Documentation ¶
Index ¶
- Variables
- func BattleSim(key bool)
- func CommandActions(arg string)
- func DeployPVPBattle()
- func Exit()
- func FindMonster(msg *cache.CallByUser, lv, eType uint32) int32
- func GetUniqueNamePre() string
- func GetValueByKey(data *proto.ST_ResponForm_PB, key string) (*proto.ST_ResponPair_PB, bool)
- func Init()
- func MakeStrategyInstance(aType uint32) ActionSTGs.ActionSTG
- func ParseDetailLst(res *proto.ST_ResponForm_PB) (*proto.ST_WorldDataBasicList_PB, proto.RetActionType)
- func ParseSearchResult(res *proto.ST_ResponForm_PB) (*proto.ST_WorldDataEntryList_PB, proto.RetActionType)
- func ParseWorldInfoRst(res *proto.ST_ResponForm_PB) (proto.RetActionType, *proto.ST_WorldDataVersionList_PB, ...)
- func RandomChooseOne() (string, uint32)
- func RandomReLogin()
- func ReLogin(robName string)
- func ReqAreaData(msg *cache.CallByUser) *proto.ST_Uint64List_PB
- func ReqDetailLst(msg *cache.CallByUser, idlst *proto.ST_Uint64List_PB) int32
- func RobMore(robNum int64, arg2 string)
- func RobotInput(robNum int64, namePre string)
- func RobotPVPBattle(key bool)
- func Run()
- func RunActions()
- func RunRobotJoinSTG()
- func SetDelay(sec int64)
- func TryConnection() bool
- func UpdateControllerByResponse(o *cache.Controller, res *proto.ST_ResponForm_PB) proto.RetActionType
Constants ¶
This section is empty.
Variables ¶
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var (
Cmds []string
)
Functions ¶
func CommandActions ¶
func CommandActions(arg string)
func DeployPVPBattle ¶
func DeployPVPBattle()
func FindMonster ¶
func FindMonster(msg *cache.CallByUser, lv, eType uint32) int32
func GetUniqueNamePre ¶
func GetUniqueNamePre() string
func GetValueByKey ¶
func GetValueByKey(data *proto.ST_ResponForm_PB, key string) (*proto.ST_ResponPair_PB, bool)
func MakeStrategyInstance ¶
func MakeStrategyInstance(aType uint32) ActionSTGs.ActionSTG
func ParseDetailLst ¶
func ParseDetailLst(res *proto.ST_ResponForm_PB) (*proto.ST_WorldDataBasicList_PB, proto.RetActionType)
func ParseSearchResult ¶
func ParseSearchResult(res *proto.ST_ResponForm_PB) (*proto.ST_WorldDataEntryList_PB, proto.RetActionType)
func ParseWorldInfoRst ¶
func ParseWorldInfoRst(res *proto.ST_ResponForm_PB) (proto.RetActionType, *proto.ST_WorldDataVersionList_PB, *proto.ST_WorldDataVersionList_PB)
func RandomChooseOne ¶
func RandomReLogin ¶
func RandomReLogin()
func ReqAreaData ¶
func ReqAreaData(msg *cache.CallByUser) *proto.ST_Uint64List_PB
func ReqDetailLst ¶
func ReqDetailLst(msg *cache.CallByUser, idlst *proto.ST_Uint64List_PB) int32
func RobotInput ¶
func RobotPVPBattle ¶
func RobotPVPBattle(key bool)
func RunActions ¶
func RunActions()
func UpdateControllerByResponse ¶
func UpdateControllerByResponse(o *cache.Controller, res *proto.ST_ResponForm_PB) proto.RetActionType
Types ¶
This section is empty.
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