Documentation
¶
Index ¶
- Variables
- func ArgDebug() bool
- func ArgLogger() bool
- func DebugGoChannels() *gadgets.BasicWindow
- func DebugGolangWindow() *gadgets.BasicWindow
- func DebugWidgetWindow() *gadgets.BasicWindow
- func DebugWindow()
- func DebugWindow2(newB *gui.Node, title string) *gui.Node
- func InitDebugger()
- type ArgsDebugger
Constants ¶
This section is empty.
Variables ¶
View Source
var CHAN *log.LogFlag
View Source
var INFO *log.LogFlag
View Source
var POLL *log.LogFlag
View Source
var WARN *log.LogFlag
Functions ¶
func DebugGoChannels ¶
func DebugGoChannels() *gadgets.BasicWindow
func DebugGolangWindow ¶
func DebugGolangWindow() *gadgets.BasicWindow
func DebugWidgetWindow ¶
func DebugWidgetWindow() *gadgets.BasicWindow
func DebugWindow ¶
func DebugWindow()
func InitDebugger ¶ added in v0.22.46
func InitDebugger()
Types ¶
type ArgsDebugger ¶
type ArgsDebugger struct {
Debugger bool `arg:"--debugger" help:"open the debugger window"`
Logger bool `arg:"--logger" help:"open the log.* control window"`
}
This struct can be used with the go-arg package
Click to show internal directories.
Click to hide internal directories.