Documentation
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Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func NewExecutableSchema ¶
func NewExecutableSchema(cfg Config) graphql.ExecutableSchema
NewExecutableSchema creates an ExecutableSchema from the ResolverRoot interface.
Types ¶
type ComplexityRoot ¶
type ComplexityRoot struct {
Droid struct {
AppearsIn func(childComplexity int) int
Friends func(childComplexity int) int
FriendsConnection func(childComplexity int, first *int, after *string) int
ID func(childComplexity int) int
Name func(childComplexity int) int
PrimaryFunction func(childComplexity int) int
}
FriendsConnection struct {
Edges func(childComplexity int) int
Friends func(childComplexity int) int
PageInfo func(childComplexity int) int
TotalCount func(childComplexity int) int
}
FriendsEdge struct {
Cursor func(childComplexity int) int
Node func(childComplexity int) int
}
Human struct {
AppearsIn func(childComplexity int) int
Friends func(childComplexity int) int
FriendsConnection func(childComplexity int, first *int, after *string) int
Height func(childComplexity int, unit models.LengthUnit) int
ID func(childComplexity int) int
Mass func(childComplexity int) int
Mutation func(childComplexity int) int
Name func(childComplexity int) int
Query func(childComplexity int) int
Starships func(childComplexity int) int
}
Mutation struct {
CreateReview func(childComplexity int, episode models.Episode, review models.Review) int
}
PageInfo struct {
EndCursor func(childComplexity int) int
HasNextPage func(childComplexity int) int
StartCursor func(childComplexity int) int
}
Query struct {
Character func(childComplexity int, id string) int
Droid func(childComplexity int, id string) int
Hero func(childComplexity int, episode *models.Episode) int
Human func(childComplexity int, id string) int
Reviews func(childComplexity int, episode models.Episode, since *time.Time) int
Search func(childComplexity int, text string) int
Starship func(childComplexity int, id string) int
}
Review struct {
Commentary func(childComplexity int) int
Stars func(childComplexity int) int
Time func(childComplexity int) int
}
Starship struct {
History func(childComplexity int) int
ID func(childComplexity int) int
Length func(childComplexity int, unit *models.LengthUnit) int
Name func(childComplexity int) int
}
}
type Config ¶
type Config struct {
Schema *ast.Schema
Resolvers ResolverRoot
Directives DirectiveRoot
Complexity ComplexityRoot
}
type DirectiveRoot ¶
type DirectiveRoot struct {
}
type DroidResolver ¶
type FriendsConnectionResolver ¶
type FriendsConnectionResolver interface {
Edges(ctx context.Context, obj *models.FriendsConnection) ([]*models.FriendsEdge, error)
Friends(ctx context.Context, obj *models.FriendsConnection) ([]models.Character, error)
}
type HumanResolver ¶
type HumanResolver interface {
Friends(ctx context.Context, obj *models.Human) ([]models.Character, error)
FriendsConnection(ctx context.Context, obj *models.Human, first *int, after *string) (*models.FriendsConnection, error)
Starships(ctx context.Context, obj *models.Human) ([]*models.Starship, error)
}
type MutationResolver ¶
type QueryResolver ¶
type QueryResolver interface {
Hero(ctx context.Context, episode *models.Episode) (models.Character, error)
Reviews(ctx context.Context, episode models.Episode, since *time.Time) ([]*models.Review, error)
Search(ctx context.Context, text string) ([]models.SearchResult, error)
Character(ctx context.Context, id string) (models.Character, error)
Droid(ctx context.Context, id string) (*models.Droid, error)
Human(ctx context.Context, id string) (*models.Human, error)
Starship(ctx context.Context, id string) (*models.Starship, error)
}
type ResolverRoot ¶
type ResolverRoot interface {
Droid() DroidResolver
FriendsConnection() FriendsConnectionResolver
Human() HumanResolver
Mutation() MutationResolver
Query() QueryResolver
Starship() StarshipResolver
}
type StarshipResolver ¶
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