressed datastream into IDAT chunks however it wishes. (Multiple IDAT chunks are allowed so that encoders can work in a fixed amount of memory; typically the chunk size will correspond to the encoder's buffer size.) It is important to emphasize that IDAT chunk boundaries have no semantic significance and can occur at any point in the compressed datastream. A PNG file in which each IDAT chunk contains only one data byte is legal, though remarkably wasteful of space. (For that matter, zero-length IDAT chunks are legal, though even more wasteful.)

See Filter Algorithms and Deflate/Inflate Compression for details.

func (*IDAT) ChunkName

func (i *IDAT) ChunkName() ChunkName

func (*IDAT) Parse

func (i *IDAT) Parse(chunk RawChunk) error

type IEND

type IEND struct {
}

IEND The IEND chunk must appear LAST. It marks the end of the PNG datastream. The chunk's data field is empty.

func (*IEND) ChunkName

func (i *IEND) ChunkName() ChunkName

func (*IEND) Parse added in v1.1.0

func (i *IEND) Parse(chunk RawChunk) error

type IHDR

type IHDR struct {
	Width             uint32
	Height            uint32
	BitDepth          uint8
	ColorType         uint8
	CompressionMethod uint8
	FilterMethod      uint8
	InterlaceMethod   uint8
}

IHDR The IHDR chunk must appear FIRST. It contains:

Width:              4 bytes
Height:             4 bytes
Bit depth:          1 byte
Color type:         1 byte
Compression method: 1 byte
Filter method:      1 byte
Interlace method:   1 byte

Width and height give the image dimensions in pixels. They are 4-byte integers. Zero is an invalid value. The maximum for each is (2^31)-1 in order to accommodate languages that have difficulty with unsigned 4-byte values. Bit depth is a single-byte integer giving the number of bits per sample or per palette index (not per pixel). Valid values are 1, 2, 4, 8, and 16, although not all values are allowed for all color types.

Color type is a single-byte integer that describes the interpretation of the image data. Color type codes represent sums of the following values: 1 (palette used), 2 (color used), and 4 (alpha channel used). Valid values are 0, 2, 3, 4, and 6.

Bit depth restrictions for each color type are imposed to simplify implementations and to prohibit combinations that do not compress well. Decoders must support all legal combinations of bit depth and color type. The allowed combinations are:

Color    Allowed    Interpretation
Type    Bit Depths

0       1,2,4,8,16  Each pixel is a grayscale sample.

2       8,16        Each pixel is an R,G,B triple.

3       1,2,4,8     Each pixel is a palette index;
                    a PLTE chunk must appear.

4       8,16        Each pixel is a grayscale sample,
                    followed by an alpha sample.

6       8,16        Each pixel is an R,G,B triple,
                    followed by an alpha sample.

The sample depth is the same as the bit depth except in the case of color type 3, in which the sample depth is always 8 bits. Compression method is a single-byte integer that indicates the method used to compress the image data. At present, only compression method 0 (deflate/inflate compression with a 32K sliding window) is defined. All standard PNG images must be compressed with this scheme. The compression method field is provided for possible future expansion or proprietary variants. Decoders must check this byte and report an error if it holds an unrecognized code. See Deflate/Inflate Compression for details.

Filter method is a single-byte integer that indicates the preprocessing method applied to the image data before compression. At present, only filter method 0 (adaptive filtering with five basic filter types) is defined. As with the compression method field, decoders must check this byte and report an error if it holds an unrecognized code. See Filter Algorithms for details.

