biome

package
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Published: May 1, 2026 License: MIT Imports: 8 Imported by: 0

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Constants

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Variables

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Functions

This section is empty.

Types

type Badlands

type Badlands struct{}

Badlands ...

func (Badlands) Depth

func (Badlands) Depth() float64

Depth ...

func (Badlands) EncodeBiome

func (Badlands) EncodeBiome() int

EncodeBiome ...

func (Badlands) Rainfall

func (Badlands) Rainfall() float64

Rainfall ...

func (Badlands) Scale

func (Badlands) Scale() float64

Scale ...

func (Badlands) String

func (Badlands) String() string

String ...

func (Badlands) Tags

func (Badlands) Tags() []string

Tags ...

func (Badlands) Temperature

func (Badlands) Temperature() float64

Temperature ...

func (Badlands) WaterColour

func (Badlands) WaterColour() color.RGBA

WaterColour ...

type BadlandsPlateau

type BadlandsPlateau struct{}

BadlandsPlateau ...

func (BadlandsPlateau) Depth

func (BadlandsPlateau) Depth() float64

Depth ...

func (BadlandsPlateau) EncodeBiome

func (BadlandsPlateau) EncodeBiome() int

EncodeBiome ...

func (BadlandsPlateau) Rainfall

func (BadlandsPlateau) Rainfall() float64

Rainfall ...

func (BadlandsPlateau) Scale

func (BadlandsPlateau) Scale() float64

Scale ...

func (BadlandsPlateau) String

func (BadlandsPlateau) String() string

String ...

func (BadlandsPlateau) Tags

func (BadlandsPlateau) Tags() []string

Tags ...

func (BadlandsPlateau) Temperature

func (BadlandsPlateau) Temperature() float64

Temperature ...

func (BadlandsPlateau) WaterColour

func (BadlandsPlateau) WaterColour() color.RGBA

WaterColour ...

type BambooJungle

type BambooJungle struct{}

BambooJungle ...

func (BambooJungle) Depth

func (BambooJungle) Depth() float64

Depth ...

func (BambooJungle) EncodeBiome

func (BambooJungle) EncodeBiome() int

EncodeBiome ...

func (BambooJungle) Rainfall

func (BambooJungle) Rainfall() float64

Rainfall ...

func (BambooJungle) Scale

func (BambooJungle) Scale() float64

Scale ...

func (BambooJungle) String

func (BambooJungle) String() string

String ...

func (BambooJungle) Tags

func (BambooJungle) Tags() []string

Tags ...

func (BambooJungle) Temperature

func (BambooJungle) Temperature() float64

Temperature ...

func (BambooJungle) WaterColour

func (BambooJungle) WaterColour() color.RGBA

WaterColour ...

type BambooJungleHills

type BambooJungleHills struct{}

BambooJungleHills ...

func (BambooJungleHills) Depth

func (BambooJungleHills) Depth() float64

Depth ...

func (BambooJungleHills) EncodeBiome

func (BambooJungleHills) EncodeBiome() int

EncodeBiome ...

func (BambooJungleHills) Rainfall

func (BambooJungleHills) Rainfall() float64

Rainfall ...

func (BambooJungleHills) Scale

func (BambooJungleHills) Scale() float64

Scale ...

func (BambooJungleHills) String

func (BambooJungleHills) String() string

String ...

func (BambooJungleHills) Tags

func (BambooJungleHills) Tags() []string

Tags ...

func (BambooJungleHills) Temperature

func (BambooJungleHills) Temperature() float64

Temperature ...

func (BambooJungleHills) WaterColour

func (BambooJungleHills) WaterColour() color.RGBA

WaterColour ...

type BasaltDeltas

type BasaltDeltas struct{}

BasaltDeltas ...

func (BasaltDeltas) Depth

func (BasaltDeltas) Depth() float64

Depth ...

func (BasaltDeltas) EncodeBiome

func (BasaltDeltas) EncodeBiome() int

EncodeBiome ...

func (BasaltDeltas) Rainfall

func (BasaltDeltas) Rainfall() float64

Rainfall ...

func (BasaltDeltas) Scale

func (BasaltDeltas) Scale() float64

Scale ...

func (BasaltDeltas) String

func (BasaltDeltas) String() string

String ...

func (BasaltDeltas) Tags

func (BasaltDeltas) Tags() []string

Tags ...

func (BasaltDeltas) Temperature

func (BasaltDeltas) Temperature() float64

Temperature ...

func (BasaltDeltas) WaterColour

func (BasaltDeltas) WaterColour() color.RGBA

WaterColour ...

type Beach

type Beach struct {
	Noise f.F
}

func (Beach) CoverGround

func (Beach) CoverGround(x, z uint8, absX, absZ int32, height int, c *chunk.Chunk)

func (Beach) Depth

func (Beach) Depth() float64

func (Beach) EncodeBiome

func (Beach) EncodeBiome() int

func (Beach) Height

func (Beach) Height(absX, absZ float64, c, e, t, h float64) float64

func (Beach) Rainfall

func (Beach) Rainfall() float64

func (Beach) Scale

func (Beach) Scale() float64

func (Beach) String

func (Beach) String() string

func (Beach) Tags

func (Beach) Tags() []string

func (Beach) Temperature

func (Beach) Temperature() float64

func (Beach) WaterColour

func (Beach) WaterColour() color.RGBA

type BirchForest

type BirchForest struct{}

BirchForest ...

func (BirchForest) Depth

func (BirchForest) Depth() float64

Depth ...

func (BirchForest) EncodeBiome

func (BirchForest) EncodeBiome() int

EncodeBiome ...

func (BirchForest) Rainfall

func (BirchForest) Rainfall() float64

Rainfall ...

func (BirchForest) Scale

func (BirchForest) Scale() float64

Scale ...

func (BirchForest) String

func (BirchForest) String() string

String ...

func (BirchForest) Tags

func (BirchForest) Tags() []string

Tags ...

func (BirchForest) Temperature

func (BirchForest) Temperature() float64

Temperature ...

func (BirchForest) WaterColour

func (BirchForest) WaterColour() color.RGBA

WaterColour ...

type BirchForestHills

type BirchForestHills struct{}

BirchForestHills ...

func (BirchForestHills) Depth

func (BirchForestHills) Depth() float64

Depth ...

func (BirchForestHills) EncodeBiome

func (BirchForestHills) EncodeBiome() int

EncodeBiome ...

func (BirchForestHills) Rainfall

func (BirchForestHills) Rainfall() float64

Rainfall ...

func (BirchForestHills) Scale

func (BirchForestHills) Scale() float64

Scale ...

func (BirchForestHills) String

func (BirchForestHills) String() string

String ...

func (BirchForestHills) Tags

func (BirchForestHills) Tags() []string

Tags ...

func (BirchForestHills) Temperature

func (BirchForestHills) Temperature() float64

Temperature ...

func (BirchForestHills) WaterColour

func (BirchForestHills) WaterColour() color.RGBA

WaterColour ...

type CherryGrove

type CherryGrove struct{}

CherryGrove ...

func (CherryGrove) Depth

func (CherryGrove) Depth() float64

Depth ...

func (CherryGrove) EncodeBiome

func (CherryGrove) EncodeBiome() int

EncodeBiome ...

func (CherryGrove) Rainfall

func (CherryGrove) Rainfall() float64

Rainfall ...

func (CherryGrove) Scale

func (CherryGrove) Scale() float64

Scale ...

func (CherryGrove) String

func (CherryGrove) String() string

String ...

func (CherryGrove) Tags

func (CherryGrove) Tags() []string

Tags ...

func (CherryGrove) Temperature

func (CherryGrove) Temperature() float64

Temperature ...

func (CherryGrove) WaterColour

func (CherryGrove) WaterColour() color.RGBA

WaterColour ...

type ColdOcean

type ColdOcean struct{}

ColdOcean ...

func (ColdOcean) Depth

func (ColdOcean) Depth() float64

Depth ...

func (ColdOcean) EncodeBiome

func (ColdOcean) EncodeBiome() int

EncodeBiome ...

func (ColdOcean) Rainfall

func (ColdOcean) Rainfall() float64

Rainfall ...

func (ColdOcean) Scale

func (ColdOcean) Scale() float64

Scale ...

func (ColdOcean) String

func (ColdOcean) String() string

String ...

func (ColdOcean) Tags

func (ColdOcean) Tags() []string

Tags ...

func (ColdOcean) Temperature

func (ColdOcean) Temperature() float64

Temperature ...

func (ColdOcean) WaterColour

func (ColdOcean) WaterColour() color.RGBA

WaterColour ...

type CrimsonForest

type CrimsonForest struct{}

CrimsonForest ...

func (CrimsonForest) Depth

func (CrimsonForest) Depth() float64

Depth ...

func (CrimsonForest) EncodeBiome

func (CrimsonForest) EncodeBiome() int

EncodeBiome ...

func (CrimsonForest) Rainfall

func (CrimsonForest) Rainfall() float64

Rainfall ...

func (CrimsonForest) Scale

func (CrimsonForest) Scale() float64

Scale ...

func (CrimsonForest) String

func (CrimsonForest) String() string

String ...

func (CrimsonForest) Tags

func (CrimsonForest) Tags() []string

Tags ...

func (CrimsonForest) Temperature

func (CrimsonForest) Temperature() float64

Temperature ...

func (CrimsonForest) WaterColour

func (CrimsonForest) WaterColour() color.RGBA

WaterColour ...

type DarkForest

type DarkForest struct{}

DarkForest ...

func (DarkForest) Depth

func (DarkForest) Depth() float64

Depth ...

