clusterauthenticationtrust

package
Version: v1.19.15 Latest Latest
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Published: Sep 15, 2021 License: Apache-2.0 Imports: 26 Imported by: 0

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Types

type ClusterAuthenticationInfo

type ClusterAuthenticationInfo struct {
	// ClientCA is the CA that can be used to verify the identity of normal clients
	ClientCA dynamiccertificates.CAContentProvider

	// RequestHeaderUsernameHeaders are the headers used by this kube-apiserver to determine username
	RequestHeaderUsernameHeaders headerrequest.StringSliceProvider
	// RequestHeaderGroupHeaders are the headers used by this kube-apiserver to determine groups
	RequestHeaderGroupHeaders headerrequest.StringSliceProvider
	// RequestHeaderExtraHeaderPrefixes are the headers used by this kube-apiserver to determine user.extra
	RequestHeaderExtraHeaderPrefixes headerrequest.StringSliceProvider
	// RequestHeaderAllowedNames are the sujbects allowed to act as a front proxy
	RequestHeaderAllowedNames headerrequest.StringSliceProvider
	// RequestHeaderCA is the CA that can be used to verify the front proxy
	RequestHeaderCA dynamiccertificates.CAContentProvider
}

ClusterAuthenticationInfo holds the information that will included in public configmap.

type Controller

type Controller struct {
	// contains filtered or unexported fields
}

Controller holds the running state for the controller

func NewClusterAuthenticationTrustController

func NewClusterAuthenticationTrustController(requiredAuthenticationData ClusterAuthenticationInfo, kubeClient kubernetes.Interface) *Controller

NewClusterAuthenticationTrustController returns a controller that will maintain the kube-system configmap/extension-apiserver-authentication that holds information about how to aggregated apiservers are recommended (but not required) to configure themselves.

func (*Controller) Enqueue

func (c *Controller) Enqueue()

Enqueue a method to allow separate control loops to cause the controller to trigger and reconcile content.

func (*Controller) Run

func (c *Controller) Run(threadiness int, stopCh <-chan struct{})

Run the controller until stopped.

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