Documentation
¶
Overview ¶
Package lights provides Go bindings for android.hardware.lights.
Index ¶
- Constants
- func Init(env *jni.Env) error
- type Light
- func (m *Light) DescribeContents() (int32, error)
- func (m *Light) Equals(arg0 *jni.Object) (bool, error)
- func (m *Light) GetId() (int32, error)
- func (m *Light) GetName() (string, error)
- func (m *Light) GetOrdinal() (int32, error)
- func (m *Light) GetType() (int32, error)
- func (m *Light) HasBrightnessControl() (bool, error)
- func (m *Light) HasRgbControl() (bool, error)
- func (m *Light) HashCode() (int32, error)
- func (m *Light) ToString() (string, error)
- func (m *Light) WriteToParcel(arg0 *jni.Object, arg1 int32) error
- type LightState
- type LightStateBuilder
- type Manager
- type ManagerLightsSession
Constants ¶
const ( Creator = consts.Creator LightCapabilityBrightness = consts.LightCapabilityBrightness LightCapabilityColorRgb = consts.LightCapabilityColorRgb LightCapabilityRgb = consts.LightCapabilityRgb LightTypeInput = consts.LightTypeInput LightTypeKeyboardBacklight = consts.LightTypeKeyboardBacklight LightTypeMicrophone = consts.LightTypeMicrophone LightTypePlayerId = consts.LightTypePlayerId )
Variables ¶
This section is empty.
Functions ¶
Types ¶
type Light ¶ added in v0.0.4
Light wraps android.hardware.lights.Light.
func (*Light) DescribeContents ¶ added in v0.0.4
DescribeContents calls android.hardware.lights.Light.describeContents.
func (*Light) GetOrdinal ¶ added in v0.0.4
GetOrdinal calls android.hardware.lights.Light.getOrdinal.
func (*Light) HasBrightnessControl ¶ added in v0.0.4
HasBrightnessControl calls android.hardware.lights.Light.hasBrightnessControl.
func (*Light) HasRgbControl ¶ added in v0.0.4
HasRgbControl calls android.hardware.lights.Light.hasRgbControl.
type LightState ¶ added in v0.0.4
LightState wraps android.hardware.lights.LightState.
func (*LightState) DescribeContents ¶ added in v0.0.4
func (m *LightState) DescribeContents() (int32, error)
DescribeContents calls android.hardware.lights.LightState.describeContents.
func (*LightState) GetColor ¶ added in v0.0.4
func (m *LightState) GetColor() (int32, error)
GetColor calls android.hardware.lights.LightState.getColor.
func (*LightState) GetPlayerId ¶ added in v0.0.4
func (m *LightState) GetPlayerId() (int32, error)
GetPlayerId calls android.hardware.lights.LightState.getPlayerId.
func (*LightState) ToString ¶ added in v0.0.4
func (m *LightState) ToString() (string, error)
ToString calls android.hardware.lights.LightState.toString.
func (*LightState) WriteToParcel ¶ added in v0.0.4
func (m *LightState) WriteToParcel(arg0 *jni.Object, arg1 int32) error
WriteToParcel calls android.hardware.lights.LightState.writeToParcel.
type LightStateBuilder ¶ added in v0.0.4
LightStateBuilder wraps android.hardware.lights.LightState$Builder.
func (*LightStateBuilder) Build ¶ added in v0.0.4
func (m *LightStateBuilder) Build() (*jni.Object, error)
Build calls android.hardware.lights.LightState$Builder.build.
func (*LightStateBuilder) SetColor ¶ added in v0.0.4
func (m *LightStateBuilder) SetColor(arg0 int32) (*jni.Object, error)
SetColor calls android.hardware.lights.LightState$Builder.setColor.
func (*LightStateBuilder) SetPlayerId ¶ added in v0.0.4
func (m *LightStateBuilder) SetPlayerId(arg0 int32) (*jni.Object, error)
SetPlayerId calls android.hardware.lights.LightState$Builder.setPlayerId.
type Manager ¶ added in v0.0.4
Manager wraps android.hardware.lights.LightsManager.
func (*Manager) GetLightState ¶ added in v0.0.4
GetLightState calls android.hardware.lights.LightsManager.getLightState.
type ManagerLightsSession ¶ added in v0.0.4
ManagerLightsSession wraps android.hardware.lights.LightsManager$LightsSession.
func (*ManagerLightsSession) Close ¶ added in v0.0.4
func (m *ManagerLightsSession) Close() error
Close calls android.hardware.lights.LightsManager$LightsSession.close.
func (*ManagerLightsSession) RequestLights ¶ added in v0.0.4
func (m *ManagerLightsSession) RequestLights(arg0 *jni.Object) error
RequestLights calls android.hardware.lights.LightsManager$LightsSession.requestLights.