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View Source
var (
	ErrNoExist  = fmt.Errorf("failpoint: failpoint does not exist")
	ErrDisabled = fmt.Errorf("failpoint: failpoint is disabled")
View Source
var (
	ErrExhausted = fmt.Errorf("failpoint: terms exhausted")
	ErrBadParse  = fmt.Errorf("failpoint: could not parse terms")


func Disable

func Disable(failpath string) error

    Disable stops a failpoint from firing.

    func Enable

    func Enable(failpath, inTerms string) error

      Enable sets a failpoint to a given failpoint description.

      func List

      func List() []string

      func Status

      func Status(failpath string) (string, error)

        Status gives the current setting for the failpoint


        type Failpoint

        type Failpoint struct {
        	// contains filtered or unexported fields

        func NewFailpoint

        func NewFailpoint(pkg, name string, goFailGo bool) *Failpoint

        func (*Failpoint) Acquire

        func (fp *Failpoint) Acquire() (interface{}, error)

          Acquire gets evalutes the failpoint terms; if the failpoint is active, it will return a value. Otherwise, returns a non-nil error.

          func (*Failpoint) BadType

          func (fp *Failpoint) BadType(v interface{}, t string)

            BadType is called when the failpoint evaluates to the wrong type.

            func (*Failpoint) Release

            func (fp *Failpoint) Release()

              Release is called when the failpoint exists.