Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type PlayerActivated ¶
PlayerActivated event.
func (PlayerActivated) EventName ¶
func (e PlayerActivated) EventName() string
type PlayerAssignedToTeam ¶
type PlayerAssignedToTeam struct { ID uuid.UUID `json:"id"` PlayerId uuid.UUID `json:"player_id"` PlayerName string `json:"player_name"` }
PlayerAssignedToTeam event.
func (PlayerAssignedToTeam) EventName ¶
func (e PlayerAssignedToTeam) EventName() string
type PlayerCreated ¶
PlayerCreated event.
func (PlayerCreated) EventName ¶
func (e PlayerCreated) EventName() string
type PlayerDeactivated ¶
PlayerDeactivated event.
func (PlayerDeactivated) EventName ¶
func (e PlayerDeactivated) EventName() string
type PlayerUnassignedFromTeam ¶
type PlayerUnassignedFromTeam struct { ID uuid.UUID `json:"id"` PlayerId uuid.UUID `json:"player_id"` PlayerName string `json:"player_name"` }
PlayerUnassignedFromTeam event.
func (PlayerUnassignedFromTeam) EventName ¶
func (e PlayerUnassignedFromTeam) EventName() string
type TeamActivated ¶
TeamActivated event.
func (TeamActivated) EventName ¶
func (e TeamActivated) EventName() string
type TeamAssignedToPlayer ¶
type TeamAssignedToPlayer struct { ID uuid.UUID `json:"id"` TeamId uuid.UUID `json:"team_id"` TeamName string `json:"team_name"` }
TeamAssignedToPlayer event.
func (TeamAssignedToPlayer) EventName ¶
func (e TeamAssignedToPlayer) EventName() string
type TeamCreated ¶
TeamCreated event.
func (TeamCreated) EventName ¶
func (e TeamCreated) EventName() string
type TeamDeactivated ¶
TeamDeactivated event.
func (TeamDeactivated) EventName ¶
func (e TeamDeactivated) EventName() string
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