Documentation
¶
Overview ¶
Package gles2 provides Go bindings for OpenGL ES 2.0.
Index ¶
- Constants
- func ActiveTexture(texture Enum)
- func AttachShader(program GLuint, shader GLuint)
- func BindBuffer(target Enum, buffer GLuint)
- func BindFramebuffer(target Enum, framebuffer GLuint)
- func BindRenderbuffer(target Enum, renderbuffer GLuint)
- func BindTexture(target Enum, texture GLuint)
- func BlendFunc(sfactor Enum, dfactor Enum)
- func BlendFuncSeparate(sfactorRGB Enum, dfactorRGB Enum, sfactorAlpha Enum, dfactorAlpha Enum)
- func BufferData(target Enum, size GLsizeiptr, data unsafe.Pointer, usage Enum)
- func BufferSubData(target Enum, offset GLintptr, size GLsizeiptr, data unsafe.Pointer)
- func Clear(mask Bitfield)
- func ClearColor(red GLfloat, green GLfloat, blue GLfloat, alpha GLfloat)
- func CompileShader(shader GLuint)
- func DeleteBuffers(n GLsizei, buffers *GLuint)
- func DeleteFramebuffers(n GLsizei, framebuffers *GLuint)
- func DeleteProgram(program GLuint)
- func DeleteRenderbuffers(n GLsizei, renderbuffers *GLuint)
- func DeleteShader(shader GLuint)
- func DeleteTextures(n GLsizei, textures *GLuint)
- func DepthFunc(_func Enum)
- func DepthMask(flag Boolean)
- func Disable(cap Enum)
- func DisableVertexAttribArray(index GLuint)
- func DrawArrays(mode Enum, first GLint, count GLsizei)
- func DrawElements(mode Enum, count GLsizei, _type Enum, indices unsafe.Pointer)
- func Enable(cap Enum)
- func EnableVertexAttribArray(index GLuint)
- func Finish()
- func Flush()
- func FramebufferRenderbuffer(target Enum, attachment Enum, renderbuffertarget Enum, renderbuffer GLuint)
- func FramebufferTexture2D(target Enum, attachment Enum, textarget Enum, texture GLuint, level GLint)
- func GenBuffers(n GLsizei, buffers *GLuint)
- func GenFramebuffers(n GLsizei, framebuffers *GLuint)
- func GenRenderbuffers(n GLsizei, renderbuffers *GLuint)
- func GenTextures(n GLsizei, textures *GLuint)
- func GetIntegerv(pname Enum, data *GLint)
- func GetProgramiv(program GLuint, pname Enum, params *GLint)
- func GetShaderiv(shader GLuint, pname Enum, params *GLint)
- func GlReleaseShaderCompiler()
- func LineWidth(width GLfloat)
- func LinkProgram(program GLuint)
- func PixelStorei(pname Enum, param GLint)
- func ReadPixels(x GLint, y GLint, width GLsizei, height GLsizei, format Enum, _type Enum, ...)
- func RenderbufferStorage(target Enum, internalformat Enum, width GLsizei, height GLsizei)
- func Scissor(x GLint, y GLint, width GLsizei, height GLsizei)
- func ShaderSource(shader GLuint, count GLsizei, string **GLchar, length *GLint)
- func StencilFunc(_func Enum, ref GLint, mask GLuint)
- func StencilOp(fail Enum, zfail Enum, zpass Enum)
- func TexImage2D(target Enum, level GLint, internalformat GLint, width GLsizei, height GLsizei, ...)
- func TexParameteri(target Enum, pname Enum, param GLint)
- func Uniform1f(location GLint, v0 GLfloat)
- func Uniform1i(location GLint, v0 GLint)
- func Uniform4fv(location GLint, count GLsizei, value *GLfloat)
- func UniformMatrix4fv(location GLint, count GLsizei, transpose Boolean, value *GLfloat)
- func UseProgram(program GLuint)
- func VertexAttribPointer(index GLuint, size GLint, _type Enum, normalized Boolean, stride GLsizei, ...)
- func Viewport(x GLint, y GLint, width GLsizei, height GLsizei)
- type Bitfield
- type Boolean
- type Enum
- type GLbyte
- type GLchar
- type GLclampf
- type GLdouble
- type GLeglClientBufferEXT
- type GLeglImageOES
- type GLfixed
- type GLfloat
- type GLint
- type GLint64
- type GLintptr
- type GLshort
- type GLsizei
- type GLsizeiptr
- type GLsync
- type GLubyte
- type GLuint
- type GLuint64
- type GLushort
Constants ¶
const ( GL_3DC_XY_AMD = 34810 GL_3DC_X_AMD = 34809 GL_ACCUM_ADJACENT_PAIRS_NV = 37037 GL_ACTIVE_ATTRIBUTES = 35721 GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 35722 GL_ACTIVE_PROGRAM_EXT = 33369 GL_ACTIVE_TEXTURE = 34016 GL_ACTIVE_UNIFORMS = 35718 GL_ACTIVE_UNIFORM_MAX_LENGTH = 35719 GL_ADJACENT_PAIRS_NV = 37038 GL_AFFINE_2D_NV = 37010 GL_AFFINE_3D_NV = 37012 GL_ALIASED_LINE_WIDTH_RANGE = 33902 GL_ALIASED_POINT_SIZE_RANGE = 33901 GL_ALL_COMPLETED_NV = 34034 GL_ALL_SHADER_BITS_EXT = 4294967295 GL_ALPHA = 6406 GL_ALPHA16F_EXT = 34844 GL_ALPHA32F_EXT = 34838 GL_ALPHA8_EXT = 32828 GL_ALPHA8_OES = 32828 GL_ALPHA_BITS = 3413 GL_ALPHA_TEST_FUNC_QCOM = 3009 GL_ALPHA_TEST_QCOM = 3008 GL_ALPHA_TEST_REF_QCOM = 3010 GL_ALREADY_SIGNALED_APPLE = 37146 GL_ALWAYS = 519 GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT = 36202 GL_ANY_SAMPLES_PASSED_EXT = 35887 GL_ARC_TO_NV = 254 GL_ARRAY_BUFFER_BINDING = 34964 GL_ATC_RGBA_EXPLICIT_ALPHA_AMD = 35987 GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD = 34798 GL_ATC_RGB_AMD = 35986 GL_ATTACHED_SHADERS = 35717 GL_BACK = 1029 GL_BEVEL_NV = 37030 GL_BGRA8_EXT = 37793 GL_BGRA_EXT = 32993 GL_BGRA_IMG = 32993 GL_BINNING_CONTROL_HINT_QCOM = 36784 GL_BLACKHOLE_RENDER_INTEL = 33788 GL_BLEND_ADVANCED_COHERENT_KHR = 37509 GL_BLEND_ADVANCED_COHERENT_NV = 37509 GL_BLEND_COLOR = 32773 GL_BLEND_DST_ALPHA = 32970 GL_BLEND_DST_RGB = 32968 GL_BLEND_EQUATION = 32777 GL_BLEND_EQUATION_ALPHA = 34877 GL_BLEND_EQUATION_RGB = 32777 GL_BLEND_OVERLAP_NV = 37505 GL_BLEND_PREMULTIPLIED_SRC_NV = 37504 GL_BLEND_SRC_ALPHA = 32971 GL_BLEND_SRC_RGB = 32969 GL_BLUE_BITS = 3412 GL_BLUE_NV = 6405 GL_BOLD_BIT_NV = 1 GL_BOOL = 35670 GL_BOOL_VEC2 = 35671 GL_BOOL_VEC3 = 35672 GL_BOOL_VEC4 = 35673 GL_BOUNDING_BOX_NV = 37005 GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV = 37020 GL_BUFFER_ACCESS_OES = 35003 GL_BUFFER_IMMUTABLE_STORAGE_EXT = 33311 GL_BUFFER_KHR = 33504 GL_BUFFER_MAPPED_OES = 35004 GL_BUFFER_MAP_POINTER_OES = 35005 GL_BUFFER_OBJECT_EXT = 37201 GL_BUFFER_SIZE = 34660 GL_BUFFER_STORAGE_FLAGS_EXT = 33312 GL_BUFFER_USAGE = 34661 GL_BYTE = 5120 GL_CCW = 2305 GL_CIRCULAR_CCW_ARC_TO_NV = 248 GL_CIRCULAR_CW_ARC_TO_NV = 250 GL_CIRCULAR_TANGENT_ARC_TO_NV = 252 GL_CLAMP_TO_BORDER_EXT = 33069 GL_CLAMP_TO_BORDER_NV = 33069 GL_CLAMP_TO_BORDER_OES = 33069 GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT = 16384 GL_CLIENT_STORAGE_BIT_EXT = 512 GL_CLIP_DEPTH_MODE_EXT = 37725 GL_CLIP_DISTANCE0_APPLE = 12288 GL_CLIP_DISTANCE0_EXT = 12288 GL_CLIP_DISTANCE1_APPLE = 12289 GL_CLIP_DISTANCE1_EXT = 12289 GL_CLIP_DISTANCE2_APPLE = 12290 GL_CLIP_DISTANCE2_EXT = 12290 GL_CLIP_DISTANCE3_APPLE = 12291 GL_CLIP_DISTANCE3_EXT = 12291 GL_CLIP_DISTANCE4_APPLE = 12292 GL_CLIP_DISTANCE4_EXT = 12292 GL_CLIP_DISTANCE5_APPLE = 12293 GL_CLIP_DISTANCE5_EXT = 12293 GL_CLIP_DISTANCE6_APPLE = 12294 GL_CLIP_DISTANCE6_EXT = 12294 GL_CLIP_DISTANCE7_APPLE = 12295 GL_CLIP_DISTANCE7_EXT = 12295 GL_CLIP_ORIGIN_EXT = 37724 GL_CLOSE_PATH_NV = 0 GL_COLORBURN_KHR = 37530 GL_COLORBURN_NV = 37530 GL_COLORDODGE_KHR = 37529 GL_COLORDODGE_NV = 37529 GL_COLOR_ATTACHMENT0_EXT = 36064 GL_COLOR_ATTACHMENT0_NV = 36064 GL_COLOR_ATTACHMENT10_EXT = 36074 GL_COLOR_ATTACHMENT10_NV = 36074 GL_COLOR_ATTACHMENT11_EXT = 36075 GL_COLOR_ATTACHMENT11_NV = 36075 GL_COLOR_ATTACHMENT12_EXT = 36076 GL_COLOR_ATTACHMENT12_NV = 36076 GL_COLOR_ATTACHMENT13_EXT = 36077 GL_COLOR_ATTACHMENT13_NV = 36077 GL_COLOR_ATTACHMENT14_EXT = 36078 GL_COLOR_ATTACHMENT14_NV = 36078 GL_COLOR_ATTACHMENT15_EXT = 36079 GL_COLOR_ATTACHMENT15_NV = 36079 GL_COLOR_ATTACHMENT1_EXT = 36065 GL_COLOR_ATTACHMENT1_NV = 36065 GL_COLOR_ATTACHMENT2_EXT = 36066 GL_COLOR_ATTACHMENT2_NV = 36066 GL_COLOR_ATTACHMENT3_EXT = 36067 GL_COLOR_ATTACHMENT3_NV = 36067 GL_COLOR_ATTACHMENT4_EXT = 36068 GL_COLOR_ATTACHMENT4_NV = 36068 GL_COLOR_ATTACHMENT5_EXT = 36069 GL_COLOR_ATTACHMENT5_NV = 36069 GL_COLOR_ATTACHMENT6_EXT = 36070 GL_COLOR_ATTACHMENT6_NV = 36070 GL_COLOR_ATTACHMENT7_EXT = 36071 GL_COLOR_ATTACHMENT7_NV = 36071 GL_COLOR_ATTACHMENT8_EXT = 36072 GL_COLOR_ATTACHMENT8_NV = 36072 