func (DarkForest) EncodeBiome

func (DarkForest) EncodeBiome() int

EncodeBiome ...

func (DarkForest) Rainfall

func (DarkForest) Rainfall() float64

Rainfall ...

func (DarkForest) Scale

func (DarkForest) Scale() float64

Scale ...

func (DarkForest) String

func (DarkForest) String() string

String ...

func (DarkForest) Tags

func (DarkForest) Tags() []string

Tags ...

func (DarkForest) Temperature

func (DarkForest) Temperature() float64

Temperature ...

func (DarkForest) WaterColour

func (DarkForest) WaterColour() color.RGBA

WaterColour ...

type DarkForestHills

type DarkForestHills struct{}

DarkForestHills ...

func (DarkForestHills) Depth

func (DarkForestHills) Depth() float64

Depth ...

func (DarkForestHills) EncodeBiome

func (DarkForestHills) EncodeBiome() int

EncodeBiome ...

func (DarkForestHills) Rainfall

func (DarkForestHills) Rainfall() float64

Rainfall ...

func (DarkForestHills) Scale

func (DarkForestHills) Scale() float64

Scale ...

func (DarkForestHills) String

func (DarkForestHills) String() string

String ...

func (DarkForestHills) Tags

func (DarkForestHills) Tags() []string

Tags ...

func (DarkForestHills) Temperature

func (DarkForestHills) Temperature() float64

Temperature ...

func (DarkForestHills) WaterColour

func (DarkForestHills) WaterColour() color.RGBA

WaterColour ...

type DeepColdOcean

type DeepColdOcean struct{}

DeepColdOcean ...

func (DeepColdOcean) Depth

func (DeepColdOcean) Depth() float64

Depth ...

func (DeepColdOcean) EncodeBiome

func (DeepColdOcean) EncodeBiome() int

EncodeBiome ...

func (DeepColdOcean) Rainfall

func (DeepColdOcean) Rainfall() float64

Rainfall ...

func (DeepColdOcean) Scale

func (DeepColdOcean) Scale() float64

Scale ...

func (DeepColdOcean) String

func (DeepColdOcean) String() string

String ...

func (DeepColdOcean) Tags

func (DeepColdOcean) Tags() []string

Tags ...

func (DeepColdOcean) Temperature

func (DeepColdOcean) Temperature() float64

Temperature ...

func (DeepColdOcean) WaterColour

func (DeepColdOcean) WaterColour() color.RGBA

WaterColour ...

type DeepDark

type DeepDark struct{}

DeepDark ...

func (DeepDark) Depth

func (DeepDark) Depth() float64

Depth ...

func (DeepDark) EncodeBiome

func (DeepDark) EncodeBiome() int

EncodeBiome ...

func (DeepDark) Rainfall

func (DeepDark) Rainfall() float64

Rainfall ...

func (DeepDark) Scale

func (DeepDark) Scale() float64

Scale ...

func (DeepDark) String

func (DeepDark) String() string

String ...

func (DeepDark) Tags

func (DeepDark) Tags() []string

Tags ...

func (DeepDark) Temperature

func (DeepDark) Temperature() float64

Temperature ...

func (DeepDark) WaterColour

func (DeepDark) WaterColour() color.RGBA

WaterColour ...

type DeepFrozenOcean

type DeepFrozenOcean struct{}

DeepFrozenOcean ...

func (DeepFrozenOcean) Depth

func (DeepFrozenOcean) Depth() float64

Depth ...

func (DeepFrozenOcean) EncodeBiome

func (DeepFrozenOcean) EncodeBiome() int

EncodeBiome ...

func (DeepFrozenOcean) Rainfall

func (DeepFrozenOcean) Rainfall() float64

Rainfall ...

func (DeepFrozenOcean) Scale

func (DeepFrozenOcean) Scale() float64

Scale ...

func (DeepFrozenOcean) String

func (DeepFrozenOcean) String() string

String ...

func (DeepFrozenOcean) Tags

func (DeepFrozenOcean) Tags() []string

Tags ...

func (DeepFrozenOcean) Temperature

func (DeepFrozenOcean) Temperature() float64

Temperature ...

func (DeepFrozenOcean) WaterColour

func (DeepFrozenOcean) WaterColour() color.RGBA

WaterColour ...

type DeepLukewarmOcean

type DeepLukewarmOcean struct{}

DeepLukewarmOcean ...

func (DeepLukewarmOcean) Depth

func (DeepLukewarmOcean) Depth() float64

Depth ...

func (DeepLukewarmOcean) EncodeBiome

func (DeepLukewarmOcean) EncodeBiome() int

EncodeBiome ...

func (DeepLukewarmOcean) Rainfall

func (DeepLukewarmOcean) Rainfall() float64

Rainfall ...

func (DeepLukewarmOcean) Scale

func (DeepLukewarmOcean) Scale() float64

Scale ...

func (DeepLukewarmOcean) String

func (DeepLukewarmOcean) String() string

String ...

func (DeepLukewarmOcean) Tags

func (DeepLukewarmOcean) Tags() []string

Tags ...

func (DeepLukewarmOcean) Temperature

func (DeepLukewarmOcean) Temperature() float64

Temperature ...

func (DeepLukewarmOcean) WaterColour

func (DeepLukewarmOcean) WaterColour() color.RGBA

WaterColour ...

type DeepOcean

type DeepOcean struct{}

DeepOcean ...

func (DeepOcean) Depth

func (DeepOcean) Depth() float64

Depth ...

func (DeepOcean) EncodeBiome

func (DeepOcean) EncodeBiome() int

EncodeBiome ...

func (DeepOcean) Rainfall

func (DeepOcean) Rainfall() float64

Rainfall ...

func (DeepOcean) Scale

func (DeepOcean) Scale() float64

Scale ...

func (DeepOcean) String

func (DeepOcean) String() string

String ...

func (DeepOcean) Tags

func (DeepOcean) Tags() []string

Tags ...

func (DeepOcean) Temperature

func (DeepOcean) Temperature() float64

Temperature ...

func (DeepOcean) WaterColour

func (DeepOcean) WaterColour() color.RGBA

WaterColour ...

type DeepWarmOcean

type DeepWarmOcean struct{}

DeepWarmOcean ...

func (DeepWarmOcean) Depth

func (DeepWarmOcean) Depth() float64

Depth ...

func (DeepWarmOcean) EncodeBiome

func (DeepWarmOcean) EncodeBiome() int

EncodeBiome ...

func (DeepWarmOcean) Rainfall

func (DeepWarmOcean) Rainfall() float64

Rainfall ...

func (DeepWarmOcean) Scale

func (DeepWarmOcean) Scale() float64

Scale ...

func (DeepWarmOcean) String

func (DeepWarmOcean) String() string

String ...

func (DeepWarmOcean) Tags

func (DeepWarmOcean) Tags() []string

Tags ...

func (DeepWarmOcean) Temperature

func (DeepWarmOcean) Temperature() float64

Temperature ...

func (DeepWarmOcean) WaterColour

func (DeepWarmOcean) WaterColour() color.RGBA

WaterColour ...

type Desert

type Desert struct{}

Desert ...

func (Desert) Depth

func (Desert) Depth() float64

Depth ...

func (Desert) EncodeBiome

func (Desert) EncodeBiome() int

EncodeBiome ...

func (Desert) Rainfall

func (Desert) Rainfall() float64

Rainfall ...

func (Desert) Scale

func (Desert) Scale() float64

Scale ...

func (Desert) String

func (Desert) String() string

String ...

func (Desert) Tags

func (Desert) Tags() []string

Tags ...

func (Desert) Temperature

func (Desert) Temperature() float64

Temperature ...

func (Desert) WaterColour

func (Desert) WaterColour() color.RGBA

WaterColour ...

type DesertHills

type DesertHills struct{}

DesertHills ...

func (DesertHills) Depth

func (DesertHills) Depth() float64

Depth ...

func (DesertHills) EncodeBiome

func (DesertHills) EncodeBiome() int

EncodeBiome ...

func (DesertHills) Rainfall

func (DesertHills) Rainfall() float64

Rainfall ...

func (DesertHills) Scale

func (DesertHills) Scale() float64

Scale ...

func (DesertHills) String

func (DesertHills) String() string

String ...

func (DesertHills) Tags

func (DesertHills) Tags() []string

Tags ...

func (DesertHills) Temperature

func (DesertHills) Temperature() float64

Temperature ...

func (DesertHills) WaterColour

func (DesertHills) WaterColour() color.RGBA

WaterColour ...

type DesertLakes

type DesertLakes struct{}

DesertLakes ...

func (DesertLakes) Depth

func (DesertLakes) Depth() float64

Depth ...

func (DesertLakes) EncodeBiome

func (DesertLakes) EncodeBiome() int

EncodeBiome ...

func (DesertLakes) Rainfall

func (DesertLakes) Rainfall() float64

Rainfall ...

func (DesertLakes) Scale

func (DesertLakes) Scale() float64

Scale ...

func (DesertLakes) String

func (DesertLakes) String() string

String ...

func (DesertLakes) Tags

func (DesertLakes) Tags() []string

Tags ...

func (DesertLakes) Temperature

func (DesertLakes) Temperature() float64

Temperature ...

func (DesertLakes) WaterColour

func (DesertLakes) WaterColour() color.RGBA

WaterColour ...

type DripstoneCaves

type DripstoneCaves struct{}

DripstoneCaves ...

func (DripstoneCaves) Depth

func (DripstoneCaves) Depth() float64

Depth ...

func (DripstoneCaves) EncodeBiome

func (DripstoneCaves) EncodeBiome() int

EncodeBiome ...

