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Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Configuration ¶
type Configuration struct { Discord struct { Token string `json:"token"` Output string `json:"output"` } `json:"discord"` Email struct { Host string `json:"host"` User string `json:"user"` Pass string `json:"pass"` Every int `json:"every"` // Caveat emptor! If Isabelle doesn't delete the messages, she will keep tripping over them. Should be used for debugging only. Keep bool `json:"keep"` } `json:"email"` GitHub struct { PAT string `json:"pat"` Repo string `json:"repo"` Labels []string `json:"labels"` React string `json:"react"` } `json:"github"` Messages struct { InvalidFile string BadZIP string BadDownload string Help string Success string } `json:"messages"` Files struct { File1 string `json:"file1"` File2 string `json:"file2"` } `json:"files"` }
Configuration specifies the data structures used in config objects
type SerializableException ¶
type SerializableException struct { Message string Source string StackTrace string TargetSite string Type string }
SerializableException defines an exception that follows this format, i.e. the one in https://github.com/soygul/NBug/blob/master/NBug/Core/Util/Serialization/SerializableException.cs
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