CopyTransformModifier3D

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Published: May 24, 2026 License: MIT Imports: 38 Imported by: 0

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Constants

This section is empty.

Variables

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Functions

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Types

type Advanced

type Advanced = class

Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.

type Any

type Any interface {
	gd.IsClass
	AsCopyTransformModifier3D() Instance
}

type AxisFlag

type AxisFlag int64 //gd:CopyTransformModifier3D.AxisFlag
const (
	AxisFlagX   AxisFlag = 1
	AxisFlagY   AxisFlag = 2
	AxisFlagZ   AxisFlag = 4
	AxisFlagAll AxisFlag = 7
)

type Extension

type Extension[T gdclass.Interface] struct{ gdclass.Extension[T, Instance] }

Extension can be embedded in a new struct to create a Go extension of this class.

T must be a type that is embedding this Extension as the first field. It is unsafe and invalid to use this type directly, or embedded in any other way.

func (*Extension[T]) Active

func (o *Extension[T]) Active() bool

func (*Extension[T]) AddGizmo

func (o *Extension[T]) AddGizmo(gizmo Node3DGizmo.Instance)

AddGizmo is promoted from Node3D.Instance.AddGizmo.

func (*Extension[T]) AsBoneConstraint3D

func (o *Extension[T]) AsBoneConstraint3D() BoneConstraint3D.Instance

func (*Extension[T]) AsCopyTransformModifier3D

func (o *Extension[T]) AsCopyTransformModifier3D() Instance

func (*Extension[T]) AsNode

func (o *Extension[T]) AsNode() Node.Instance

func (*Extension[T]) AsNode3D

func (o *Extension[T]) AsNode3D() Node3D.Instance

func (*Extension[T]) AsObject

func (o *Extension[T]) AsObject() [1]gdreference.Object

func (*Extension[T]) AsSkeletonModifier3D

func (o *Extension[T]) AsSkeletonModifier3D() SkeletonModifier3D.Instance

func (*Extension[T]) AutoTranslateMode

func (o *Extension[T]) AutoTranslateMode() Node.AutoTranslateMode

func (*Extension[T]) Basis

func (o *Extension[T]) Basis() Basis.XYZ

func (*Extension[T]) CanAutoTranslate

func (o *Extension[T]) CanAutoTranslate() bool

CanAutoTranslate is promoted from Node.Instance.CanAutoTranslate.

func (*Extension[T]) CanProcess

func (o *Extension[T]) CanProcess() bool

CanProcess is promoted from Node.Instance.CanProcess.

func (*Extension[T]) ClearGizmos

func (o *Extension[T]) ClearGizmos()

ClearGizmos is promoted from Node3D.Instance.ClearGizmos.

func (*Extension[T]) ClearSetting

func (o *Extension[T]) ClearSetting()

ClearSetting is promoted from BoneConstraint3D.Instance.ClearSetting.

func (*Extension[T]) ClearSubgizmoSelection

func (o *Extension[T]) ClearSubgizmoSelection()

ClearSubgizmoSelection is promoted from Node3D.Instance.ClearSubgizmoSelection.

func (*Extension[T]) CreateTween

func (o *Extension[T]) CreateTween() Tween.Instance

CreateTween is promoted from Node.Instance.CreateTween.

func (*Extension[T]) EditorDescription

func (o *Extension[T]) EditorDescription() string

func (*Extension[T]) FindParent

func (o *Extension[T]) FindParent(pattern string) Node.Instance

FindParent is promoted from Node.Instance.FindParent.

func (*Extension[T]) ForceUpdateTransform

func (o *Extension[T]) ForceUpdateTransform()

ForceUpdateTransform is promoted from Node3D.Instance.ForceUpdateTransform.

func (*Extension[T]) GetAccessibilityElement

func (o *Extension[T]) GetAccessibilityElement() RID.AccessibilityElement

GetAccessibilityElement is promoted from Node.Instance.GetAccessibilityElement.

func (*Extension[T]) GetAmount

func (o *Extension[T]) GetAmount(index int) Float.X

GetAmount is promoted from BoneConstraint3D.Instance.GetAmount.

func (*Extension[T]) GetApplyBone

func (o *Extension[T]) GetApplyBone(index int) int

GetApplyBone is promoted from BoneConstraint3D.Instance.GetApplyBone.

func (*Extension[T]) GetApplyBoneName

func (o *Extension[T]) GetApplyBoneName(index int) string

GetApplyBoneName is promoted from BoneConstraint3D.Instance.GetApplyBoneName.

func (*Extension[T]) GetAxisFlags

func (o *Extension[T]) GetAxisFlags(index int) AxisFlag

func (*Extension[T]) GetCopyFlags

func (o *Extension[T]) GetCopyFlags(index int) TransformFlag

func (*Extension[T]) GetGizmos

func (o *Extension[T]) GetGizmos() []Node3DGizmo.Instance

GetGizmos is promoted from Node3D.Instance.GetGizmos.

func (*Extension[T]) GetGlobalTransformInterpolated

func (o *Extension[T]) GetGlobalTransformInterpolated() Transform3D.BasisOrigin

GetGlobalTransformInterpolated is promoted from Node3D.Instance.GetGlobalTransformInterpolated.