GL_COLOR_ATTACHMENT9_EXT = 36073 GL_COLOR_ATTACHMENT9_NV = 36073 GL_COLOR_ATTACHMENT_EXT = 37104 GL_COLOR_BUFFER_BIT0_QCOM = 1 GL_COLOR_BUFFER_BIT1_QCOM = 2 GL_COLOR_BUFFER_BIT2_QCOM = 4 GL_COLOR_BUFFER_BIT3_QCOM = 8 GL_COLOR_BUFFER_BIT4_QCOM = 16 GL_COLOR_BUFFER_BIT5_QCOM = 32 GL_COLOR_BUFFER_BIT6_QCOM = 64 GL_COLOR_BUFFER_BIT7_QCOM = 128 GL_COLOR_CLEAR_VALUE = 3106 GL_COLOR_EXT = 6144 GL_COLOR_SAMPLES_NV = 36384 GL_COLOR_WRITEMASK = 3107 GL_COMPARE_REF_TO_TEXTURE_EXT = 34894 GL_COMPLETION_STATUS_KHR = 37297 GL_COMPRESSED_RED_GREEN_RGTC2_EXT = 36285 GL_COMPRESSED_RED_RGTC1_EXT = 36283 GL_COMPRESSED_RGBA_BPTC_UNORM_EXT = 36492 GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 35843 GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG = 37175 GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 35842 GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG = 37176 GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 33777 GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE = 33778 GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 33778 GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE = 33779 GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 33779 GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT = 36494 GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT = 36495 GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 35841 GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 35840 GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 33776 GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = 36286 GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = 36284 GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT = 36493 GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT = 35414 GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG = 37872 GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT = 35415 GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG = 37873 GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 35917 GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV = 35917 GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 35918 GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV = 35918 GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 35919 GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV = 35919 GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT = 35412 GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT = 35413 GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 35916 GL_COMPRESSED_SRGB_S3TC_DXT1_NV = 35916 GL_COMPRESSED_TEXTURE_FORMATS = 34467 GL_CONDITION_SATISFIED_APPLE = 37148 GL_CONFORMANT_NV = 37748 GL_CONIC_CURVE_TO_NV = 26 GL_CONJOINT_NV = 37508 GL_CONSERVATIVE_RASTERIZATION_INTEL = 33790 GL_CONSERVATIVE_RASTERIZATION_NV = 37702 GL_CONSERVATIVE_RASTER_MODE_NV = 38221 GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV = 38222 GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV = 38224 GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV = 38223 GL_CONSTANT_ALPHA = 32771 GL_CONSTANT_COLOR = 32769 GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 2 GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR = 8 GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT = 16 GL_CONTEXT_LOST_KHR = 1287 GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR = 33532 GL_CONTEXT_RELEASE_BEHAVIOR_KHR = 33531 GL_CONTEXT_ROBUST_ACCESS_EXT = 37107 GL_CONTEXT_ROBUST_ACCESS_KHR = 37107 GL_CONTRAST_NV = 37537 GL_CONVEX_HULL_NV = 37003 GL_COPY_READ_BUFFER_NV = 36662 GL_COPY_WRITE_BUFFER_NV = 36663 GL_COUNTER_RANGE_AMD = 35777 GL_COUNTER_TYPE_AMD = 35776 GL_COUNT_DOWN_NV = 37001 GL_COUNT_UP_NV = 37000 GL_COVERAGE_ALL_FRAGMENTS_NV = 36565 GL_COVERAGE_ATTACHMENT_NV = 36562 GL_COVERAGE_AUTOMATIC_NV = 36567 GL_COVERAGE_BUFFERS_NV = 36563 GL_COVERAGE_BUFFER_BIT_NV = 32768 GL_COVERAGE_COMPONENT4_NV = 36561 GL_COVERAGE_COMPONENT_NV = 36560 GL_COVERAGE_EDGE_FRAGMENTS_NV = 36566 GL_COVERAGE_MODULATION_NV = 37682 GL_COVERAGE_MODULATION_TABLE_NV = 37681 GL_COVERAGE_MODULATION_TABLE_SIZE_NV = 37683 GL_COVERAGE_SAMPLES_NV = 36564 GL_CPU_OPTIMIZED_QCOM = 36785 GL_CUBIC_CURVE_TO_NV = 12 GL_CUBIC_IMG = 37177 GL_CUBIC_MIPMAP_LINEAR_IMG = 37179 GL_CUBIC_MIPMAP_NEAREST_IMG = 37178 GL_CULL_FACE = 2884 GL_CULL_FACE_MODE = 2885 GL_CURRENT_PROGRAM = 35725 GL_CURRENT_QUERY_EXT = 34917 GL_CURRENT_VERTEX_ATTRIB = 34342 GL_CW = 2304 GL_D3D12_FENCE_VALUE_EXT = 38293 GL_DARKEN_KHR = 37527 GL_DARKEN_NV = 37527 GL_DEBUG_CALLBACK_FUNCTION_KHR = 33348 GL_DEBUG_CALLBACK_USER_PARAM_KHR = 33349 GL_DEBUG_GROUP_STACK_DEPTH_KHR = 33389 GL_DEBUG_LOGGED_MESSAGES_KHR = 37189 GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR = 33347 GL_DEBUG_OUTPUT_KHR = 37600 GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR = 33346 GL_DEBUG_SEVERITY_HIGH_KHR = 37190 GL_DEBUG_SEVERITY_LOW_KHR = 37192 GL_DEBUG_SEVERITY_MEDIUM_KHR = 37191 GL_DEBUG_SEVERITY_NOTIFICATION_KHR = 33387 GL_DEBUG_SOURCE_API_KHR = 33350 GL_DEBUG_SOURCE_APPLICATION_KHR = 33354 GL_DEBUG_SOURCE_OTHER_KHR = 33355 GL_DEBUG_SOURCE_SHADER_COMPILER_KHR = 33352 GL_DEBUG_SOURCE_THIRD_PARTY_KHR = 33353 GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR = 33351 GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR = 33357 GL_DEBUG_TYPE_ERROR_KHR = 33356 GL_DEBUG_TYPE_MARKER_KHR = 33384 GL_DEBUG_TYPE_OTHER_KHR = 33361 GL_DEBUG_TYPE_PERFORMANCE_KHR = 33360 GL_DEBUG_TYPE_POP_GROUP_KHR = 33386 GL_DEBUG_TYPE_PORTABILITY_KHR = 33359 GL_DEBUG_TYPE_PUSH_GROUP_KHR = 33385 GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR = 33358 GL_DECODE_EXT = 35401 GL_DECR = 7683 GL_DECR_WRAP = 34056 GL_DEDICATED_MEMORY_OBJECT_EXT = 38273 GL_DELETE_STATUS = 35712 GL_DEPTH24_STENCIL8_OES = 35056 GL_DEPTH_BITS = 3414 GL_DEPTH_BUFFER_BIT0_QCOM = 256 GL_DEPTH_BUFFER_BIT1_QCOM = 512 GL_DEPTH_BUFFER_BIT2_QCOM = 1024 GL_DEPTH_BUFFER_BIT3_QCOM = 2048 GL_DEPTH_BUFFER_BIT4_QCOM = 4096 GL_DEPTH_BUFFER_BIT5_QCOM = 8192 GL_DEPTH_BUFFER_BIT6_QCOM = 16384 GL_DEPTH_BUFFER_BIT7_QCOM = 32768 GL_DEPTH_CLEAR_VALUE = 2931 GL_DEPTH_COMPONENT = 6402 GL_DEPTH_COMPONENT16_NONLINEAR_NV = 36396 GL_DEPTH_COMPONENT16_OES = 33189 GL_DEPTH_COMPONENT24_OES = 33190 GL_DEPTH_COMPONENT32_OES = 33191 GL_DEPTH_EXT = 6145 GL_DEPTH_FUNC = 2932 GL_DEPTH_RANGE = 2928 GL_DEPTH_SAMPLES_NV = 37677 GL_DEPTH_STENCIL_OES = 34041 GL_DEPTH_WRITEMASK = 2930 GL_DEVICE_LUID_EXT = 38297 GL_DEVICE_NODE_MASK_EXT = 38298 GL_DEVICE_UUID_EXT = 38295 GL_DIFFERENCE_KHR = 37534 GL_DIFFERENCE_NV = 37534 GL_DISJOINT_NV = 37507 GL_DITHER = 3024 GL_DMP_PROGRAM_BINARY_DMP = 37459 GL_DONT_CARE = 4352 GL_DOWNSAMPLE_SCALES_IMG = 37182 GL_DRAW_BUFFER0_EXT = 34853 GL_DRAW_BUFFER0_NV = 34853 GL_DRAW_BUFFER10_EXT = 34863 GL_DRAW_BUFFER10_NV = 34863 GL_DRAW_BUFFER11_EXT = 34864 GL_DRAW_BUFFER11_NV = 34864 GL_DRAW_BUFFER12_EXT = 34865 GL_DRAW_BUFFER12_NV = 34865 GL_DRAW_BUFFER13_EXT = 34866 GL_DRAW_BUFFER13_NV = 34866 GL_DRAW_BUFFER14_EXT = 34867 GL_DRAW_BUFFER14_NV = 34867 GL_DRAW_BUFFER15_EXT = 34868 GL_DRAW_BUFFER15_NV = 34868 GL_DRAW_BUFFER1_EXT = 34854 GL_DRAW_BUFFER1_NV = 34854 GL_DRAW_BUFFER2_EXT = 34855 GL_DRAW_BUFFER2_NV = 34855 GL_DRAW_BUFFER3_EXT = 34856 GL_DRAW_BUFFER3_NV = 34856 GL_DRAW_BUFFER4_EXT = 34857 GL_DRAW_BUFFER4_NV = 34857 GL_DRAW_BUFFER5_EXT = 34858 GL_DRAW_BUFFER5_NV = 34858 GL_DRAW_BUFFER6_EXT = 34859 GL_DRAW_BUFFER6_NV = 34859 GL_DRAW_BUFFER7_EXT = 34860 GL_DRAW_BUFFER7_NV = 34860 GL_DRAW_BUFFER8_EXT = 34861 GL_DRAW_BUFFER8_NV = 34861 GL_DRAW_BUFFER9_EXT = 34862 GL_DRAW_BUFFER9_NV = 34862 GL_DRAW_BUFFER_EXT = 3073 GL_DRAW_FRAMEBUFFER_ANGLE = 36009 GL_DRAW_FRAMEBUFFER_APPLE = 36009 GL_DRAW_FRAMEBUFFER_BINDING_ANGLE = 36006 GL_DRAW_FRAMEBUFFER_BINDING_APPLE = 36006 GL_DRAW_FRAMEBUFFER_BINDING_NV = 36006 GL_DRAW_FRAMEBUFFER_NV = 36009 GL_DRIVER_UUID_EXT = 38296 GL_DST_ALPHA = 772 GL_DST_ATOP_NV = 37519 GL_DST_COLOR = 774 GL_DST_IN_NV = 37515 GL_DST_NV = 37511 GL_DST_OUT_NV = 37517 GL_DST_OVER_NV = 37513 GL_DUP_FIRST_CUBIC_CURVE_TO_NV = 242 GL_DUP_LAST_CUBIC_CURVE_TO_NV = 244 GL_DYNAMIC_STORAGE_BIT_EXT = 256 GL_EFFECTIVE_RASTER_SAMPLES_EXT = 37676 GL_ELEMENT_ARRAY_BUFFER_BINDING = 34965 GL_EQUAL = 514 GL_ETC1_RGB8_OES = 36196 GL_ETC1_SRGB8_NV = 35054 GL_EXCLUSION_KHR = 37536 GL_EXCLUSION_NV = 37536 GL_EXCLUSIVE_EXT = 36625 GL_EXTENSIONS = 7939 GL_FACTOR_MAX_AMD = 36893 GL_FACTOR_MIN_AMD = 36892 GL_FASTEST = 4353 GL_FENCE_CONDITION_NV = 34036 GL_FENCE_STATUS_NV = 34035 GL_FETCH_PER_SAMPLE_ARM = 36709 GL_FILE_NAME_NV = 36980 GL_FILL_NV = 6914 GL_FILL_RECTANGLE_NV = 37692 GL_FIRST_TO_REST_NV = 37039 GL_FIRST_VERTEX_CONVENTION_EXT = 36429 GL_FIRST_VERTEX_CONVENTION_OES = 36429 GL_FIXED = 5132 GL_FLOAT16_NV = 36856 GL_FLOAT16_VEC2_NV = 36857 GL_FLOAT16_VEC3_NV = 36858 GL_FLOAT16_VEC4_NV = 36859 GL_FLOAT_MAT2 = 35674 GL_FLOAT_MAT3 = 35675 GL_FLOAT_MAT4 = 35676 GL_FLOAT_VEC2 = 35664 GL_FLOAT_VEC3 = 35665 GL_FLOAT_VEC4 = 35666 GL_FONT_ASCENDER_BIT_NV = 2097152 GL_FONT_DESCENDER_BIT_NV = 4194304 GL_FONT_GLYPHS_AVAILABLE_NV = 37736 GL_FONT_HAS_KERNING_BIT_NV = 268435456 GL_FONT_HEIGHT_BIT_NV = 8388608 GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV = 33554432 GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV = 16777216 GL_FONT_NUM_GLYPH_INDICES_BIT_NV = 536870912 GL_FONT_TARGET_UNAVAILABLE_NV = 37737 GL_FONT_UNAVAILABLE_NV = 37738 GL_FONT_UNDERLINE_POSITION_BIT_NV = 67108864 GL_FONT_UNDERLINE_THICKNESS_BIT_NV = 134217728 GL_FONT_UNINTELLIGIBLE_NV = 37739 GL_FONT_UNITS_PER_EM_BIT_NV = 1048576 GL_FONT_X_MAX_BOUNDS_BIT_NV = 262144 GL_FONT_X_MIN_BOUNDS_BIT_NV = 65536 GL_FONT_Y_MAX_BOUNDS_BIT_NV = 524288 GL_FONT_Y_MIN_BOUNDS_BIT_NV = 131072 GL_FOVEATION_ENABLE_BIT_QCOM = 1 GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM = 2 GL_FRACTIONAL_EVEN_EXT = 36476 GL_FRACTIONAL_EVEN_OES = 36476 GL_FRACTIONAL_ODD_EXT = 36475 GL_FRACTIONAL_ODD_OES = 36475 GL_FRAGMENT_COVERAGE_COLOR_NV = 37598 GL_FRAGMENT_COVERAGE_TO_COLOR_NV = 37597 GL_FRAGMENT_INPUT_NV = 37741 GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES = 36445 GL_FRAGMENT_SHADER_BIT_EXT = 2 GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 35723 GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT = 35410 GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM = 36710 GL_FRAMEBUFFER_ATTACHMENT_ANGLE = 37795 GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT = 33296 GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT = 33297 GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = 36263 GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES = 36263 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 36049 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 36048 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES = 36052 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR = 38450 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 36051 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 36050 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR = 38448 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT = 36204 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG = 37183 GL_FRAMEBUFFER_BINDING = 36006 GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT = 37650 GL_FRAMEBUFFER_DEFAULT_LAYERS_OES = 37650 GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM = 38562 GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 36054 GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 36057 GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM = 35839 GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT = 38482 GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = 36264 GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES = 36264 GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 36055 GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG = 37180 GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE = 36182 GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE = 36182 GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 36182 GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG = 37172 GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV = 36182 GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR = 38451 GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV = 37698 GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV = 37699 GL_FRAMEBUFFER_SRGB_EXT = 36281 GL_FRAMEBUFFER_UNDEFINED_OES = 33305 GL_FRAMEBUFFER_UNSUPPORTED = 36061 GL_FRONT = 1028 GL_FRONT_AND_BACK = 1032 GL_FRONT_FACE = 2886 GL_FUNC_ADD = 32774 GL_FUNC_REVERSE_SUBTRACT = 32779 GL_FUNC_SUBTRACT = 32778 GL_GCCSO_SHADER_BINARY_FJ = 37472 GL_GENERATE_MIPMAP_HINT = 33170 GL_GEOMETRY_LINKED_INPUT_TYPE_EXT = 35095 GL_GEOMETRY_LINKED_INPUT_TYPE_OES = 35095 GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT = 35096 GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES = 35096 GL_GEOMETRY_LINKED_VERTICES_OUT_EXT = 35094 GL_GEOMETRY_LINKED_VERTICES_OUT_OES = 35094 GL_GEOMETRY_SHADER_BIT_EXT = 4 GL_GEOMETRY_SHADER_BIT_OES = 4 GL_GEOMETRY_SHADER_EXT = 36313 GL_GEOMETRY_SHADER_INVOCATIONS_EXT = 34943 GL_GEOMETRY_SHADER_INVOCATIONS_OES = 34943 GL_GEOMETRY_SHADER_OES = 36313 GL_GEQUAL = 518 GL_GLYPH_HAS_KERNING_BIT_NV = 256 GL_GLYPH_HEIGHT_BIT_NV = 2 GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV = 16 GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV = 4 GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV = 8 GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV = 128 GL_GLYPH_VERTICAL_BEARING_X_BIT_NV = 32 GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV = 64 GL_GLYPH_WIDTH_BIT_NV = 1 GL_GPU_DISJOINT_EXT = 36795 GL_GPU_OPTIMIZED_QCOM = 36786 GL_GREATER = 516 GL_GREEN_BITS = 3411 GL_GREEN_NV = 6404 GL_GUILTY_CONTEXT_RESET_EXT = 33363 GL_GUILTY_CONTEXT_RESET_KHR = 33363 GL_HALF_FLOAT_OES = 36193 GL_HANDLE_TYPE_D3D11_IMAGE_EXT = 38283 GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT = 38284 GL_HANDLE_TYPE_D3D12_FENCE_EXT = 38292 GL_HANDLE_TYPE_D3D12_RESOURCE_EXT = 38282 GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT = 38281 GL_HANDLE_TYPE_OPAQUE_FD_EXT = 38278 GL_HANDLE_TYPE_OPAQUE_WIN32_EXT = 38279 GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT = 38280 GL_HARDLIGHT_KHR = 37531 GL_HARDLIGHT_NV = 37531 GL_HARDMIX_NV = 37545 GL_HIGH_FLOAT = 36338 GL_HIGH_INT = 36341 GL_HORIZONTAL_LINE_TO_NV = 6 GL_HSL_COLOR_KHR = 37551 GL_HSL_COLOR_NV = 37551 GL_HSL_HUE_KHR = 37549 GL_HSL_HUE_NV = 37549 GL_HSL_LUMINOSITY_KHR = 37552 GL_HSL_LUMINOSITY_NV = 37552 GL_HSL_SATURATION_KHR = 37550 GL_HSL_SATURATION_NV = 37550 GL_IMAGE_BUFFER_EXT = 36945 GL_IMAGE_BUFFER_OES = 36945 GL_IMAGE_CUBE_MAP_ARRAY_EXT = 36948 GL_IMAGE_CUBE_MAP_ARRAY_OES = 36948 GL_IMPLEMENTATION_COLOR_READ_FORMAT = 35739 GL_IMPLEMENTATION_COLOR_READ_TYPE = 35738 GL_INCLUSIVE_EXT = 36624 GL_INCR = 7682 GL_INCR_WRAP = 34055 GL_INFO_LOG_LENGTH = 35716 GL_INNOCENT_CONTEXT_RESET_EXT = 33364 GL_INNOCENT_CONTEXT_RESET_KHR = 33364 GL_INT = 5124 GL_INT16_NV = 36836 GL_INT16_VEC2_NV = 36837 GL_INT16_VEC3_NV = 36838 GL_INT16_VEC4_NV = 36839 GL_INT64_NV = 5134 GL_INT64_VEC2_NV = 36841 GL_INT64_VEC3_NV = 36842 GL_INT64_VEC4_NV = 36843 GL_INT8_NV = 36832 GL_INT8_VEC2_NV = 36833 GL_INT8_VEC3_NV = 36834 GL_INT8_VEC4_NV = 36835 GL_INT_10_10_10_2_OES = 36343 GL_INT_IMAGE_BUFFER_EXT = 36956 GL_INT_IMAGE_BUFFER_OES = 36956 GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 36959 GL_INT_IMAGE_CUBE_MAP_ARRAY_OES = 36959 GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 37132 GL_INT_SAMPLER_BUFFER_EXT = 36304 GL_INT_SAMPLER_BUFFER_OES = 36304 GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT = 36878 GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES = 36878 GL_INT_VEC2 = 35667 GL_INT_VEC3 = 35668 GL_INT_VEC4 = 35669 GL_INVALID_ENUM = 1280 GL_INVALID_FRAMEBUFFER_OPERATION = 1286 GL_INVALID_OPERATION = 1282 GL_INVALID_VALUE = 1281 GL_INVERT = 5386 GL_INVERT_OVG_NV = 37556 GL_INVERT_RGB_NV = 37539 GL_ISOLINES_EXT = 36474 GL_ISOLINES_OES = 36474 GL_IS_PER_PATCH_EXT = 37607 GL_IS_PER_PATCH_OES = 37607 GL_ITALIC_BIT_NV = 2 GL_KEEP = 7680 GL_LARGE_CCW_ARC_TO_NV = 22 GL_LARGE_CW_ARC_TO_NV = 24 GL_LAST_VERTEX_CONVENTION_EXT = 36430 GL_LAST_VERTEX_CONVENTION_OES = 36430 GL_LAYER_PROVOKING_VERTEX_EXT = 33374 GL_LAYER_PROVOKING_VERTEX_OES = 33374 GL_LAYOUT_COLOR_ATTACHMENT_EXT = 38286 GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT = 38193 GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT = 38192 GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT = 38287 GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT = 38288 GL_LAYOUT_GENERAL_EXT = 38285 GL_LAYOUT_SHADER_READ_ONLY_EXT = 38289 GL_LAYOUT_TRANSFER_DST_EXT = 38291 GL_LAYOUT_TRANSFER_SRC_EXT = 38290 GL_LEQUAL = 515 GL_LESS = 513 GL_LIGHTEN_KHR = 37528 GL_LIGHTEN_NV = 37528 GL_LINEARBURN_NV = 37541 GL_LINEARDODGE_NV = 37540 GL_LINEARLIGHT_NV = 37543 GL_LINEAR_MIPMAP_LINEAR = 9987 GL_LINEAR_MIPMAP_NEAREST = 9985 GL_LINEAR_TILING_EXT = 38277 GL_LINES = 1 GL_LINES_ADJACENCY_EXT = 10 GL_LINES_ADJACENCY_OES = 10 GL_LINE_LOOP = 2 GL_LINE_NV = 6913 GL_LINE_STRIP = 3 GL_LINE_STRIP_ADJACENCY_EXT = 11 GL_LINE_STRIP_ADJACENCY_OES = 11 GL_LINE_TO_NV = 4 GL_LINE_WIDTH = 2849 GL_LOCATION_INDEX_EXT = 37647 GL_LOSE_CONTEXT_ON_RESET_EXT = 33362 GL_LOSE_CONTEXT_ON_RESET_KHR = 33362 GL_LOWER_LEFT_EXT = 36001 GL_LOW_FLOAT = 36336 GL_LOW_INT = 36339 GL_LUID_SIZE_EXT = 8 GL_LUMINANCE = 6409 GL_LUMINANCE16F_EXT = 34846 GL_LUMINANCE32F_EXT = 34840 GL_LUMINANCE4_ALPHA4_OES = 32835 GL_LUMINANCE8_ALPHA8_EXT = 32837 GL_LUMINANCE8_ALPHA8_OES = 32837 GL_LUMINANCE8_EXT = 32832 GL_LUMINANCE8_OES = 32832 GL_LUMINANCE_ALPHA = 6410 GL_LUMINANCE_ALPHA16F_EXT = 34847 GL_LUMINANCE_ALPHA32F_EXT = 34841 GL_MALI_PROGRAM_BINARY_ARM = 36705 GL_MALI_SHADER_BINARY_ARM = 36704 GL_MAP_COHERENT_BIT_EXT = 128 GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 16 GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 8 GL_MAP_INVALIDATE_RANGE_BIT_EXT = 4 GL_MAP_PERSISTENT_BIT_EXT = 64 GL_MAP_READ_BIT = 1 GL_MAP_READ_BIT_EXT = 1 GL_MAP_UNSYNCHRONIZED_BIT_EXT = 32 GL_MAP_WRITE_BIT = 2 GL_MAP_WRITE_BIT_EXT = 2 GL_MAX = 32776 GL_MAX_3D_TEXTURE_SIZE_OES = 32883 GL_MAX_CLIP_DISTANCES_APPLE = 3378 GL_MAX_CLIP_DISTANCES_EXT = 3378 GL_MAX_COLOR_ATTACHMENTS_EXT = 36063 GL_MAX_COLOR_ATTACHMENTS_NV = 36063 GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT = 33530 GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT = 35378 GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES = 35378 GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT = 36382 GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES = 36382 GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT = 36383 GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES = 36383 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 35661 GL_MAX_CUBE_MAP_TEXTURE_SIZE = 34076 GL_MAX_CULL_DISTANCES_EXT = 33529 GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR = 33388 GL_MAX_DEBUG_LOGGED_MESSAGES_KHR = 37188 GL_MAX_DEBUG_MESSAGE_LENGTH_KHR = 37187 GL_MAX_DRAW_BUFFERS_EXT = 34852 GL_MAX_DRAW_BUFFERS_NV = 34852 GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT = 35068 GL_MAX_EXT = 32776 GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES = 36444 GL_MAX_FRAGMENT_UNIFORM_VECTORS = 36349 GL_MAX_FRAMEBUFFER_LAYERS_EXT = 37655 GL_MAX_FRAMEBUFFER_LAYERS_OES = 37655 GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT = 37589 GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES = 37589 GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT = 37583 GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES = 37583 GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT = 37069 GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES = 37069 GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT = 37155 GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES = 37155 GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT = 37156 GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES = 37156 GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT = 36320 GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES = 36320 GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT = 36442 GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES = 36442 GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT = 37079 GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES = 37079 GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = 35881 GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES = 35881 GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = 36321 GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES = 36321 GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT = 35372 GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES = 35372 GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = 36319 GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES = 36319 GL_MAX_LABEL_LENGTH_KHR = 33512 GL_MAX_MULTIVIEW_BUFFERS_EXT = 37106 GL_MAX_PATCH_VERTICES_EXT = 36477 GL_MAX_PATCH_VERTICES_OES = 36477 GL_MAX_RASTER_SAMPLES_EXT = 37673 GL_MAX_RENDERBUFFER_SIZE = 34024 GL_MAX_SAMPLES_ANGLE = 36183 GL_MAX_SAMPLES_APPLE = 36183 GL_MAX_SAMPLES_EXT = 36183 GL_MAX_SAMPLES_IMG = 37173 GL_MAX_SAMPLES_NV = 36183 GL_MAX_SERVER_WAIT_TIMEOUT_APPLE = 37137 GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT = 38480 GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT = 38481 GL_MAX_SHADER_COMPILER_THREADS_KHR = 37296 GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT = 36707 GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT = 36711 GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT = 37273 GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT = 37274 GL_MAX_SPARSE_TEXTURE_SIZE_EXT = 37272 GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV = 37705 GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT = 37587 GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES = 37587 GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT = 37581 GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES = 37581 GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT = 37067 GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES = 37067 GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT = 34924 GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES = 34924 GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT = 36483 GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES = 36483 GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT = 37080 GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES = 37080 GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT = 36481 GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES = 36481 GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT = 36485 GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES = 36485 GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT = 36489 GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES = 36489 GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT = 36479 GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES = 36479 GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT = 37588 GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES = 37588 GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT = 37582 GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES = 37582 GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT = 37068 GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES = 37068 GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT = 34925 GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES = 34925 GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT = 36486 GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES = 36486 GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT = 37081 GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES = 37081 GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT = 36482 GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES = 36482 GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT = 36490 GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES = 36490 GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT = 36480 GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES = 36480 GL_MAX_TESS_GEN_LEVEL_EXT = 36478 GL_MAX_TESS_GEN_LEVEL_OES = 36478 GL_MAX_TESS_PATCH_COMPONENTS_EXT = 36484 GL_MAX_TESS_PATCH_COMPONENTS_OES = 36484 GL_MAX_TEXTURE_BUFFER_SIZE_EXT = 35883 GL_MAX_TEXTURE_BUFFER_SIZE_OES = 35883 GL_MAX_TEXTURE_IMAGE_UNITS = 34930 GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 34047 GL_MAX_TEXTURE_SIZE = 3379 GL_MAX_VARYING_VECTORS = 36348 GL_MAX_VERTEX_ATTRIBS = 34921 GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 35660 GL_MAX_VERTEX_UNIFORM_VECTORS = 36347 GL_MAX_VIEWPORTS_NV = 33371 GL_MAX_VIEWPORTS_OES = 33371 GL_MAX_VIEWPORT_DIMS = 3386 GL_MAX_VIEWS_OVR = 38449 GL_MAX_WINDOW_RECTANGLES_EXT = 36628 GL_MEDIUM_FLOAT = 36337 GL_MEDIUM_INT = 36340 GL_MIN = 32775 GL_MINUS_CLAMPED_NV = 37555 GL_MINUS_NV = 37535 GL_MIN_EXT = 32775 GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES = 36443 GL_MIN_SAMPLE_SHADING_VALUE_OES = 35895 GL_MIRRORED_REPEAT = 33648 GL_MIRROR_CLAMP_TO_EDGE_EXT = 34627 GL_MITER_REVERT_NV = 37031 GL_MITER_TRUNCATE_NV = 37032 GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV = 37679 GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV = 37680 GL_MOVE_TO_CONTINUES_NV = 37046 GL_MOVE_TO_NV = 2 GL_MOVE_TO_RESETS_NV = 37045 GL_MULTIPLY_KHR = 37524 GL_MULTIPLY_NV = 37524 GL_MULTISAMPLES_NV = 37745 GL_MULTISAMPLE_BUFFER_BIT0_QCOM = 16777216 GL_MULTISAMPLE_BUFFER_BIT1_QCOM = 33554432 GL_MULTISAMPLE_BUFFER_BIT2_QCOM = 67108864 GL_MULTISAMPLE_BUFFER_BIT3_QCOM = 134217728 GL_MULTISAMPLE_BUFFER_BIT4_QCOM = 268435456 GL_MULTISAMPLE_BUFFER_BIT5_QCOM = 536870912 GL_MULTISAMPLE_BUFFER_BIT6_QCOM = 1073741824 GL_MULTISAMPLE_BUFFER_BIT7_QCOM = 2147483648 GL_MULTISAMPLE_EXT = 32925 GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT = 37675 GL_MULTIVIEW_EXT = 37105 GL_NEAREST_MIPMAP_LINEAR = 9986 GL_NEAREST_MIPMAP_NEAREST = 9984 GL_NEGATIVE_ONE_TO_ONE_EXT = 37726 GL_NEVER = 512 GL_NICEST = 4354 GL_NONE = 0 GL_NOTEQUAL = 517 GL_NO_RESET_NOTIFICATION_EXT = 33377 GL_NO_RESET_NOTIFICATION_KHR = 33377 GL_NUM_COMPRESSED_TEXTURE_FORMATS = 34466 GL_NUM_DEVICE_UUIDS_EXT = 38294 GL_NUM_DOWNSAMPLE_SCALES_IMG = 37181 GL_NUM_PROGRAM_BINARY_FORMATS_OES = 34814 GL_NUM_SHADER_BINARY_FORMATS = 36345 GL_NUM_SPARSE_LEVELS_EXT = 37290 GL_NUM_TILING_TYPES_EXT = 38274 GL_NUM_VIRTUAL_PAGE_SIZES_EXT = 37288 GL_NUM_WINDOW_RECTANGLES_EXT = 36629 GL_OBJECT_TYPE_APPLE = 37138 GL_ONE = 1 GL_ONE_MINUS_CONSTANT_ALPHA = 32772 GL_ONE_MINUS_CONSTANT_COLOR = 32770 GL_ONE_MINUS_DST_ALPHA = 773 GL_ONE_MINUS_DST_COLOR = 775 GL_ONE_MINUS_SRC1_ALPHA_EXT = 35067 GL_ONE_MINUS_SRC1_COLOR_EXT = 35066 GL_ONE_MINUS_SRC_COLOR = 769 GL_OPTIMAL_TILING_EXT = 38276 GL_OUT_OF_MEMORY = 1285 GL_OVERLAY_KHR = 37526 GL_OVERLAY_NV = 37526 GL_PACK_ALIGNMENT = 3333 GL_PACK_REVERSE_ROW_ORDER_ANGLE = 37796 GL_PALETTE4_R5_G6_B5_OES = 35730 GL_PALETTE4_RGB5_A1_OES = 35732 GL_PALETTE4_RGB8_OES = 35728 GL_PALETTE4_RGBA4_OES = 35731 GL_PALETTE4_RGBA8_OES = 35729 GL_PALETTE8_R5_G6_B5_OES = 35735 GL_PALETTE8_RGB5_A1_OES = 35737 GL_PALETTE8_RGB8_OES = 35733 GL_PALETTE8_RGBA4_OES = 35736 GL_PALETTE8_RGBA8_OES = 35734 GL_PATCHES = 14 GL_PATCHES_EXT = 14 GL_PATCHES_OES = 14 GL_PATCH_VERTICES_EXT = 36466 GL_PATCH_VERTICES_OES = 36466 GL_PATH_CLIENT_LENGTH_NV = 36991 GL_PATH_COMMAND_COUNT_NV = 37021 GL_PATH_COMPUTED_LENGTH_NV = 37024 GL_PATH_COORD_COUNT_NV = 37022 GL_PATH_COVER_DEPTH_FUNC_NV = 37055 GL_PATH_DASH_ARRAY_COUNT_NV = 37023 GL_PATH_DASH_CAPS_NV = 36987 GL_PATH_DASH_OFFSET_NV = 36990 GL_PATH_DASH_OFFSET_RESET_NV = 37044 GL_PATH_END_CAPS_NV = 36982 GL_PATH_ERROR_POSITION_NV = 37035 GL_PATH_FILL_BOUNDING_BOX_NV = 37025 GL_PATH_FILL_COVER_MODE_NV = 36994 GL_PATH_FILL_MASK_NV = 36993 GL_PATH_FILL_MODE_NV = 36992 GL_PATH_FORMAT_PS_NV = 36977 GL_PATH_FORMAT_SVG_NV = 36976 GL_PATH_GEN_COEFF_NV = 37041 GL_PATH_GEN_COMPONENTS_NV = 37043 GL_PATH_GEN_MODE_NV = 37040 GL_PATH_INITIAL_DASH_CAP_NV = 36988 GL_PATH_INITIAL_END_CAP_NV = 36983 GL_PATH_JOIN_STYLE_NV = 36985 GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV = 3382 GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV = 3384 GL_PATH_MITER_LIMIT_NV = 36986 GL_PATH_MODELVIEW_MATRIX_NV = 2982 GL_PATH_MODELVIEW_NV = 5888 GL_PATH_MODELVIEW_STACK_DEPTH_NV = 2979 GL_PATH_OBJECT_BOUNDING_BOX_NV = 37002 GL_PATH_PROJECTION_MATRIX_NV = 2983 GL_PATH_PROJECTION_NV = 5889 GL_PATH_PROJECTION_STACK_DEPTH_NV = 2980 GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV = 37053 GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV = 37054 GL_PATH_STENCIL_FUNC_NV = 37047 GL_PATH_STENCIL_REF_NV = 37048 GL_PATH_STENCIL_VALUE_MASK_NV = 37049 GL_PATH_STROKE_BOUNDING_BOX_NV = 37026 GL_PATH_STROKE_COVER_MODE_NV = 36995 GL_PATH_STROKE_MASK_NV = 36996 GL_PATH_STROKE_WIDTH_NV = 36981 GL_PATH_TERMINAL_DASH_CAP_NV = 36989 GL_PATH_TERMINAL_END_CAP_NV = 36984 GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV = 34019 GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV = 34020 GL_PERCENTAGE_AMD = 35779 GL_PERFMON_GLOBAL_MODE_QCOM = 36768 GL_PERFMON_RESULT_AMD = 35782 GL_PERFMON_RESULT_AVAILABLE_AMD = 35780 GL_PERFMON_RESULT_SIZE_AMD = 35781 GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL = 38140 GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL = 38139 GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL = 38138 GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL = 38136 GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL = 38137 GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL = 38143 GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL = 38129 GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL = 38130 GL_PERFQUERY_COUNTER_EVENT_INTEL = 38128 GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL = 38142 GL_PERFQUERY_COUNTER_RAW_INTEL = 38132 GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL = 38131 GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL = 38133 GL_PERFQUERY_DONOT_FLUSH_INTEL = 33785 GL_PERFQUERY_FLUSH_INTEL = 33786 GL_PERFQUERY_GLOBAL_CONTEXT_INTEL = 1 GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL = 38144 GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL = 38141 GL_PERFQUERY_SINGLE_CONTEXT_INTEL = 0 GL_PERFQUERY_WAIT_INTEL = 33787 GL_PINLIGHT_NV = 37544 GL_PIXEL_PACK_BUFFER_BINDING_NV = 35053 GL_PIXEL_PACK_BUFFER_NV = 35051 GL_PIXEL_UNPACK_BUFFER_BINDING_NV = 35055 GL_PIXEL_UNPACK_BUFFER_NV = 35052 GL_PLUS_CLAMPED_ALPHA_NV = 37554 GL_PLUS_CLAMPED_NV = 37553 GL_PLUS_DARKER_NV = 37522 GL_PLUS_NV = 37521 GL_POINT_NV = 6912 GL_POLYGON_MODE_NV = 2880 GL_POLYGON_OFFSET_CLAMP_EXT = 36379 GL_POLYGON_OFFSET_FACTOR = 32824 GL_POLYGON_OFFSET_FILL = 32823 GL_POLYGON_OFFSET_LINE_NV = 10754 GL_POLYGON_OFFSET_POINT_NV = 10753 GL_POLYGON_OFFSET_UNITS = 10752 GL_PRIMITIVES_GENERATED_EXT = 35975 GL_PRIMITIVES_GENERATED_OES = 35975 