Interlace method is a single-byte integer that indicates the transmission order of the image data. Two values are currently defined: 0 (no interlace) or 1 (Adam7 interlace). See Interlaced data order for details.

func (*IHDR) ChunkName

func (c *IHDR) ChunkName() ChunkName

func (*IHDR) Parse

func (c *IHDR) Parse(chunk RawChunk) error

func (*IHDR) Validate added in v1.1.0

func (c *IHDR) Validate() error

Validate checks the IHDR fields against the allowed combinations defined by the PNG specification.

type ITXT added in v1.1.0

type ITXT struct {
	Keyword           string
	CompressionFlag   uint8
	CompressionMethod uint8
	LanguageTag       string
	TranslatedKeyword string
	Text              string
	// Data keeps the raw chunk payload.
	Data []byte
}

ITXT

The iTXt chunk contains textual data just like tEXt and zTXt, but the text is UTF-8 encoded and both the translated keyword and the text itself can be compressed. XMP metadata in png files is stored as an iTXt chunk with the keyword "XML:com.adobe.xmp". The chunk layout is:

Keyword:                  1-79 bytes (character string)
Null separator:           1 byte
Compression flag:         1 byte (0: uncompressed, 1: compressed)
Compression method:       1 byte (0: zlib)
Null separator:           1 byte
Language tag (LCID):      n bytes of ASCII, implicit "x-default" if empty
Null separator:           1 byte
Translated keyword:       n bytes of UTF-8
Null separator:           1 byte
Text:                     n bytes of UTF-8 (optionally zlib compressed)

func (*ITXT) ChunkName added in v1.1.0

func (i *ITXT) ChunkName() ChunkName

func (*ITXT) Parse added in v1.1.0

func (i *ITXT) Parse(chunk RawChunk) error

type PHYS

type PHYS struct {
	X             uint32
	Y             uint32
	UnitSpecifier uint8
}

PHYS The pHYs chunk specifies the intended pixel size or aspect ratio for display of the image. It contains:

Pixels per unit, X axis: 4 bytes (unsigned integer)
Pixels per unit, Y axis: 4 bytes (unsigned integer)
Unit specifier:          1 byte

The following values are legal for the unit specifier:

0: unit is unknown
1: unit is the meter

When the unit specifier is 0, the pHYs chunk defines pixel aspect ratio only; the actual size of the pixels remains unspecified. Conversion note: one inch is equal to exactly 0.0254 meters.

If this ancillary chunk is not present, pixels are assumed to be square, and the physical size of each pixel is unknown.

If present, this chunk must precede the first IDAT chunk.

See Recommendations for Decoders: Pixel dimensions.

func (*PHYS) ChunkName

func (p *PHYS) ChunkName() ChunkName

func (*PHYS) Parse

func (p *PHYS) Parse(chunk RawChunk) error

type PLTE

type PLTE struct {
	Colors []*PLTEColor
}

PLTE

The PLTE chunk contains from 1 to 256 palette entries, each a three-byte series of the form:
 Red:   1 byte (0 = black, 255 = red)
 Green: 1 byte (0 = black, 255 = green)
 Blue:  1 byte (0 = black, 255 = blue)

The number of entries is determined from the chunk length. A chunk length not divisible by 3 is an error. This chunk must appear for color type 3, and can appear for color types 2 and 6; it must not appear for color types 0 and 4. If this chunk does appear, it must precede the first IDAT chunk. There must not be more than one PLTE chunk.

For color type 3 (indexed color), the PLTE chunk is required. The first entry in PLTE is referenced by pixel value 0, the second by pixel value 1, etc. The number of palette entries must not exceed the range that can be represented in the image bit depth (for example, 2^4 = 16 for a bit depth of 4). It is permissible to have fewer entries than the bit depth would allow. In that case, any out-of-range pixel value found in the image data is an error.

For color types 2 and 6 (truecolor and truecolor with alpha), the PLTE chunk is optional. If present, it provides a suggested set of from 1 to 256 colors to which the truecolor image can be quantized if the viewer cannot display truecolor directly. If PLTE is not present, such a viewer will need to select colors on its own, but it is often preferable for this to be done once by the encoder. (See Recommendations for Encoders: Suggested palettes.)

Note that the palette uses 8 bits (1 byte) per sample regardless of the image bit depth specification. In particular, the palette is 8 bits deep even when it is a suggested quantization of a 16-bit truecolor image.