func (*Extension[T]) GetGroups

func (o *Extension[T]) GetGroups() []string

GetGroups is promoted from Node.Instance.GetGroups.

func (*Extension[T]) GetInvertFlags

func (o *Extension[T]) GetInvertFlags(index int) AxisFlag

func (*Extension[T]) GetMultiplayerAuthority

func (o *Extension[T]) GetMultiplayerAuthority() int

GetMultiplayerAuthority is promoted from Node.Instance.GetMultiplayerAuthority.

func (*Extension[T]) GetNode

func (o *Extension[T]) GetNode(path string) Node.Instance

GetNode is promoted from Node.Instance.GetNode.

func (*Extension[T]) GetNodeOrNull

func (o *Extension[T]) GetNodeOrNull(path string) Node.Instance

GetNodeOrNull is promoted from Node.Instance.GetNodeOrNull.

func (*Extension[T]) GetNodeRpcConfig

func (o *Extension[T]) GetNodeRpcConfig() any

GetNodeRpcConfig is promoted from Node.Instance.GetNodeRpcConfig.

func (*Extension[T]) GetParent

func (o *Extension[T]) GetParent() Node.Instance

GetParent is promoted from Node.Instance.GetParent.

func (*Extension[T]) GetParentNode3d

func (o *Extension[T]) GetParentNode3d() Node3D.Instance

GetParentNode3d is promoted from Node3D.Instance.GetParentNode3d.

func (*Extension[T]) GetPath

func (o *Extension[T]) GetPath() string

GetPath is promoted from Node.Instance.GetPath.

func (*Extension[T]) GetPhysicsProcessDeltaTime

func (o *Extension[T]) GetPhysicsProcessDeltaTime() Float.X

GetPhysicsProcessDeltaTime is promoted from Node.Instance.GetPhysicsProcessDeltaTime.

func (*Extension[T]) GetProcessDeltaTime

func (o *Extension[T]) GetProcessDeltaTime() Float.X

GetProcessDeltaTime is promoted from Node.Instance.GetProcessDeltaTime.

func (*Extension[T]) GetReferenceBone

func (o *Extension[T]) GetReferenceBone(index int) int

GetReferenceBone is promoted from BoneConstraint3D.Instance.GetReferenceBone.

func (*Extension[T]) GetReferenceBoneName

func (o *Extension[T]) GetReferenceBoneName(index int) string

GetReferenceBoneName is promoted from BoneConstraint3D.Instance.GetReferenceBoneName.

func (*Extension[T]) GetReferenceNode

func (o *Extension[T]) GetReferenceNode(index int) string

GetReferenceNode is promoted from BoneConstraint3D.Instance.GetReferenceNode.

func (*Extension[T]) GetReferenceType

func (o *Extension[T]) GetReferenceType(index int) BoneConstraint3D.ReferenceType

GetReferenceType is promoted from BoneConstraint3D.Instance.GetReferenceType.

func (*Extension[T]) GetSceneInstanceLoadPlaceholder

func (o *Extension[T]) GetSceneInstanceLoadPlaceholder() bool

GetSceneInstanceLoadPlaceholder is promoted from Node.Instance.GetSceneInstanceLoadPlaceholder.

func (*Extension[T]) GetSettingCount

func (o *Extension[T]) GetSettingCount() int

GetSettingCount is promoted from BoneConstraint3D.Instance.GetSettingCount.

func (*Extension[T]) GetSkeleton

func (o *Extension[T]) GetSkeleton() Skeleton3D.Instance

GetSkeleton is promoted from SkeletonModifier3D.Instance.GetSkeleton.

func (*Extension[T]) GetTreeString

func (o *Extension[T]) GetTreeString() string

GetTreeString is promoted from Node.Instance.GetTreeString.

func (*Extension[T]) GetTreeStringPretty

func (o *Extension[T]) GetTreeStringPretty() string

GetTreeStringPretty is promoted from Node.Instance.GetTreeStringPretty.

func (*Extension[T]) GetWorld3d

func (o *Extension[T]) GetWorld3d() World3D.Instance

GetWorld3d is promoted from Node3D.Instance.GetWorld3d.

func (*Extension[T]) GlobalBasis

func (o *Extension[T]) GlobalBasis() Basis.XYZ

func (*Extension[T]) GlobalPosition

func (o *Extension[T]) GlobalPosition() Vector3.XYZ

func (*Extension[T]) GlobalRotate

func (o *Extension[T]) GlobalRotate(axis Vector3.XYZ, angle Angle.Radians)

GlobalRotate is promoted from Node3D.Instance.GlobalRotate.

func (*Extension[T]) GlobalRotation

func (o *Extension[T]) GlobalRotation() Euler.Radians

func (*Extension[T]) GlobalRotationDegrees

func (o *Extension[T]) GlobalRotationDegrees() Euler.Degrees

func (*Extension[T]) GlobalScale

func (o *Extension[T]) GlobalScale(scale Vector3.XYZ)

GlobalScale is promoted from Node3D.Instance.GlobalScale.

