Versions in this module Expand all Collapse all v0 v0.0.3 Mar 16, 2026 Changes in this version + const GL_3DC_XY_AMD + const GL_3DC_X_AMD + const GL_ACCUM_ADJACENT_PAIRS_NV + const GL_ACTIVE_ATTRIBUTES + const GL_ACTIVE_ATTRIBUTE_MAX_LENGTH + const GL_ACTIVE_PROGRAM_EXT + const GL_ACTIVE_TEXTURE + const GL_ACTIVE_UNIFORMS + const GL_ACTIVE_UNIFORM_MAX_LENGTH + const GL_ADJACENT_PAIRS_NV + const GL_AFFINE_2D_NV + const GL_AFFINE_3D_NV + const GL_ALIASED_LINE_WIDTH_RANGE + const GL_ALIASED_POINT_SIZE_RANGE + const GL_ALL_COMPLETED_NV + const GL_ALL_SHADER_BITS_EXT + const GL_ALPHA + const GL_ALPHA16F_EXT + const GL_ALPHA32F_EXT + const GL_ALPHA8_EXT + const GL_ALPHA8_OES + const GL_ALPHA_BITS + const GL_ALPHA_TEST_FUNC_QCOM + const GL_ALPHA_TEST_QCOM + const GL_ALPHA_TEST_REF_QCOM + const GL_ALREADY_SIGNALED_APPLE + const GL_ALWAYS + const GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT + const GL_ANY_SAMPLES_PASSED_EXT + const GL_ARC_TO_NV + const GL_ARRAY_BUFFER_BINDING + const GL_ATC_RGBA_EXPLICIT_ALPHA_AMD + const GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD + const GL_ATC_RGB_AMD + const GL_ATTACHED_SHADERS + const GL_BACK + const GL_BEVEL_NV + const GL_BGRA8_EXT + const GL_BGRA_EXT + const GL_BGRA_IMG + const GL_BINNING_CONTROL_HINT_QCOM + const GL_BLACKHOLE_RENDER_INTEL + const GL_BLEND_ADVANCED_COHERENT_KHR + const GL_BLEND_ADVANCED_COHERENT_NV + const GL_BLEND_COLOR + const GL_BLEND_DST_ALPHA + const GL_BLEND_DST_RGB + const GL_BLEND_EQUATION + const GL_BLEND_EQUATION_ALPHA + const GL_BLEND_EQUATION_RGB + const GL_BLEND_OVERLAP_NV + const GL_BLEND_PREMULTIPLIED_SRC_NV + const GL_BLEND_SRC_ALPHA + const GL_BLEND_SRC_RGB + const GL_BLUE_BITS + const GL_BLUE_NV + const GL_BOLD_BIT_NV + const GL_BOOL + const GL_BOOL_VEC2 + const GL_BOOL_VEC3 + const GL_BOOL_VEC4 + const GL_BOUNDING_BOX_NV + const GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV + const GL_BUFFER_ACCESS_OES + const GL_BUFFER_IMMUTABLE_STORAGE_EXT + const GL_BUFFER_KHR + const GL_BUFFER_MAPPED_OES + const GL_BUFFER_MAP_POINTER_OES + const GL_BUFFER_OBJECT_EXT + const GL_BUFFER_SIZE + const GL_BUFFER_STORAGE_FLAGS_EXT + const GL_BUFFER_USAGE + const GL_BYTE + const GL_CCW + const GL_CIRCULAR_CCW_ARC_TO_NV + const GL_CIRCULAR_CW_ARC_TO_NV + const GL_CIRCULAR_TANGENT_ARC_TO_NV + const GL_CLAMP_TO_BORDER_EXT + const GL_CLAMP_TO_BORDER_NV + const GL_CLAMP_TO_BORDER_OES + const GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT + const GL_CLIENT_STORAGE_BIT_EXT + const GL_CLIP_DEPTH_MODE_EXT + const GL_CLIP_DISTANCE0_APPLE + const GL_CLIP_DISTANCE0_EXT + const GL_CLIP_DISTANCE1_APPLE + const GL_CLIP_DISTANCE1_EXT + const GL_CLIP_DISTANCE2_APPLE + const GL_CLIP_DISTANCE2_EXT + const GL_CLIP_DISTANCE3_APPLE + const GL_CLIP_DISTANCE3_EXT + const GL_CLIP_DISTANCE4_APPLE + const GL_CLIP_DISTANCE4_EXT + const GL_CLIP_DISTANCE5_APPLE + const GL_CLIP_DISTANCE5_EXT + const GL_CLIP_DISTANCE6_APPLE + const GL_CLIP_DISTANCE6_EXT + const GL_CLIP_DISTANCE7_APPLE + const GL_CLIP_DISTANCE7_EXT + const GL_CLIP_ORIGIN_EXT + const GL_CLOSE_PATH_NV + const GL_COLORBURN_KHR + const GL_COLORBURN_NV + const GL_COLORDODGE_KHR + const GL_COLORDODGE_NV + const GL_COLOR_ATTACHMENT0_EXT + const GL_COLOR_ATTACHMENT0_NV + const GL_COLOR_ATTACHMENT10_EXT + const GL_COLOR_ATTACHMENT10_NV + const GL_COLOR_ATTACHMENT11_EXT + const GL_COLOR_ATTACHMENT11_NV + const GL_COLOR_ATTACHMENT12_EXT + const GL_COLOR_ATTACHMENT12_NV + const GL_COLOR_ATTACHMENT13_EXT + const GL_COLOR_ATTACHMENT13_NV + const GL_COLOR_ATTACHMENT14_EXT + const GL_COLOR_ATTACHMENT14_NV + const GL_COLOR_ATTACHMENT15_EXT + const GL_COLOR_ATTACHMENT15_NV + const GL_COLOR_ATTACHMENT1_EXT + const GL_COLOR_ATTACHMENT1_NV + const GL_COLOR_ATTACHMENT2_EXT + const GL_COLOR_ATTACHMENT2_NV + const GL_COLOR_ATTACHMENT3_EXT + const GL_COLOR_ATTACHMENT3_NV + const GL_COLOR_ATTACHMENT4_EXT + const GL_COLOR_ATTACHMENT4_NV + const GL_COLOR_ATTACHMENT5_EXT + const GL_COLOR_ATTACHMENT5_NV + const GL_COLOR_ATTACHMENT6_EXT + const GL_COLOR_ATTACHMENT6_NV + const GL_COLOR_ATTACHMENT7_EXT + const GL_COLOR_ATTACHMENT7_NV + const GL_COLOR_ATTACHMENT8_EXT + const GL_COLOR_ATTACHMENT8_NV + const GL_COLOR_ATTACHMENT9_EXT + const GL_COLOR_ATTACHMENT9_NV + const GL_COLOR_ATTACHMENT_EXT + const GL_COLOR_BUFFER_BIT0_QCOM + const GL_COLOR_BUFFER_BIT1_QCOM + const GL_COLOR_BUFFER_BIT2_QCOM + const GL_COLOR_BUFFER_BIT3_QCOM + const GL_COLOR_BUFFER_BIT4_QCOM + const GL_COLOR_BUFFER_BIT5_QCOM + const GL_COLOR_BUFFER_BIT6_QCOM + const GL_COLOR_BUFFER_BIT7_QCOM + const GL_COLOR_CLEAR_VALUE + const GL_COLOR_EXT + const GL_COLOR_SAMPLES_NV + const GL_COLOR_WRITEMASK + const GL_COMPARE_REF_TO_TEXTURE_EXT + const GL_COMPLETION_STATUS_KHR + const GL_COMPRESSED_RED_GREEN_RGTC2_EXT + const GL_COMPRESSED_RED_RGTC1_EXT + const GL_COMPRESSED_RGBA_BPTC_UNORM_EXT + const GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG + const GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG + const GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG + const GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG + const GL_COMPRESSED_RGBA_S3TC_DXT1_EXT + const GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE + const GL_COMPRESSED_RGBA_S3TC_DXT3_EXT + const GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE + const GL_COMPRESSED_RGBA_S3TC_DXT5_EXT + const GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT + const GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT + const GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG + const GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG + const GL_COMPRESSED_RGB_S3TC_DXT1_EXT + const GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT + const GL_COMPRESSED_SIGNED_RED_RGTC1_EXT + const GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT + const GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT + const GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG + const GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT + const GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG + const GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT + const GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV + const GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT + const GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV + const GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT + const GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV + const GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT + const GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT + const GL_COMPRESSED_SRGB_S3TC_DXT1_EXT + const GL_COMPRESSED_SRGB_S3TC_DXT1_NV + const GL_COMPRESSED_TEXTURE_FORMATS + const GL_CONDITION_SATISFIED_APPLE + const GL_CONFORMANT_NV + const GL_CONIC_CURVE_TO_NV + const GL_CONJOINT_NV + const GL_CONSERVATIVE_RASTERIZATION_INTEL + const GL_CONSERVATIVE_RASTERIZATION_NV + const GL_CONSERVATIVE_RASTER_MODE_NV + const GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV + const GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV + const GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV + const GL_CONSTANT_ALPHA + const GL_CONSTANT_COLOR + const GL_CONTEXT_FLAG_DEBUG_BIT_KHR + const GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR + const GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT + const GL_CONTEXT_LOST_KHR + const GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR + const GL_CONTEXT_RELEASE_BEHAVIOR_KHR + const GL_CONTEXT_ROBUST_ACCESS_EXT + const GL_CONTEXT_ROBUST_ACCESS_KHR + const GL_CONTRAST_NV + const GL_CONVEX_HULL_NV + const GL_COPY_READ_BUFFER_NV + const GL_COPY_WRITE_BUFFER_NV + const GL_COUNTER_RANGE_AMD + const GL_COUNTER_TYPE_AMD + const GL_COUNT_DOWN_NV + const GL_COUNT_UP_NV + const GL_COVERAGE_ALL_FRAGMENTS_NV + const GL_COVERAGE_ATTACHMENT_NV + const GL_COVERAGE_AUTOMATIC_NV + const GL_COVERAGE_BUFFERS_NV + const GL_COVERAGE_BUFFER_BIT_NV + const GL_COVERAGE_COMPONENT4_NV + const GL_COVERAGE_COMPONENT_NV + const GL_COVERAGE_EDGE_FRAGMENTS_NV + const GL_COVERAGE_MODULATION_NV + const GL_COVERAGE_MODULATION_TABLE_NV + const GL_COVERAGE_MODULATION_TABLE_SIZE_NV + const GL_COVERAGE_SAMPLES_NV + const GL_CPU_OPTIMIZED_QCOM + const GL_CUBIC_CURVE_TO_NV + const GL_CUBIC_IMG + const GL_CUBIC_MIPMAP_LINEAR_IMG + const GL_CUBIC_MIPMAP_NEAREST_IMG + const GL_CULL_FACE + const GL_CULL_FACE_MODE + const GL_CURRENT_PROGRAM + const GL_CURRENT_QUERY_EXT + const GL_CURRENT_VERTEX_ATTRIB + const GL_CW + const GL_D3D12_FENCE_VALUE_EXT + const GL_DARKEN_KHR + const GL_DARKEN_NV + const GL_DEBUG_CALLBACK_FUNCTION_KHR + const GL_DEBUG_CALLBACK_USER_PARAM_KHR + const GL_DEBUG_GROUP_STACK_DEPTH_KHR + const GL_DEBUG_LOGGED_MESSAGES_KHR + const GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR + const GL_DEBUG_OUTPUT_KHR + const GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR + const GL_DEBUG_SEVERITY_HIGH_KHR + const GL_DEBUG_SEVERITY_LOW_KHR + const GL_DEBUG_SEVERITY_MEDIUM_KHR + const GL_DEBUG_SEVERITY_NOTIFICATION_KHR + const GL_DEBUG_SOURCE_API_KHR + const GL_DEBUG_SOURCE_APPLICATION_KHR + const GL_DEBUG_SOURCE_OTHER_KHR + const GL_DEBUG_SOURCE_SHADER_COMPILER_KHR + const GL_DEBUG_SOURCE_THIRD_PARTY_KHR + const GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR + const GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR + const GL_DEBUG_TYPE_ERROR_KHR + const GL_DEBUG_TYPE_MARKER_KHR + const GL_DEBUG_TYPE_OTHER_KHR + const GL_DEBUG_TYPE_PERFORMANCE_KHR + const GL_DEBUG_TYPE_POP_GROUP_KHR + const GL_DEBUG_TYPE_PORTABILITY_KHR + const GL_DEBUG_TYPE_PUSH_GROUP_KHR + const GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR + const GL_DECODE_EXT + const GL_DECR + const GL_DECR_WRAP + const GL_DEDICATED_MEMORY_OBJECT_EXT + const GL_DELETE_STATUS + const GL_DEPTH24_STENCIL8_OES + const GL_DEPTH_BITS + const GL_DEPTH_BUFFER_BIT0_QCOM + const GL_DEPTH_BUFFER_BIT1_QCOM + const GL_DEPTH_BUFFER_BIT2_QCOM + const GL_DEPTH_BUFFER_BIT3_QCOM + const GL_DEPTH_BUFFER_BIT4_QCOM + const GL_DEPTH_BUFFER_BIT5_QCOM + const GL_DEPTH_BUFFER_BIT6_QCOM + const GL_DEPTH_BUFFER_BIT7_QCOM + const GL_DEPTH_CLEAR_VALUE + const GL_DEPTH_COMPONENT + const GL_DEPTH_COMPONENT16_NONLINEAR_NV + const GL_DEPTH_COMPONENT16_OES + const GL_DEPTH_COMPONENT24_OES + const GL_DEPTH_COMPONENT32_OES + const GL_DEPTH_EXT + const GL_DEPTH_FUNC + const GL_DEPTH_RANGE + const GL_DEPTH_SAMPLES_NV + const GL_DEPTH_STENCIL_OES + const GL_DEPTH_WRITEMASK + const GL_DEVICE_LUID_EXT + const GL_DEVICE_NODE_MASK_EXT + const GL_DEVICE_UUID_EXT + const GL_DIFFERENCE_KHR + const GL_DIFFERENCE_NV + const GL_DISJOINT_NV + const GL_DITHER + const GL_DMP_PROGRAM_BINARY_DMP + const GL_DONT_CARE + const GL_DOWNSAMPLE_SCALES_IMG + const GL_DRAW_BUFFER0_EXT + const GL_DRAW_BUFFER0_NV + const GL_DRAW_BUFFER10_EXT + const GL_DRAW_BUFFER10_NV + const GL_DRAW_BUFFER11_EXT + const GL_DRAW_BUFFER11_NV + const GL_DRAW_BUFFER12_EXT + const GL_DRAW_BUFFER12_NV + const GL_DRAW_BUFFER13_EXT + const GL_DRAW_BUFFER13_NV + const GL_DRAW_BUFFER14_EXT + const GL_DRAW_BUFFER14_NV + const GL_DRAW_BUFFER15_EXT + const GL_DRAW_BUFFER15_NV + const GL_DRAW_BUFFER1_EXT + const GL_DRAW_BUFFER1_NV + const GL_DRAW_BUFFER2_EXT + const GL_DRAW_BUFFER2_NV + const GL_DRAW_BUFFER3_EXT + const GL_DRAW_BUFFER3_NV + const GL_DRAW_BUFFER4_EXT + const GL_DRAW_BUFFER4_NV + const GL_DRAW_BUFFER5_EXT + const GL_DRAW_BUFFER5_NV + const GL_DRAW_BUFFER6_EXT + const GL_DRAW_BUFFER6_NV + const GL_DRAW_BUFFER7_EXT + const GL_DRAW_BUFFER7_NV + const GL_DRAW_BUFFER8_EXT + const GL_DRAW_BUFFER8_NV + const GL_DRAW_BUFFER9_EXT + const GL_DRAW_BUFFER9_NV + const GL_DRAW_BUFFER_EXT + const GL_DRAW_FRAMEBUFFER_ANGLE + const GL_DRAW_FRAMEBUFFER_APPLE + const GL_DRAW_FRAMEBUFFER_BINDING_ANGLE + const GL_DRAW_FRAMEBUFFER_BINDING_APPLE + const GL_DRAW_FRAMEBUFFER_BINDING_NV + const GL_DRAW_FRAMEBUFFER_NV + const GL_DRIVER_UUID_EXT + const GL_DST_ALPHA + const GL_DST_ATOP_NV + const GL_DST_COLOR + const GL_DST_IN_NV + const GL_DST_NV + const GL_DST_OUT_NV + const GL_DST_OVER_NV + const GL_DUP_FIRST_CUBIC_CURVE_TO_NV + const GL_DUP_LAST_CUBIC_CURVE_TO_NV + const GL_DYNAMIC_STORAGE_BIT_EXT + const GL_EFFECTIVE_RASTER_SAMPLES_EXT + const GL_ELEMENT_ARRAY_BUFFER_BINDING + const GL_EQUAL + const GL_ETC1_RGB8_OES + const GL_ETC1_SRGB8_NV + const GL_EXCLUSION_KHR + const GL_EXCLUSION_NV + const GL_EXCLUSIVE_EXT + const GL_EXTENSIONS + const GL_FACTOR_MAX_AMD + const GL_FACTOR_MIN_AMD + const GL_FASTEST + const GL_FENCE_CONDITION_NV + const GL_FENCE_STATUS_NV + const GL_FETCH_PER_SAMPLE_ARM + const GL_FILE_NAME_NV + const GL_FILL_NV + const GL_FILL_RECTANGLE_NV + const GL_FIRST_TO_REST_NV + const GL_FIRST_VERTEX_CONVENTION_EXT + const GL_FIRST_VERTEX_CONVENTION_OES + const GL_FIXED + const GL_FLOAT16_NV + const GL_FLOAT16_VEC2_NV + const GL_FLOAT16_VEC3_NV + const GL_FLOAT16_VEC4_NV + const GL_FLOAT_MAT2 + const GL_FLOAT_MAT3 + const GL_FLOAT_MAT4 + const GL_FLOAT_VEC2 + const GL_FLOAT_VEC3 + const GL_FLOAT_VEC4 + const GL_FONT_ASCENDER_BIT_NV + const GL_FONT_DESCENDER_BIT_NV + const GL_FONT_GLYPHS_AVAILABLE_NV + const GL_FONT_HAS_KERNING_BIT_NV + const GL_FONT_HEIGHT_BIT_NV + const GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV + const GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV + const GL_FONT_NUM_GLYPH_INDICES_BIT_NV + const GL_FONT_TARGET_UNAVAILABLE_NV + const GL_FONT_UNAVAILABLE_NV + const GL_FONT_UNDERLINE_POSITION_BIT_NV + const GL_FONT_UNDERLINE_THICKNESS_BIT_NV + const GL_FONT_UNINTELLIGIBLE_NV + const GL_FONT_UNITS_PER_EM_BIT_NV + const GL_FONT_X_MAX_BOUNDS_BIT_NV + const GL_FONT_X_MIN_BOUNDS_BIT_NV + const GL_FONT_Y_MAX_BOUNDS_BIT_NV + const GL_FONT_Y_MIN_BOUNDS_BIT_NV + const GL_FOVEATION_ENABLE_BIT_QCOM + const GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM + const GL_FRACTIONAL_EVEN_EXT + const GL_FRACTIONAL_EVEN_OES + const GL_FRACTIONAL_ODD_EXT + const GL_FRACTIONAL_ODD_OES + const GL_FRAGMENT_COVERAGE_COLOR_NV + const GL_FRAGMENT_COVERAGE_TO_COLOR_NV + const GL_FRAGMENT_INPUT_NV + const GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES + const GL_FRAGMENT_SHADER_BIT_EXT + const GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES + const GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT + const GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM + const GL_FRAMEBUFFER_ATTACHMENT_ANGLE + const GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT + const GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT + const GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT + const GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES + const GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME + const GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE + const GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES + const GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR + const GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE + const GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL + const GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR + const GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT + const GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG + const GL_FRAMEBUFFER_BINDING + const GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT + const GL_FRAMEBUFFER_DEFAULT_LAYERS_OES + const GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM + const GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT + const GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS + const GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM + const GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT + const GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT + const GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES + const GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT + const GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG + const GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE + const GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE + const GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT + const GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG + const GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV + const GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR + const GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV + const GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV + const GL_FRAMEBUFFER_SRGB_EXT + const GL_FRAMEBUFFER_UNDEFINED_OES + const GL_FRAMEBUFFER_UNSUPPORTED + const GL_FRONT + const GL_FRONT_AND_BACK + const GL_FRONT_FACE + const GL_FUNC_ADD + const GL_FUNC_REVERSE_SUBTRACT + const GL_FUNC_SUBTRACT + const GL_GCCSO_SHADER_BINARY_FJ + const GL_GENERATE_MIPMAP_HINT + const GL_GEOMETRY_LINKED_INPUT_TYPE_EXT + const GL_GEOMETRY_LINKED_INPUT_TYPE_OES + const GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT + const GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES + const GL_GEOMETRY_LINKED_VERTICES_OUT_EXT + const GL_GEOMETRY_LINKED_VERTICES_OUT_OES + const GL_GEOMETRY_SHADER_BIT_EXT + const GL_GEOMETRY_SHADER_BIT_OES + const GL_GEOMETRY_SHADER_EXT + const GL_GEOMETRY_SHADER_INVOCATIONS_EXT + const GL_GEOMETRY_SHADER_INVOCATIONS_OES + const GL_GEOMETRY_SHADER_OES + const GL_GEQUAL + const GL_GLYPH_HAS_KERNING_BIT_NV + const GL_GLYPH_HEIGHT_BIT_NV + const GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV + const GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV + const GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV + const GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV + const GL_GLYPH_VERTICAL_BEARING_X_BIT_NV + const GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV + const GL_GLYPH_WIDTH_BIT_NV + const GL_GPU_DISJOINT_EXT + const GL_GPU_OPTIMIZED_QCOM + const GL_GREATER + const GL_GREEN_BITS + const GL_GREEN_NV + const GL_GUILTY_CONTEXT_RESET_EXT + const GL_GUILTY_CONTEXT_RESET_KHR + const GL_HALF_FLOAT_OES + const GL_HANDLE_TYPE_D3D11_IMAGE_EXT + const GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT + const GL_HANDLE_TYPE_D3D12_FENCE_EXT + const GL_HANDLE_TYPE_D3D12_RESOURCE_EXT + const GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT + const GL_HANDLE_TYPE_OPAQUE_FD_EXT + const GL_HANDLE_TYPE_OPAQUE_WIN32_EXT + const GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT + const GL_HARDLIGHT_KHR + const GL_HARDLIGHT_NV + const GL_HARDMIX_NV + const GL_HIGH_FLOAT + const GL_HIGH_INT + const GL_HORIZONTAL_LINE_TO_NV + const GL_HSL_COLOR_KHR + const GL_HSL_COLOR_NV + const GL_HSL_HUE_KHR + const GL_HSL_HUE_NV + const GL_HSL_LUMINOSITY_KHR + const GL_HSL_LUMINOSITY_NV + const GL_HSL_SATURATION_KHR + const GL_HSL_SATURATION_NV + const GL_IMAGE_BUFFER_EXT + const GL_IMAGE_BUFFER_OES + const GL_IMAGE_CUBE_MAP_ARRAY_EXT + const GL_IMAGE_CUBE_MAP_ARRAY_OES + const GL_IMPLEMENTATION_COLOR_READ_FORMAT + const GL_IMPLEMENTATION_COLOR_READ_TYPE + const GL_INCLUSIVE_EXT + const GL_INCR + const GL_INCR_WRAP + const GL_INFO_LOG_LENGTH + const GL_INNOCENT_CONTEXT_RESET_EXT + const GL_INNOCENT_CONTEXT_RESET_KHR + const GL_INT + const GL_INT16_NV + const GL_INT16_VEC2_NV + const GL_INT16_VEC3_NV + const GL_INT16_VEC4_NV + const GL_INT64_NV + const GL_INT64_VEC2_NV + const GL_INT64_VEC3_NV + const GL_INT64_VEC4_NV + const GL_INT8_NV + const GL_INT8_VEC2_NV + const GL_INT8_VEC3_NV + const GL_INT8_VEC4_NV + const GL_INT_10_10_10_2_OES + const GL_INT_IMAGE_BUFFER_EXT + const GL_INT_IMAGE_BUFFER_OES + const GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT + const GL_INT_IMAGE_CUBE_MAP_ARRAY_OES + const GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES + const GL_INT_SAMPLER_BUFFER_EXT + const GL_INT_SAMPLER_BUFFER_OES + const GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT + const GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES + const GL_INT_VEC2 + const GL_INT_VEC3 + const GL_INT_VEC4 + const GL_INVALID_ENUM + const GL_INVALID_FRAMEBUFFER_OPERATION + const GL_INVALID_OPERATION + const GL_INVALID_VALUE + const GL_INVERT + const GL_INVERT_OVG_NV + const GL_INVERT_RGB_NV + const GL_ISOLINES_EXT + const GL_ISOLINES_OES + const GL_IS_PER_PATCH_EXT + const GL_IS_PER_PATCH_OES + const GL_ITALIC_BIT_NV + const GL_KEEP + const GL_LARGE_CCW_ARC_TO_NV + const GL_LARGE_CW_ARC_TO_NV + const GL_LAST_VERTEX_CONVENTION_EXT + const GL_LAST_VERTEX_CONVENTION_OES + const GL_LAYER_PROVOKING_VERTEX_EXT + const GL_LAYER_PROVOKING_VERTEX_OES + const GL_LAYOUT_COLOR_ATTACHMENT_EXT + const GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT + const GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT + const GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT + const GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT + const GL_LAYOUT_GENERAL_EXT + const GL_LAYOUT_SHADER_READ_ONLY_EXT + const GL_LAYOUT_TRANSFER_DST_EXT + const GL_LAYOUT_TRANSFER_SRC_EXT + const GL_LEQUAL + const GL_LESS + const GL_LIGHTEN_KHR + const GL_LIGHTEN_NV + const GL_LINEARBURN_NV + const GL_LINEARDODGE_NV + const GL_LINEARLIGHT_NV + const GL_LINEAR_MIPMAP_LINEAR + const GL_LINEAR_MIPMAP_NEAREST + const GL_LINEAR_TILING_EXT + const GL_LINES + const GL_LINES_ADJACENCY_EXT + const GL_LINES_ADJACENCY_OES + const GL_LINE_LOOP + const GL_LINE_NV + const GL_LINE_STRIP + const GL_LINE_STRIP_ADJACENCY_EXT + const GL_LINE_STRIP_ADJACENCY_OES + const GL_LINE_TO_NV + const GL_LINE_WIDTH + const GL_LOCATION_INDEX_EXT + const GL_LOSE_CONTEXT_ON_RESET_EXT + const GL_LOSE_CONTEXT_ON_RESET_KHR + const GL_LOWER_LEFT_EXT + const GL_LOW_FLOAT + const GL_LOW_INT + const GL_LUID_SIZE_EXT + const GL_LUMINANCE + const GL_LUMINANCE16F_EXT + const GL_LUMINANCE32F_EXT + const GL_LUMINANCE4_ALPHA4_OES + const GL_LUMINANCE8_ALPHA8_EXT + const GL_LUMINANCE8_ALPHA8_OES + const GL_LUMINANCE8_EXT + const GL_LUMINANCE8_OES + const GL_LUMINANCE_ALPHA + const