There is no requirement that the palette entries all be used by the image, nor that they all be different.

func (*PLTE) ChunkName

func (p *PLTE) ChunkName() ChunkName

func (*PLTE) Parse

func (p *PLTE) Parse(chunk RawChunk) error

type PLTEColor

type PLTEColor struct {
	Red   uint8
	Green uint8
	Blue  uint8
}

type Png

type Png struct {
	Width, Height int
	Channel       int
	sync.RWMutex
	sync.Once
	IHDR  *IHDR
	IDATs []*IDAT
	PLTE  *PLTE
	BKGD  *BKGD
	CHRM  *CHRM
	GAMA  *GAMA
	HIST  *HIST
	PHYS  *PHYS
	SBIT  *SBIT

	TEXTs []*TEXT
	TRNS  *TRNS
	TIME  *TIME
	ZTXTs []*ZTXT
	ITXTs []*ITXT

	ICCP *ICCP
	SRGB *SRGB
	EXIF *EXIF

	IEND       *IEND
	OtherChunk map[ChunkName][]ChunkParse
	// contains filtered or unexported fields
}

func ParsePng

func ParsePng(r io.Reader, verifyCRC ...bool) (*Png, error)

ParsePng parses a png stream: it reads the signature and all chunks, decodes the base chunks (IHDR, IDAT, PLTE and the metadata chunks) and keeps every not-consumed chunk in raw form (see RawChunks). CRC-32 verification of each chunk is optional and off by default, pass verifyCRC=true to reject streams with a mismatching chunk CRC.

func (*Png) AddRawChunk added in v1.1.0

func (p *Png) AddRawChunk(name ChunkName, data []byte) error

AddRawChunk inserts a new raw chunk into the stream before the first IDAT chunk (ancillary chunks must precede the first IDAT; if the file has no IDAT it goes right before IEND). You cannot add the single-occurrence IHDR, IDAT or IEND chunks with it. The CRC is computed over the given data and the chunk appears as a raw chunk (see RawChunks) and in WriteTo output. Use it e.g. with NewITXTChunk to embed XMP metadata into an untouched file. It is safe to call concurrently with the other editing methods and the readers of the same instance.

func (*Png) DeleteRawChunk added in v1.1.0

func (p *Png) DeleteRawChunk(name ChunkName) int

DeleteRawChunk removes every remaining chunk of the given type from the stream and returns how many chunks were removed. A WriteTo afterwards writes the stream without those chunks. It is safe to call concurrently with the other editing methods and the readers of the same instance.

func (*Png) GetOtherChunkByName

func (p *Png) GetOtherChunkByName(name ChunkName) ([]ChunkParse, error)

func (*Png) IDATsToColor added in v1.1.0

func (p *Png) IDATsToColor() (image.Image, error)

IDATsToColor decodes the image: it concatenates and decompresses all IDAT chunks, reverses the scanline filtering and converts the pixels to a standard library image.Image (Grayscale/Gray16, RGBA/RGBA64, NRGBA/NRGBA64 or Paletted depending on the color type and bit depth).

tRNS simple transparency is applied to grayscale, truecolor and palette images. Adam7 interlaced images are supported.

The pixel decode runs under the internal read lock: it is safe to decode concurrently with other readers of the same instance, while editing methods block until the decode has finished.

func (*Png) MarshalBytes added in v1.1.0

func (p *Png) MarshalBytes() ([]byte, error)

MarshalBytes returns the png stream of the current state as a byte slice, see WriteTo for the details.

func (*Png) ParseChunk

func (p *Png) ParseChunk(c ChunkParse, notSave ...bool) error

ParseChunk parses the first chunk whose type code matches c.ChunkName(). After a successful parse the chunk is consumed and removed from the raw chunk list. Unless notSave is true, the parser instance is recorded in OtherChunk and can be retrieved later with GetOtherChunkByName. If no matching chunk exists, chunkNotFoundErr is returned and nothing is modified.

