Documentation ¶
Index ¶
- Constants
- type BattleLog
- type Cards
- type Clan
- type Member
- type MyBotMembers
- func (bm MyBotMembers) AddNewMember(user *tgbotapi.User, chatId int64) error
- func (bm MyBotMembers) ChangeCurrentTag(newTag string, chatId int64) error
- func (bm MyBotMembers) ChangeState(destState int, chatId int64) error
- func (bm MyBotMembers) FindChatIDByUsername(un string) int64
- func (bm MyBotMembers) GetCurrentTag(chatId int64) string
- func (bm MyBotMembers) GetState(chatId int64) int
- func (bm MyBotMembers) GetTags(chatId int64) []string
- func (bm MyBotMembers) GetUser(chatId int64) *tgbotapi.User
- func (bm MyBotMembers) IsMemberNewUser(chatId int64) bool
- type Player
Constants ¶
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const ( Start = 0 LogIn = 1 AboutUs = 2 HomePage = 4 ViewingProfile = 5 ViewingAccountStats = 6 )
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type BattleLog ¶
type BattleLog []struct { Type string `json:"type"` BattleTime string `json:"battleTime"` IsLadderTournament bool `json:"isLadderTournament"` Arena struct { ID int `json:"id"` Name string `json:"name"` } `json:"arena"` GameMode struct { ID int `json:"id"` Name string `json:"name"` } `json:"gameMode"` DeckSelection string `json:"deckSelection"` Team []struct { Tag string `json:"tag"` Name string `json:"name"` StartingTrophies int `json:"startingTrophies"` TrophyChange int `json:"trophyChange"` Crowns int `json:"crowns"` Clan struct { Tag string `json:"tag"` Name string `json:"name"` BadgeID int `json:"badgeId"` } `json:"clan"` Cards []struct { Name string `json:"name"` ID int `json:"id"` Level int `json:"level"` StarLevel int `json:"starLevel,omitempty"` MaxLevel int `json:"maxLevel"` IconUrls struct { Medium string `json:"medium"` } `json:"iconUrls"` } `json:"cards"` } `json:"team"` Opponent []struct { Tag string `json:"tag"` Name string `json:"name"` StartingTrophies int `json:"startingTrophies"` TrophyChange int `json:"trophyChange"` Crowns int `json:"crowns"` KingTowerHitPoints int `json:"kingTowerHitPoints"` PrincessTowersHitPoints []int `json:"princessTowersHitPoints"` Clan struct { Tag string `json:"tag"` Name string `json:"name"` BadgeID int `json:"badgeId"` } `json:"clan"` Cards []struct { Name string `json:"name"` ID int `json:"id"` Level int `json:"level"` StarLevel int `json:"starLevel"` MaxLevel int `json:"maxLevel"` IconUrls struct { Medium string `json:"medium"` } `json:"iconUrls"` } `json:"cards"` } `json:"opponent"` }
func (*BattleLog) GetPlayerStats ¶
func (*BattleLog) RecentWinPercentage ¶
func (*BattleLog) TrophyList ¶
type Clan ¶
type Clan struct { MemberList []struct { LastSeen string `json:"lastSeen"` ClanChestPoints int `json:"clanChestPoints"` Arena struct { Name struct { } `json:"name"` ID int `json:"id"` IconUrls struct { } `json:"iconUrls"` } `json:"arena"` Tag string `json:"tag"` Name string `json:"name"` Role string `json:"role"` ExpLevel int `json:"expLevel"` Trophies int `json:"trophies"` ClanRank int `json:"clanRank"` PreviousClanRank int `json:"previousClanRank"` Donations int `json:"donations"` DonationsReceived int `json:"donationsReceived"` } `json:"memberList"` Tag string `json:"tag"` DonationsPerWeek int `json:"donationsPerWeek"` ClanChestStatus string `json:"clanChestStatus"` ClanChestLevel int `json:"clanChestLevel"` BadgeID int `json:"badgeId"` RequiredTrophies int `json:"requiredTrophies"` ClanScore int `json:"clanScore"` ClanChestMaxLevel int `json:"clanChestMaxLevel"` ClanWarTrophies int `json:"clanWarTrophies"` Name string `json:"name"` Location struct { LocalizedName string `json:"localizedName"` ID int `json:"id"` Name string `json:"name"` IsCountry bool `json:"isCountry"` CountryCode string `json:"countryCode"` } `json:"location"` Type string `json:"type"` Members int `json:"members"` Description string `json:"description"` ClanChestPoints int `json:"clanChestPoints"` BadgeUrls struct { } `json:"badgeUrls"` }