GL_LUMINANCE_ALPHA16F_EXT + const GL_LUMINANCE_ALPHA32F_EXT + const GL_MALI_PROGRAM_BINARY_ARM + const GL_MALI_SHADER_BINARY_ARM + const GL_MAP_COHERENT_BIT_EXT + const GL_MAP_FLUSH_EXPLICIT_BIT_EXT + const GL_MAP_INVALIDATE_BUFFER_BIT_EXT + const GL_MAP_INVALIDATE_RANGE_BIT_EXT + const GL_MAP_PERSISTENT_BIT_EXT + const GL_MAP_READ_BIT + const GL_MAP_READ_BIT_EXT + const GL_MAP_UNSYNCHRONIZED_BIT_EXT + const GL_MAP_WRITE_BIT + const GL_MAP_WRITE_BIT_EXT + const GL_MAX + const GL_MAX_3D_TEXTURE_SIZE_OES + const GL_MAX_CLIP_DISTANCES_APPLE + const GL_MAX_CLIP_DISTANCES_EXT + const GL_MAX_COLOR_ATTACHMENTS_EXT + const GL_MAX_COLOR_ATTACHMENTS_NV + const GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT + const GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT + const GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES + const GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT + const GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES + const GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT + const GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES + const GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS + const GL_MAX_CUBE_MAP_TEXTURE_SIZE + const GL_MAX_CULL_DISTANCES_EXT + const GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR + const GL_MAX_DEBUG_LOGGED_MESSAGES_KHR + const GL_MAX_DEBUG_MESSAGE_LENGTH_KHR + const GL_MAX_DRAW_BUFFERS_EXT + const GL_MAX_DRAW_BUFFERS_NV + const GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT + const GL_MAX_EXT + const GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES + const GL_MAX_FRAGMENT_UNIFORM_VECTORS + const GL_MAX_FRAMEBUFFER_LAYERS_EXT + const GL_MAX_FRAMEBUFFER_LAYERS_OES + const GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT + const GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES + const GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT + const GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES + const GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT + const GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES + const GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT + const GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES + const GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT + const GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES + const GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT + const GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES + const GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT + const GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES + const GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT + const GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES + const GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT + const GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES + const GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT + const GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES + const GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT + const GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES + const GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT + const GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES + const GL_MAX_LABEL_LENGTH_KHR + const GL_MAX_MULTIVIEW_BUFFERS_EXT + const GL_MAX_PATCH_VERTICES_EXT + const GL_MAX_PATCH_VERTICES_OES + const GL_MAX_RASTER_SAMPLES_EXT + const GL_MAX_RENDERBUFFER_SIZE + const GL_MAX_SAMPLES_ANGLE + const GL_MAX_SAMPLES_APPLE + const GL_MAX_SAMPLES_EXT + const GL_MAX_SAMPLES_IMG + const GL_MAX_SAMPLES_NV + const GL_MAX_SERVER_WAIT_TIMEOUT_APPLE + const GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT + const GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT + const GL_MAX_SHADER_COMPILER_THREADS_KHR + const GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT + const GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT + const GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT + const GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT + const GL_MAX_SPARSE_TEXTURE_SIZE_EXT + const GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV + const GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT + const GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES + const GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT + const GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES + const GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT + const GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES + const GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT + const GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES + const GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT + const GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES + const GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT + const GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES + const GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT + const GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES + const GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT + const GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES + const GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT + const GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES + const GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT + const GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES + const GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT + const GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES + const GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT + const GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES + const GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT + const GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES + const GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT + const GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES + const GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT + const GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES + const GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT + const GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES + const GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT + const GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES + const GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT + const GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES + const GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT + const GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES + const GL_MAX_TESS_GEN_LEVEL_EXT + const GL_MAX_TESS_GEN_LEVEL_OES + const GL_MAX_TESS_PATCH_COMPONENTS_EXT + const GL_MAX_TESS_PATCH_COMPONENTS_OES + const GL_MAX_TEXTURE_BUFFER_SIZE_EXT + const GL_MAX_TEXTURE_BUFFER_SIZE_OES + const GL_MAX_TEXTURE_IMAGE_UNITS + const GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT + const GL_MAX_TEXTURE_SIZE + const GL_MAX_VARYING_VECTORS + const GL_MAX_VERTEX_ATTRIBS + const GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS + const GL_MAX_VERTEX_UNIFORM_VECTORS + const GL_MAX_VIEWPORTS_NV + const GL_MAX_VIEWPORTS_OES + const GL_MAX_VIEWPORT_DIMS + const GL_MAX_VIEWS_OVR + const GL_MAX_WINDOW_RECTANGLES_EXT + const GL_MEDIUM_FLOAT + const GL_MEDIUM_INT + const GL_MIN + const GL_MINUS_CLAMPED_NV + const GL_MINUS_NV + const GL_MIN_EXT + const GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES + const GL_MIN_SAMPLE_SHADING_VALUE_OES + const GL_MIRRORED_REPEAT + const GL_MIRROR_CLAMP_TO_EDGE_EXT + const GL_MITER_REVERT_NV + const GL_MITER_TRUNCATE_NV + const GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV + const GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV + const GL_MOVE_TO_CONTINUES_NV + const GL_MOVE_TO_NV + const GL_MOVE_TO_RESETS_NV + const GL_MULTIPLY_KHR + const GL_MULTIPLY_NV + const GL_MULTISAMPLES_NV + const GL_MULTISAMPLE_BUFFER_BIT0_QCOM + const GL_MULTISAMPLE_BUFFER_BIT1_QCOM + const GL_MULTISAMPLE_BUFFER_BIT2_QCOM + const GL_MULTISAMPLE_BUFFER_BIT3_QCOM + const GL_MULTISAMPLE_BUFFER_BIT4_QCOM + const GL_MULTISAMPLE_BUFFER_BIT5_QCOM + const GL_MULTISAMPLE_BUFFER_BIT6_QCOM + const GL_MULTISAMPLE_BUFFER_BIT7_QCOM + const GL_MULTISAMPLE_EXT + const GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT + const GL_MULTIVIEW_EXT + const GL_NEAREST_MIPMAP_LINEAR + const GL_NEAREST_MIPMAP_NEAREST + const GL_NEGATIVE_ONE_TO_ONE_EXT + const GL_NEVER + const GL_NICEST + const GL_NONE + const GL_NOTEQUAL + const GL_NO_RESET_NOTIFICATION_EXT + const GL_NO_RESET_NOTIFICATION_KHR + const GL_NUM_COMPRESSED_TEXTURE_FORMATS + const GL_NUM_DEVICE_UUIDS_EXT + const GL_NUM_DOWNSAMPLE_SCALES_IMG + const GL_NUM_PROGRAM_BINARY_FORMATS_OES + const GL_NUM_SHADER_BINARY_FORMATS + const GL_NUM_SPARSE_LEVELS_EXT + const GL_NUM_TILING_TYPES_EXT + const GL_NUM_VIRTUAL_PAGE_SIZES_EXT + const GL_NUM_WINDOW_RECTANGLES_EXT + const GL_OBJECT_TYPE_APPLE + const GL_ONE + const GL_ONE_MINUS_CONSTANT_ALPHA + const GL_ONE_MINUS_CONSTANT_COLOR + const GL_ONE_MINUS_DST_ALPHA + const GL_ONE_MINUS_DST_COLOR + const GL_ONE_MINUS_SRC1_ALPHA_EXT + const GL_ONE_MINUS_SRC1_COLOR_EXT + const GL_ONE_MINUS_SRC_COLOR + const GL_OPTIMAL_TILING_EXT + const GL_OUT_OF_MEMORY + const GL_OVERLAY_KHR + const GL_OVERLAY_NV + const GL_PACK_ALIGNMENT + const GL_PACK_REVERSE_ROW_ORDER_ANGLE + const GL_PALETTE4_R5_G6_B5_OES + const GL_PALETTE4_RGB5_A1_OES + const GL_PALETTE4_RGB8_OES + const GL_PALETTE4_RGBA4_OES + const GL_PALETTE4_RGBA8_OES + const GL_PALETTE8_R5_G6_B5_OES + const GL_PALETTE8_RGB5_A1_OES + const GL_PALETTE8_RGB8_OES + const GL_PALETTE8_RGBA4_OES + const GL_PALETTE8_RGBA8_OES + const GL_PATCHES + const GL_PATCHES_EXT + const GL_PATCHES_OES + const GL_PATCH_VERTICES_EXT + const GL_PATCH_VERTICES_OES + const GL_PATH_CLIENT_LENGTH_NV + const GL_PATH_COMMAND_COUNT_NV + const GL_PATH_COMPUTED_LENGTH_NV + const GL_PATH_COORD_COUNT_NV + const GL_PATH_COVER_DEPTH_FUNC_NV + const GL_PATH_DASH_ARRAY_COUNT_NV + const GL_PATH_DASH_CAPS_NV + const GL_PATH_DASH_OFFSET_NV + const GL_PATH_DASH_OFFSET_RESET_NV + const GL_PATH_END_CAPS_NV + const GL_PATH_ERROR_POSITION_NV + const GL_PATH_FILL_BOUNDING_BOX_NV + const GL_PATH_FILL_COVER_MODE_NV + const GL_PATH_FILL_MASK_NV + const GL_PATH_FILL_MODE_NV + const GL_PATH_FORMAT_PS_NV + const GL_PATH_FORMAT_SVG_NV + const GL_PATH_GEN_COEFF_NV + const GL_PATH_GEN_COMPONENTS_NV + const GL_PATH_GEN_MODE_NV + const GL_PATH_INITIAL_DASH_CAP_NV + const GL_PATH_INITIAL_END_CAP_NV + const GL_PATH_JOIN_STYLE_NV + const GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV + const GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV + const GL_PATH_MITER_LIMIT_NV + const GL_PATH_MODELVIEW_MATRIX_NV + const GL_PATH_MODELVIEW_NV + const GL_PATH_MODELVIEW_STACK_DEPTH_NV + const GL_PATH_OBJECT_BOUNDING_BOX_NV + const GL_PATH_PROJECTION_MATRIX_NV + const GL_PATH_PROJECTION_NV + const GL_PATH_PROJECTION_STACK_DEPTH_NV + const GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV + const GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV + const GL_PATH_STENCIL_FUNC_NV + const GL_PATH_STENCIL_REF_NV + const GL_PATH_STENCIL_VALUE_MASK_NV + const GL_PATH_STROKE_BOUNDING_BOX_NV + const GL_PATH_STROKE_COVER_MODE_NV + const GL_PATH_STROKE_MASK_NV + const GL_PATH_STROKE_WIDTH_NV + const GL_PATH_TERMINAL_DASH_CAP_NV + const GL_PATH_TERMINAL_END_CAP_NV + const GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV + const GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV + const GL_PERCENTAGE_AMD + const GL_PERFMON_GLOBAL_MODE_QCOM + const GL_PERFMON_RESULT_AMD + const GL_PERFMON_RESULT_AVAILABLE_AMD + const GL_PERFMON_RESULT_SIZE_AMD + const GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL + const GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL + const GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL + const GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL + const GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL + const GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL + const GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL + const GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL + const GL_PERFQUERY_COUNTER_EVENT_INTEL + const GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL + const GL_PERFQUERY_COUNTER_RAW_INTEL + const GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL + const GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL + const GL_PERFQUERY_DONOT_FLUSH_INTEL + const GL_PERFQUERY_FLUSH_INTEL + const GL_PERFQUERY_GLOBAL_CONTEXT_INTEL + const GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL + const GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL + const GL_PERFQUERY_SINGLE_CONTEXT_INTEL + const GL_PERFQUERY_WAIT_INTEL + const GL_PINLIGHT_NV + const GL_PIXEL_PACK_BUFFER_BINDING_NV + const GL_PIXEL_PACK_BUFFER_NV + const GL_PIXEL_UNPACK_BUFFER_BINDING_NV + const GL_PIXEL_UNPACK_BUFFER_NV + const GL_PLUS_CLAMPED_ALPHA_NV + const GL_PLUS_CLAMPED_NV + const GL_PLUS_DARKER_NV + const GL_PLUS_NV + const GL_POINT_NV + const GL_POLYGON_MODE_NV + const GL_POLYGON_OFFSET_CLAMP_EXT + const GL_POLYGON_OFFSET_FACTOR + const GL_POLYGON_OFFSET_FILL + const GL_POLYGON_OFFSET_LINE_NV + const GL_POLYGON_OFFSET_POINT_NV + const GL_POLYGON_OFFSET_UNITS + const GL_PRIMITIVES_GENERATED_EXT + const GL_PRIMITIVES_GENERATED_OES + const GL_PRIMITIVE_BOUNDING_BOX_EXT + const GL_PRIMITIVE_BOUNDING_BOX_OES + const GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED + const GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES + const GL_PROGRAMMABLE_SAMPLE_LOCATION_NV + const GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV + const GL_PROGRAM_BINARY_ANGLE + const GL_PROGRAM_BINARY_FORMATS_OES + const GL_PROGRAM_BINARY_FORMAT_MESA + const GL_PROGRAM_BINARY_LENGTH_OES + const GL_PROGRAM_KHR + const GL_PROGRAM_OBJECT_EXT + const GL_PROGRAM_PIPELINE_BINDING_EXT + const GL_PROGRAM_PIPELINE_KHR + const GL_PROGRAM_PIPELINE_OBJECT_EXT + const GL_PROGRAM_SEPARABLE_EXT + const GL_PROTECTED_MEMORY_OBJECT_EXT + const GL_QUADRATIC_CURVE_TO_NV + const GL_QUADS_EXT + const GL_QUADS_OES + const GL_QUERY_BY_REGION_NO_WAIT_NV + const GL_QUERY_BY_REGION_WAIT_NV + const GL_QUERY_COUNTER_BITS_EXT + const GL_QUERY_KHR + const GL_QUERY_NO_WAIT_NV + const GL_QUERY_OBJECT_EXT + const GL_QUERY_RESULT_AVAILABLE_EXT + const GL_QUERY_RESULT_EXT + const GL_QUERY_WAIT_NV + const GL_R11F_G11F_B10F_APPLE + const GL_R16F_EXT + const GL_R16_EXT + const GL_R16_SNORM_EXT + const