func (*Extension[T]) GlobalTransform

func (o *Extension[T]) GlobalTransform() Transform3D.BasisOrigin

func (*Extension[T]) GlobalTranslate

func (o *Extension[T]) GlobalTranslate(offset Vector3.XYZ)

GlobalTranslate is promoted from Node3D.Instance.GlobalTranslate.

func (*Extension[T]) HasNode

func (o *Extension[T]) HasNode(path string) bool

HasNode is promoted from Node.Instance.HasNode.

func (*Extension[T]) HasNodeAndResource

func (o *Extension[T]) HasNodeAndResource(path string) bool

HasNodeAndResource is promoted from Node.Instance.HasNodeAndResource.

func (*Extension[T]) Hide

func (o *Extension[T]) Hide()

Hide is promoted from Node3D.Instance.Hide.

func (*Extension[T]) Influence

func (o *Extension[T]) Influence() Float.X

func (*Extension[T]) IsAdditive

func (o *Extension[T]) IsAdditive(index int) bool

func (*Extension[T]) IsAncestorOf

func (o *Extension[T]) IsAncestorOf(node Node.Instance) bool

IsAncestorOf is promoted from Node.Instance.IsAncestorOf.

func (*Extension[T]) IsAxisXEnabled

func (o *Extension[T]) IsAxisXEnabled(index int) bool

func (*Extension[T]) IsAxisXInverted

func (o *Extension[T]) IsAxisXInverted(index int) bool

func (*Extension[T]) IsAxisYEnabled

func (o *Extension[T]) IsAxisYEnabled(index int) bool

func (*Extension[T]) IsAxisYInverted

func (o *Extension[T]) IsAxisYInverted(index int) bool

func (*Extension[T]) IsAxisZEnabled

func (o *Extension[T]) IsAxisZEnabled(index int) bool

func (*Extension[T]) IsAxisZInverted

func (o *Extension[T]) IsAxisZInverted(index int) bool

func (*Extension[T]) IsDisplayedFolded

func (o *Extension[T]) IsDisplayedFolded() bool

IsDisplayedFolded is promoted from Node.Instance.IsDisplayedFolded.

func (*Extension[T]) IsEditableInstance

func (o *Extension[T]) IsEditableInstance(node Node.Instance) bool

IsEditableInstance is promoted from Node.Instance.IsEditableInstance.

func (*Extension[T]) IsGreaterThan

func (o *Extension[T]) IsGreaterThan(node Node.Instance) bool

IsGreaterThan is promoted from Node.Instance.IsGreaterThan.

func (*Extension[T]) IsInGroup

func (o *Extension[T]) IsInGroup(group string) bool

IsInGroup is promoted from Node.Instance.IsInGroup.

func (*Extension[T]) IsInsideTree

func (o *Extension[T]) IsInsideTree() bool

IsInsideTree is promoted from Node.Instance.IsInsideTree.

func (*Extension[T]) IsLocalTransformNotificationEnabled

func (o *Extension[T]) IsLocalTransformNotificationEnabled() bool

IsLocalTransformNotificationEnabled is promoted from Node3D.Instance.IsLocalTransformNotificationEnabled.

func (*Extension[T]) IsMultiplayerAuthority

func (o *Extension[T]) IsMultiplayerAuthority() bool

IsMultiplayerAuthority is promoted from Node.Instance.IsMultiplayerAuthority.

func (*Extension[T]) IsNodeReady

func (o *Extension[T]) IsNodeReady() bool

IsNodeReady is promoted from Node.Instance.IsNodeReady.

func (*Extension[T]) IsPartOfEditedScene

func (o *Extension[T]) IsPartOfEditedScene() bool

IsPartOfEditedScene is promoted from Node.Instance.IsPartOfEditedScene.

func (*Extension[T]) IsPhysicsInterpolated

func (o *Extension[T]) IsPhysicsInterpolated() bool

IsPhysicsInterpolated is promoted from Node.Instance.IsPhysicsInterpolated.

func (*Extension[T]) IsPhysicsInterpolatedAndEnabled

func (o *Extension[T]) IsPhysicsInterpolatedAndEnabled() bool

IsPhysicsInterpolatedAndEnabled is promoted from Node.Instance.IsPhysicsInterpolatedAndEnabled.

func (*Extension[T]) IsPhysicsProcessing

func (o *Extension[T]) IsPhysicsProcessing() bool

IsPhysicsProcessing is promoted from Node.Instance.IsPhysicsProcessing.

func (*Extension[T]) IsPhysicsProcessingInternal

func (o *Extension[T]) IsPhysicsProcessingInternal() bool

IsPhysicsProcessingInternal is promoted from Node.Instance.IsPhysicsProcessingInternal.

func (*Extension[T]) IsPositionCopying

func (o *Extension[T]) IsPositionCopying(index int) bool

func (*Extension[T]) IsProcessing

func (o *Extension[T]) IsProcessing() bool

IsProcessing is promoted from Node.Instance.IsProcessing.

func (*Extension[T]) IsProcessingInput

func (o *Extension[T]) IsProcessingInput() bool

IsProcessingInput is promoted from Node.Instance.IsProcessingInput.

