bitrise-webhooks

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Published: Apr 19, 2024 License: MIT Imports: 13 Imported by: 0

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bitrise-webhooks Build Status

Bitrise Webhooks processor.

Transforms various webhooks (GitHub, Bitbucket, Slack, ...) to bitrise.io's Build Trigger API format, and calls it to start a build.

Feel free to add your own webhook transform provider to this project! For more information check the How to add support for a new Provider section.

CI Skip

If the (commit) message includes [skip ci] or [ci skip] no build will be triggered.

Supported webhooks / providers

  • GitHub
    • handled on the path: /h/github/BITRISE-APP-SLUG/BITRISE-APP-API-TOKEN
  • Bitbucket webhooks V2 ("Webhooks" on the Bitbucket web UI)
    • handled on the path: /h/bitbucket-v2/BITRISE-APP-SLUG/BITRISE-APP-API-TOKEN
  • Bitbucket Server
    • handled on the path: /h/bitbucket-server/BITRISE-APP-SLUG/BITRISE-APP-API-TOKEN
  • Slack (both outgoing webhooks & slash commands)
    • handled on the path: /h/slack/BITRISE-APP-SLUG/BITRISE-APP-API-TOKEN
  • Visual Studio Team Services & Azure DevOps
    • handled on the path: /h/visualstudio/BITRISE-APP-SLUG/BITRISE-APP-API-TOKEN
  • GitLab
    • handled on the path: /h/gitlab/BITRISE-APP-SLUG/BITRISE-APP-API-TOKEN
  • Gogs or Gitea
    • handled on the path: /h/gogs/BITRISE-APP-SLUG/BITRISE-APP-API-TOKEN
  • Deveo
    • handled on the path: /h/deveo/BITRISE-APP-SLUG/BITRISE-APP-API-TOKEN
  • Assembla
    • handled on the path: /h/assembla/BITRISE-APP-SLUG/BITRISE-APP-API-TOKEN

Service independent:

  • Passthrough - reads the request headers and body and passes it to the triggered build as environment variables.
    • handled on the path: /h/passthrough/BITRISE-APP-SLUG/BITRISE-APP-API-TOKEN
GitHub - setup & usage:

All you have to do is register your bitrise-webhooks URL for a GitHub repository.

  1. Open your repository on GitHub.com
  2. Go to Settings of the repository
  3. Select Webhooks
  4. Click on Add webhook
  5. Specify the bitrise-webhooks URL (.../h/github/BITRISE-APP-SLUG/BITRISE-APP-API-TOKEN) in the Payload URL field
  6. Select the events you want to trigger a webhook for
  • Right now bitrise-webhooks supports the Push and Pull Request events, every other webhook (triggered by another event) will be ignored.
  1. Click Add webhook

That's all! The next time you push code, push a new tag or create/update a pull request a build will be triggered (if you have Trigger mapping defined for the event(s) on Bitrise).

Bitbucket (V2) Webhooks - setup & usage:

All you have to do is register your bitrise-webhooks URL for a Bitbucket repository.

  1. Open your repository on Bitbucket.org
  2. Go to Settings of the repository
  3. Select Webhooks
  4. Click on Add webhook
  5. Specify the bitrise-webhooks URL (.../h/bitbucket-v2/BITRISE-APP-SLUG/BITRISE-APP-API-TOKEN) in the URL field
  6. In the Triggers section select Choose from a full list of triggers and the following properties:
  • Repository > Push
  • Pull Request > Created
  • Pull Request > Updated
  1. Click Save

That's all! The next time you push code, push a new tag or create/update a pull request a build will be triggered (if you have Trigger mapping defined for the event(s) on Bitrise).

Bitbucket Server Webhooks - setup & usage:

All you have to do is register your bitrise-webhooks URL for a Bitbucket Server repository.

  1. Open your repository on your self hosted Bitbucket Server instance
  2. Go to Settings of the repository
  3. Select Webhooks
  4. Click on Create webhook
  5. Specify the bitrise-webhooks URL (.../h/bitbucket-server/BITRISE-APP-SLUG/BITRISE-APP-API-TOKEN) in the URL field
  6. In the Events section select the following properties:
  • Repository > Push
  • Pull Request > Opened
  1. Click Save

That's all! The next time you push code, push a new tag or create a pull request a build will be triggered (if you have Trigger mapping defined for the event(s) on Bitrise). Please note that Bitbucket Server doesn't send any notifications when new commits are pushed to an existing PR, so no builds will be triggered by these events.