GL_R32F_EXT + const GL_R8_EXT + const GL_R8_SNORM + const GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT + const GL_RASTER_MULTISAMPLE_EXT + const GL_RASTER_SAMPLES_EXT + const GL_READ_BUFFER_EXT + const GL_READ_BUFFER_NV + const GL_READ_FRAMEBUFFER_ANGLE + const GL_READ_FRAMEBUFFER_APPLE + const GL_READ_FRAMEBUFFER_BINDING_ANGLE + const GL_READ_FRAMEBUFFER_BINDING_APPLE + const GL_READ_FRAMEBUFFER_BINDING_NV + const GL_READ_FRAMEBUFFER_NV + const GL_RECT_NV + const GL_RED_BITS + const GL_RED_EXT + const GL_RED_NV + const GL_REFERENCED_BY_GEOMETRY_SHADER_EXT + const GL_REFERENCED_BY_GEOMETRY_SHADER_OES + const GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT + const GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES + const GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT + const GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES + const GL_RELATIVE_ARC_TO_NV + const GL_RELATIVE_CONIC_CURVE_TO_NV + const GL_RELATIVE_CUBIC_CURVE_TO_NV + const GL_RELATIVE_HORIZONTAL_LINE_TO_NV + const GL_RELATIVE_LARGE_CCW_ARC_TO_NV + const GL_RELATIVE_LARGE_CW_ARC_TO_NV + const GL_RELATIVE_LINE_TO_NV + const GL_RELATIVE_MOVE_TO_NV + const GL_RELATIVE_QUADRATIC_CURVE_TO_NV + const GL_RELATIVE_RECT_NV + const GL_RELATIVE_ROUNDED_RECT2_NV + const GL_RELATIVE_ROUNDED_RECT4_NV + const GL_RELATIVE_ROUNDED_RECT8_NV + const GL_RELATIVE_ROUNDED_RECT_NV + const GL_RELATIVE_SMALL_CCW_ARC_TO_NV + const GL_RELATIVE_SMALL_CW_ARC_TO_NV + const GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV + const GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV + const GL_RELATIVE_VERTICAL_LINE_TO_NV + const GL_RENDERBUFFER_ALPHA_SIZE + const GL_RENDERBUFFER_BINDING + const GL_RENDERBUFFER_BLUE_SIZE + const GL_RENDERBUFFER_DEPTH_SIZE + const GL_RENDERBUFFER_GREEN_SIZE + const GL_RENDERBUFFER_HEIGHT + const GL_RENDERBUFFER_INTERNAL_FORMAT + const GL_RENDERBUFFER_RED_SIZE + const GL_RENDERBUFFER_SAMPLES_ANGLE + const GL_RENDERBUFFER_SAMPLES_APPLE + const GL_RENDERBUFFER_SAMPLES_EXT + const GL_RENDERBUFFER_SAMPLES_IMG + const GL_RENDERBUFFER_SAMPLES_NV + const GL_RENDERBUFFER_STENCIL_SIZE + const GL_RENDERBUFFER_WIDTH + const GL_RENDERER + const GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM + const GL_REPEAT + const GL_REPLACE + const GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES + const GL_RESET_NOTIFICATION_STRATEGY_EXT + const GL_RESET_NOTIFICATION_STRATEGY_KHR + const GL_RESTART_PATH_NV + const GL_RG16F_EXT + const GL_RG16_EXT + const GL_RG16_SNORM_EXT + const GL_RG32F_EXT + const GL_RG8_EXT + const GL_RG8_SNORM + const GL_RGB + const GL_RGB10_A2_EXT + const GL_RGB10_EXT + const GL_RGB16F_EXT + const GL_RGB16_EXT + const GL_RGB16_SNORM_EXT + const GL_RGB32F_EXT + const GL_RGB565 + const GL_RGB565_OES + const GL_RGB5_A1 + const GL_RGB5_A1_OES + const GL_RGB8_OES + const GL_RGB9_E5_APPLE + const GL_RGBA16F_EXT + const GL_RGBA16_EXT + const GL_RGBA16_SNORM_EXT + const GL_RGBA32F_EXT + const GL_RGBA4 + const GL_RGBA4_OES + const GL_RGBA8_OES + const GL_RGBA8_SNORM + const GL_RGB_422_APPLE + const GL_RGB_RAW_422_APPLE + const GL_RG_EXT + const GL_ROUNDED_RECT2_NV + const GL_ROUNDED_RECT4_NV + const GL_ROUNDED_RECT8_NV + const GL_ROUNDED_RECT_NV + const GL_ROUND_NV + const GL_SAMPLER + const GL_SAMPLER_2D + const GL_SAMPLER_2D_ARRAY_SHADOW_NV + const GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES + const GL_SAMPLER_2D_SHADOW_EXT + const GL_SAMPLER_3D_OES + const GL_SAMPLER_BUFFER_EXT + const GL_SAMPLER_BUFFER_OES + const GL_SAMPLER_CUBE + const GL_SAMPLER_CUBE_MAP_ARRAY_EXT + const GL_SAMPLER_CUBE_MAP_ARRAY_OES + const GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT + const GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES + const GL_SAMPLER_CUBE_SHADOW_NV + const GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT + const GL_SAMPLER_EXTERNAL_OES + const GL_SAMPLER_KHR + const GL_SAMPLES + const GL_SAMPLE_ALPHA_TO_COVERAGE + const GL_SAMPLE_ALPHA_TO_ONE_EXT + const GL_SAMPLE_BUFFERS + const GL_SAMPLE_COVERAGE + const GL_SAMPLE_COVERAGE_INVERT + const GL_SAMPLE_COVERAGE_VALUE + const GL_SAMPLE_LOCATION_NV + const GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV + const GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV + const GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV + const GL_SAMPLE_SHADING_OES + const GL_SCISSOR_BOX + const GL_SCISSOR_TEST + const GL_SCREEN_KHR + const GL_SCREEN_NV + const GL_SGX_BINARY_IMG + const GL_SGX_PROGRAM_BINARY_IMG + const GL_SHADER_BINARY_DMP + const GL_SHADER_BINARY_FORMATS + const GL_SHADER_BINARY_VIV + const GL_SHADER_COMPILER + const GL_SHADER_KHR + const GL_SHADER_OBJECT_EXT + const GL_SHADER_PIXEL_LOCAL_STORAGE_EXT + const GL_SHADER_SOURCE_LENGTH + const GL_SHADER_TYPE + const GL_SHADING_LANGUAGE_VERSION + const GL_SHARED_EDGE_NV + const GL_SHORT + const GL_SIGNALED_APPLE + const GL_SKIP_DECODE_EXT + const GL_SKIP_MISSING_GLYPH_NV + const GL_SLUMINANCE8_ALPHA8_NV + const GL_SLUMINANCE8_NV + const GL_SLUMINANCE_ALPHA_NV + const GL_SLUMINANCE_NV + const GL_SMALL_CCW_ARC_TO_NV + const GL_SMALL_CW_ARC_TO_NV + const GL_SMAPHS30_PROGRAM_BINARY_DMP + const GL_SMAPHS_PROGRAM_BINARY_DMP + const GL_SMOOTH_CUBIC_CURVE_TO_NV + const GL_SMOOTH_QUADRATIC_CURVE_TO_NV + const GL_SOFTLIGHT_KHR + const GL_SOFTLIGHT_NV + const GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT + const GL_SQUARE_NV + const GL_SR8_EXT + const GL_SRC1_ALPHA_EXT + const GL_SRC1_COLOR_EXT + const GL_SRC_ALPHA_SATURATE + const GL_SRC_ALPHA_SATURATE_EXT + const GL_SRC_ATOP_NV + const GL_SRC_COLOR + const GL_SRC_IN_NV + const GL_SRC_NV + const GL_SRC_OUT_NV + const GL_SRC_OVER_NV + const GL_SRG8_EXT + const GL_SRGB8_ALPHA8_EXT + const GL_SRGB8_NV + const GL_SRGB_ALPHA_EXT + const GL_SRGB_EXT + const GL_STACK_OVERFLOW_KHR + const GL_STACK_UNDERFLOW_KHR + const GL_STANDARD_FONT_FORMAT_NV + const GL_STANDARD_FONT_NAME_NV + const GL_STATE_RESTORE + const GL_STENCIL_ATTACHMENT + const GL_STENCIL_BACK_FAIL + const GL_STENCIL_BACK_FUNC + const GL_STENCIL_BACK_PASS_DEPTH_FAIL + const GL_STENCIL_BACK_PASS_DEPTH_PASS + const GL_STENCIL_BACK_REF + const GL_STENCIL_BACK_VALUE_MASK + const GL_STENCIL_BACK_WRITEMASK + const GL_STENCIL_BITS + const GL_STENCIL_BUFFER_BIT + const GL_STENCIL_BUFFER_BIT0_QCOM + const GL_STENCIL_BUFFER_BIT1_QCOM + const GL_STENCIL_BUFFER_BIT2_QCOM + const GL_STENCIL_BUFFER_BIT3_QCOM + const GL_STENCIL_BUFFER_BIT4_QCOM + const GL_STENCIL_BUFFER_BIT5_QCOM + const GL_STENCIL_BUFFER_BIT6_QCOM + const GL_STENCIL_BUFFER_BIT7_QCOM + const GL_STENCIL_CLEAR_VALUE + const GL_STENCIL_EXT + const GL_STENCIL_FAIL + const GL_STENCIL_FUNC + const GL_STENCIL_INDEX1_OES + const GL_STENCIL_INDEX4_OES + const GL_STENCIL_INDEX8 + const GL_STENCIL_INDEX8_OES + const GL_STENCIL_INDEX_OES + const GL_STENCIL_PASS_DEPTH_FAIL + const GL_STENCIL_PASS_DEPTH_PASS + const GL_STENCIL_REF + const GL_STENCIL_SAMPLES_NV + const GL_STENCIL_TEST + const GL_STENCIL_VALUE_MASK + const GL_STENCIL_WRITEMASK + const GL_STREAM_DRAW + const GL_SUBPIXEL_BITS + const GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV + const GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV + const GL_SUPERSAMPLE_SCALE_X_NV + const GL_SUPERSAMPLE_SCALE_Y_NV + const GL_SYNC_CONDITION_APPLE + const