func (*Extension[T]) IsProcessingInternal

func (o *Extension[T]) IsProcessingInternal() bool

IsProcessingInternal is promoted from Node.Instance.IsProcessingInternal.

func (*Extension[T]) IsProcessingShortcutInput

func (o *Extension[T]) IsProcessingShortcutInput() bool

IsProcessingShortcutInput is promoted from Node.Instance.IsProcessingShortcutInput.

func (*Extension[T]) IsProcessingUnhandledInput

func (o *Extension[T]) IsProcessingUnhandledInput() bool

IsProcessingUnhandledInput is promoted from Node.Instance.IsProcessingUnhandledInput.

func (*Extension[T]) IsProcessingUnhandledKeyInput

func (o *Extension[T]) IsProcessingUnhandledKeyInput() bool

IsProcessingUnhandledKeyInput is promoted from Node.Instance.IsProcessingUnhandledKeyInput.

func (*Extension[T]) IsRelative

func (o *Extension[T]) IsRelative(index int) bool

func (*Extension[T]) IsRotationCopying

func (o *Extension[T]) IsRotationCopying(index int) bool

func (*Extension[T]) IsScaleCopying

func (o *Extension[T]) IsScaleCopying(index int) bool

func (*Extension[T]) IsScaleDisabled

func (o *Extension[T]) IsScaleDisabled() bool

IsScaleDisabled is promoted from Node3D.Instance.IsScaleDisabled.

func (*Extension[T]) IsTransformNotificationEnabled

func (o *Extension[T]) IsTransformNotificationEnabled() bool

IsTransformNotificationEnabled is promoted from Node3D.Instance.IsTransformNotificationEnabled.

func (*Extension[T]) IsVisibleInTree

func (o *Extension[T]) IsVisibleInTree() bool

IsVisibleInTree is promoted from Node3D.Instance.IsVisibleInTree.

func (*Extension[T]) MoveChild

func (o *Extension[T]) MoveChild(child_node Node.Instance, to_index int)

MoveChild is promoted from Node.Instance.MoveChild.

func (*Extension[T]) Multiplayer

func (o *Extension[T]) Multiplayer() MultiplayerAPI.Instance

func (*Extension[T]) Name

func (o *Extension[T]) Name() string

func (*Extension[T]) NotifyDeferredThreadGroup

func (o *Extension[T]) NotifyDeferredThreadGroup(what int)

NotifyDeferredThreadGroup is promoted from Node.Instance.NotifyDeferredThreadGroup.

func (*Extension[T]) NotifyThreadSafe

func (o *Extension[T]) NotifyThreadSafe(what int)

NotifyThreadSafe is promoted from Node.Instance.NotifyThreadSafe.

func (*Extension[T]) OnChildEnteredTree

func (o *Extension[T]) OnChildEnteredTree(cb func(node Node.Instance), flags ...Signal.Flags) *Extension[T]

OnChildEnteredTree is promoted from Node.Instance.OnChildEnteredTree.

func (*Extension[T]) OnChildExitingTree

func (o *Extension[T]) OnChildExitingTree(cb func(node Node.Instance), flags ...Signal.Flags) *Extension[T]

OnChildExitingTree is promoted from Node.Instance.OnChildExitingTree.

func (*Extension[T]) OnChildOrderChanged

func (o *Extension[T]) OnChildOrderChanged(cb func(), flags ...Signal.Flags) *Extension[T]

OnChildOrderChanged is promoted from Node.Instance.OnChildOrderChanged.

func (*Extension[T]) OnEditorDescriptionChanged

func (o *Extension[T]) OnEditorDescriptionChanged(cb func(node Node.Instance), flags ...Signal.Flags) *Extension[T]

OnEditorDescriptionChanged is promoted from Node.Instance.OnEditorDescriptionChanged.

func (*Extension[T]) OnEditorStateChanged

func (o *Extension[T]) OnEditorStateChanged(cb func(), flags ...Signal.Flags) *Extension[T]

OnEditorStateChanged is promoted from Node.Instance.OnEditorStateChanged.

func (*Extension[T]) OnModificationProcessed

func (o *Extension[T]) OnModificationProcessed(cb func(), flags ...Signal.Flags) *Extension[T]

OnModificationProcessed is promoted from SkeletonModifier3D.Instance.OnModificationProcessed.

func (*Extension[T]) OnReady

func (o *Extension[T]) OnReady(cb func(), flags ...Signal.Flags) *Extension[T]

OnReady is promoted from Node.Instance.OnReady.

func (*Extension[T]) OnRenamed

func (o *Extension[T]) OnRenamed(cb func(), flags ...Signal.Flags) *Extension[T]

OnRenamed is promoted from Node.Instance.OnRenamed.

func (*Extension[T]) OnReplacingBy

func (o *Extension[T]) OnReplacingBy(cb func(node Node.Instance), flags ...Signal.Flags) *Extension[T]

OnReplacingBy is promoted from Node.Instance.OnReplacingBy.

func (*Extension[T]) OnTreeEntered

func (o *Extension[T]) OnTreeEntered(cb func(), flags ...Signal.Flags) *Extension[T]

OnTreeEntered is promoted from Node.Instance.OnTreeEntered.