GitLab - setup & usage:

All you have to do is register your bitrise-webhooks URL for a GitLab project.

  1. Open your project on GitLab.com
  2. Go to Settings of the project
  3. Select Web Hooks
  4. Specify the bitrise-webhooks URL (.../h/gitlab/BITRISE-APP-SLUG/BITRISE-APP-API-TOKEN) in the URL field
  5. In the Trigger section select:
  • Push events
  • Tag push events
  • Merge Request events
  1. Click Add Web Hook

That's all! The next time you push code, push a new tag or create/update a merge request a build will be triggered (if you have Trigger mapping defined for the event(s) on Bitrise).

Gogs - setup & usage:

All you have to do is register your bitrise-webhooks URL as a Webhook in your Gogs or Gitea repository. (Both repositories use the same Webhook format.)

  1. Open your project on your repository's hosting URL.
  2. Go to Settings of the project
  3. Select Webhooks, Add Webhook, then Gogs.
  4. Specify the bitrise-webhooks URL (.../h/gogs/BITRISE-APP-SLUG/BITRISE-APP-API-TOKEN) in the Payload URL field.
  5. Set the Content Type to application/json.
  6. A Secret is not required at this time.
  7. Set the trigger to be fired on either Just the push event or Let me choose what I need and select Create and Push. (Pull request triggers are not supported at this time.)
  8. Save the Webhook.

That's all! The next time you push code a build will be triggered (if you have Trigger mapping defined for the event(s) on Bitrise).

Visual Studio Online / Visual Studio Team Services / Azure DevOps - setup & usage:

All you have to do is register your bitrise-webhooks URL for a visualstudio.com project as a Service Hooks integration.

You can find an official guide on visualstudio.com 's documentations site.

A short step-by-step guide:

  1. Open your project on visualstudio.com or dev.azure.com
  2. Go to the Admin/Control panel or Project settings of the project
  3. Select Service Hooks
  4. Create a service integration
  • In the Service list select the Web Hooks option
  • Select the Code pushed, Pull request created or Pull request updated event as the Trigger
  • In the Filters section select the Repository you want to integrate
  • You can leave the other filters on default
  • Click Next
  • On the Action setup form specify the bitrise-webhooks URL (.../h/visualstudio/BITRISE-APP-SLUG/BITRISE-APP-API-TOKEN) in the URL field
  • You can leave every other option on default
  1. Click Finish

That's all! The next time you push code or push a new tag a build will be triggered (if you have Trigger mapping defined for the event(s) on Bitrise).

Deveo - setup & usage:

All you have to do is register your bitrise-webhooks URL for a Deveo repository.

  1. Open your repository on app.deveo.com
  2. Go to Hooks of the project
  3. Add new hook to the repository
  4. Select the hook type as webhook
  5. Specify the bitrise-webhooks URL (.../h/deveo/BITRISE-APP-SLUG/BITRISE-APP-API-TOKEN) in the Url field
  6. Type json in the Content type field
  7. Click Save hook

That's all! The next time you push code or push a new tag a build will be triggered (if you have Trigger mapping defined for the event(s) on Bitrise).

Assembla - setup & usage:

Follow these steps to add your bitrise-webhooks URL to your Assembla space.

  1. Open your space on assembla.com or your organisation's assembla domain
  2. Go to the Webhooks section of the space
  3. Select Create New Webhook
  4. Set Title to BitRise Webhook
  5. Specify the bitrise-webhooks URL (.../h/assembla/BITRISE-APP-SLUG/BITRISE-APP-API-TOKEN) in the External url field
  6. Select application/json in the Content type field
  7. Paste the following code to Content:
{"assembla": {"space": "%{space}", "action": "%{action}", "object": "%{object}"}, "message": {"title": "%{title}", "body": "%{body}", "author": "%{author}"}, "git": {"repository_suffix": "%{repository_suffix}", "repository_url": "%{repository_url}", "branch": "%{branch}", "commit_id": "%{commit_id}"}}
  1. Select Code commits and/or Git Push in the Post updates about: section
  2. Click Add

That's all! The next time you push code a build will be triggered (if you have Trigger mapping defined for the event(s) on Bitrise).

