Documentation
¶
Index ¶
- type BoolIterator
- type Complex64Iterator
- type Complex128Iterator
- type Float32Iterator
- type Float64Iterator
- type Int8Iterator
- type Int16Iterator
- type Int32Iterator
- type Int64Iterator
- type IntIterator
- type Iterator
- func NewBoolIterator(chunkable []bool, chunkLength int) Iterator
- func NewComplex64Iterator(chunkable []complex64, chunkLength int) Iterator
- func NewComplex128Iterator(chunkable []complex128, chunkLength int) Iterator
- func NewFloat32Iterator(chunkable []float32, chunkLength int) Iterator
- func NewFloat64Iterator(chunkable []float64, chunkLength int) Iterator
- func NewInt8Iterator(chunkable []int8, chunkLength int) Iterator
- func NewInt16Iterator(chunkable []int16, chunkLength int) Iterator
- func NewInt32Iterator(chunkable []int32, chunkLength int) Iterator
- func NewInt64Iterator(chunkable []int64, chunkLength int) Iterator
- func NewIntIterator(chunkable []int, chunkLength int) Iterator
- func NewStringIterator(chunkable []string, chunkLength int) Iterator
- func NewUint8Iterator(chunkable []uint8, chunkLength int) Iterator
- func NewUint16Iterator(chunkable []uint16, chunkLength int) Iterator
- func NewUint32Iterator(chunkable []uint32, chunkLength int) Iterator
- func NewUint64Iterator(chunkable []uint64, chunkLength int) Iterator
- func NewUintIterator(chunkable []uint, chunkLength int) Iterator
- func NewUintptrIterator(chunkable []uintptr, chunkLength int) Iterator
- type StringIterator
- type Uint8Iterator
- type Uint16Iterator
- type Uint32Iterator
- type Uint64Iterator
- type UintIterator
- type UintptrIterator
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type BoolIterator ¶
BoolIterator ...
func (*BoolIterator) ChunkUp ¶
func (itr *BoolIterator) ChunkUp()
ChunkUp divides the slices into chunks
func (*BoolIterator) GetCurrentBlock ¶
func (itr *BoolIterator) GetCurrentBlock() interface{}
GetCurrentBlock returns the current block of chunk
type Complex64Iterator ¶
type Complex64Iterator struct {
Chunkable []complex64
ChunkLength int
Chunk [][]complex64
CurrentBlock []complex64
}
Complex64Iterator ...
func (*Complex64Iterator) ChunkUp ¶
func (itr *Complex64Iterator) ChunkUp()
ChunkUp divides the slices into chunks
func (*Complex64Iterator) GetCurrentBlock ¶
func (itr *Complex64Iterator) GetCurrentBlock() interface{}
GetCurrentBlock returns the current block of chunk
func (*Complex64Iterator) Next ¶
func (itr *Complex64Iterator) Next() bool
Next pops the chunks sequentially
type Complex128Iterator ¶
type Complex128Iterator struct {
Chunkable []complex128
ChunkLength int
Chunk [][]complex128
CurrentBlock []complex128
}
Complex128Iterator ...
func (*Complex128Iterator) ChunkUp ¶
func (itr *Complex128Iterator) ChunkUp()
ChunkUp divides the slices into chunks
func (*Complex128Iterator) GetCurrentBlock ¶
func (itr *Complex128Iterator) GetCurrentBlock() interface{}
GetCurrentBlock returns the current block of chunk
func (*Complex128Iterator) Next ¶
func (itr *Complex128Iterator) Next() bool
Next pops the chunks sequentially
type Float32Iterator ¶
type Float32Iterator struct {
Chunkable []float32
ChunkLength int
Chunk [][]float32
CurrentBlock []float32
}
Float32Iterator ...
func (*Float32Iterator) ChunkUp ¶
func (itr *Float32Iterator) ChunkUp()
ChunkUp divides the slices into chunks
func (*Float32Iterator) GetCurrentBlock ¶
func (itr *Float32Iterator) GetCurrentBlock() interface{}
GetCurrentBlock returns the current block of chunk
func (*Float32Iterator) Next ¶
func (itr *Float32Iterator) Next() bool
Next pops the chunks sequentially
type Float64Iterator ¶
type Float64Iterator struct {
Chunkable []float64
ChunkLength int
Chunk [][]float64
CurrentBlock []float64
}
Float64Iterator ...