func (*Extension[T]) OnTreeExited

func (o *Extension[T]) OnTreeExited(cb func(), flags ...Signal.Flags) *Extension[T]

OnTreeExited is promoted from Node.Instance.OnTreeExited.

func (*Extension[T]) OnTreeExiting

func (o *Extension[T]) OnTreeExiting(cb func(), flags ...Signal.Flags) *Extension[T]

OnTreeExiting is promoted from Node.Instance.OnTreeExiting.

func (*Extension[T]) OnVisibilityChanged

func (o *Extension[T]) OnVisibilityChanged(cb func(), flags ...Signal.Flags) *Extension[T]

OnVisibilityChanged is promoted from Node3D.Instance.OnVisibilityChanged.

func (*Extension[T]) Orthonormalize

func (o *Extension[T]) Orthonormalize()

Orthonormalize is promoted from Node3D.Instance.Orthonormalize.

func (*Extension[T]) Owner

func (o *Extension[T]) Owner() Node.Instance

func (*Extension[T]) PhysicsInterpolationMode

func (o *Extension[T]) PhysicsInterpolationMode() Node.PhysicsInterpolationMode

func (*Extension[T]) Position

func (o *Extension[T]) Position() Vector3.XYZ

func (*Extension[T]) PrintTree

func (o *Extension[T]) PrintTree()

PrintTree is promoted from Node.Instance.PrintTree.

func (*Extension[T]) PrintTreePretty

func (o *Extension[T]) PrintTreePretty()

PrintTreePretty is promoted from Node.Instance.PrintTreePretty.

func (*Extension[T]) ProcessMode

func (o *Extension[T]) ProcessMode() Node.ProcessMode

func (*Extension[T]) ProcessPhysicsPriority

func (o *Extension[T]) ProcessPhysicsPriority() int

func (*Extension[T]) ProcessPriority

func (o *Extension[T]) ProcessPriority() int

func (*Extension[T]) ProcessThreadGroup

func (o *Extension[T]) ProcessThreadGroup() Node.ProcessThreadGroup

func (*Extension[T]) ProcessThreadGroupOrder

func (o *Extension[T]) ProcessThreadGroupOrder() int

func (*Extension[T]) ProcessThreadMessages

func (o *Extension[T]) ProcessThreadMessages() Node.ProcessThreadMessages

func (*Extension[T]) PropagateNotification

func (o *Extension[T]) PropagateNotification(what int)

PropagateNotification is promoted from Node.Instance.PropagateNotification.

func (*Extension[T]) Quaternion

func (o *Extension[T]) Quaternion() Quaternion.IJKX

func (*Extension[T]) QueueAccessibilityUpdate

func (o *Extension[T]) QueueAccessibilityUpdate()

QueueAccessibilityUpdate is promoted from Node.Instance.QueueAccessibilityUpdate.

func (*Extension[T]) QueueFree

func (o *Extension[T]) QueueFree()

QueueFree is promoted from Node.Instance.QueueFree.

func (*Extension[T]) RemoveChild

func (o *Extension[T]) RemoveChild(node Node.Instance)

RemoveChild is promoted from Node.Instance.RemoveChild.

func (*Extension[T]) RemoveFromGroup

func (o *Extension[T]) RemoveFromGroup(group string)

RemoveFromGroup is promoted from Node.Instance.RemoveFromGroup.

func (*Extension[T]) RequestReady

func (o *Extension[T]) RequestReady()

RequestReady is promoted from Node.Instance.RequestReady.

func (*Extension[T]) ResetPhysicsInterpolation

func (o *Extension[T]) ResetPhysicsInterpolation()

ResetPhysicsInterpolation is promoted from Node.Instance.ResetPhysicsInterpolation.

func (*Extension[T]) Rotate

func (o *Extension[T]) Rotate(axis Vector3.XYZ, angle Angle.Radians)

Rotate is promoted from Node3D.Instance.Rotate.

func (*Extension[T]) RotateObjectLocal

func (o *Extension[T]) RotateObjectLocal(axis Vector3.XYZ, angle Angle.Radians)

RotateObjectLocal is promoted from Node3D.Instance.RotateObjectLocal.

func (*Extension[T]) RotateX

func (o *Extension[T]) RotateX(angle Angle.Radians)

RotateX is promoted from Node3D.Instance.RotateX.

func (*Extension[T]) RotateY

func (o *Extension[T]) RotateY(angle Angle.Radians)

RotateY is promoted from Node3D.Instance.RotateY.

func (*Extension[T]) RotateZ

func (o *Extension[T]) RotateZ(angle Angle.Radians)

RotateZ is promoted from Node3D.Instance.RotateZ.

func (*Extension[T]) Rotation

func (o *Extension[T]) Rotation() Euler.Radians

func (*Extension[T]) RotationDegrees

func (o *Extension[T]) RotationDegrees() Euler.Degrees

func (*Extension[T]) RotationEditMode

func (o *Extension[T]) RotationEditMode() Node3D.RotationEditMode

func (*Extension[T]) RotationOrder

func (o *Extension[T]) RotationOrder() Angle.Order

func (*Extension[T]) RpcConfig

func (o *Extension[T]) RpcConfig(method string, config any)