func (DripstoneCaves) Rainfall

func (DripstoneCaves) Rainfall() float64

Rainfall ...

func (DripstoneCaves) Scale

func (DripstoneCaves) Scale() float64

Scale ...

func (DripstoneCaves) String

func (DripstoneCaves) String() string

String ...

func (DripstoneCaves) Tags

func (DripstoneCaves) Tags() []string

Tags ...

func (DripstoneCaves) Temperature

func (DripstoneCaves) Temperature() float64

Temperature ...

func (DripstoneCaves) WaterColour

func (DripstoneCaves) WaterColour() color.RGBA

WaterColour ...

type End

type End struct{}

End ...

func (End) Depth

func (End) Depth() float64

Depth ...

func (End) EncodeBiome

func (End) EncodeBiome() int

EncodeBiome ...

func (End) Rainfall

func (End) Rainfall() float64

Rainfall ...

func (End) Scale

func (End) Scale() float64

Scale ...

func (End) String

func (End) String() string

String ...

func (End) Tags

func (End) Tags() []string

Tags ...

func (End) Temperature

func (End) Temperature() float64

Temperature ...

func (End) WaterColour

func (End) WaterColour() color.RGBA

WaterColour ...

type ErodedBadlands

type ErodedBadlands struct{}

ErodedBadlands ...

func (ErodedBadlands) Depth

func (ErodedBadlands) Depth() float64

Depth ...

func (ErodedBadlands) EncodeBiome

func (ErodedBadlands) EncodeBiome() int

EncodeBiome ...

func (ErodedBadlands) Rainfall

func (ErodedBadlands) Rainfall() float64

Rainfall ...

func (ErodedBadlands) Scale

func (ErodedBadlands) Scale() float64

Scale ...

func (ErodedBadlands) String

func (ErodedBadlands) String() string

String ...

func (ErodedBadlands) Tags

func (ErodedBadlands) Tags() []string

Tags ...

func (ErodedBadlands) Temperature

func (ErodedBadlands) Temperature() float64

Temperature ...

func (ErodedBadlands) WaterColour

func (ErodedBadlands) WaterColour() color.RGBA

WaterColour ...

type FlowerForest

type FlowerForest struct{}

FlowerForest ...

func (FlowerForest) Depth

func (FlowerForest) Depth() float64

Depth ...

func (FlowerForest) EncodeBiome

func (FlowerForest) EncodeBiome() int

EncodeBiome ...

func (FlowerForest) Rainfall

func (FlowerForest) Rainfall() float64

Rainfall ...

func (FlowerForest) Scale

func (FlowerForest) Scale() float64

Scale ...

func (FlowerForest) String

func (FlowerForest) String() string

String ...

func (FlowerForest) Tags

func (FlowerForest) Tags() []string

Tags ...

func (FlowerForest) Temperature

func (FlowerForest) Temperature() float64

Temperature ...

func (FlowerForest) WaterColour

func (FlowerForest) WaterColour() color.RGBA

WaterColour ...

type Forest

type Forest struct{}

Forest ...

func (Forest) Depth

func (Forest) Depth() float64

Depth ...

func (Forest) EncodeBiome

func (Forest) EncodeBiome() int

EncodeBiome ...

func (Forest) Rainfall

func (Forest) Rainfall() float64

Rainfall ...

func (Forest) Scale

func (Forest) Scale() float64

Scale ...

func (Forest) String

func (Forest) String() string

String ...

func (Forest) Tags

func (Forest) Tags() []string

Tags ...

func (Forest) Temperature

func (Forest) Temperature() float64

Temperature ...

func (Forest) WaterColour

func (Forest) WaterColour() color.RGBA

WaterColour ...

type FrozenOcean

type FrozenOcean struct{}

FrozenOcean ...

func (FrozenOcean) Depth

func (FrozenOcean) Depth() float64

Depth ...

func (FrozenOcean) EncodeBiome

func (FrozenOcean) EncodeBiome() int

EncodeBiome ...

func (FrozenOcean) Rainfall

func (FrozenOcean) Rainfall() float64

Rainfall ...

func (FrozenOcean) Scale

func (FrozenOcean) Scale() float64

Scale ...

func (FrozenOcean) String

func (FrozenOcean) String() string

String ...

func (FrozenOcean) Tags

func (FrozenOcean) Tags() []string

Tags ...

func (FrozenOcean) Temperature

func (FrozenOcean) Temperature() float64

Temperature ...

func (FrozenOcean) WaterColour

func (FrozenOcean) WaterColour() color.RGBA

WaterColour ...

type FrozenPeaks

type FrozenPeaks struct{}

FrozenPeaks ...

func (FrozenPeaks) Depth

func (FrozenPeaks) Depth() float64

Depth ...

func (FrozenPeaks) EncodeBiome

func (FrozenPeaks) EncodeBiome() int

EncodeBiome ...

func (FrozenPeaks) Rainfall

func (FrozenPeaks) Rainfall() float64

Rainfall ...

func (FrozenPeaks) Scale

func (FrozenPeaks) Scale() float64

Scale ...

func (FrozenPeaks) String

func (FrozenPeaks) String() string

String ...

func (FrozenPeaks) Tags

func (FrozenPeaks) Tags() []string

Tags ...

func (FrozenPeaks) Temperature

func (FrozenPeaks) Temperature() float64

Temperature ...

func (FrozenPeaks) WaterColour

func (FrozenPeaks) WaterColour() color.RGBA

WaterColour ...

type FrozenRiver

type FrozenRiver struct{}

FrozenRiver ...

func (FrozenRiver) Depth

func (FrozenRiver) Depth() float64

Depth ...

func (FrozenRiver) EncodeBiome

func (FrozenRiver) EncodeBiome() int

EncodeBiome ...

func (FrozenRiver) Rainfall

func (FrozenRiver) Rainfall() float64

Rainfall ...

func (FrozenRiver) Scale

func (FrozenRiver) Scale() float64

Scale ...

func (FrozenRiver) String

func (FrozenRiver) String() string

String ...

func (FrozenRiver) Tags

func (FrozenRiver) Tags() []string

Tags ...

func (FrozenRiver) Temperature

func (FrozenRiver) Temperature() float64

Temperature ...

func (FrozenRiver) WaterColour

func (FrozenRiver) WaterColour() color.RGBA

WaterColour ...

type GiantSpruceTaigaHills

type GiantSpruceTaigaHills struct{}

GiantSpruceTaigaHills ...

func (GiantSpruceTaigaHills) Depth

Depth ...

func (GiantSpruceTaigaHills) EncodeBiome

func (GiantSpruceTaigaHills) EncodeBiome() int

EncodeBiome ...

func (GiantSpruceTaigaHills) Rainfall

func (GiantSpruceTaigaHills) Rainfall() float64

Rainfall ...

func (GiantSpruceTaigaHills) Scale

Scale ...

func (GiantSpruceTaigaHills) String

func (GiantSpruceTaigaHills) String() string

String ...

func (GiantSpruceTaigaHills) Tags

func (GiantSpruceTaigaHills) Tags() []string

Tags ...

func (GiantSpruceTaigaHills) Temperature

func (GiantSpruceTaigaHills) Temperature() float64

Temperature ...

func (GiantSpruceTaigaHills) WaterColour

func (GiantSpruceTaigaHills) WaterColour() color.RGBA

WaterColour ...

type GiantTreeTaigaHills

type GiantTreeTaigaHills struct{}

GiantTreeTaigaHills ...

func (GiantTreeTaigaHills) Depth

func (GiantTreeTaigaHills) Depth() float64

Depth ...

func (GiantTreeTaigaHills) EncodeBiome

func (GiantTreeTaigaHills) EncodeBiome() int

EncodeBiome ...

func (GiantTreeTaigaHills) Rainfall

func (GiantTreeTaigaHills) Rainfall() float64

Rainfall ...

func (GiantTreeTaigaHills) Scale

func (GiantTreeTaigaHills) Scale() float64

Scale ...

func (GiantTreeTaigaHills) String

func (GiantTreeTaigaHills) String() string

String ...

func (GiantTreeTaigaHills) Tags

func (GiantTreeTaigaHills) Tags() []string

Tags ...

func (GiantTreeTaigaHills) Temperature

func (GiantTreeTaigaHills) Temperature() float64

Temperature ...

func (GiantTreeTaigaHills) WaterColour

func (GiantTreeTaigaHills) WaterColour() color.RGBA

WaterColour ...

type GravellyMountainsPlus

type GravellyMountainsPlus struct{}

GravellyMountainsPlus ...

func (GravellyMountainsPlus) Depth

Depth ...

func (GravellyMountainsPlus) EncodeBiome

func (GravellyMountainsPlus) EncodeBiome() int

EncodeBiome ...

func (GravellyMountainsPlus) Rainfall

func (GravellyMountainsPlus) Rainfall() float64

Rainfall ...

func (GravellyMountainsPlus) Scale

Scale ...

func (GravellyMountainsPlus) String

func (GravellyMountainsPlus) String() string

String ...

func (GravellyMountainsPlus) Tags

func (GravellyMountainsPlus) Tags() []string

Tags ...

func (GravellyMountainsPlus) Temperature

func (GravellyMountainsPlus) Temperature() float64

Temperature ...

func (GravellyMountainsPlus) WaterColour

func (GravellyMountainsPlus) WaterColour() color.RGBA

WaterColour ...

type Grove

type Grove struct{}

Grove ...

func (Grove) Depth

func (Grove) Depth() float64

Depth ...

func (Grove) EncodeBiome

func (Grove) EncodeBiome() int

EncodeBiome ...