type MyBotMembers ¶
func Init ¶
func Init() MyBotMembers
func (MyBotMembers) AddNewMember ¶
func (bm MyBotMembers) AddNewMember(user *tgbotapi.User, chatId int64) error
func (MyBotMembers) ChangeCurrentTag ¶
func (bm MyBotMembers) ChangeCurrentTag(newTag string, chatId int64) error
func (MyBotMembers) ChangeState ¶
func (bm MyBotMembers) ChangeState(destState int, chatId int64) error
func (MyBotMembers) FindChatIDByUsername ¶
func (bm MyBotMembers) FindChatIDByUsername(un string) int64
func (MyBotMembers) GetCurrentTag ¶
func (bm MyBotMembers) GetCurrentTag(chatId int64) string
func (MyBotMembers) GetState ¶
func (bm MyBotMembers) GetState(chatId int64) int
func (MyBotMembers) GetTags ¶
func (bm MyBotMembers) GetTags(chatId int64) []string
func (MyBotMembers) IsMemberNewUser ¶
func (bm MyBotMembers) IsMemberNewUser(chatId int64) bool
type Player ¶
type Player struct { Tag string `json:"tag"` Name string `json:"name"` ExpLevel int `json:"expLevel"` Trophies int `json:"trophies"` BestTrophies int `json:"bestTrophies"` Wins int `json:"wins"` Losses int `json:"losses"` BattleCount int `json:"battleCount"` ThreeCrownWins int `json:"threeCrownWins"` ChallengeCardsWon int `json:"challengeCardsWon"` ChallengeMaxWins int `json:"challengeMaxWins"` TournamentCardsWon int `json:"tournamentCardsWon"` TournamentBattleCount int `json:"tournamentBattleCount"` Role string `json:"role"` Donations int `json:"donations"` DonationsReceived int `json:"donationsReceived"` TotalDonations int `json:"totalDonations"` WarDayWins int `json:"warDayWins"` ClanCardsCollected int `json:"clanCardsCollected"` Clan struct { Tag string `json:"tag"` Name string `json:"name"` BadgeID int `json:"badgeId"` } `json:"clan"` Arena struct { ID int `json:"id"` Name string `json:"name"` } `json:"arena"` LeagueStatistics struct { CurrentSeason struct { Trophies int `json:"trophies"` BestTrophies int `json:"bestTrophies"` } `json:"currentSeason"` PreviousSeason struct { ID string `json:"id"` Trophies int `json:"trophies"` BestTrophies int `json:"bestTrophies"` } `json:"previousSeason"` BestSeason struct { ID string `json:"id"` Trophies int `json:"trophies"` } `json:"bestSeason"` } `json:"leagueStatistics"` Badges []struct { Name string `json:"name"` Progress int `json:"progress"` } `json:"badges"` Achievements []struct { Name string `json:"name"` Stars int `json:"stars"` Value int `json:"value"` Target int `json:"target"` Info string `json:"info"` CompletionInfo interface{} `json:"completionInfo"` } `json:"achievements"` Cards []struct { Name string `json:"name"` ID int `json:"id"` Level int `json:"level"` MaxLevel int `json:"maxLevel"` Count int `json:"count"` IconUrls struct { Medium string `json:"medium"` } `json:"iconUrls"` } `json:"cards"` CurrentDeck []struct { Name string `json:"name"` ID int `json:"id"` Level int `json:"level"` MaxLevel int `json:"maxLevel"` Count int `json:"count"` IconUrls struct { Medium string `json:"medium"` } `json:"iconUrls"` } `json:"currentDeck"` CurrentFavouriteCard struct { Name string `json:"name"` ID int `json:"id"` MaxLevel int `json:"maxLevel"` IconUrls struct { Medium string `json:"medium"` } `json:"iconUrls"` } `json:"currentFavouriteCard"` }
func (*Player) GetPlayerProfileInfo ¶
func (*Player) TotalWinPercentage ¶
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