RpcConfig is promoted from Node.Instance.RpcConfig.

func (*Extension[T]) Scale

func (o *Extension[T]) Scale() Vector3.XYZ

func (*Extension[T]) ScaleObjectLocal

func (o *Extension[T]) ScaleObjectLocal(scale Vector3.XYZ)

ScaleObjectLocal is promoted from Node3D.Instance.ScaleObjectLocal.

func (*Extension[T]) SceneFilePath

func (o *Extension[T]) SceneFilePath() string

func (*Extension[T]) SetActive

func (o *Extension[T]) SetActive(value bool) *Extension[T]

func (*Extension[T]) SetAdditive

func (o *Extension[T]) SetAdditive(index int, enabled bool) *Extension[T]

func (*Extension[T]) SetAmount

func (o *Extension[T]) SetAmount(index int, amount Float.X) *Extension[T]

SetAmount is promoted from BoneConstraint3D.Instance.SetAmount.

func (*Extension[T]) SetApplyBone

func (o *Extension[T]) SetApplyBone(index int, bone int) *Extension[T]

SetApplyBone is promoted from BoneConstraint3D.Instance.SetApplyBone.

func (*Extension[T]) SetApplyBoneName

func (o *Extension[T]) SetApplyBoneName(index int, bone_name string) *Extension[T]

SetApplyBoneName is promoted from BoneConstraint3D.Instance.SetApplyBoneName.

func (*Extension[T]) SetAutoTranslateMode

func (o *Extension[T]) SetAutoTranslateMode(value Node.AutoTranslateMode) *Extension[T]

func (*Extension[T]) SetAxisFlags

func (o *Extension[T]) SetAxisFlags(index int, axis_flags AxisFlag) *Extension[T]

func (*Extension[T]) SetAxisXEnabled

func (o *Extension[T]) SetAxisXEnabled(index int, enabled bool) *Extension[T]

func (*Extension[T]) SetAxisXInverted

func (o *Extension[T]) SetAxisXInverted(index int, enabled bool) *Extension[T]

func (*Extension[T]) SetAxisYEnabled

func (o *Extension[T]) SetAxisYEnabled(index int, enabled bool) *Extension[T]

func (*Extension[T]) SetAxisYInverted

func (o *Extension[T]) SetAxisYInverted(index int, enabled bool) *Extension[T]

func (*Extension[T]) SetAxisZEnabled

func (o *Extension[T]) SetAxisZEnabled(index int, enabled bool) *Extension[T]

func (*Extension[T]) SetAxisZInverted

func (o *Extension[T]) SetAxisZInverted(index int, enabled bool) *Extension[T]

func (*Extension[T]) SetBasis

func (o *Extension[T]) SetBasis(value Basis.XYZ) *Extension[T]

func (*Extension[T]) SetCopyFlags

func (o *Extension[T]) SetCopyFlags(index int, copy_flags TransformFlag) *Extension[T]

func (*Extension[T]) SetCopyPosition

func (o *Extension[T]) SetCopyPosition(index int, enabled bool) *Extension[T]

func (*Extension[T]) SetCopyRotation

func (o *Extension[T]) SetCopyRotation(index int, enabled bool) *Extension[T]

func (*Extension[T]) SetCopyScale

func (o *Extension[T]) SetCopyScale(index int, enabled bool) *Extension[T]

func (*Extension[T]) SetDeferredThreadGroup

func (o *Extension[T]) SetDeferredThreadGroup(property string, value any) *Extension[T]

SetDeferredThreadGroup is promoted from Node.Instance.SetDeferredThreadGroup.

func (*Extension[T]) SetDisableScale

func (o *Extension[T]) SetDisableScale(disable bool) *Extension[T]

SetDisableScale is promoted from Node3D.Instance.SetDisableScale.

func (*Extension[T]) SetDisplayFolded

func (o *Extension[T]) SetDisplayFolded(fold bool) *Extension[T]

SetDisplayFolded is promoted from Node.Instance.SetDisplayFolded.

func (*Extension[T]) SetEditableInstance

func (o *Extension[T]) SetEditableInstance(node Node.Instance, is_editable bool) *Extension[T]

SetEditableInstance is promoted from Node.Instance.SetEditableInstance.

func (*Extension[T]) SetEditorDescription

func (o *Extension[T]) SetEditorDescription(value string) *Extension[T]

func (*Extension[T]) SetGlobalBasis

func (o *Extension[T]) SetGlobalBasis(value Basis.XYZ) *Extension[T]

func (*Extension[T]) SetGlobalPosition

func (o *Extension[T]) SetGlobalPosition(value Vector3.XYZ) *Extension[T]

func (*Extension[T]) SetGlobalRotation

func (o *Extension[T]) SetGlobalRotation(value Euler.Radians) *Extension[T]

func (*Extension[T]) SetGlobalRotationDegrees

func (o *Extension[T]) SetGlobalRotationDegrees(value Euler.Degrees) *Extension[T]

func (*Extension[T]) SetGlobalTransform

func (o *Extension[T]) SetGlobalTransform(value Transform3D.BasisOrigin) *Extension[T]

func (*Extension[T]) SetIdentity

func (o *Extension[T]) SetIdentity() *Extension[T]