GL_PRIMITIVE_BOUNDING_BOX_EXT = 37566 GL_PRIMITIVE_BOUNDING_BOX_OES = 37566 GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED = 33313 GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES = 33313 GL_PROGRAMMABLE_SAMPLE_LOCATION_NV = 37697 GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV = 37696 GL_PROGRAM_BINARY_ANGLE = 37798 GL_PROGRAM_BINARY_FORMATS_OES = 34815 GL_PROGRAM_BINARY_FORMAT_MESA = 34655 GL_PROGRAM_BINARY_LENGTH_OES = 34625 GL_PROGRAM_KHR = 33506 GL_PROGRAM_OBJECT_EXT = 35648 GL_PROGRAM_PIPELINE_BINDING_EXT = 33370 GL_PROGRAM_PIPELINE_KHR = 33508 GL_PROGRAM_PIPELINE_OBJECT_EXT = 35407 GL_PROGRAM_SEPARABLE_EXT = 33368 GL_PROTECTED_MEMORY_OBJECT_EXT = 38299 GL_QUADRATIC_CURVE_TO_NV = 10 GL_QUADS_EXT = 7 GL_QUADS_OES = 7 GL_QUERY_BY_REGION_NO_WAIT_NV = 36374 GL_QUERY_BY_REGION_WAIT_NV = 36373 GL_QUERY_COUNTER_BITS_EXT = 34916 GL_QUERY_KHR = 33507 GL_QUERY_NO_WAIT_NV = 36372 GL_QUERY_OBJECT_EXT = 37203 GL_QUERY_RESULT_AVAILABLE_EXT = 34919 GL_QUERY_RESULT_EXT = 34918 GL_QUERY_WAIT_NV = 36371 GL_R11F_G11F_B10F_APPLE = 35898 GL_R16F_EXT = 33325 GL_R16_EXT = 33322 GL_R16_SNORM_EXT = 36760 GL_R32F_EXT = 33326 GL_R8_EXT = 33321 GL_R8_SNORM = 36756 GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT = 37674 GL_RASTER_MULTISAMPLE_EXT = 37671 GL_RASTER_SAMPLES_EXT = 37672 GL_READ_BUFFER_EXT = 3074 GL_READ_BUFFER_NV = 3074 GL_READ_FRAMEBUFFER_ANGLE = 36008 GL_READ_FRAMEBUFFER_APPLE = 36008 GL_READ_FRAMEBUFFER_BINDING_ANGLE = 36010 GL_READ_FRAMEBUFFER_BINDING_APPLE = 36010 GL_READ_FRAMEBUFFER_BINDING_NV = 36010 GL_READ_FRAMEBUFFER_NV = 36008 GL_RECT_NV = 246 GL_RED_BITS = 3410 GL_RED_EXT = 6403 GL_RED_NV = 6403 GL_REFERENCED_BY_GEOMETRY_SHADER_EXT = 37641 GL_REFERENCED_BY_GEOMETRY_SHADER_OES = 37641 GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT = 37639 GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES = 37639 GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT = 37640 GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES = 37640 GL_RELATIVE_ARC_TO_NV = 255 GL_RELATIVE_CONIC_CURVE_TO_NV = 27 GL_RELATIVE_CUBIC_CURVE_TO_NV = 13 GL_RELATIVE_HORIZONTAL_LINE_TO_NV = 7 GL_RELATIVE_LARGE_CCW_ARC_TO_NV = 23 GL_RELATIVE_LARGE_CW_ARC_TO_NV = 25 GL_RELATIVE_LINE_TO_NV = 5 GL_RELATIVE_MOVE_TO_NV = 3 GL_RELATIVE_QUADRATIC_CURVE_TO_NV = 11 GL_RELATIVE_RECT_NV = 247 GL_RELATIVE_ROUNDED_RECT2_NV = 235 GL_RELATIVE_ROUNDED_RECT4_NV = 237 GL_RELATIVE_ROUNDED_RECT8_NV = 239 GL_RELATIVE_ROUNDED_RECT_NV = 233 GL_RELATIVE_SMALL_CCW_ARC_TO_NV = 19 GL_RELATIVE_SMALL_CW_ARC_TO_NV = 21 GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV = 17 GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV = 15 GL_RELATIVE_VERTICAL_LINE_TO_NV = 9 GL_RENDERBUFFER_ALPHA_SIZE = 36179 GL_RENDERBUFFER_BINDING = 36007 GL_RENDERBUFFER_BLUE_SIZE = 36178 GL_RENDERBUFFER_DEPTH_SIZE = 36180 GL_RENDERBUFFER_GREEN_SIZE = 36177 GL_RENDERBUFFER_HEIGHT = 36163 GL_RENDERBUFFER_INTERNAL_FORMAT = 36164 GL_RENDERBUFFER_RED_SIZE = 36176 GL_RENDERBUFFER_SAMPLES_ANGLE = 36011 GL_RENDERBUFFER_SAMPLES_APPLE = 36011 GL_RENDERBUFFER_SAMPLES_EXT = 36011 GL_RENDERBUFFER_SAMPLES_IMG = 37171 GL_RENDERBUFFER_SAMPLES_NV = 36011 GL_RENDERBUFFER_STENCIL_SIZE = 36181 GL_RENDERBUFFER_WIDTH = 36162 GL_RENDERER = 7937 GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM = 36787 GL_REPEAT = 10497 GL_REPLACE = 7681 GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES = 36200 GL_RESET_NOTIFICATION_STRATEGY_EXT = 33366 GL_RESET_NOTIFICATION_STRATEGY_KHR = 33366 GL_RESTART_PATH_NV = 240 GL_RG16F_EXT = 33327 GL_RG16_EXT = 33324 GL_RG16_SNORM_EXT = 36761 GL_RG32F_EXT = 33328 GL_RG8_EXT = 33323 GL_RG8_SNORM = 36757 GL_RGB = 6407 GL_RGB10_A2_EXT = 32857 GL_RGB10_EXT = 32850 GL_RGB16F_EXT = 34843 GL_RGB16_EXT = 32852 GL_RGB16_SNORM_EXT = 36762 GL_RGB32F_EXT = 34837 GL_RGB565 = 36194 GL_RGB565_OES = 36194 GL_RGB5_A1 = 32855 GL_RGB5_A1_OES = 32855 GL_RGB8_OES = 32849 GL_RGB9_E5_APPLE = 35901 GL_RGBA16F_EXT = 34842 GL_RGBA16_EXT = 32859 GL_RGBA16_SNORM_EXT = 36763 GL_RGBA32F_EXT = 34836 GL_RGBA4 = 32854 GL_RGBA4_OES = 32854 GL_RGBA8_OES = 32856 GL_RGBA8_SNORM = 36759 GL_RGB_422_APPLE = 35359 GL_RGB_RAW_422_APPLE = 35409 GL_RG_EXT = 33319 GL_ROUNDED_RECT2_NV = 234 GL_ROUNDED_RECT4_NV = 236 GL_ROUNDED_RECT8_NV = 238 GL_ROUNDED_RECT_NV = 232 GL_ROUND_NV = 37028 GL_SAMPLER = 33510 GL_SAMPLER_2D = 35678 GL_SAMPLER_2D_ARRAY_SHADOW_NV = 36292 GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 37131 GL_SAMPLER_2D_SHADOW_EXT = 35682 GL_SAMPLER_3D_OES = 35679 GL_SAMPLER_BUFFER_EXT = 36290 GL_SAMPLER_BUFFER_OES = 36290 GL_SAMPLER_CUBE = 35680 GL_SAMPLER_CUBE_MAP_ARRAY_EXT = 36876 GL_SAMPLER_CUBE_MAP_ARRAY_OES = 36876 GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT = 36877 GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES = 36877 GL_SAMPLER_CUBE_SHADOW_NV = 36293 GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT = 35815 GL_SAMPLER_EXTERNAL_OES = 36198 GL_SAMPLER_KHR = 33510 GL_SAMPLES = 32937 GL_SAMPLE_ALPHA_TO_COVERAGE = 32926 GL_SAMPLE_ALPHA_TO_ONE_EXT = 32927 GL_SAMPLE_BUFFERS = 32936 GL_SAMPLE_COVERAGE = 32928 GL_SAMPLE_COVERAGE_INVERT = 32939 GL_SAMPLE_COVERAGE_VALUE = 32938 GL_SAMPLE_LOCATION_NV = 36432 GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV = 37695 GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV = 37694 GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV = 37693 GL_SAMPLE_SHADING_OES = 35894 GL_SCISSOR_BOX = 3088 GL_SCISSOR_TEST = 3089 GL_SCREEN_KHR = 37525 GL_SCREEN_NV = 37525 GL_SGX_BINARY_IMG = 35850 GL_SGX_PROGRAM_BINARY_IMG = 37168 GL_SHADER_BINARY_DMP = 37456 GL_SHADER_BINARY_FORMATS = 36344 GL_SHADER_BINARY_VIV = 36804 GL_SHADER_COMPILER = 36346 GL_SHADER_KHR = 33505 GL_SHADER_OBJECT_EXT = 35656 GL_SHADER_PIXEL_LOCAL_STORAGE_EXT = 36708 GL_SHADER_SOURCE_LENGTH = 35720 GL_SHADER_TYPE = 35663 GL_SHADING_LANGUAGE_VERSION = 35724 GL_SHARED_EDGE_NV = 192 GL_SHORT = 5122 GL_SIGNALED_APPLE = 37145 GL_SKIP_DECODE_EXT = 35402 GL_SKIP_MISSING_GLYPH_NV = 37033 GL_SLUMINANCE8_ALPHA8_NV = 35909 GL_SLUMINANCE8_NV = 35911 GL_SLUMINANCE_ALPHA_NV = 35908 GL_SLUMINANCE_NV = 35910 GL_SMALL_CCW_ARC_TO_NV = 18 GL_SMALL_CW_ARC_TO_NV = 20 GL_SMAPHS30_PROGRAM_BINARY_DMP = 37457 GL_SMAPHS_PROGRAM_BINARY_DMP = 37458 GL_SMOOTH_CUBIC_CURVE_TO_NV = 16 GL_SMOOTH_QUADRATIC_CURVE_TO_NV = 14 GL_SOFTLIGHT_KHR = 37532 GL_SOFTLIGHT_NV = 37532 GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT = 37289 GL_SQUARE_NV = 37027 GL_SR8_EXT = 36797 GL_SRC1_ALPHA_EXT = 34185 GL_SRC1_COLOR_EXT = 35065 GL_SRC_ALPHA_SATURATE = 776 GL_SRC_ALPHA_SATURATE_EXT = 776 GL_SRC_ATOP_NV = 37518 GL_SRC_COLOR = 768 GL_SRC_IN_NV = 37514 GL_SRC_NV = 37510 GL_SRC_OUT_NV = 37516 GL_SRC_OVER_NV = 37512 GL_SRG8_EXT = 36798 GL_SRGB8_ALPHA8_EXT = 35907 GL_SRGB8_NV = 35905 GL_SRGB_ALPHA_EXT = 35906 GL_SRGB_EXT = 35904 GL_STACK_OVERFLOW_KHR = 1283 GL_STACK_UNDERFLOW_KHR = 1284 GL_STANDARD_FONT_FORMAT_NV = 37740 GL_STANDARD_FONT_NAME_NV = 36978 GL_STATE_RESTORE = 35804 GL_STENCIL_ATTACHMENT = 36128 GL_STENCIL_BACK_FAIL = 34817 GL_STENCIL_BACK_FUNC = 34816 GL_STENCIL_BACK_PASS_DEPTH_FAIL = 34818 GL_STENCIL_BACK_PASS_DEPTH_PASS = 34819 GL_STENCIL_BACK_REF = 36003 GL_STENCIL_BACK_VALUE_MASK = 36004 GL_STENCIL_BACK_WRITEMASK = 36005 GL_STENCIL_BITS = 3415 GL_STENCIL_BUFFER_BIT = 1024 GL_STENCIL_BUFFER_BIT0_QCOM = 65536 GL_STENCIL_BUFFER_BIT1_QCOM = 131072 GL_STENCIL_BUFFER_BIT2_QCOM = 262144 GL_STENCIL_BUFFER_BIT3_QCOM = 524288 GL_STENCIL_BUFFER_BIT4_QCOM = 1048576 GL_STENCIL_BUFFER_BIT5_QCOM = 2097152 GL_STENCIL_BUFFER_BIT6_QCOM = 4194304 GL_STENCIL_BUFFER_BIT7_QCOM = 8388608 GL_STENCIL_CLEAR_VALUE = 2961 GL_STENCIL_EXT = 6146 GL_STENCIL_FAIL = 2964 GL_STENCIL_FUNC = 2962 GL_STENCIL_INDEX1_OES = 36166 GL_STENCIL_INDEX4_OES = 36167 