GL_SYNC_FENCE_APPLE + const GL_SYNC_FLAGS_APPLE + const GL_SYNC_FLUSH_COMMANDS_BIT_APPLE + const GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE + const GL_SYNC_OBJECT_APPLE + const GL_SYNC_STATUS_APPLE + const GL_SYSTEM_FONT_NAME_NV + const GL_TESS_CONTROL_OUTPUT_VERTICES_EXT + const GL_TESS_CONTROL_OUTPUT_VERTICES_OES + const GL_TESS_CONTROL_SHADER_BIT_EXT + const GL_TESS_CONTROL_SHADER_BIT_OES + const GL_TESS_CONTROL_SHADER_EXT + const GL_TESS_CONTROL_SHADER_OES + const GL_TESS_EVALUATION_SHADER_BIT_EXT + const GL_TESS_EVALUATION_SHADER_BIT_OES + const GL_TESS_EVALUATION_SHADER_EXT + const GL_TESS_EVALUATION_SHADER_OES + const GL_TESS_GEN_MODE_EXT + const GL_TESS_GEN_MODE_OES + const GL_TESS_GEN_POINT_MODE_EXT + const GL_TESS_GEN_POINT_MODE_OES + const GL_TESS_GEN_SPACING_EXT + const GL_TESS_GEN_SPACING_OES + const GL_TESS_GEN_VERTEX_ORDER_EXT + const GL_TESS_GEN_VERTEX_ORDER_OES + const GL_TEXTURE + const GL_TEXTURE1 + const GL_TEXTURE10 + const GL_TEXTURE11 + const GL_TEXTURE12 + const GL_TEXTURE13 + const GL_TEXTURE14 + const GL_TEXTURE15 + const GL_TEXTURE16 + const GL_TEXTURE17 + const GL_TEXTURE18 + const GL_TEXTURE19 + const GL_TEXTURE2 + const GL_TEXTURE20 + const GL_TEXTURE21 + const GL_TEXTURE22 + const GL_TEXTURE23 + const GL_TEXTURE24 + const GL_TEXTURE25 + const GL_TEXTURE26 + const GL_TEXTURE27 + const GL_TEXTURE28 + const GL_TEXTURE29 + const GL_TEXTURE3 + const GL_TEXTURE30 + const GL_TEXTURE31 + const GL_TEXTURE4 + const GL_TEXTURE5 + const GL_TEXTURE6 + const GL_TEXTURE7 + const GL_TEXTURE8 + const GL_TEXTURE9 + const GL_TEXTURE_2D_ARRAY + const GL_TEXTURE_2D_MULTISAMPLE + const GL_TEXTURE_2D_MULTISAMPLE_ARRAY + const GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES + const GL_TEXTURE_3D + const GL_TEXTURE_3D_OES + const GL_TEXTURE_ASTC_DECODE_PRECISION_EXT + const GL_TEXTURE_BINDING_2D + const GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES + const GL_TEXTURE_BINDING_3D_OES + const GL_TEXTURE_BINDING_BUFFER_EXT + const GL_TEXTURE_BINDING_BUFFER_OES + const GL_TEXTURE_BINDING_CUBE_MAP + const GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT + const GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES + const GL_TEXTURE_BINDING_EXTERNAL_OES + const GL_TEXTURE_BORDER_COLOR_EXT + const GL_TEXTURE_BORDER_COLOR_NV + const GL_TEXTURE_BORDER_COLOR_OES + const GL_TEXTURE_BUFFER_BINDING_EXT + const GL_TEXTURE_BUFFER_BINDING_OES + const GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT + const GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES + const GL_TEXTURE_BUFFER_EXT + const GL_TEXTURE_BUFFER_OES + const GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT + const GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES + const GL_TEXTURE_BUFFER_OFFSET_EXT + const GL_TEXTURE_BUFFER_OFFSET_OES + const GL_TEXTURE_BUFFER_SIZE_EXT + const GL_TEXTURE_BUFFER_SIZE_OES + const GL_TEXTURE_COMPARE_FUNC_EXT + const GL_TEXTURE_COMPARE_MODE_EXT + const GL_TEXTURE_CUBE_MAP + const GL_TEXTURE_CUBE_MAP_ARRAY_EXT + const GL_TEXTURE_CUBE_MAP_ARRAY_OES + const GL_TEXTURE_CUBE_MAP_NEGATIVE_X + const GL_TEXTURE_CUBE_MAP_NEGATIVE_Y + const GL_TEXTURE_CUBE_MAP_NEGATIVE_Z + const GL_TEXTURE_CUBE_MAP_POSITIVE_X + const GL_TEXTURE_CUBE_MAP_POSITIVE_Y + const GL_TEXTURE_CUBE_MAP_POSITIVE_Z + const GL_TEXTURE_DEPTH_QCOM + const GL_TEXTURE_FORMAT_QCOM + const GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT + const GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM + const GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM + const GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM + const GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM + const GL_TEXTURE_HEIGHT_QCOM + const GL_TEXTURE_IMAGE_VALID_QCOM + const GL_TEXTURE_IMMUTABLE_FORMAT_EXT + const GL_TEXTURE_IMMUTABLE_LEVELS + const GL_TEXTURE_INTERNAL_FORMAT_QCOM + const GL_TEXTURE_MAX_ANISOTROPY_EXT + const GL_TEXTURE_MAX_LEVEL_APPLE + const GL_TEXTURE_NUM_LEVELS_QCOM + const GL_TEXTURE_OBJECT_VALID_QCOM + const GL_TEXTURE_PROTECTED_EXT + const GL_TEXTURE_REDUCTION_MODE_EXT + const GL_TEXTURE_SAMPLES_IMG + const GL_TEXTURE_SPARSE_EXT + const GL_TEXTURE_SRGB_DECODE_EXT + const GL_TEXTURE_TARGET_QCOM + const GL_TEXTURE_TILING_EXT + const GL_TEXTURE_TYPE_QCOM + const GL_TEXTURE_USAGE_ANGLE + const GL_TEXTURE_VIEW_MIN_LAYER_EXT + const GL_TEXTURE_VIEW_MIN_LAYER_OES + const GL_TEXTURE_VIEW_MIN_LEVEL_EXT + const GL_TEXTURE_VIEW_MIN_LEVEL_OES + const GL_TEXTURE_VIEW_NUM_LAYERS_EXT + const GL_TEXTURE_VIEW_NUM_LAYERS_OES + const GL_TEXTURE_VIEW_NUM_LEVELS_EXT + const GL_TEXTURE_VIEW_NUM_LEVELS_OES + const GL_TEXTURE_WIDTH_QCOM + const GL_TEXTURE_WRAP_R_OES + const GL_TILING_TYPES_EXT + const GL_TIMEOUT_EXPIRED_APPLE + const GL_TIMEOUT_IGNORED_APPLE + const GL_TIMESTAMP_EXT + const GL_TIME_ELAPSED_EXT + const GL_TRANSFORM_FEEDBACK + const GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE + const GL_TRANSLATE_2D_NV + const GL_TRANSLATE_3D_NV + const GL_TRANSLATE_X_NV + const GL_TRANSLATE_Y_NV + const GL_TRANSPOSE_AFFINE_2D_NV + const GL_TRANSPOSE_AFFINE_3D_NV + const GL_TRIANGLES_ADJACENCY_EXT + const GL_TRIANGLES_ADJACENCY_OES + const GL_TRIANGLE_STRIP_ADJACENCY_EXT + const GL_TRIANGLE_STRIP_ADJACENCY_OES + const GL_TRIANGULAR_NV + const GL_UNCORRELATED_NV + const GL_UNDEFINED_VERTEX_EXT + const GL_UNDEFINED_VERTEX_OES + const GL_UNKNOWN_CONTEXT_RESET_EXT + const GL_UNKNOWN_CONTEXT_RESET_KHR + const GL_UNPACK_ALIGNMENT + const GL_UNPACK_ROW_LENGTH_EXT + const GL_UNPACK_SKIP_PIXELS_EXT + const GL_UNPACK_SKIP_ROWS_EXT + const GL_UNSIGNALED_APPLE + const GL_UNSIGNED_INT + const GL_UNSIGNED_INT16_NV + const GL_UNSIGNED_INT16_VEC2_NV + const GL_UNSIGNED_INT16_VEC3_NV + const GL_UNSIGNED_INT16_VEC4_NV + const GL_UNSIGNED_INT64_AMD + const GL_UNSIGNED_INT64_NV + const GL_UNSIGNED_INT64_VEC2_NV + const GL_UNSIGNED_INT64_VEC3_NV + const GL_UNSIGNED_INT64_VEC4_NV + const GL_UNSIGNED_INT8_NV + const GL_UNSIGNED_INT8_VEC2_NV + const GL_UNSIGNED_INT8_VEC3_NV + const GL_UNSIGNED_INT8_VEC4_NV + const GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE + const GL_UNSIGNED_INT_10_10_10_2_OES + const GL_UNSIGNED_INT_24_8_OES + const GL_UNSIGNED_INT_2_10_10_10_REV_EXT + const GL_UNSIGNED_INT_5_9_9_9_REV_APPLE + const GL_UNSIGNED_INT_IMAGE_BUFFER_EXT + const GL_UNSIGNED_INT_IMAGE_BUFFER_OES + const GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT + const GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES + const GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES + const GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT + const GL_UNSIGNED_INT_SAMPLER_BUFFER_OES + const GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT + const GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES + const GL_UNSIGNED_NORMALIZED_EXT + const GL_UNSIGNED_SHORT + const GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT + const GL_UNSIGNED_SHORT_4_4_4_4 + const GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT + const GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG + const GL_UNSIGNED_SHORT_5_5_5_1 + const GL_UNSIGNED_SHORT_5_6_5 + const GL_UNSIGNED_SHORT_8_8_APPLE + const GL_UNSIGNED_SHORT_8_8_REV_APPLE + const GL_UPPER_LEFT_EXT + const GL_USE_MISSING_GLYPH_NV + const GL_UTF16_NV + const GL_UTF8_NV + const