Slack - setup & usage:

You can register the bitrise-webhooks URL (.../h/slack/BITRISE-APP-SLUG/BITRISE-APP-API-TOKEN) as either an Outgoing Webhook or as a slash command for your Slack team.

Once the URL is registered check the usage section below for all the accepted and required parameters you can define in the message, and for a couple of examples.

Usage - the message format

Your message have to be in the format: key:value|key:value|..., where the supported keys are:

At least one of these two parameters are required:

  • b or branch - example: branch: master
  • w or workflow - example: workflow: primary

Other, optional parameters:

  • t or tag - example: branch: master|tag: v1.0
  • c or commit - example: workflow: primary|commit: eee55509f16e7715bdb43308bb55e8736da4e21e
  • m or message - example: branch: master|message: ship it!!

NOTE: at least either branch or workflow have to be specified, and of course you can specify both if you want to. You're free to specify any number of optional parameters.

You can also send environment variables that will be available in your workflow with the format: env[KEY1]:value1|ENV[KEY2]:value2

An example with all parameters included: workflow: primary|b: master|tag: v1.0|commit:eee55509f16e7715bdb43308bb55e8736da4e21e|m: start my build!|ENV[DEVICE_NAME]:iPhone 6S|ENV[DEVICE_UDID]:82667b4079914d4aabed9c216620da5dedab630a

Passthrough - setup & usage:

Simply register or use the .../h/passthrough/BITRISE-APP-SLUG/BITRISE-APP-API-TOKEN url. Every request received on the passthrough endpoint will trigger a build, no filtering is done or supported!.

The only limit is that neither the Headers nor the Body can be larger than 10kb.

The headers will be passed to the build in JSON serialized form, as the value of BITRISE_WEBHOOK_PASSTHROUGH_HEADERS. Note: headers are key value maps where the value is an array or strings, not just a single string value! Example:

{
    "Content-Type": [
        "application/json"
    ],
    "Some-Custom-Header-List": [
        "first-value",
        "second-value"
    ]
}

The body will be passed to the build as-it-is (in string/text form), as the value of BITRISE_WEBHOOK_PASSTHROUGH_BODY.

Demo: run the server locally (e.g. with bitrise run start) and call the .../h/passthrough/... endpoint with curl:

curl -X POST --data 'just a text body' -H 'Example-Header: example header value' 'http://localhost:4000/h/passthrough/BITRISE-APP-SLUG/BITRISE-APP-API-TOKEN'

by default the server will print what and where it would send (debug mode), so you should see this in the server's log:

2017/09/10 16:30:18 ===> Triggering Build: (url:https://app.bitrise.io/app/BITRISE-APP-SLUG/build/start.json)
2017/09/10 16:30:18 ====> JSON body: {"build_params":{"branch":"master","environments":[{"mapped_to":"BITRISE_WEBHOOK_PASSTHROUGH_HEADERS","value":"{\"Accept\":[\"*/*\"],\"Accept-Encoding\":[\"gzip\"],\"Content-Length\":[\"16\"],\"Content-Type\":[\"application/x-www-form-urlencoded\"],\"Example-Header\":[\"example header value\"],\"User-Agent\":[\"curl/7.54.0\"],\"X-Forwarded-For\":[\"::1\"]}","is_expand":false},{"mapped_to":"BITRISE_WEBHOOK_PASSTHROUGH_BODY","value":"just a text body","is_expand":false}]},"triggered_by":"webhook"}

How to compile & run the server

  • Install Go, and set up your Workspace and your $GOPATH
    • Go 1.6 or newer required!
  • If you want to change things, Fork this repository
  • git clone the project into your GOPATH: git clone your-fork.url $GOPATH/src/github.com/bitrise-io/bitrise-webhooks
  • cd $GOPATH/src/github.com/bitrise-io/bitrise-webhooks

Start the server:

  • Compile the Go code go install
  • Run it with: bitrise-webhooks -port=4000

Alternatively, with bitrise CLI:

  • bitrise run start
    • This will start the server with gin, which does automatic re-compilation when the code changes, so you don't have to compile & restart the server manually after every code change.
Development mode:

By default the server will be started in Development Mode. This means that it won't send requests, it'll only print the request in the logs.