GL_STENCIL_INDEX8 = 36168 GL_STENCIL_INDEX8_OES = 36168 GL_STENCIL_INDEX_OES = 6401 GL_STENCIL_PASS_DEPTH_FAIL = 2965 GL_STENCIL_PASS_DEPTH_PASS = 2966 GL_STENCIL_REF = 2967 GL_STENCIL_SAMPLES_NV = 37678 GL_STENCIL_TEST = 2960 GL_STENCIL_VALUE_MASK = 2963 GL_STENCIL_WRITEMASK = 2968 GL_STREAM_DRAW = 35040 GL_SUBPIXEL_BITS = 3408 GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV = 37703 GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV = 37704 GL_SUPERSAMPLE_SCALE_X_NV = 37746 GL_SUPERSAMPLE_SCALE_Y_NV = 37747 GL_SYNC_CONDITION_APPLE = 37139 GL_SYNC_FENCE_APPLE = 37142 GL_SYNC_FLAGS_APPLE = 37141 GL_SYNC_FLUSH_COMMANDS_BIT_APPLE = 1 GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE = 37143 GL_SYNC_OBJECT_APPLE = 35411 GL_SYNC_STATUS_APPLE = 37140 GL_SYSTEM_FONT_NAME_NV = 36979 GL_TESS_CONTROL_OUTPUT_VERTICES_EXT = 36469 GL_TESS_CONTROL_OUTPUT_VERTICES_OES = 36469 GL_TESS_CONTROL_SHADER_BIT_EXT = 8 GL_TESS_CONTROL_SHADER_BIT_OES = 8 GL_TESS_CONTROL_SHADER_EXT = 36488 GL_TESS_CONTROL_SHADER_OES = 36488 GL_TESS_EVALUATION_SHADER_BIT_EXT = 16 GL_TESS_EVALUATION_SHADER_BIT_OES = 16 GL_TESS_EVALUATION_SHADER_EXT = 36487 GL_TESS_EVALUATION_SHADER_OES = 36487 GL_TESS_GEN_MODE_EXT = 36470 GL_TESS_GEN_MODE_OES = 36470 GL_TESS_GEN_POINT_MODE_EXT = 36473 GL_TESS_GEN_POINT_MODE_OES = 36473 GL_TESS_GEN_SPACING_EXT = 36471 GL_TESS_GEN_SPACING_OES = 36471 GL_TESS_GEN_VERTEX_ORDER_EXT = 36472 GL_TESS_GEN_VERTEX_ORDER_OES = 36472 GL_TEXTURE = 5890 GL_TEXTURE1 = 33985 GL_TEXTURE10 = 33994 GL_TEXTURE11 = 33995 GL_TEXTURE12 = 33996 GL_TEXTURE13 = 33997 GL_TEXTURE14 = 33998 GL_TEXTURE15 = 33999 GL_TEXTURE16 = 34000 GL_TEXTURE17 = 34001 GL_TEXTURE18 = 34002 GL_TEXTURE19 = 34003 GL_TEXTURE2 = 33986 GL_TEXTURE20 = 34004 GL_TEXTURE21 = 34005 GL_TEXTURE22 = 34006 GL_TEXTURE23 = 34007 GL_TEXTURE24 = 34008 GL_TEXTURE25 = 34009 GL_TEXTURE26 = 34010 GL_TEXTURE27 = 34011 GL_TEXTURE28 = 34012 GL_TEXTURE29 = 34013 GL_TEXTURE3 = 33987 GL_TEXTURE30 = 34014 GL_TEXTURE31 = 34015 GL_TEXTURE4 = 33988 GL_TEXTURE5 = 33989 GL_TEXTURE6 = 33990 GL_TEXTURE7 = 33991 GL_TEXTURE8 = 33992 GL_TEXTURE9 = 33993 GL_TEXTURE_2D_ARRAY = 35866 GL_TEXTURE_2D_MULTISAMPLE = 37120 GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 37122 GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES = 37122 GL_TEXTURE_3D = 32879 GL_TEXTURE_3D_OES = 32879 GL_TEXTURE_ASTC_DECODE_PRECISION_EXT = 36713 GL_TEXTURE_BINDING_2D = 32873 GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES = 37125 GL_TEXTURE_BINDING_3D_OES = 32874 GL_TEXTURE_BINDING_BUFFER_EXT = 35884 GL_TEXTURE_BINDING_BUFFER_OES = 35884 GL_TEXTURE_BINDING_CUBE_MAP = 34068 GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT = 36874 GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES = 36874 GL_TEXTURE_BINDING_EXTERNAL_OES = 36199 GL_TEXTURE_BORDER_COLOR_EXT = 4100 GL_TEXTURE_BORDER_COLOR_NV = 4100 GL_TEXTURE_BORDER_COLOR_OES = 4100 GL_TEXTURE_BUFFER_BINDING_EXT = 35882 GL_TEXTURE_BUFFER_BINDING_OES = 35882 GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = 35885 GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES = 35885 GL_TEXTURE_BUFFER_EXT = 35882 GL_TEXTURE_BUFFER_OES = 35882 GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT = 37279 GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES = 37279 GL_TEXTURE_BUFFER_OFFSET_EXT = 37277 GL_TEXTURE_BUFFER_OFFSET_OES = 37277 GL_TEXTURE_BUFFER_SIZE_EXT = 37278 GL_TEXTURE_BUFFER_SIZE_OES = 37278 GL_TEXTURE_COMPARE_FUNC_EXT = 34893 GL_TEXTURE_COMPARE_MODE_EXT = 34892 GL_TEXTURE_CUBE_MAP = 34067 GL_TEXTURE_CUBE_MAP_ARRAY_EXT = 36873 GL_TEXTURE_CUBE_MAP_ARRAY_OES = 36873 GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 34070 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 34072 GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 34074 GL_TEXTURE_CUBE_MAP_POSITIVE_X = 34069 GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 34071 GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 34073 GL_TEXTURE_DEPTH_QCOM = 35796 GL_TEXTURE_FORMAT_QCOM = 35798 GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT = 36799 GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM = 35835 GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM = 35837 GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM = 35836 GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM = 35838 GL_TEXTURE_HEIGHT_QCOM = 35795 GL_TEXTURE_IMAGE_VALID_QCOM = 35800 GL_TEXTURE_IMMUTABLE_FORMAT_EXT = 37167 GL_TEXTURE_IMMUTABLE_LEVELS = 33503 GL_TEXTURE_INTERNAL_FORMAT_QCOM = 35797 GL_TEXTURE_MAX_ANISOTROPY_EXT = 34046 GL_TEXTURE_MAX_LEVEL_APPLE = 33085 GL_TEXTURE_NUM_LEVELS_QCOM = 35801 GL_TEXTURE_OBJECT_VALID_QCOM = 35803 GL_TEXTURE_PROTECTED_EXT = 35834 GL_TEXTURE_REDUCTION_MODE_EXT = 37734 GL_TEXTURE_SAMPLES_IMG = 37174 GL_TEXTURE_SPARSE_EXT = 37286 GL_TEXTURE_SRGB_DECODE_EXT = 35400 GL_TEXTURE_TARGET_QCOM = 35802 GL_TEXTURE_TILING_EXT = 38272 GL_TEXTURE_TYPE_QCOM = 35799 GL_TEXTURE_USAGE_ANGLE = 37794 GL_TEXTURE_VIEW_MIN_LAYER_EXT = 33501 GL_TEXTURE_VIEW_MIN_LAYER_OES = 33501 GL_TEXTURE_VIEW_MIN_LEVEL_EXT = 33499 GL_TEXTURE_VIEW_MIN_LEVEL_OES = 33499 GL_TEXTURE_VIEW_NUM_LAYERS_EXT = 33502 GL_TEXTURE_VIEW_NUM_LAYERS_OES = 33502 GL_TEXTURE_VIEW_NUM_LEVELS_EXT = 33500 GL_TEXTURE_VIEW_NUM_LEVELS_OES = 33500 GL_TEXTURE_WIDTH_QCOM = 35794 GL_TEXTURE_WRAP_R_OES = 32882 GL_TILING_TYPES_EXT = 38275 GL_TIMEOUT_EXPIRED_APPLE = 37147 GL_TIMEOUT_IGNORED_APPLE = 0xFFFFFFFFFFFFFFFF GL_TIMESTAMP_EXT = 36392 GL_TIME_ELAPSED_EXT = 35007 GL_TRANSFORM_FEEDBACK = 36386 GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE = 37792 GL_TRANSLATE_2D_NV = 37008 GL_TRANSLATE_3D_NV = 37009 GL_TRANSLATE_X_NV = 37006 GL_TRANSLATE_Y_NV = 37007 GL_TRANSPOSE_AFFINE_2D_NV = 37014 GL_TRANSPOSE_AFFINE_3D_NV = 37016 GL_TRIANGLES_ADJACENCY_EXT = 12 GL_TRIANGLES_ADJACENCY_OES = 12 GL_TRIANGLE_STRIP_ADJACENCY_EXT = 13 GL_TRIANGLE_STRIP_ADJACENCY_OES = 13 GL_TRIANGULAR_NV = 37029 GL_UNCORRELATED_NV = 37506 GL_UNDEFINED_VERTEX_EXT = 33376 GL_UNDEFINED_VERTEX_OES = 33376 GL_UNKNOWN_CONTEXT_RESET_EXT = 33365 GL_UNKNOWN_CONTEXT_RESET_KHR = 33365 GL_UNPACK_ALIGNMENT = 3317 GL_UNPACK_ROW_LENGTH_EXT = 3314 GL_UNPACK_SKIP_PIXELS_EXT = 3316 GL_UNPACK_SKIP_ROWS_EXT = 3315 GL_UNSIGNALED_APPLE = 37144 GL_UNSIGNED_INT = 5125 GL_UNSIGNED_INT16_NV = 36848 GL_UNSIGNED_INT16_VEC2_NV = 36849 GL_UNSIGNED_INT16_VEC3_NV = 36850 GL_UNSIGNED_INT16_VEC4_NV = 36851 GL_UNSIGNED_INT64_AMD = 35778 GL_UNSIGNED_INT64_NV = 5135 GL_UNSIGNED_INT64_VEC2_NV = 36853 GL_UNSIGNED_INT64_VEC3_NV = 36854 GL_UNSIGNED_INT64_VEC4_NV = 36855 GL_UNSIGNED_INT8_NV = 36844 GL_UNSIGNED_INT8_VEC2_NV = 36845 GL_UNSIGNED_INT8_VEC3_NV = 36846 GL_UNSIGNED_INT8_VEC4_NV = 36847 GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE = 35899 GL_UNSIGNED_INT_10_10_10_2_OES = 36342 GL_UNSIGNED_INT_24_8_OES = 34042 GL_UNSIGNED_INT_2_10_10_10_REV_EXT = 33640 GL_UNSIGNED_INT_5_9_9_9_REV_APPLE = 35902 GL_UNSIGNED_INT_IMAGE_BUFFER_EXT = 36967 GL_UNSIGNED_INT_IMAGE_BUFFER_OES = 36967 GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 36970 GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES = 36970 GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 37133 GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT = 36312 GL_UNSIGNED_INT_SAMPLER_BUFFER_OES = 36312 GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT = 36879 GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES = 36879 GL_UNSIGNED_NORMALIZED_EXT = 35863 GL_UNSIGNED_SHORT = 5123 GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT = 33638 GL_UNSIGNED_SHORT_4_4_4_4 = 32819 GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT = 33637 GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG = 33637 GL_UNSIGNED_SHORT_5_5_5_1 = 32820 