Documentation ¶
Index ¶
- type Bar
- type Button
- type Mouse
- type Panel
- func (p *Panel) Draw(screen *ebiten.Image, frame image.Rectangle, view *furex.View)
- func (p *Panel) HandleMouseEnter(x, y int) bool
- func (p *Panel) HandleMouseLeave()
- func (p *Panel) HandlePress(x, y int, t ebiten.TouchID)
- func (p *Panel) HandleRelease(x, y int, isCancel bool)
- func (p *Panel) IsButton() bool
- type Sprite
- type Text
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Button ¶
func (*Button) HandleMouseEnter ¶
func (*Button) HandleMouseLeave ¶
func (b *Button) HandleMouseLeave()
func (*Button) HandlePress ¶
func (*Button) HandleRelease ¶
type Mouse ¶
type Mouse struct {
// contains filtered or unexported fields
}
func (*Mouse) HandleDraw ¶
func (*Mouse) HandleMouse ¶
func (*Mouse) HandleMouseLeave ¶
func (m *Mouse) HandleMouseLeave()
type Panel ¶
func (*Panel) HandleMouseEnter ¶
func (*Panel) HandleMouseLeave ¶
func (p *Panel) HandleMouseLeave()
func (*Panel) HandlePress ¶
func (*Panel) HandleRelease ¶
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