You can pass the -send-request-to flag, or set the SEND_REQUEST_TO environment variable to enable sending the requests to the specified URL (every request will be posted to the exact URL you specify).

You can switch the server into Production mode by defining the environment variable: RACK_ENV=production. In production mode the server will send requests to bitrise.io, unless you specify a send-request-to parameter.

How to use it / test it
  • Register a webhook at any supported provided, pointing to your bitrise-webhooks server
    • The format should be: http(s)://YOUR-BITRISE-WEBHOOKS.DOMAIN/h/SERVICE/BITRISE-APP-SLUG/BITRISE-APP-API-TOKEN
      • Keep in mind that most of the providers only support SSL (HTTPS) URLs by default. If you want to use an HTTP URL you might have to set additional parameters when you register your webhook.

Development

Testing a (new) webhook format

You can use http://requestb.in to debug/check a service's webhook format.

If you have a Heroku account you can quickly create & start your own RequestBin server for free, just follow the guide on RequestBin's GitHub page.

Create a RequestBin, and register the provided URL as the Webhook URL on the service you want to test. Once the service triggers a webhook you'll see the webhook data on RequestBin.

You can pass the -send-request-to option (or SEND_REQUEST_TO env var) to this server to send all the request to the specified URL (e.g. to RequestBin), instead of sending it to bitrise.io.

Deploy to Heroku

  • git clone the code - either the official code or your own fork
  • cd into the source code directory
  • heroku create
  • Optionally, once it's created:
    • To debug: set a specific URL, where every request will be sent by the server:
      • heroku config:set SEND_REQUEST_TO=http://request-bin-or-similar-service.com/abc123
    • To send requests to bitrise.io:
      • Switch the server into Production Mode: heroku config:set RACK_ENV=production
      • Make sure the SEND_REQUEST_TO config is no longer set. While SEND_REQUEST_TO is set every request will be sent to the specified URL, it doesn't matter whether you're in Development or Production mode. You can simply set an empty value for SEND_REQUEST_TO to disable it: heroku config:set SEND_REQUEST_TO=""
  • git push heroku master
  • heroku ps:scale web=1

Alternatively you can use this Heroku deploy button, if you prefer the web UI over the heroku CLI: Deploy

Done. Your Bitrise Webhooks server is now running on Heroku.

You can open it with heroku open - opening the root URL of the server should present a JSON data, including the server's version, the current time, the server's environment_mode and a welcome message.

How to add support for a new Provider

Implement your webhook provider support code into ./service/hook/theprovider. Unit tests are required if you want your code to be merged into the main bitrise-wekhooks repository!

Once the implementation is ready add it to the selectProvider function, to the supportedProviders list, in the service/hook/endpoint.go file.

For an example you should check the service/hook/github (single webhook triggers only one build) or the service/hook/bitbucketv2 (a single webhook might trigger multiple builds) provider implementation.