GL_UUID_SIZE_EXT + const GL_VALIDATE_STATUS + const GL_VENDOR + const GL_VERSION + const GL_VERTEX_ARRAY_BINDING_OES + const GL_VERTEX_ARRAY_KHR + const GL_VERTEX_ARRAY_OBJECT_EXT + const GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING + const GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE + const GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT + const GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV + const GL_VERTEX_ATTRIB_ARRAY_ENABLED + const GL_VERTEX_ATTRIB_ARRAY_NORMALIZED + const GL_VERTEX_ATTRIB_ARRAY_POINTER + const GL_VERTEX_ATTRIB_ARRAY_SIZE + const GL_VERTEX_ATTRIB_ARRAY_STRIDE + const GL_VERTEX_ATTRIB_ARRAY_TYPE + const GL_VERTEX_SHADER_BIT_EXT + const GL_VERTICAL_LINE_TO_NV + const GL_VIEWPORT + const GL_VIEWPORT_BOUNDS_RANGE_NV + const GL_VIEWPORT_BOUNDS_RANGE_OES + const GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV + const GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES + const GL_VIEWPORT_POSITION_W_SCALE_NV + const GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV + const GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV + const GL_VIEWPORT_SUBPIXEL_BITS_NV + const GL_VIEWPORT_SUBPIXEL_BITS_OES + const GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV + const GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV + const GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV + const GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV + const GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV + const GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV + const GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV + const GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV + const GL_VIEWPORT_SWIZZLE_W_NV + const GL_VIEWPORT_SWIZZLE_X_NV + const GL_VIEWPORT_SWIZZLE_Y_NV + const GL_VIEWPORT_SWIZZLE_Z_NV + const GL_VIRTUAL_PAGE_SIZE_INDEX_EXT + const GL_VIRTUAL_PAGE_SIZE_X_EXT + const GL_VIRTUAL_PAGE_SIZE_Y_EXT + const GL_VIRTUAL_PAGE_SIZE_Z_EXT + const GL_VIVIDLIGHT_NV + const GL_WAIT_FAILED_APPLE + const GL_WEIGHTED_AVERAGE_EXT + const GL_WINDOW_RECTANGLE_EXT + const GL_WINDOW_RECTANGLE_MODE_EXT + const GL_WRITEONLY_RENDERING_QCOM + const GL_WRITE_ONLY_OES + const GL_XOR_NV + const GL_Z400_BINARY_AMD + const GL_ZERO + const GL_ZERO_TO_ONE_EXT + func ActiveTexture(texture Enum) + func AttachShader(program GLuint, shader GLuint) + func BindBuffer(target Enum, buffer GLuint) + func BindFramebuffer(target Enum, framebuffer GLuint) + func BindRenderbuffer(target Enum, renderbuffer GLuint) + func BindTexture(target Enum, texture GLuint) + func BlendFunc(sfactor Enum, dfactor Enum) + func BlendFuncSeparate(sfactorRGB Enum, dfactorRGB Enum, sfactorAlpha Enum, dfactorAlpha Enum) + func BufferData(target Enum, size GLsizeiptr, data unsafe.Pointer, usage Enum) + func BufferSubData(target Enum, offset GLintptr, size GLsizeiptr, data unsafe.Pointer) + func Clear(mask Bitfield) + func ClearColor(red GLfloat, green GLfloat, blue GLfloat, alpha GLfloat) + func CompileShader(shader GLuint) + func DeleteBuffers(n GLsizei, buffers *GLuint) + func DeleteFramebuffers(n GLsizei, framebuffers *GLuint) + func DeleteProgram(program GLuint) + func DeleteRenderbuffers(n GLsizei, renderbuffers *GLuint) + func DeleteShader(shader GLuint) + func DeleteTextures(n GLsizei, textures *GLuint) + func DepthFunc(_func Enum) + func DepthMask(flag Boolean) + func Disable(cap Enum) + func DisableVertexAttribArray(index GLuint) + func DrawArrays(mode Enum, first GLint, count GLsizei) + func DrawElements(mode Enum, count GLsizei, _type Enum, indices unsafe.Pointer) + func Enable(cap Enum) + func EnableVertexAttribArray(index GLuint) + func Finish() + func Flush() + func FramebufferRenderbuffer(target Enum, attachment Enum, renderbuffertarget Enum, renderbuffer GLuint) + func FramebufferTexture2D(target Enum, attachment Enum, textarget Enum, texture GLuint, level GLint) + func GenBuffers(n GLsizei, buffers *GLuint) + func GenFramebuffers(n GLsizei, framebuffers *GLuint) + func GenRenderbuffers(n GLsizei, renderbuffers *GLuint) + func GenTextures(n GLsizei, textures *GLuint) + func GetIntegerv(pname Enum, data *GLint) + func GetProgramiv(program GLuint, pname Enum, params *GLint) + func GetShaderiv(shader GLuint, pname Enum, params *GLint) + func GlReleaseShaderCompiler() + func LineWidth(width GLfloat) + func LinkProgram(program GLuint) + func PixelStorei(pname Enum, param GLint) + func ReadPixels(x GLint, y GLint, width GLsizei, height GLsizei, format Enum, _type Enum, ...) + func RenderbufferStorage(target Enum, internalformat Enum, width GLsizei, height GLsizei) + func Scissor(x GLint, y GLint, width GLsizei, height GLsizei) + func ShaderSource(shader GLuint, count GLsizei, string **GLchar, length *GLint) + func StencilFunc(_func Enum, ref GLint, mask GLuint) + func StencilOp(fail Enum, zfail Enum, zpass Enum) + func TexImage2D(target Enum, level GLint, internalformat GLint, width GLsizei, height GLsizei, ...) + func TexParameteri(target Enum, pname Enum, param GLint) + func Uniform1f(location GLint, v0 GLfloat) + func Uniform1i(location GLint, v0 GLint) + func Uniform4fv(location GLint, count GLsizei, value *GLfloat) + func UniformMatrix4fv(location GLint, count GLsizei, transpose Boolean, value *GLfloat) + func UseProgram(program GLuint) + func VertexAttribPointer(index GLuint, size GLint, _type Enum, normalized Boolean, stride GLsizei, ...) + func Viewport(x GLint, y GLint, width GLsizei, height GLsizei) + type Bitfield = capi.GLbitfield + type Boolean = capi.GLboolean + type Enum uint32 + const ArrayBuffer + const Blend + const ClampToEdge + const ColorAttachment0 + const ColorBufferBit + const CompileStatus + const DepthAttachment + const DepthBufferBit + const DepthComponent16 + const DepthTest + const DynamicDraw + const ElementArrayBuffer + const False + const Float + const FragmentShader + const Framebuffer + const FramebufferComplete + const Linear + const LinkStatus + const Nearest + const NoError + const OneMinusSrcAlpha + const Points + const Renderbuffer + const Rgba + const SrcAlpha + const StaticDraw + const Texture0 + const Texture2d + const TextureExternalOes + const TextureMagFilter + const TextureMinFilter + const TextureWrapS + const TextureWrapT + const TriangleFan + const TriangleStrip + const Triangles + const True + const UnsignedByte + const VertexShader + func CheckFramebufferStatus(target Enum) Enum + func GetError() Enum + type GLbyte = capi.GLbyte + type GLchar = capi.GLchar + type GLclampf = capi.GLclampf + type GLdouble = capi.GLdouble + type GLeglClientBufferEXT = capi.GLeglClientBufferEXT + type GLeglImageOES = capi.GLeglImageOES + type GLfixed = capi.GLfixed + type GLfloat = capi.GLfloat + type GLint = capi.GLint + func GetAttribLocation(program GLuint, name *GLchar) GLint + func GetUniformLocation(program GLuint, name *GLchar) GLint + type GLint64 = capi.GLint64 + type GLintptr = capi.GLintptr + type GLshort = capi.GLshort + type GLsizei = capi.GLsizei + type GLsizeiptr = capi.GLsizeiptr + type GLsync = capi.GLsync + type GLubyte = capi.GLubyte + func GetString(name Enum) *GLubyte + type GLuint = capi.GLuint + func CreateProgram() GLuint + func CreateShader(_type Enum) GLuint + type GLuint64 = capi.GLuint64 + type GLushort = capi.GLushort