func (Grove) Rainfall

func (Grove) Rainfall() float64

Rainfall ...

func (Grove) Scale

func (Grove) Scale() float64

Scale ...

func (Grove) String

func (Grove) String() string

String ...

func (Grove) Tags

func (Grove) Tags() []string

Tags ...

func (Grove) Temperature

func (Grove) Temperature() float64

Temperature ...

func (Grove) WaterColour

func (Grove) WaterColour() color.RGBA

WaterColour ...

type IceSpikes

type IceSpikes struct{}

IceSpikes ...

func (IceSpikes) Depth

func (IceSpikes) Depth() float64

Depth ...

func (IceSpikes) EncodeBiome

func (IceSpikes) EncodeBiome() int

EncodeBiome ...

func (IceSpikes) Rainfall

func (IceSpikes) Rainfall() float64

Rainfall ...

func (IceSpikes) Scale

func (IceSpikes) Scale() float64

Scale ...

func (IceSpikes) String

func (IceSpikes) String() string

String ...

func (IceSpikes) Tags

func (IceSpikes) Tags() []string

Tags ...

func (IceSpikes) Temperature

func (IceSpikes) Temperature() float64

Temperature ...

func (IceSpikes) WaterColour

func (IceSpikes) WaterColour() color.RGBA

WaterColour ...

type JaggedPeaks

type JaggedPeaks struct{}

JaggedPeaks ...

func (JaggedPeaks) Depth

func (JaggedPeaks) Depth() float64

Depth ...

func (JaggedPeaks) EncodeBiome

func (JaggedPeaks) EncodeBiome() int

EncodeBiome ...

func (JaggedPeaks) Rainfall

func (JaggedPeaks) Rainfall() float64

Rainfall ...

func (JaggedPeaks) Scale

func (JaggedPeaks) Scale() float64

Scale ...

func (JaggedPeaks) String

func (JaggedPeaks) String() string

String ...

func (JaggedPeaks) Tags

func (JaggedPeaks) Tags() []string

Tags ...

func (JaggedPeaks) Temperature

func (JaggedPeaks) Temperature() float64

Temperature ...

func (JaggedPeaks) WaterColour

func (JaggedPeaks) WaterColour() color.RGBA

WaterColour ...

type Jungle

type Jungle struct{}

Jungle ...

func (Jungle) Depth

func (Jungle) Depth() float64

Depth ...

func (Jungle) EncodeBiome

func (Jungle) EncodeBiome() int

EncodeBiome ...

func (Jungle) Rainfall

func (Jungle) Rainfall() float64

Rainfall ...

func (Jungle) Scale

func (Jungle) Scale() float64

Scale ...

func (Jungle) String

func (Jungle) String() string

String ...

func (Jungle) Tags

func (Jungle) Tags() []string

Tags ...

func (Jungle) Temperature

func (Jungle) Temperature() float64

Temperature ...

func (Jungle) WaterColour

func (Jungle) WaterColour() color.RGBA

WaterColour ...

type JungleEdge

type JungleEdge struct{}

JungleEdge ...

func (JungleEdge) Depth

func (JungleEdge) Depth() float64

Depth ...

func (JungleEdge) EncodeBiome

func (JungleEdge) EncodeBiome() int

EncodeBiome ...

func (JungleEdge) Rainfall

func (JungleEdge) Rainfall() float64

Rainfall ...

func (JungleEdge) Scale

func (JungleEdge) Scale() float64

Scale ...

func (JungleEdge) String

func (JungleEdge) String() string

String ...

func (JungleEdge) Tags

func (JungleEdge) Tags() []string

Tags ...

func (JungleEdge) Temperature

func (JungleEdge) Temperature() float64

Temperature ...

func (JungleEdge) WaterColour

func (JungleEdge) WaterColour() color.RGBA

WaterColour ...

type JungleHills

type JungleHills struct{}

JungleHills ...

func (JungleHills) Depth

func (JungleHills) Depth() float64

Depth ...

func (JungleHills) EncodeBiome

func (JungleHills) EncodeBiome() int

EncodeBiome ...

func (JungleHills) Rainfall

func (JungleHills) Rainfall() float64

Rainfall ...

func (JungleHills) Scale

func (JungleHills) Scale() float64

Scale ...

func (JungleHills) String

func (JungleHills) String() string

String ...

func (JungleHills) Tags

func (JungleHills) Tags() []string

Tags ...

func (JungleHills) Temperature

func (JungleHills) Temperature() float64

Temperature ...

func (JungleHills) WaterColour

func (JungleHills) WaterColour() color.RGBA

WaterColour ...

type LegacyFrozenOcean

type LegacyFrozenOcean struct{}

LegacyFrozenOcean ...

func (LegacyFrozenOcean) Depth

func (LegacyFrozenOcean) Depth() float64

Depth ...

func (LegacyFrozenOcean) EncodeBiome

func (LegacyFrozenOcean) EncodeBiome() int

EncodeBiome ...

func (LegacyFrozenOcean) Rainfall

func (LegacyFrozenOcean) Rainfall() float64

Rainfall ...

func (LegacyFrozenOcean) Scale

func (LegacyFrozenOcean) Scale() float64

Scale ...

func (LegacyFrozenOcean) String

func (LegacyFrozenOcean) String() string

String ...

func (LegacyFrozenOcean) Tags

func (LegacyFrozenOcean) Tags() []string

Tags ...

func (LegacyFrozenOcean) Temperature

func (LegacyFrozenOcean) Temperature() float64

Temperature ...

func (LegacyFrozenOcean) WaterColour

func (LegacyFrozenOcean) WaterColour() color.RGBA

WaterColour ...

type LukewarmOcean

type LukewarmOcean struct{}

LukewarmOcean ...

func (LukewarmOcean) Depth

func (LukewarmOcean) Depth() float64

Depth ...

func (LukewarmOcean) EncodeBiome

func (LukewarmOcean) EncodeBiome() int

EncodeBiome ...

func (LukewarmOcean) Rainfall

func (LukewarmOcean) Rainfall() float64

Rainfall ...

func (LukewarmOcean) Scale

func (LukewarmOcean) Scale() float64

Scale ...

func (LukewarmOcean) String

func (LukewarmOcean) String() string

String ...

func (LukewarmOcean) Tags

func (LukewarmOcean) Tags() []string

Tags ...

func (LukewarmOcean) Temperature

func (LukewarmOcean) Temperature() float64

Temperature ...

func (LukewarmOcean) WaterColour

func (LukewarmOcean) WaterColour() color.RGBA

WaterColour ...

type LushCaves

type LushCaves struct{}

LushCaves ...

func (LushCaves) Depth

func (LushCaves) Depth() float64

Depth ...

func (LushCaves) EncodeBiome

func (LushCaves) EncodeBiome() int

EncodeBiome ...

func (LushCaves) Rainfall

func (LushCaves) Rainfall() float64

Rainfall ...

func (LushCaves) Scale

func (LushCaves) Scale() float64

Scale ...

func (LushCaves) String

func (LushCaves) String() string

String ...

func (LushCaves) Tags

func (LushCaves) Tags() []string

Tags ...

func (LushCaves) Temperature

func (LushCaves) Temperature() float64

Temperature ...

func (LushCaves) WaterColour

func (LushCaves) WaterColour() color.RGBA

WaterColour ...

type MangroveSwamp

type MangroveSwamp struct{}

MangroveSwamp ...

func (MangroveSwamp) Depth

func (MangroveSwamp) Depth() float64

Depth ...

func (MangroveSwamp) EncodeBiome

func (MangroveSwamp) EncodeBiome() int

EncodeBiome ...

func (MangroveSwamp) Rainfall

func (MangroveSwamp) Rainfall() float64

Rainfall ...

func (MangroveSwamp) Scale

func (MangroveSwamp) Scale() float64

Scale ...

func (MangroveSwamp) String

func (MangroveSwamp) String() string

String ...

func (MangroveSwamp) Tags

func (MangroveSwamp) Tags() []string

Tags ...

func (MangroveSwamp) Temperature

func (MangroveSwamp) Temperature() float64

Temperature ...

func (MangroveSwamp) WaterColour

func (MangroveSwamp) WaterColour() color.RGBA

WaterColour ...

type Meadow

type Meadow struct{}

Meadow ...

func (Meadow) Depth

func (Meadow) Depth() float64

Depth ...

func (Meadow) EncodeBiome

func (Meadow) EncodeBiome() int

EncodeBiome ...

func (Meadow) Rainfall

func (Meadow) Rainfall() float64

Rainfall ...

func (Meadow) Scale

func (Meadow) Scale() float64

Scale ...

func (Meadow) String

func (Meadow) String() string

String ...

func (Meadow) Tags

func (Meadow) Tags() []string

Tags ...

func (Meadow) Temperature

func (Meadow) Temperature() float64

Temperature ...

func (Meadow) WaterColour

func (Meadow) WaterColour() color.RGBA

WaterColour ...

type ModifiedBadlandsPlateau

type ModifiedBadlandsPlateau struct{}

ModifiedBadlandsPlateau ...

func (ModifiedBadlandsPlateau) Depth

Depth ...

func (ModifiedBadlandsPlateau) EncodeBiome

func (ModifiedBadlandsPlateau) EncodeBiome() int

EncodeBiome ...

func (ModifiedBadlandsPlateau) Rainfall

func (ModifiedBadlandsPlateau) Rainfall() float64

Rainfall ...

func (ModifiedBadlandsPlateau) Scale

Scale ...

func (ModifiedBadlandsPlateau) String

String ...

func (ModifiedBadlandsPlateau) Tags

Tags ...

