Documentation

Overview

    Package glsprite implements a sprite Engine using OpenGL ES 2.

    Each sprite.Texture is loaded as a GL texture object and drawn to the screen via an affine transform done in a simple shader.

    Index

    Constants

    This section is empty.

    Variables

    This section is empty.

    Functions

    func Engine

    func Engine(images *glutil.Images) sprite.Engine

      Engine creates an OpenGL-based sprite.Engine.

      Types

      This section is empty.

      Source Files