The whole operation runs under the internal write lock, so concurrent ParseChunk / AddRawChunk / DeleteRawChunk / WriteTo calls on the same instance are serialized. The Parse callback of the given chunk must not call back into the same Png instance (a RWMutex is not reentrant).

func (*Png) RawChunkByName added in v1.1.0

func (p *Png) RawChunkByName(name ChunkName) ([]byte, bool)

RawChunkByName returns the raw data of the first still-present chunk of the given type, for use cases like reading XMP (iTXt, parsed natively) or EXIF (eXIf) metadata that has no dedicated struct yet.

func (*Png) RawChunks added in v1.1.0

func (p *Png) RawChunks() []RawChunk

RawChunks returns all chunks that are still left after base parsing, in the order they appear in the file. Use this for chunk types the library does not decode natively yet, like eXIf, sRGB or iCCP.

func (*Png) ReplaceImage added in v1.1.0

func (p *Png) ReplaceImage(img image.Image) error

ReplaceImage re-encodes the pixels of img and swaps them into an already parsed png, keeping every other chunk (metadata like tEXt, iTXt/XMP, tIME, raw chunks...) and its position in the stream untouched. The new image must match the color type and bit depth of the file (any size is allowed): the IHDR and the reported image dimensions are updated. Use it to replace the pixels of an existing file without losing its metadata. The whole operation runs under the internal write lock, so it is safe to call concurrently with the other editing methods and the readers of the same instance.

func (*Png) WriteTo added in v1.1.0

func (p *Png) WriteTo(w io.Writer) (int64, error)

WriteTo writes the png stream of the current state, implementing io.WriterTo (so it works with io.Copy). Chunks that were consumed while parsing are re-serialized from their parsed structs, so any modifications made to the structs (or chunks added/deleted through AddRawChunk / DeleteRawChunk) are reflected, while the chunks that were left raw are copied verbatim. Parsing and writing back a file without touching anything reproduces it byte for byte. The CRC of every written chunk is recomputed.

Note: the compressed text chunks (zTXt and iTXt with the compression flag set) are preserved byte for byte unless their Text field was modified, in which case they are re-compressed with the default zlib level.

Reading is guarded by the internal read lock: it is safe to write back while other goroutines read metadata through RawChunks / GetOtherChunkByName, while concurrent writes on the same instance are serialized with the editing methods.

type RawChunk added in v1.1.0

type RawChunk struct {
	// Name is the 4 byte chunk type code, e.g. "sRGB" or "eXIf".
	Name ChunkName
	// Data is the raw chunk data (without the length, type and crc fields).
	Data []byte
	// CRC is the CRC stored in the file (verified during reading only when
	// verifyCRC was passed to ParsePng).
	CRC uint32
}

RawChunk is a chunk that was left in the file and is not decoded natively yet, exposed in its raw form. It can also be parsed with a custom chunk type through ParseChunk.

type SBIT

type SBIT struct {
	OrgData [4]byte
}

SBIT

To simplify decoders, PNG specifies that only certain sample depths can be used, and further specifies that sample values should be scaled to the full range of possible values at the sample depth. However, the sBIT chunk is provided in order to store the original number of significant bits. This allows decoders to recover the original data losslessly even if the data had a sample depth not directly supported by PNG. We recommend that an encoder emit an sBIT chunk if it has converted the data from a lower sample depth. For color type 0 (grayscale), the sBIT chunk contains a single byte, indicating the number of bits that were significant in the source data.

For color type 2 (truecolor), the sBIT chunk contains three bytes, indicating the number of bits that were significant in the source data for the red, green, and blue channels, respectively.

For color type 3 (indexed color), the sBIT chunk contains three bytes, indicating the number of bits that were significant in the source data for the red, green, and blue components of the palette entries, respectively.

For color type 4 (grayscale with alpha channel), the sBIT chunk contains two bytes, indicating the number of bits that were significant in the source grayscale data and the source alpha data, respectively.

For color type 6 (truecolor with alpha channel), the sBIT chunk contains four bytes, indicating the number of bits that were significant in the source data for the red, green, blue and alpha channels, respectively.

Each depth specified in sBIT must be greater than zero and less than or equal to the sample depth (which is 8 for indexed-color images, and the bit depth given in IHDR for other color types).

A decoder need not pay attention to sBIT: the stored image is a valid PNG file of the sample depth indicated by IHDR. However, if the decoder wishes to recover the original data at its original precision, this can be done by right-shifting the stored samples (the stored palette entries, for an indexed-color image). The encoder must scale the data in such a way that the high-order bits match the original data.