func (ModifiedBadlandsPlateau) Temperature

func (ModifiedBadlandsPlateau) Temperature() float64

Temperature ...

func (ModifiedBadlandsPlateau) WaterColour

func (ModifiedBadlandsPlateau) WaterColour() color.RGBA

WaterColour ...

type ModifiedJungle

type ModifiedJungle struct{}

ModifiedJungle ...

func (ModifiedJungle) Depth

func (ModifiedJungle) Depth() float64

Depth ...

func (ModifiedJungle) EncodeBiome

func (ModifiedJungle) EncodeBiome() int

EncodeBiome ...

func (ModifiedJungle) Rainfall

func (ModifiedJungle) Rainfall() float64

Rainfall ...

func (ModifiedJungle) Scale

func (ModifiedJungle) Scale() float64

Scale ...

func (ModifiedJungle) String

func (ModifiedJungle) String() string

String ...

func (ModifiedJungle) Tags

func (ModifiedJungle) Tags() []string

Tags ...

func (ModifiedJungle) Temperature

func (ModifiedJungle) Temperature() float64

Temperature ...

func (ModifiedJungle) WaterColour

func (ModifiedJungle) WaterColour() color.RGBA

WaterColour ...

type ModifiedJungleEdge

type ModifiedJungleEdge struct{}

ModifiedJungleEdge ...

func (ModifiedJungleEdge) Depth

func (ModifiedJungleEdge) Depth() float64

Depth ...

func (ModifiedJungleEdge) EncodeBiome

func (ModifiedJungleEdge) EncodeBiome() int

EncodeBiome ...

func (ModifiedJungleEdge) Rainfall

func (ModifiedJungleEdge) Rainfall() float64

Rainfall ...

func (ModifiedJungleEdge) Scale

func (ModifiedJungleEdge) Scale() float64

Scale ...

func (ModifiedJungleEdge) String

func (ModifiedJungleEdge) String() string

String ...

func (ModifiedJungleEdge) Tags

func (ModifiedJungleEdge) Tags() []string

Tags ...

func (ModifiedJungleEdge) Temperature

func (ModifiedJungleEdge) Temperature() float64

Temperature ...

func (ModifiedJungleEdge) WaterColour

func (ModifiedJungleEdge) WaterColour() color.RGBA

WaterColour ...

type ModifiedWoodedBadlandsPlateau

type ModifiedWoodedBadlandsPlateau struct{}

ModifiedWoodedBadlandsPlateau ...

func (ModifiedWoodedBadlandsPlateau) Depth

Depth ...

func (ModifiedWoodedBadlandsPlateau) EncodeBiome

func (ModifiedWoodedBadlandsPlateau) EncodeBiome() int

EncodeBiome ...

func (ModifiedWoodedBadlandsPlateau) Rainfall

Rainfall ...

func (ModifiedWoodedBadlandsPlateau) Scale

Scale ...

func (ModifiedWoodedBadlandsPlateau) String

String ...

func (ModifiedWoodedBadlandsPlateau) Tags

Tags ...

func (ModifiedWoodedBadlandsPlateau) Temperature

func (ModifiedWoodedBadlandsPlateau) Temperature() float64

Temperature ...

func (ModifiedWoodedBadlandsPlateau) WaterColour

WaterColour ...

type MountainEdge

type MountainEdge struct{}

MountainEdge ...

func (MountainEdge) Depth

func (MountainEdge) Depth() float64

Depth ...

func (MountainEdge) EncodeBiome

func (MountainEdge) EncodeBiome() int

EncodeBiome ...

func (MountainEdge) Rainfall

func (MountainEdge) Rainfall() float64

Rainfall ...

func (MountainEdge) Scale

func (MountainEdge) Scale() float64

Scale ...

func (MountainEdge) String

func (MountainEdge) String() string

String ...

func (MountainEdge) Tags

func (MountainEdge) Tags() []string

Tags ...

func (MountainEdge) Temperature

func (MountainEdge) Temperature() float64

Temperature ...

func (MountainEdge) WaterColour

func (MountainEdge) WaterColour() color.RGBA

WaterColour ...

type Mountains

type Mountains struct {
	Noise f.F
}

func (Mountains) CoverGround

func (Mountains) CoverGround(x, z uint8, absX, absZ int32, height int, c *chunk.Chunk)

func (Mountains) Depth

func (Mountains) Depth() float64

func (Mountains) EncodeBiome

func (Mountains) EncodeBiome() int

func (Mountains) Height

func (m Mountains) Height(absX, absZ float64, c, e, t, h float64) float64

func (Mountains) Rainfall

func (Mountains) Rainfall() float64

func (Mountains) Scale

func (Mountains) Scale() float64

func (Mountains) String

func (Mountains) String() string

func (Mountains) Tags

func (Mountains) Tags() []string

func (Mountains) Temperature

func (Mountains) Temperature() float64

func (Mountains) WaterColour

func (Mountains) WaterColour() color.RGBA

type MushroomFieldShore

type MushroomFieldShore struct{}

MushroomFieldShore ...

func (MushroomFieldShore) Depth

func (MushroomFieldShore) Depth() float64

Depth ...

func (MushroomFieldShore) EncodeBiome

func (MushroomFieldShore) EncodeBiome() int

EncodeBiome ...

func (MushroomFieldShore) Rainfall

func (MushroomFieldShore) Rainfall() float64

Rainfall ...

func (MushroomFieldShore) Scale

func (MushroomFieldShore) Scale() float64

Scale ...

func (MushroomFieldShore) String

func (MushroomFieldShore) String() string

String ...

func (MushroomFieldShore) Tags

func (MushroomFieldShore) Tags() []string

Tags ...

func (MushroomFieldShore) Temperature

func (MushroomFieldShore) Temperature() float64

Temperature ...

func (MushroomFieldShore) WaterColour

func (MushroomFieldShore) WaterColour() color.RGBA

WaterColour ...

type MushroomFields

type MushroomFields struct{}

MushroomFields ...

func (MushroomFields) Depth

func (MushroomFields) Depth() float64

Depth ...

func (MushroomFields) EncodeBiome

func (MushroomFields) EncodeBiome() int

EncodeBiome ...

func (MushroomFields) Rainfall

func (MushroomFields) Rainfall() float64

Rainfall ...

func (MushroomFields) Scale

func (MushroomFields) Scale() float64

Scale ...

func (MushroomFields) String

func (MushroomFields) String() string

String ...

func (MushroomFields) Tags

func (MushroomFields) Tags() []string

Tags ...

func (MushroomFields) Temperature

func (MushroomFields) Temperature() float64

Temperature ...

func (MushroomFields) WaterColour

func (MushroomFields) WaterColour() color.RGBA

WaterColour ...

type NetherWastes

type NetherWastes struct{}

NetherWastes ...

func (NetherWastes) Depth

func (NetherWastes) Depth() float64

Depth ...

func (NetherWastes) EncodeBiome

func (NetherWastes) EncodeBiome() int

EncodeBiome ...

func (NetherWastes) Rainfall

func (NetherWastes) Rainfall() float64

Rainfall ...

func (NetherWastes) Scale

func (NetherWastes) Scale() float64

Scale ...

func (NetherWastes) String

func (NetherWastes) String() string

String ...

func (NetherWastes) Tags

func (NetherWastes) Tags() []string

Tags ...

func (NetherWastes) Temperature

func (NetherWastes) Temperature() float64

Temperature ...

func (NetherWastes) WaterColour

func (NetherWastes) WaterColour() color.RGBA

WaterColour ...

type Ocean

type Ocean struct {
	Noise f.F
}

func (Ocean) CoverGround

func (Ocean) CoverGround(x, z uint8, absX, absZ int32, height int, c *chunk.Chunk)

func (Ocean) Depth

func (Ocean) Depth() float64

func (Ocean) EncodeBiome

func (Ocean) EncodeBiome() int

func (Ocean) Height

func (o Ocean) Height(absX, absZ float64, c, e, t, h float64) float64

func (Ocean) Rainfall

func (Ocean) Rainfall() float64

func (Ocean) Scale

func (Ocean) Scale() float64

func (Ocean) String

func (Ocean) String() string

func (Ocean) Tags

func (Ocean) Tags() []string

func (Ocean) Temperature

func (Ocean) Temperature() float64

func (Ocean) WaterColour

func (Ocean) WaterColour() color.RGBA

type OldGrowthBirchForest

type OldGrowthBirchForest struct{}

OldGrowthBirchForest ...

func (OldGrowthBirchForest) Depth

func (OldGrowthBirchForest) Depth() float64

Depth ...

func (OldGrowthBirchForest) EncodeBiome

func (OldGrowthBirchForest) EncodeBiome() int

EncodeBiome ...

func (OldGrowthBirchForest) Rainfall

func (OldGrowthBirchForest) Rainfall() float64

Rainfall ...

func (OldGrowthBirchForest) Scale

func (OldGrowthBirchForest) Scale() float64

Scale ...

func (OldGrowthBirchForest) String

func (OldGrowthBirchForest) String() string

String ...

func (OldGrowthBirchForest) Tags

func (OldGrowthBirchForest) Tags() []string

Tags ...

func (OldGrowthBirchForest) Temperature

func (OldGrowthBirchForest) Temperature() float64

Temperature ...

func (OldGrowthBirchForest) WaterColour

func (OldGrowthBirchForest) WaterColour() color.RGBA

WaterColour ...

type OldGrowthPineTaiga

type OldGrowthPineTaiga struct{}

OldGrowthPineTaiga ...

func (OldGrowthPineTaiga) Depth

func (OldGrowthPineTaiga) Depth() float64

Depth ...