GL_UNSIGNED_SHORT_5_6_5 = 33635 GL_UNSIGNED_SHORT_8_8_APPLE = 34234 GL_UNSIGNED_SHORT_8_8_REV_APPLE = 34235 GL_UPPER_LEFT_EXT = 36002 GL_USE_MISSING_GLYPH_NV = 37034 GL_UTF16_NV = 37019 GL_UTF8_NV = 37018 GL_UUID_SIZE_EXT = 16 GL_VALIDATE_STATUS = 35715 GL_VENDOR = 7936 GL_VERSION = 7938 GL_VERTEX_ARRAY_BINDING_OES = 34229 GL_VERTEX_ARRAY_KHR = 32884 GL_VERTEX_ARRAY_OBJECT_EXT = 37204 GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 34975 GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE = 35070 GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT = 35070 GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV = 35070 GL_VERTEX_ATTRIB_ARRAY_ENABLED = 34338 GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 34922 GL_VERTEX_ATTRIB_ARRAY_POINTER = 34373 GL_VERTEX_ATTRIB_ARRAY_SIZE = 34339 GL_VERTEX_ATTRIB_ARRAY_STRIDE = 34340 GL_VERTEX_ATTRIB_ARRAY_TYPE = 34341 GL_VERTEX_SHADER_BIT_EXT = 1 GL_VERTICAL_LINE_TO_NV = 8 GL_VIEWPORT = 2978 GL_VIEWPORT_BOUNDS_RANGE_NV = 33373 GL_VIEWPORT_BOUNDS_RANGE_OES = 33373 GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV = 33375 GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES = 33375 GL_VIEWPORT_POSITION_W_SCALE_NV = 37756 GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV = 37757 GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV = 37758 GL_VIEWPORT_SUBPIXEL_BITS_NV = 33372 GL_VIEWPORT_SUBPIXEL_BITS_OES = 33372 GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV = 37719 GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV = 37713 GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV = 37715 GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV = 37717 GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV = 37718 GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV = 37712 GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV = 37714 GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV = 37716 GL_VIEWPORT_SWIZZLE_W_NV = 37723 GL_VIEWPORT_SWIZZLE_X_NV = 37720 GL_VIEWPORT_SWIZZLE_Y_NV = 37721 GL_VIEWPORT_SWIZZLE_Z_NV = 37722 GL_VIRTUAL_PAGE_SIZE_INDEX_EXT = 37287 GL_VIRTUAL_PAGE_SIZE_X_EXT = 37269 GL_VIRTUAL_PAGE_SIZE_Y_EXT = 37270 GL_VIRTUAL_PAGE_SIZE_Z_EXT = 37271 GL_VIVIDLIGHT_NV = 37542 GL_WAIT_FAILED_APPLE = 37149 GL_WEIGHTED_AVERAGE_EXT = 37735 GL_WINDOW_RECTANGLE_EXT = 36626 GL_WINDOW_RECTANGLE_MODE_EXT = 36627 GL_WRITEONLY_RENDERING_QCOM = 34851 GL_WRITE_ONLY_OES = 35001 GL_XOR_NV = 5382 GL_Z400_BINARY_AMD = 34624 GL_ZERO = 0 GL_ZERO_TO_ONE_EXT = 37727 )
Variables ¶
This section is empty.
Functions ¶
func ActiveTexture ¶
func ActiveTexture(texture Enum)
ActiveTexture calls the underlying C function.
func AttachShader ¶
AttachShader calls the underlying C function.
func BindBuffer ¶
BindBuffer calls the underlying C function.
func BindFramebuffer ¶
BindFramebuffer calls the underlying C function.
func BindRenderbuffer ¶
BindRenderbuffer calls the underlying C function.
func BindTexture ¶
BindTexture calls the underlying C function.
func BlendFuncSeparate ¶
BlendFuncSeparate calls the underlying C function.
func BufferData ¶
func BufferData(target Enum, size GLsizeiptr, data unsafe.Pointer, usage Enum)
BufferData calls the underlying C function.
func BufferSubData ¶
func BufferSubData(target Enum, offset GLintptr, size GLsizeiptr, data unsafe.Pointer)
BufferSubData calls the underlying C function.
func ClearColor ¶
ClearColor calls the underlying C function.
func CompileShader ¶
func CompileShader(shader GLuint)
CompileShader calls the underlying C function.
func DeleteBuffers ¶
DeleteBuffers calls the underlying C function.
func DeleteFramebuffers ¶
DeleteFramebuffers calls the underlying C function.
func DeleteProgram ¶
func DeleteProgram(program GLuint)
DeleteProgram calls the underlying C function.
func DeleteRenderbuffers ¶
DeleteRenderbuffers calls the underlying C function.
func DeleteTextures ¶
DeleteTextures calls the underlying C function.
func DisableVertexAttribArray ¶
func DisableVertexAttribArray(index GLuint)
DisableVertexAttribArray calls the underlying C function.
func DrawArrays ¶
DrawArrays calls the underlying C function.
func DrawElements ¶
DrawElements calls the underlying C function.
func EnableVertexAttribArray ¶
func EnableVertexAttribArray(index GLuint)
EnableVertexAttribArray calls the underlying C function.
func FramebufferRenderbuffer ¶
func FramebufferRenderbuffer(target Enum, attachment Enum, renderbuffertarget Enum, renderbuffer GLuint)
FramebufferRenderbuffer calls the underlying C function.
func FramebufferTexture2D ¶
func FramebufferTexture2D(target Enum, attachment Enum, textarget Enum, texture GLuint, level GLint)
FramebufferTexture2D calls the underlying C function.
func GenBuffers ¶
GenBuffers calls the underlying C function.
func GenFramebuffers ¶
GenFramebuffers calls the underlying C function.
func GenRenderbuffers ¶
GenRenderbuffers calls the underlying C function.
func GenTextures ¶
GenTextures calls the underlying C function.
func GetIntegerv ¶
GetIntegerv calls the underlying C function.
func GetProgramiv ¶
GetProgramiv calls the underlying C function.
func GetShaderiv ¶
GetShaderiv calls the underlying C function.
func GlReleaseShaderCompiler ¶
func GlReleaseShaderCompiler()
GlReleaseShaderCompiler calls the underlying C function.
func PixelStorei ¶
PixelStorei calls the underlying C function.
func ReadPixels ¶
func ReadPixels(x GLint, y GLint, width GLsizei, height GLsizei, format Enum, _type Enum, pixels unsafe.Pointer)
ReadPixels calls the underlying C function.
func RenderbufferStorage ¶
RenderbufferStorage calls the underlying C function.
func ShaderSource ¶
ShaderSource calls the underlying C function.
func StencilFunc ¶
StencilFunc calls the underlying C function.
func TexImage2D ¶
func TexImage2D(target Enum, level GLint, internalformat GLint, width GLsizei, height GLsizei, border GLint, format Enum, _type Enum, pixels unsafe.Pointer)
TexImage2D calls the underlying C function.
func TexParameteri ¶
TexParameteri calls the underlying C function.
func Uniform4fv ¶
Uniform4fv calls the underlying C function.
func UniformMatrix4fv ¶
UniformMatrix4fv calls the underlying C function.
Types ¶
type Bitfield ¶
type Bitfield = capi.GLbitfield
type Enum ¶
type Enum uint32
const ( False Enum = 0 True Enum = 1 Points Enum = 0 Triangles Enum = 4 TriangleStrip Enum = 5 TriangleFan Enum = 6 NoError Enum = 0 DepthTest Enum = 2929 Blend Enum = 3042 Texture2d Enum = 3553 UnsignedByte Enum = 5121 Float Enum = 5126 Rgba Enum = 6408 Nearest Enum = 9728 Linear Enum = 9729 TextureMagFilter Enum = 10240 TextureMinFilter Enum = 10241 TextureWrapS Enum = 10242 TextureWrapT Enum = 10243 ColorBufferBit Enum = 16384 DepthBufferBit Enum = 256 ClampToEdge Enum = 33071 DepthComponent16 Enum = 33189 Texture0 Enum = 33984 ArrayBuffer Enum = 34962 ElementArrayBuffer Enum = 34963 StaticDraw Enum = 35044 DynamicDraw Enum = 35048 VertexShader Enum = 35633 FragmentShader Enum = 35632 CompileStatus Enum = 35713 LinkStatus Enum = 35714 ColorAttachment0 Enum = 36064 DepthAttachment Enum = 36096 FramebufferComplete Enum = 36053 Framebuffer Enum = 36160 Renderbuffer Enum = 36161 TextureExternalOes Enum = 36197 SrcAlpha Enum = 770 OneMinusSrcAlpha Enum = 771 )
func CheckFramebufferStatus ¶
CheckFramebufferStatus calls the underlying C function.
type GLeglClientBufferEXT ¶
type GLeglClientBufferEXT = capi.GLeglClientBufferEXT
type GLeglImageOES ¶
type GLeglImageOES = capi.GLeglImageOES
type GLint ¶
func GetAttribLocation ¶
GetAttribLocation calls the underlying C function.
func GetUniformLocation ¶
GetUniformLocation calls the underlying C function.
type GLsizeiptr ¶
type GLsizeiptr = capi.GLsizeiptr
type GLuint ¶
func CreateShader ¶
CreateShader calls the underlying C function.