SetIdentity is promoted from Node3D.Instance.SetIdentity.

func (*Extension[T]) SetIgnoreTransformNotification

func (o *Extension[T]) SetIgnoreTransformNotification(enabled bool) *Extension[T]

SetIgnoreTransformNotification is promoted from Node3D.Instance.SetIgnoreTransformNotification.

func (*Extension[T]) SetInfluence

func (o *Extension[T]) SetInfluence(value Float.X) *Extension[T]

func (*Extension[T]) SetInvertFlags

func (o *Extension[T]) SetInvertFlags(index int, axis_flags AxisFlag) *Extension[T]

func (*Extension[T]) SetName

func (o *Extension[T]) SetName(value string) *Extension[T]

func (*Extension[T]) SetNotifyLocalTransform

func (o *Extension[T]) SetNotifyLocalTransform(enable bool) *Extension[T]

SetNotifyLocalTransform is promoted from Node3D.Instance.SetNotifyLocalTransform.

func (*Extension[T]) SetNotifyTransform

func (o *Extension[T]) SetNotifyTransform(enable bool) *Extension[T]

SetNotifyTransform is promoted from Node3D.Instance.SetNotifyTransform.

func (*Extension[T]) SetOwner

func (o *Extension[T]) SetOwner(value Node.Instance) *Extension[T]

func (*Extension[T]) SetPhysicsInterpolationMode

func (o *Extension[T]) SetPhysicsInterpolationMode(value Node.PhysicsInterpolationMode) *Extension[T]

func (*Extension[T]) SetPhysicsProcess

func (o *Extension[T]) SetPhysicsProcess(enable bool) *Extension[T]

SetPhysicsProcess is promoted from Node.Instance.SetPhysicsProcess.

func (*Extension[T]) SetPhysicsProcessInternal

func (o *Extension[T]) SetPhysicsProcessInternal(enable bool) *Extension[T]

SetPhysicsProcessInternal is promoted from Node.Instance.SetPhysicsProcessInternal.

func (*Extension[T]) SetPosition

func (o *Extension[T]) SetPosition(value Vector3.XYZ) *Extension[T]

func (*Extension[T]) SetProcess

func (o *Extension[T]) SetProcess(enable bool) *Extension[T]

SetProcess is promoted from Node.Instance.SetProcess.

func (*Extension[T]) SetProcessInput

func (o *Extension[T]) SetProcessInput(enable bool) *Extension[T]

SetProcessInput is promoted from Node.Instance.SetProcessInput.

func (*Extension[T]) SetProcessInternal

func (o *Extension[T]) SetProcessInternal(enable bool) *Extension[T]

SetProcessInternal is promoted from Node.Instance.SetProcessInternal.

func (*Extension[T]) SetProcessMode

func (o *Extension[T]) SetProcessMode(value Node.ProcessMode) *Extension[T]

func (*Extension[T]) SetProcessPhysicsPriority

func (o *Extension[T]) SetProcessPhysicsPriority(value int) *Extension[T]

func (*Extension[T]) SetProcessPriority

func (o *Extension[T]) SetProcessPriority(value int) *Extension[T]

func (*Extension[T]) SetProcessShortcutInput

func (o *Extension[T]) SetProcessShortcutInput(enable bool) *Extension[T]

SetProcessShortcutInput is promoted from Node.Instance.SetProcessShortcutInput.

func (*Extension[T]) SetProcessThreadGroup

func (o *Extension[T]) SetProcessThreadGroup(value Node.ProcessThreadGroup) *Extension[T]

func (*Extension[T]) SetProcessThreadGroupOrder

func (o *Extension[T]) SetProcessThreadGroupOrder(value int) *Extension[T]

func (*Extension[T]) SetProcessThreadMessages

func (o *Extension[T]) SetProcessThreadMessages(value Node.ProcessThreadMessages) *Extension[T]

func (*Extension[T]) SetProcessUnhandledInput

func (o *Extension[T]) SetProcessUnhandledInput(enable bool) *Extension[T]

SetProcessUnhandledInput is promoted from Node.Instance.SetProcessUnhandledInput.

func (*Extension[T]) SetProcessUnhandledKeyInput

func (o *Extension[T]) SetProcessUnhandledKeyInput(enable bool) *Extension[T]

SetProcessUnhandledKeyInput is promoted from Node.Instance.SetProcessUnhandledKeyInput.

func (*Extension[T]) SetQuaternion

func (o *Extension[T]) SetQuaternion(value Quaternion.IJKX) *Extension[T]

func (*Extension[T]) SetReferenceBone

func (o *Extension[T]) SetReferenceBone(index int, bone int) *Extension[T]

SetReferenceBone is promoted from BoneConstraint3D.Instance.SetReferenceBone.

func (*Extension[T]) SetReferenceBoneName

func (o *Extension[T]) SetReferenceBoneName(index int, bone_name string) *Extension[T]

SetReferenceBoneName is promoted from BoneConstraint3D.Instance.SetReferenceBoneName.

func (*Extension[T]) SetReferenceNode

func (o *Extension[T]) SetReferenceNode(index int, node string) *Extension[T]