func (*Float64Iterator) ChunkUp ¶
func (itr *Float64Iterator) ChunkUp()
ChunkUp divides the slices into chunks
func (*Float64Iterator) GetCurrentBlock ¶
func (itr *Float64Iterator) GetCurrentBlock() interface{}
GetCurrentBlock returns the current block of chunk
func (*Float64Iterator) Next ¶
func (itr *Float64Iterator) Next() bool
Next pops the chunks sequentially
type Int8Iterator ¶
Int8Iterator ...
func (*Int8Iterator) ChunkUp ¶
func (itr *Int8Iterator) ChunkUp()
ChunkUp divides the slices into chunks
func (*Int8Iterator) GetCurrentBlock ¶
func (itr *Int8Iterator) GetCurrentBlock() interface{}
GetCurrentBlock returns the current block of chunk
type Int16Iterator ¶
type Int16Iterator struct {
Chunkable []int16
ChunkLength int
Chunk [][]int16
CurrentBlock []int16
}
Int16Iterator ...
func (*Int16Iterator) ChunkUp ¶
func (itr *Int16Iterator) ChunkUp()
ChunkUp divides the slices into chunks
func (*Int16Iterator) GetCurrentBlock ¶
func (itr *Int16Iterator) GetCurrentBlock() interface{}
GetCurrentBlock returns the current block of chunk
func (*Int16Iterator) Next ¶
func (itr *Int16Iterator) Next() bool
Next pops the chunks sequentially
type Int32Iterator ¶
type Int32Iterator struct {
Chunkable []int32
ChunkLength int
Chunk [][]int32
CurrentBlock []int32
}
Int32Iterator ...
func (*Int32Iterator) ChunkUp ¶
func (itr *Int32Iterator) ChunkUp()
ChunkUp divides the slices into chunks
func (*Int32Iterator) GetCurrentBlock ¶
func (itr *Int32Iterator) GetCurrentBlock() interface{}
GetCurrentBlock returns the current block of chunk
func (*Int32Iterator) Next ¶
func (itr *Int32Iterator) Next() bool
Next pops the chunks sequentially
type Int64Iterator ¶
type Int64Iterator struct {
Chunkable []int64
ChunkLength int
Chunk [][]int64
CurrentBlock []int64
}
Int64Iterator ...
func (*Int64Iterator) ChunkUp ¶
func (itr *Int64Iterator) ChunkUp()
ChunkUp divides the slices into chunks
func (*Int64Iterator) GetCurrentBlock ¶
func (itr *Int64Iterator) GetCurrentBlock() interface{}
GetCurrentBlock returns the current block of chunk
func (*Int64Iterator) Next ¶
func (itr *Int64Iterator) Next() bool
Next pops the chunks sequentially
type IntIterator ¶
IntIterator ...
func (*IntIterator) ChunkUp ¶
func (itr *IntIterator) ChunkUp()
ChunkUp divides the slices into chunks
func (*IntIterator) GetCurrentBlock ¶
func (itr *IntIterator) GetCurrentBlock() interface{}
GetCurrentBlock returns the current block of chunk
type Iterator ¶
type Iterator interface {
ChunkUp()
Next() bool
GetCurrentBlock() interface{}
}
Iterator ...
func NewBoolIterator ¶
NewBoolIterator ...
func NewComplex64Iterator ¶
NewComplex64Iterator ...
func NewComplex128Iterator ¶
func NewComplex128Iterator(chunkable []complex128, chunkLength int) Iterator
NewComplex128Iterator ...
func NewFloat32Iterator ¶
NewFloat32Iterator ...
func NewFloat64Iterator ¶
NewFloat64Iterator ...
func NewInt8Iterator ¶
NewInt8Iterator ...
func NewInt16Iterator ¶
NewInt16Iterator ...
func NewInt32Iterator ¶
NewInt32Iterator ...
func NewInt64Iterator ¶
NewInt64Iterator ...
func NewIntIterator ¶
NewIntIterator ...
func NewStringIterator ¶
NewStringIterator ...
func NewUint8Iterator ¶
NewUint8Iterator ...
func NewUint16Iterator ¶
NewUint16Iterator ...
func NewUint32Iterator ¶
NewUint32Iterator ...
func NewUint64Iterator ¶
NewUint64Iterator ...