If the sBIT chunk appears, it must precede the first IDAT chunk, and it must also precede the PLTE chunk if present.

See Recommendations for Encoders: Sample depth scaling and Recommendations for Decoders: Sample depth rescaling.

func (*SBIT) ChunkName

func (s *SBIT) ChunkName() ChunkName

func (*SBIT) Parse

func (s *SBIT) Parse(chunk RawChunk) error

type SRGB added in v1.1.0

type SRGB struct {
	RenderingIntent uint8
}

SRGB The sRGB chunk conveys the legacy sRGB gamma, chromaticity, luminance, and color data. It contains:

Rendering intent: 1 byte

Legal rendering intents are:

0: perceptual
1: relative colorimetric
2: saturation
3: absolute colorimetric

A PNG datastream shall contain no more than one sRGB chunk. A decoder encountering both iCCP and sRGB chunks is free to pick one. This library keeps both present in width and leaves the decision to the caller.

If present, this chunk must precede the first IDAT chunk.

func (*SRGB) ChunkName added in v1.1.0

func (s *SRGB) ChunkName() ChunkName

func (*SRGB) Parse added in v1.1.0

func (s *SRGB) Parse(chunk RawChunk) error

type TEXT

type TEXT struct {
	Keyword   string
	Separator string
	Text      string
}

TEXT

Textual information that the encoder wishes to record with the image can be stored in tEXt chunks. Each tEXt chunk contains a keyword and a text string, in the format:

Keyword:        1-79 bytes (character string)
Null separator: 1 byte
Text:           n bytes (character string)

The keyword and text string are separated by a zero byte (null character). Neither the keyword nor the text string can contain a null character. Note that the text string is not null-terminated (the length of the chunk is sufficient information to locate the ending). The keyword must be at least one character and less than 80 characters long. The text string can be of any length from zero bytes up to the maximum permissible chunk size less the length of the keyword and separator.

func (*TEXT) ChunkName

func (t *TEXT) ChunkName() ChunkName

func (*TEXT) Parse

func (t *TEXT) Parse(chunk RawChunk) error

type TIME

type TIME struct {
	Year   uint16
	Month  uint8
	Day    uint8
	Hour   uint8
	Minute uint8
	Second uint8
}

TIME

The tIME chunk gives the time of the last image modification (not the time of initial image creation). It contains:

Year:   2 bytes (complete; for example, 1995, not 95)
Month:  1 byte (1-12)
Day:    1 byte (1-31)
Hour:   1 byte (0-23)
Minute: 1 byte (0-59)
Second: 1 byte (0-60)    (yes, 60, for leap seconds; not 61,
                          a common error)

Universal Time (UTC, also called GMT) should be specified rather than local time. The tIME chunk is intended for use as an automatically-applied time stamp that is updated whenever the image data is changed. It is recommended that tIME not be changed by PNG editors that do not change the image data. See also the Creation Time tEXt keyword, which can be used for a user-supplied time.

func (*TIME) ChunkName

func (t *TIME) ChunkName() ChunkName

func (*TIME) Parse

func (t *TIME) Parse(chunk RawChunk) error

func (*TIME) ToTime

func (t *TIME) ToTime() time.Time

type TRNS

type TRNS struct {
	// For color type 3 (indexed color): alpha values for the first len(PaletteAlphas) palette entries.
	PaletteAlphas []uint8
	// For color types 0 and 4 (grayscale): the gray level to be treated as transparent.
	Gray uint16
	// For color type 2 (truecolor): the rgb color to be treated as transparent.
	Red   uint16
	Green uint16
	Blue  uint16
	// Data keeps the raw chunk payload, see TRNS.Data usage in IDATsToColor.
	Data []byte
}

TRNS The tRNS chunk specifies that the image uses simple transparency: either alpha values associated with palette entries (for indexed-color images) or a single transparent color (for grayscale and truecolor images). Although simple transparency is not as elegant as the full alpha channel, it requires less storage space and is sufficient for many common cases. For color type 3 (indexed color), the tRNS chunk contains a series of one-byte alpha values, corresponding to entries in the PLTE chunk:

Alpha for palette index 0:  1 byte
Alpha for palette index 1:  1 byte
... etc ...

