Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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var JobQueue chan Job
A buffered channel that we can send work requests on.
Functions ¶
This section is empty.
Types ¶
type ArticleNotice ¶
type ArticleNotice struct { OpenID string Title string Description string PicURL string URL string }
ArticleNotice struct
type Dispatcher ¶
type Dispatcher struct { // A pool of workers channels that are registered with the dispatcher MaxWorkers int WorkerPool chan chan Job }
func NewDispatcher ¶
func NewDispatcher(maxWorkers int) *Dispatcher
func (*Dispatcher) Run ¶
func (d *Dispatcher) Run()
type EmailNotice ¶
EmailNotice struct
type NoticeDemo ¶
NoticeDemo struct
type TextNotice ¶
TextNotice struct
type Worker ¶
type Worker struct { WorkerPool chan chan Job JobChannel chan Job // contains filtered or unexported fields }
Worker represents the worker that executes the job
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