func NewUintIterator ¶
NewUintIterator ...
func NewUintptrIterator ¶
NewUintptrIterator ...
type StringIterator ¶
type StringIterator struct {
Chunkable []string
ChunkLength int
Chunk [][]string
CurrentBlock []string
}
StringIterator ...
func (*StringIterator) ChunkUp ¶
func (itr *StringIterator) ChunkUp()
ChunkUp divides the slices into chunks
func (*StringIterator) GetCurrentBlock ¶
func (itr *StringIterator) GetCurrentBlock() interface{}
GetCurrentBlock returns the current block of chunk
func (*StringIterator) Next ¶
func (itr *StringIterator) Next() bool
Next pops the chunks sequentially
type Uint8Iterator ¶
type Uint8Iterator struct {
Chunkable []uint8
ChunkLength int
Chunk [][]uint8
CurrentBlock []uint8
}
Uint8Iterator ...
func (*Uint8Iterator) ChunkUp ¶
func (itr *Uint8Iterator) ChunkUp()
ChunkUp divides the slices into chunks
func (*Uint8Iterator) GetCurrentBlock ¶
func (itr *Uint8Iterator) GetCurrentBlock() interface{}
GetCurrentBlock returns the current block of chunk
func (*Uint8Iterator) Next ¶
func (itr *Uint8Iterator) Next() bool
Next pops the chunks sequentially
type Uint16Iterator ¶
type Uint16Iterator struct {
Chunkable []uint16
ChunkLength int
Chunk [][]uint16
CurrentBlock []uint16
}
Uint16Iterator ...
func (*Uint16Iterator) ChunkUp ¶
func (itr *Uint16Iterator) ChunkUp()
ChunkUp divides the slices into chunks
func (*Uint16Iterator) GetCurrentBlock ¶
func (itr *Uint16Iterator) GetCurrentBlock() interface{}
GetCurrentBlock returns the current block of chunk
func (*Uint16Iterator) Next ¶
func (itr *Uint16Iterator) Next() bool
Next pops the chunks sequentially
type Uint32Iterator ¶
type Uint32Iterator struct {
Chunkable []uint32
ChunkLength int
Chunk [][]uint32
CurrentBlock []uint32
}
Uint32Iterator ...
func (*Uint32Iterator) ChunkUp ¶
func (itr *Uint32Iterator) ChunkUp()
ChunkUp divides the slices into chunks
func (*Uint32Iterator) GetCurrentBlock ¶
func (itr *Uint32Iterator) GetCurrentBlock() interface{}
GetCurrentBlock returns the current block of chunk
func (*Uint32Iterator) Next ¶
func (itr *Uint32Iterator) Next() bool
Next pops the chunks sequentially
type Uint64Iterator ¶
type Uint64Iterator struct {
Chunkable []uint64
ChunkLength int
Chunk [][]uint64
CurrentBlock []uint64
}
Uint64Iterator ...
func (*Uint64Iterator) ChunkUp ¶
func (itr *Uint64Iterator) ChunkUp()
ChunkUp divides the slices into chunks
func (*Uint64Iterator) GetCurrentBlock ¶
func (itr *Uint64Iterator) GetCurrentBlock() interface{}
GetCurrentBlock returns the current block of chunk
func (*Uint64Iterator) Next ¶
func (itr *Uint64Iterator) Next() bool
Next pops the chunks sequentially
type UintIterator ¶
UintIterator ...
func (*UintIterator) ChunkUp ¶
func (itr *UintIterator) ChunkUp()
ChunkUp divides the slices into chunks
func (*UintIterator) GetCurrentBlock ¶
func (itr *UintIterator) GetCurrentBlock() interface{}
GetCurrentBlock returns the current block of chunk
type UintptrIterator ¶
type UintptrIterator struct {
Chunkable []uintptr
ChunkLength int
Chunk [][]uintptr
CurrentBlock []uintptr
}
UintptrIterator ...
func (*UintptrIterator) ChunkUp ¶
func (itr *UintptrIterator) ChunkUp()
ChunkUp divides the slices into chunks
func (*UintptrIterator) GetCurrentBlock ¶
func (itr *UintptrIterator) GetCurrentBlock() interface{}
GetCurrentBlock returns the current block of chunk
func (*UintptrIterator) Next ¶
func (itr *UintptrIterator) Next() bool
Next pops the chunks sequentially