func (OldGrowthPineTaiga) EncodeBiome

func (OldGrowthPineTaiga) EncodeBiome() int

EncodeBiome ...

func (OldGrowthPineTaiga) Rainfall

func (OldGrowthPineTaiga) Rainfall() float64

Rainfall ...

func (OldGrowthPineTaiga) Scale

func (OldGrowthPineTaiga) Scale() float64

Scale ...

func (OldGrowthPineTaiga) String

func (OldGrowthPineTaiga) String() string

String ...

func (OldGrowthPineTaiga) Tags

func (OldGrowthPineTaiga) Tags() []string

Tags ...

func (OldGrowthPineTaiga) Temperature

func (OldGrowthPineTaiga) Temperature() float64

Temperature ...

func (OldGrowthPineTaiga) WaterColour

func (OldGrowthPineTaiga) WaterColour() color.RGBA

WaterColour ...

type OldGrowthSpruceTaiga

type OldGrowthSpruceTaiga struct{}

OldGrowthSpruceTaiga ...

func (OldGrowthSpruceTaiga) Depth

func (OldGrowthSpruceTaiga) Depth() float64

Depth ...

func (OldGrowthSpruceTaiga) EncodeBiome

func (OldGrowthSpruceTaiga) EncodeBiome() int

EncodeBiome ...

func (OldGrowthSpruceTaiga) Rainfall

func (OldGrowthSpruceTaiga) Rainfall() float64

Rainfall ...

func (OldGrowthSpruceTaiga) Scale

func (OldGrowthSpruceTaiga) Scale() float64

Scale ...

func (OldGrowthSpruceTaiga) String

func (OldGrowthSpruceTaiga) String() string

String ...

func (OldGrowthSpruceTaiga) Tags

func (OldGrowthSpruceTaiga) Tags() []string

Tags ...

func (OldGrowthSpruceTaiga) Temperature

func (OldGrowthSpruceTaiga) Temperature() float64

Temperature ...

func (OldGrowthSpruceTaiga) WaterColour

func (OldGrowthSpruceTaiga) WaterColour() color.RGBA

WaterColour ...

type PaleGarden

type PaleGarden struct{}

PaleGarden ...

func (PaleGarden) Depth

func (PaleGarden) Depth() float64

Depth ...

func (PaleGarden) EncodeBiome

func (PaleGarden) EncodeBiome() int

EncodeBiome ...

func (PaleGarden) Rainfall

func (PaleGarden) Rainfall() float64

Rainfall ...

func (PaleGarden) Scale

func (PaleGarden) Scale() float64

Scale ...

func (PaleGarden) String

func (PaleGarden) String() string

String ...

func (PaleGarden) Tags

func (PaleGarden) Tags() []string

Tags ...

func (PaleGarden) Temperature

func (PaleGarden) Temperature() float64

Temperature ...

func (PaleGarden) WaterColour

func (PaleGarden) WaterColour() color.RGBA

WaterColour ...

type Plains

type Plains struct{}

func (Plains) CoverGround

func (Plains) CoverGround(x, z uint8, _, _ int32, height int, c *chunk.Chunk)

func (Plains) Depth

func (Plains) Depth() float64

func (Plains) EncodeBiome

func (Plains) EncodeBiome() int

func (Plains) Height

func (Plains) Height(x, z float64) float64

Height ahora tiene solo los 2 argumentos que el motor original de SanderTV espera.

func (Plains) Rainfall

func (Plains) Rainfall() float64

func (Plains) Scale

func (Plains) Scale() float64

func (Plains) String

func (Plains) String() string

func (Plains) Tags

func (Plains) Tags() []string

func (Plains) Temperature

func (Plains) Temperature() float64

func (Plains) WaterColour

func (Plains) WaterColour() color.RGBA

type River

type River struct{}

func (River) CoverGround

func (River) CoverGround(x, z uint8, absX, absZ int32, height int, c *chunk.Chunk)

func (River) Depth

func (River) Depth() float64

func (River) EncodeBiome

func (River) EncodeBiome() int

func (River) Height

func (River) Height(absX, absZ float64, c, e, t, h float64) float64

func (River) Rainfall

func (River) Rainfall() float64

func (River) Scale

func (River) Scale() float64

func (River) String

func (River) String() string

func (River) Tags

func (River) Tags() []string

func (River) Temperature

func (River) Temperature() float64

func (River) WaterColour

func (River) WaterColour() color.RGBA

type Savanna

type Savanna struct{}

Savanna ...

func (Savanna) Depth

func (Savanna) Depth() float64

Depth ...

func (Savanna) EncodeBiome

func (Savanna) EncodeBiome() int

EncodeBiome ...

func (Savanna) Rainfall

func (Savanna) Rainfall() float64

Rainfall ...

func (Savanna) Scale

func (Savanna) Scale() float64

Scale ...

func (Savanna) String

func (Savanna) String() string

String ...

func (Savanna) Tags

func (Savanna) Tags() []string

Tags ...

func (Savanna) Temperature

func (Savanna) Temperature() float64

Temperature ...

func (Savanna) WaterColour

func (Savanna) WaterColour() color.RGBA

WaterColour ...

type SavannaPlateau

type SavannaPlateau struct{}

SavannaPlateau ...

func (SavannaPlateau) Depth

func (SavannaPlateau) Depth() float64

Depth ...

func (SavannaPlateau) EncodeBiome

func (SavannaPlateau) EncodeBiome() int

EncodeBiome ...

func (SavannaPlateau) Rainfall

func (SavannaPlateau) Rainfall() float64

Rainfall ...

func (SavannaPlateau) Scale

func (SavannaPlateau) Scale() float64

Scale ...

func (SavannaPlateau) String

func (SavannaPlateau) String() string

String ...

func (SavannaPlateau) Tags

func (SavannaPlateau) Tags() []string

Tags ...

func (SavannaPlateau) Temperature

func (SavannaPlateau) Temperature() float64

Temperature ...

func (SavannaPlateau) WaterColour

func (SavannaPlateau) WaterColour() color.RGBA

WaterColour ...

type ShatteredSavannaPlateau

type ShatteredSavannaPlateau struct{}

ShatteredSavannaPlateau ...

func (ShatteredSavannaPlateau) Depth

Depth ...

func (ShatteredSavannaPlateau) EncodeBiome

func (ShatteredSavannaPlateau) EncodeBiome() int

EncodeBiome ...

func (ShatteredSavannaPlateau) Rainfall

func (ShatteredSavannaPlateau) Rainfall() float64

Rainfall ...

func (ShatteredSavannaPlateau) Scale

Scale ...

func (ShatteredSavannaPlateau) String

String ...

func (ShatteredSavannaPlateau) Tags

Tags ...

func (ShatteredSavannaPlateau) Temperature

func (ShatteredSavannaPlateau) Temperature() float64

Temperature ...

func (ShatteredSavannaPlateau) WaterColour

func (ShatteredSavannaPlateau) WaterColour() color.RGBA

WaterColour ...

type SnowyBeach

type SnowyBeach struct{}

SnowyBeach ...

func (SnowyBeach) Depth

func (SnowyBeach) Depth() float64

Depth ...

func (SnowyBeach) EncodeBiome

func (SnowyBeach) EncodeBiome() int

EncodeBiome ...

func (SnowyBeach) Rainfall

func (SnowyBeach) Rainfall() float64

Rainfall ...

func (SnowyBeach) Scale

func (SnowyBeach) Scale() float64

Scale ...

func (SnowyBeach) String

func (SnowyBeach) String() string

String ...

func (SnowyBeach) Tags

func (SnowyBeach) Tags() []string

Tags ...

func (SnowyBeach) Temperature

func (SnowyBeach) Temperature() float64

Temperature ...

func (SnowyBeach) WaterColour

func (SnowyBeach) WaterColour() color.RGBA

WaterColour ...

type SnowyMountains

type SnowyMountains struct{}

SnowyMountains ...

func (SnowyMountains) Depth

func (SnowyMountains) Depth() float64

Depth ...

func (SnowyMountains) EncodeBiome

func (SnowyMountains) EncodeBiome() int

EncodeBiome ...

func (SnowyMountains) Rainfall

func (SnowyMountains) Rainfall() float64

Rainfall ...

func (SnowyMountains) Scale

func (SnowyMountains) Scale() float64

Scale ...

func (SnowyMountains) String

func (SnowyMountains) String() string

String ...

func (SnowyMountains) Tags

func (SnowyMountains) Tags() []string

Tags ...

func (SnowyMountains) Temperature

func (SnowyMountains) Temperature() float64

Temperature ...

func (SnowyMountains) WaterColour

func (SnowyMountains) WaterColour() color.RGBA

WaterColour ...

type SnowyPlains

type SnowyPlains struct{}

SnowyPlains ...

func (SnowyPlains) Depth

func (SnowyPlains) Depth() float64

Depth ...

func (SnowyPlains) EncodeBiome

func (SnowyPlains) EncodeBiome() int

EncodeBiome ...

func (SnowyPlains) Rainfall

func (SnowyPlains) Rainfall() float64

Rainfall ...

func (SnowyPlains) Scale

func (SnowyPlains) Scale() float64

Scale ...

func (SnowyPlains) String

func (SnowyPlains) String() string

String ...

func (SnowyPlains) Tags

func (SnowyPlains) Tags() []string

Tags ...

func (SnowyPlains) Temperature

func (SnowyPlains) Temperature() float64

Temperature ...

func (SnowyPlains) WaterColour

func (SnowyPlains) WaterColour() color.RGBA

WaterColour ...

type SnowySlopes

type SnowySlopes struct{}

SnowySlopes ...

