Documentation ¶
Index ¶
- Constants
- type Controller
- func (controller *Controller) AddKey(appIdx uint16) error
- func (controller *Controller) Close()
- func (controller *Controller) ConfigureElem(groupAddr uint16, nodeAddr uint16, elemAddr uint16, appIdx uint16) error
- func (controller *Controller) ConfigureNode(addr uint16, appIdx uint16) error
- func (controller *Controller) Provision(uuid []byte) error
- func (controller *Controller) Read(onSetupStatus func(), onAddKeyStatus func(appIdx uint16), ...) error
- func (controller *Controller) Reboot() error
- func (controller *Controller) Reset() error
- func (controller *Controller) ResetNode(addr uint16) error
- func (controller *Controller) SendBindMessage(sceneNumber uint16, addr uint16, appIdx uint16) error
- func (controller *Controller) SendDeleteMessage(sceneNumber uint16, addr uint16, appIdx uint16) error
- func (controller *Controller) SendMessage(state byte, addr uint16, appIdx uint16) error
- func (controller *Controller) SendRecallMessage(sceneNumber uint16, addr uint16, appIdx uint16) error
- func (controller *Controller) SendStoreMessage(sceneNumber uint16, addr uint16, appIdx uint16) error
- func (controller *Controller) Setup() error
- func (controller *Controller) WriteData(data []byte) error
Constants ¶
const ( OpSetup = 0x00 OpSetupStatus = 0x01 OpAddKey = 0x02 OpAddKeyStatus = 0x03 OpUnprovisionedBeacon = 0x04 OpProvision = 0x05 OpNodeAdded = 0x06 OpConfigureNode = 0x07 OpConfigureNodeStatus = 0x08 OpSendMessage = 0x09 OpReset = 0x10 OpReboot = 0x11 OpNodeReset = 0x12 OpState = 0x13 OpConfigureElem = 0x14 OpConfigureElemStatus = 0x15 OpSendRecallMessage = 0x16 OpSendStoreMessage = 0x17 OpSendDeleteMessage = 0x18 OpSendBindMessage = 0x19 OpEvent = 0x20 )
Op codes for the Mesh Controller
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Controller ¶
type Controller struct {
// contains filtered or unexported fields
}
Controller holds all the needed usb vars to talk to the Mesh Controller
func (*Controller) AddKey ¶
func (controller *Controller) AddKey(appIdx uint16) error
AddKey generates an app key at the given index
func (*Controller) Close ¶
func (controller *Controller) Close()
Close must be called when the Mesh Controller is not needed anymore
func (*Controller) ConfigureElem ¶
func (controller *Controller) ConfigureElem(groupAddr uint16, nodeAddr uint16, elemAddr uint16, appIdx uint16) error
ConfigureElem binds an app key to the elem with the given addr
func (*Controller) ConfigureNode ¶
func (controller *Controller) ConfigureNode(addr uint16, appIdx uint16) error
ConfigureNode binds an app key to the node with the given addr
func (*Controller) Provision ¶
func (controller *Controller) Provision(uuid []byte) error
Provision adds a device with the given uuid to the network
func (*Controller) Read ¶
func (controller *Controller) Read( onSetupStatus func(), onAddKeyStatus func(appIdx uint16), onUnprovisionedBeacon func(uuid []byte), onNodeAdded func(addr uint16), onState func(addr uint16, state byte), onEvent func(addr uint16), ) error
Read calls the provided funcs when a msg from the Mesh Controller is received
func (*Controller) Reboot ¶
func (controller *Controller) Reboot() error
Reboot reboots the Mesh Controller must be called after reset
func (*Controller) Reset ¶
func (controller *Controller) Reset() error
Reset removes all mesh related items from the Mesh Controller's flash
func (*Controller) ResetNode ¶
func (controller *Controller) ResetNode(addr uint16) error
ResetNode Removes the node with the givin addr from the mesh network
func (*Controller) SendBindMessage ¶
func (controller *Controller) SendBindMessage(sceneNumber uint16, addr uint16, appIdx uint16) error
SendBindMessage sends a bt mesh event bind message using the app key at the given index to the given addr
func (*Controller) SendDeleteMessage ¶
func (controller *Controller) SendDeleteMessage(sceneNumber uint16, addr uint16, appIdx uint16) error
SendDeleteMessage sends a bt mesh scene delete message using the app key at the given index to the given addr
func (*Controller) SendMessage ¶
func (controller *Controller) SendMessage(state byte, addr uint16, appIdx uint16) error
SendMessage sends a bt mesh message using the app key at the given index to the given addr
func (*Controller) SendRecallMessage ¶
func (controller *Controller) SendRecallMessage(sceneNumber uint16, addr uint16, appIdx uint16) error
SendRecallMessage sends a bt mesh scene recall message using the app key at the given index to the given addr
func (*Controller) SendStoreMessage ¶
func (controller *Controller) SendStoreMessage(sceneNumber uint16, addr uint16, appIdx uint16) error
SendStoreMessage sends a bt mesh scene store message using the app key at the given index to the given addr
func (*Controller) Setup ¶
func (controller *Controller) Setup() error
Setup creates a new bt mesh network
func (*Controller) WriteData ¶
func (controller *Controller) WriteData(data []byte) error
WriteData writes data to the Mesh Controller over usb