Guide
  • You should check service/hook/github for an example if a single webhook can be transformed into a single build trigger, or service/hook/bitbucketv2 if a single webhook might trigger multiple builds
  • You can use http://requestb.in to debug the webhook format of the service.
  • Create a folder in service/hook, following the naming pattern of existing providers (and Go package naming conventions)
    • Use only lowercase ASCII letters & numbers, without any whitespace, dash, underscore, ... characters
  • Create a test file (..._test.go)
  • Note: you should create a testing function for every function you add, before you'd write any code for the function!
  • Split the logic into functions; usually this split should be fine (at least for starting):
    • Validate the required headers (content type, event ID if supported, etc.)
    • Declare your data model(s) for the Webhook data
    • Create a test for the TransformRequest method, with checks for the required inputs (headers, event type, etc.).
      • You can test it with a sample webhook request string right away, but it's probably easier to write the transform utility function(s) first
    • Create your transform utility function(s):
      • These function(s) should get your declared Webhook data models as it's input (not the full raw request body) to make it easier to test/validate
      • You can check the transformCodePushEvent function in the service/hook/github service as for an example
    • Write tests for these transform utility function(s)
      • It's usually a good idea to just write a list of error tests first, directly in the _test.go file, without an actual test implementation.
      • Then start to write the test implementations, one by one; write the test first, then make the code pass, then go to the next test implementation
    • Once your transform functions are well tested you should get back to the TransformRequest function, test & implement that too
      • You should include a sample webhook data & test, as you can see it in the github and bitbucketv2 services.
  • Run the tests & linters with: bitrise run test
    • To run only the Go tests: go test ./...
    • To run only the tests of your own package (github in this example): go test ./service/hook/github/...
  • Once the implementation is ready you can register a path/route for the service/provider:
    • Open service/hook/endpoint.go
    • Add your provider to the supportedProviders map
      • the key will be the URL (PROVIDER-ID component in the URL) this provider is registered for; URL format will be: /h/PROVIDER-ID/BITRISE-APP-SLUG/BITRISE-APP-API-TOKEN
      • the value is an object of your provider
  • At this point you can start the server and your provider should handle the calls as expected
    • You can run the bitrise-webhooks executable on your server
  • You should also send a Pull Request, so your provider will be available for others

Done! You can now test your provider on a server (check the Deployment section), and you can create a Pull Request, to have it merged with the official bitrise.io webhook processor.

Optional: define response Transform functions

Once you have a working Provider you can optionally define response transformers too. With this you can define the exact response JSON data, and the HTTP status code, both for success and for error responses.

If you don't define a response Transformer the default response provider will be used (service/hook/default_reponse_provider.go).

To define your own Response Provider/Transform functions you just have to implement the functions of ResponseTransformer (service/hook/common/common.go).

If your Provider implements these functions it'll be used for generating the response. You have to implement every function defined in the interface, or your Provider won't be considered as an implementation of the interface and the default response provider will be used instead.

Response

Response is always in JSON format.

If provider declares the response transformers it'll be used, and the provider is responsible for generating the response JSON.

If it doesn't provide the response transformer functions then the default response provider will be used.

The default response provider generates the following responses:

  • If an error prevents any build calls then a single {"error": "..."} response will be generated (with HTTP code 400).
  • If a single success message is generated (e.g. if the hook is skipped and it's declared as a success, instead of an error) then a {"message": "..."} response will be generated (with HTTP status code 200).
  • If at least one Bitrise Trigger call was initiated:
    • All the received responses will be included as a "success_responses": [] and "failed_responses": [] JSON arrays
    • And all the errors (where the response was not available / call timed out, etc.) as a "errors": [] JSON array (if any)
    • If at least one call fails:
      • In case the error is not an internal error, nor an authorization or any other system error, just the build could not be started (e.g. Trigger Map doesn't have any mapping for the trigger), then the response code with be 200. This is to prevent services to "disable" the Webhook, as most of the git hosting services auto-disable webhooks if too many / too frequent non 2xx responses received.
      • On the other hand, if it's a system error (e.g. an internal error or an authentication error) then of course the webhook server will not return a 2xx (success) code, but instead it'll return a 400 error with as much details in the response about the error as the server can determine.
    • If all trigger calls succeed the status code will be 201
  • If the provider declares that it does not want to wait for the Trigger API response, then a response will be returned immediately after triggering a build (calling the Trigger API), and in the response there will be no information about the Trigger API call's response. In this case the response is {"did_not_wait_for_trigger_response": true} with a HTTP 200 code.
    • An example is the GitLab hook processor/provider, where GitLab retries the webhook call if the response is too slow. So in case of GitLab we don't wait for the response of the Trigger API, we just return the did not wait response.

TODO

  • Re-try handling
  • Docker image: auto-create & publish a Docker Image for the webhooks server, to make it easy to run it on your own server
  • Bitbucket V1 (aka "Services" on the Bitbucket web UI) - not sure whether we should support this, it's already kind of deprecated, and we already support the newer, V2 webhooks.

Contributors

Documentation

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