func (SnowySlopes) Depth

func (SnowySlopes) Depth() float64

Depth ...

func (SnowySlopes) EncodeBiome

func (SnowySlopes) EncodeBiome() int

EncodeBiome ...

func (SnowySlopes) Rainfall

func (SnowySlopes) Rainfall() float64

Rainfall ...

func (SnowySlopes) Scale

func (SnowySlopes) Scale() float64

Scale ...

func (SnowySlopes) String

func (SnowySlopes) String() string

String ...

func (SnowySlopes) Tags

func (SnowySlopes) Tags() []string

Tags ...

func (SnowySlopes) Temperature

func (SnowySlopes) Temperature() float64

Temperature ...

func (SnowySlopes) WaterColour

func (SnowySlopes) WaterColour() color.RGBA

WaterColour ...

type SnowyTaiga

type SnowyTaiga struct{}

SnowyTaiga ...

func (SnowyTaiga) Depth

func (SnowyTaiga) Depth() float64

Depth ...

func (SnowyTaiga) EncodeBiome

func (SnowyTaiga) EncodeBiome() int

EncodeBiome ...

func (SnowyTaiga) Rainfall

func (SnowyTaiga) Rainfall() float64

Rainfall ...

func (SnowyTaiga) Scale

func (SnowyTaiga) Scale() float64

Scale ...

func (SnowyTaiga) String

func (SnowyTaiga) String() string

String ...

func (SnowyTaiga) Tags

func (SnowyTaiga) Tags() []string

Tags ...

func (SnowyTaiga) Temperature

func (SnowyTaiga) Temperature() float64

Temperature ...

func (SnowyTaiga) WaterColour

func (SnowyTaiga) WaterColour() color.RGBA

WaterColour ...

type SnowyTaigaHills

type SnowyTaigaHills struct{}

SnowyTaigaHills ...

func (SnowyTaigaHills) Depth

func (SnowyTaigaHills) Depth() float64

Depth ...

func (SnowyTaigaHills) EncodeBiome

func (SnowyTaigaHills) EncodeBiome() int

EncodeBiome ...

func (SnowyTaigaHills) Rainfall

func (SnowyTaigaHills) Rainfall() float64

Rainfall ...

func (SnowyTaigaHills) Scale

func (SnowyTaigaHills) Scale() float64

Scale ...

func (SnowyTaigaHills) String

func (SnowyTaigaHills) String() string

String ...

func (SnowyTaigaHills) Tags

func (SnowyTaigaHills) Tags() []string

Tags ...

func (SnowyTaigaHills) Temperature

func (SnowyTaigaHills) Temperature() float64

Temperature ...

func (SnowyTaigaHills) WaterColour

func (SnowyTaigaHills) WaterColour() color.RGBA

WaterColour ...

type SnowyTaigaMountains

type SnowyTaigaMountains struct{}

SnowyTaigaMountains ...

func (SnowyTaigaMountains) Depth

func (SnowyTaigaMountains) Depth() float64

Depth ...

func (SnowyTaigaMountains) EncodeBiome

func (SnowyTaigaMountains) EncodeBiome() int

EncodeBiome ...

func (SnowyTaigaMountains) Rainfall

func (SnowyTaigaMountains) Rainfall() float64

Rainfall ...

func (SnowyTaigaMountains) Scale

func (SnowyTaigaMountains) Scale() float64

Scale ...

func (SnowyTaigaMountains) String

func (SnowyTaigaMountains) String() string

String ...

func (SnowyTaigaMountains) Tags

func (SnowyTaigaMountains) Tags() []string

Tags ...

func (SnowyTaigaMountains) Temperature

func (SnowyTaigaMountains) Temperature() float64

Temperature ...

func (SnowyTaigaMountains) WaterColour

func (SnowyTaigaMountains) WaterColour() color.RGBA

WaterColour ...

type SoulSandValley

type SoulSandValley struct{}

SoulSandValley ...

func (SoulSandValley) Depth

func (SoulSandValley) Depth() float64

Depth ...

func (SoulSandValley) EncodeBiome

func (SoulSandValley) EncodeBiome() int

EncodeBiome ...

func (SoulSandValley) Rainfall

func (SoulSandValley) Rainfall() float64

Rainfall ...

func (SoulSandValley) Scale

func (SoulSandValley) Scale() float64

Scale ...

func (SoulSandValley) String

func (SoulSandValley) String() string

String ...

func (SoulSandValley) Tags

func (SoulSandValley) Tags() []string

Tags ...

func (SoulSandValley) Temperature

func (SoulSandValley) Temperature() float64

Temperature ...

func (SoulSandValley) WaterColour

func (SoulSandValley) WaterColour() color.RGBA

WaterColour ...

type StonyPeaks

type StonyPeaks struct{}

StonyPeaks ...

func (StonyPeaks) Depth

func (StonyPeaks) Depth() float64

Depth ...

func (StonyPeaks) EncodeBiome

func (StonyPeaks) EncodeBiome() int

EncodeBiome ...

func (StonyPeaks) Rainfall

func (StonyPeaks) Rainfall() float64

Rainfall ...

func (StonyPeaks) Scale

func (StonyPeaks) Scale() float64

Scale ...

func (StonyPeaks) String

func (StonyPeaks) String() string

String ...

func (StonyPeaks) Tags

func (StonyPeaks) Tags() []string

Tags ...

func (StonyPeaks) Temperature

func (StonyPeaks) Temperature() float64

Temperature ...

func (StonyPeaks) WaterColour

func (StonyPeaks) WaterColour() color.RGBA

WaterColour ...

type StonyShore

type StonyShore struct{}

StonyShore ...

func (StonyShore) Depth

func (StonyShore) Depth() float64

Depth ...

func (StonyShore) EncodeBiome

func (StonyShore) EncodeBiome() int

EncodeBiome ...

func (StonyShore) Rainfall

func (StonyShore) Rainfall() float64

Rainfall ...

func (StonyShore) Scale

func (StonyShore) Scale() float64

Scale ...

func (StonyShore) String

func (StonyShore) String() string

String ...

func (StonyShore) Tags

func (StonyShore) Tags() []string

Tags ...

func (StonyShore) Temperature

func (StonyShore) Temperature() float64

Temperature ...

func (StonyShore) WaterColour

func (StonyShore) WaterColour() color.RGBA

WaterColour ...

type SunflowerPlains

type SunflowerPlains struct{}

SunflowerPlains ...

func (SunflowerPlains) Depth

func (SunflowerPlains) Depth() float64

Depth ...

func (SunflowerPlains) EncodeBiome

func (SunflowerPlains) EncodeBiome() int

EncodeBiome ...

func (SunflowerPlains) Rainfall

func (SunflowerPlains) Rainfall() float64

Rainfall ...

func (SunflowerPlains) Scale

func (SunflowerPlains) Scale() float64

Scale ...

func (SunflowerPlains) String

func (SunflowerPlains) String() string

String ...

func (SunflowerPlains) Tags

func (SunflowerPlains) Tags() []string

Tags ...

func (SunflowerPlains) Temperature

func (SunflowerPlains) Temperature() float64

Temperature ...

func (SunflowerPlains) WaterColour

func (SunflowerPlains) WaterColour() color.RGBA

WaterColour ...

type Swamp

type Swamp struct{}

Swamp ...

func (Swamp) Depth

func (Swamp) Depth() float64

Depth ...

func (Swamp) EncodeBiome

func (Swamp) EncodeBiome() int

EncodeBiome ...

func (Swamp) Rainfall

func (Swamp) Rainfall() float64

Rainfall ...

func (Swamp) Scale

func (Swamp) Scale() float64

Scale ...

func (Swamp) String

func (Swamp) String() string

String ...

func (Swamp) Tags

func (Swamp) Tags() []string

Tags ...

func (Swamp) Temperature

func (Swamp) Temperature() float64

Temperature ...

func (Swamp) WaterColour

func (Swamp) WaterColour() color.RGBA

WaterColour ...

type SwampHills

type SwampHills struct{}

SwampHills ...

func (SwampHills) Depth

func (SwampHills) Depth() float64

Depth ...

func (SwampHills) EncodeBiome

func (SwampHills) EncodeBiome() int

EncodeBiome ...

func (SwampHills) Rainfall

func (SwampHills) Rainfall() float64

Rainfall ...

func (SwampHills) Scale

func (SwampHills) Scale() float64

Scale ...

func (SwampHills) String

func (SwampHills) String() string

String ...

func (SwampHills) Tags

func (SwampHills) Tags() []string

Tags ...

func (SwampHills) Temperature

func (SwampHills) Temperature() float64

Temperature ...

func (SwampHills) WaterColour

func (SwampHills) WaterColour() color.RGBA

WaterColour ...

type Taiga

type Taiga struct{}

Taiga ...

func (Taiga) Depth

func (Taiga) Depth() float64

Depth ...

func (Taiga) EncodeBiome

func (Taiga) EncodeBiome() int

EncodeBiome ...

func (Taiga) Rainfall

func (Taiga) Rainfall() float64

Rainfall ...

func (Taiga) Scale

func (Taiga) Scale() float64

Scale ...

func (Taiga) String

func (Taiga) String() string

String ...

func (Taiga) Tags

func (Taiga) Tags() []string

Tags ...

func (Taiga) Temperature

func (Taiga) Temperature() float64

Temperature ...

func (Taiga) WaterColour

func (Taiga) WaterColour() color.RGBA

WaterColour ...

type TaigaHills

type TaigaHills struct{}

TaigaHills ...

func (TaigaHills) Depth

func (TaigaHills) Depth() float64

Depth ...