Each entry indicates that pixels of the corresponding palette index must be treated as having the specified alpha value. Alpha values have the same interpretation as in an 8-bit full alpha channel: 0 is fully transparent, 255 is fully opaque, regardless of image bit depth. The tRNS chunk must not contain more alpha values than there are palette entries, but tRNS can contain fewer values than there are palette entries. In this case, the alpha value for all remaining palette entries is assumed to be 255. In the common case in which only palette index 0 need be made transparent, only a one-byte tRNS chunk is needed. For color type 0 (grayscale), the tRNS chunk contains a single gray level value, stored in the format:

Gray:  2 bytes, range 0 .. (2^bitdepth)-1

(For consistency, 2 bytes are used regardless of the image bit depth.) Pixels of the specified gray level are to be treated as transparent (equivalent to alpha value 0); all other pixels are to be treated as fully opaque (alpha value (2^bitdepth)-1). For color type 2 (truecolor), the tRNS chunk contains a single RGB color value, stored in the format:

Red:   2 bytes, range 0 .. (2^bitdepth)-1
Green: 2 bytes, range 0 .. (2^bitdepth)-1
Blue:  2 bytes, range 0 .. (2^bitdepth)-1

(For consistency, 2 bytes per sample are used regardless of the image bit depth.) Pixels of the specified color value are to be treated as transparent (equivalent to alpha value 0); all other pixels are to be treated as fully opaque (alpha value (2^bitdepth)-1). tRNS is prohibited for color types 4 and 6, since a full alpha channel is already present in those cases.

Note: when dealing with 16-bit grayscale or truecolor data, it is important to compare both bytes of the sample values to determine whether a pixel is transparent. Although decoders may drop the low-order byte of the samples for display, this must not occur until after the data has been tested for transparency. For example, if the grayscale level 0x0001 is specified to be transparent, it would be incorrect to compare only the high-order byte and decide that 0x0002 is also transparent.

When present, the tRNS chunk must precede the first IDAT chunk, and must follow the PLTE chunk, if any.

func (*TRNS) ChunkName

func (T *TRNS) ChunkName() ChunkName

func (*TRNS) Parse

func (T *TRNS) Parse(chunk RawChunk) error

Parse fills the fields of TRNS based on the length of the chunk data: two bytes are a gray level and six bytes are an rgb color, any other length is a list of palette alpha values. Note that a tRNS chunk for a palette image with exactly two (or six) entries is indistinguishable from a gray level (or rgb color) without knowing the color type from IHDR; IDATsToColor re-interprets TRNS.Data with the actual color type when decoding.

type ZTXT

type ZTXT struct {
	Keyword           string
	Separator         string
	CompressionMethod uint8
	Text              string
}

ZTXT The zTXt chunk contains textual data, just as tEXt does; however, zTXt takes advantage of compression. zTXt and tEXt chunks are semantically equivalent, but zTXt is recommended for storing large blocks of text. A zTXt chunk contains:

Keyword:            1-79 bytes (character string)
Null separator:     1 byte
Compression method: 1 byte
Compressed text:    n bytes

The keyword and null separator are exactly the same as in the tEXt chunk. Note that the keyword is not compressed. The compression method byte identifies the compression method used in this zTXt chunk. The only value presently defined for it is 0 (deflate/inflate compression). The compression method byte is followed by a compressed datastream that makes up the remainder of the chunk. For compression method 0, this datastream adheres to the zlib datastream format (see Deflate/Inflate Compression). Decompression of this datastream yields Latin-1 text that is identical to the text that would be stored in an equivalent tEXt chunk. Any number of zTXt and tEXt chunks can appear in the same file. See the preceding definition of the tEXt chunk for the predefined keywords and the recommended format of the text.

See Recommendations for Encoders: Text chunk processing, and Recommendations for Decoders: Text chunk processing.

func (*ZTXT) ChunkName

func (z *ZTXT) ChunkName() ChunkName

func (*ZTXT) Parse

func (z *ZTXT) Parse(chunk RawChunk) error

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