func (TaigaHills) EncodeBiome

func (TaigaHills) EncodeBiome() int

EncodeBiome ...

func (TaigaHills) Rainfall

func (TaigaHills) Rainfall() float64

Rainfall ...

func (TaigaHills) Scale

func (TaigaHills) Scale() float64

Scale ...

func (TaigaHills) String

func (TaigaHills) String() string

String ...

func (TaigaHills) Tags

func (TaigaHills) Tags() []string

Tags ...

func (TaigaHills) Temperature

func (TaigaHills) Temperature() float64

Temperature ...

func (TaigaHills) WaterColour

func (TaigaHills) WaterColour() color.RGBA

WaterColour ...

type TaigaMountains

type TaigaMountains struct{}

TaigaMountains ...

func (TaigaMountains) Depth

func (TaigaMountains) Depth() float64

Depth ...

func (TaigaMountains) EncodeBiome

func (TaigaMountains) EncodeBiome() int

EncodeBiome ...

func (TaigaMountains) Rainfall

func (TaigaMountains) Rainfall() float64

Rainfall ...

func (TaigaMountains) Scale

func (TaigaMountains) Scale() float64

Scale ...

func (TaigaMountains) String

func (TaigaMountains) String() string

String ...

func (TaigaMountains) Tags

func (TaigaMountains) Tags() []string

Tags ...

func (TaigaMountains) Temperature

func (TaigaMountains) Temperature() float64

Temperature ...

func (TaigaMountains) WaterColour

func (TaigaMountains) WaterColour() color.RGBA

WaterColour ...

type TallBirchHills

type TallBirchHills struct{}

TallBirchHills ...

func (TallBirchHills) Depth

func (TallBirchHills) Depth() float64

Depth ...

func (TallBirchHills) EncodeBiome

func (TallBirchHills) EncodeBiome() int

EncodeBiome ...

func (TallBirchHills) Rainfall

func (TallBirchHills) Rainfall() float64

Rainfall ...

func (TallBirchHills) Scale

func (TallBirchHills) Scale() float64

Scale ...

func (TallBirchHills) String

func (TallBirchHills) String() string

String ...

func (TallBirchHills) Tags

func (TallBirchHills) Tags() []string

Tags ...

func (TallBirchHills) Temperature

func (TallBirchHills) Temperature() float64

Temperature ...

func (TallBirchHills) WaterColour

func (TallBirchHills) WaterColour() color.RGBA

WaterColour ...

type WarmOcean

type WarmOcean struct{}

WarmOcean ...

func (WarmOcean) Depth

func (WarmOcean) Depth() float64

Depth ...

func (WarmOcean) EncodeBiome

func (WarmOcean) EncodeBiome() int

EncodeBiome ...

func (WarmOcean) Rainfall

func (WarmOcean) Rainfall() float64

Rainfall ...

func (WarmOcean) Scale

func (WarmOcean) Scale() float64

Scale ...

func (WarmOcean) String

func (WarmOcean) String() string

String ...

func (WarmOcean) Tags

func (WarmOcean) Tags() []string

Tags ...

func (WarmOcean) Temperature

func (WarmOcean) Temperature() float64

Temperature ...

func (WarmOcean) WaterColour

func (WarmOcean) WaterColour() color.RGBA

WaterColour ...

type WarpedForest

type WarpedForest struct{}

WarpedForest ...

func (WarpedForest) Depth

func (WarpedForest) Depth() float64

Depth ...

func (WarpedForest) EncodeBiome

func (WarpedForest) EncodeBiome() int

EncodeBiome ...

func (WarpedForest) Rainfall

func (WarpedForest) Rainfall() float64

Rainfall ...

func (WarpedForest) Scale

func (WarpedForest) Scale() float64

Scale ...

func (WarpedForest) String

func (WarpedForest) String() string

String ...

func (WarpedForest) Tags

func (WarpedForest) Tags() []string

Tags ...

func (WarpedForest) Temperature

func (WarpedForest) Temperature() float64

Temperature ...

func (WarpedForest) WaterColour

func (WarpedForest) WaterColour() color.RGBA

WaterColour ...

type WindsweptForest

type WindsweptForest struct{}

WindsweptForest ...

func (WindsweptForest) Depth

func (WindsweptForest) Depth() float64

Depth ...

func (WindsweptForest) EncodeBiome

func (WindsweptForest) EncodeBiome() int

EncodeBiome ...

func (WindsweptForest) Rainfall

func (WindsweptForest) Rainfall() float64

Rainfall ...

func (WindsweptForest) Scale

func (WindsweptForest) Scale() float64

Scale ...

func (WindsweptForest) String

func (WindsweptForest) String() string

String ...

func (WindsweptForest) Tags

func (WindsweptForest) Tags() []string

Tags ...

func (WindsweptForest) Temperature

func (WindsweptForest) Temperature() float64

Temperature ...

func (WindsweptForest) WaterColour

func (WindsweptForest) WaterColour() color.RGBA

WaterColour ...

type WindsweptGravellyHills

type WindsweptGravellyHills struct{}

WindsweptGravellyHills ...

func (WindsweptGravellyHills) Depth

Depth ...

func (WindsweptGravellyHills) EncodeBiome

func (WindsweptGravellyHills) EncodeBiome() int

EncodeBiome ...

func (WindsweptGravellyHills) Rainfall

func (WindsweptGravellyHills) Rainfall() float64

Rainfall ...

func (WindsweptGravellyHills) Scale

Scale ...

func (WindsweptGravellyHills) String

func (WindsweptGravellyHills) String() string

String ...

func (WindsweptGravellyHills) Tags

func (WindsweptGravellyHills) Tags() []string

Tags ...

func (WindsweptGravellyHills) Temperature

func (WindsweptGravellyHills) Temperature() float64

Temperature ...

func (WindsweptGravellyHills) WaterColour

func (WindsweptGravellyHills) WaterColour() color.RGBA

WaterColour ...

type WindsweptHills

type WindsweptHills struct{}

WindsweptHills ...

func (WindsweptHills) Depth

func (WindsweptHills) Depth() float64

Depth ...

func (WindsweptHills) EncodeBiome

func (WindsweptHills) EncodeBiome() int

EncodeBiome ...

func (WindsweptHills) Rainfall

func (WindsweptHills) Rainfall() float64

Rainfall ...

func (WindsweptHills) Scale

func (WindsweptHills) Scale() float64

Scale ...

func (WindsweptHills) String

func (WindsweptHills) String() string

String ...

func (WindsweptHills) Tags

func (WindsweptHills) Tags() []string

Tags ...

func (WindsweptHills) Temperature

func (WindsweptHills) Temperature() float64

Temperature ...

func (WindsweptHills) WaterColour

func (WindsweptHills) WaterColour() color.RGBA

WaterColour ...

type WindsweptSavanna

type WindsweptSavanna struct{}

WindsweptSavanna ...

func (WindsweptSavanna) Depth

func (WindsweptSavanna) Depth() float64

Depth ...

func (WindsweptSavanna) EncodeBiome

func (WindsweptSavanna) EncodeBiome() int

EncodeBiome ...

func (WindsweptSavanna) Rainfall

func (WindsweptSavanna) Rainfall() float64

Rainfall ...

func (WindsweptSavanna) Scale

func (WindsweptSavanna) Scale() float64

Scale ...

func (WindsweptSavanna) String

func (WindsweptSavanna) String() string

String ...

func (WindsweptSavanna) Tags

func (WindsweptSavanna) Tags() []string

Tags ...

func (WindsweptSavanna) Temperature

func (WindsweptSavanna) Temperature() float64

Temperature ...

func (WindsweptSavanna) WaterColour

func (WindsweptSavanna) WaterColour() color.RGBA

WaterColour ...

type WoodedBadlandsPlateau

type WoodedBadlandsPlateau struct{}

WoodedBadlandsPlateau ...

func (WoodedBadlandsPlateau) Depth

Depth ...

func (WoodedBadlandsPlateau) EncodeBiome

func (WoodedBadlandsPlateau) EncodeBiome() int

EncodeBiome ...

func (WoodedBadlandsPlateau) Rainfall

func (WoodedBadlandsPlateau) Rainfall() float64

Rainfall ...

func (WoodedBadlandsPlateau) Scale

Scale ...

func (WoodedBadlandsPlateau) String

func (WoodedBadlandsPlateau) String() string

String ...

func (WoodedBadlandsPlateau) Tags

func (WoodedBadlandsPlateau) Tags() []string

Tags ...

func (WoodedBadlandsPlateau) Temperature

func (WoodedBadlandsPlateau) Temperature() float64

Temperature ...

func (WoodedBadlandsPlateau) WaterColour

func (WoodedBadlandsPlateau) WaterColour() color.RGBA

WaterColour ...

type WoodedHills

type WoodedHills struct{}

WoodedHills ...

func (WoodedHills) Depth

func (WoodedHills) Depth() float64

Depth ...

func (WoodedHills) EncodeBiome

func (WoodedHills) EncodeBiome() int

EncodeBiome ...

func (WoodedHills) Rainfall

func (WoodedHills) Rainfall() float64

Rainfall ...

func (WoodedHills) Scale

func (WoodedHills) Scale() float64

Scale ...

func (WoodedHills) String

func (WoodedHills) String() string

String ...

func (WoodedHills) Tags

func (WoodedHills) Tags() []string

Tags ...

func (WoodedHills) Temperature

func (WoodedHills) Temperature() float64

Temperature ...

func (WoodedHills) WaterColour

func (WoodedHills) WaterColour() color.RGBA

WaterColour ...

Source Files

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