SetReferenceNode is promoted from BoneConstraint3D.Instance.SetReferenceNode.

func (*Extension[T]) SetReferenceType

func (o *Extension[T]) SetReferenceType(index int, atype BoneConstraint3D.ReferenceType) *Extension[T]

SetReferenceType is promoted from BoneConstraint3D.Instance.SetReferenceType.

func (*Extension[T]) SetRelative

func (o *Extension[T]) SetRelative(index int, enabled bool) *Extension[T]

func (*Extension[T]) SetRotation

func (o *Extension[T]) SetRotation(value Euler.Radians) *Extension[T]

func (*Extension[T]) SetRotationDegrees

func (o *Extension[T]) SetRotationDegrees(value Euler.Degrees) *Extension[T]

func (*Extension[T]) SetRotationEditMode

func (o *Extension[T]) SetRotationEditMode(value Node3D.RotationEditMode) *Extension[T]

func (*Extension[T]) SetRotationOrder

func (o *Extension[T]) SetRotationOrder(value Angle.Order) *Extension[T]

func (*Extension[T]) SetScale

func (o *Extension[T]) SetScale(value Vector3.XYZ) *Extension[T]

func (*Extension[T]) SetSceneFilePath

func (o *Extension[T]) SetSceneFilePath(value string) *Extension[T]

func (*Extension[T]) SetSceneInstanceLoadPlaceholder

func (o *Extension[T]) SetSceneInstanceLoadPlaceholder(load_placeholder bool) *Extension[T]

SetSceneInstanceLoadPlaceholder is promoted from Node.Instance.SetSceneInstanceLoadPlaceholder.

func (*Extension[T]) SetSettingCount

func (o *Extension[T]) SetSettingCount(count int) *Extension[T]

SetSettingCount is promoted from BoneConstraint3D.Instance.SetSettingCount.

func (*Extension[T]) SetSubgizmoSelection

func (o *Extension[T]) SetSubgizmoSelection(gizmo Node3DGizmo.Instance, id int, transform Transform3D.BasisOrigin) *Extension[T]

SetSubgizmoSelection is promoted from Node3D.Instance.SetSubgizmoSelection.

func (*Extension[T]) SetThreadSafe

func (o *Extension[T]) SetThreadSafe(property string, value any) *Extension[T]

SetThreadSafe is promoted from Node.Instance.SetThreadSafe.

func (*Extension[T]) SetTopLevel

func (o *Extension[T]) SetTopLevel(value bool) *Extension[T]

func (*Extension[T]) SetTransform

func (o *Extension[T]) SetTransform(value Transform3D.BasisOrigin) *Extension[T]

func (*Extension[T]) SetTranslationDomainInherited

func (o *Extension[T]) SetTranslationDomainInherited() *Extension[T]

SetTranslationDomainInherited is promoted from Node.Instance.SetTranslationDomainInherited.

func (*Extension[T]) SetUniqueNameInOwner

func (o *Extension[T]) SetUniqueNameInOwner(value bool) *Extension[T]

func (*Extension[T]) SetVisibilityParent

func (o *Extension[T]) SetVisibilityParent(value string) *Extension[T]

func (*Extension[T]) SetVisible

func (o *Extension[T]) SetVisible(value bool) *Extension[T]

func (*Extension[T]) Show

func (o *Extension[T]) Show()

Show is promoted from Node3D.Instance.Show.

func (*Extension[T]) ToGlobal

func (o *Extension[T]) ToGlobal(local_point Vector3.XYZ) Vector3.XYZ

ToGlobal is promoted from Node3D.Instance.ToGlobal.

func (*Extension[T]) ToLocal

func (o *Extension[T]) ToLocal(global_point Vector3.XYZ) Vector3.XYZ

ToLocal is promoted from Node3D.Instance.ToLocal.

func (*Extension[T]) TopLevel

func (o *Extension[T]) TopLevel() bool

func (*Extension[T]) Transform

func (o *Extension[T]) Transform() Transform3D.BasisOrigin

func (*Extension[T]) Translate

func (o *Extension[T]) Translate(offset Vector3.XYZ)

Translate is promoted from Node3D.Instance.Translate.

func (*Extension[T]) TranslateObjectLocal

func (o *Extension[T]) TranslateObjectLocal(offset Vector3.XYZ)

TranslateObjectLocal is promoted from Node3D.Instance.TranslateObjectLocal.

func (*Extension[T]) UniqueNameInOwner

func (o *Extension[T]) UniqueNameInOwner() bool

func (*Extension[T]) UpdateConfigurationWarnings

func (o *Extension[T]) UpdateConfigurationWarnings()

UpdateConfigurationWarnings is promoted from Node.Instance.UpdateConfigurationWarnings.

func (*Extension[T]) UpdateGizmos

func (o *Extension[T]) UpdateGizmos()

UpdateGizmos is promoted from Node3D.Instance.UpdateGizmos.

func (*Extension[T]) VisibilityParent

func (o *Extension[T]) VisibilityParent() string

func (*Extension[T]) Visible

func (o *Extension[T]) Visible() bool

type ID

type ID Object.ID

ID is a typed object ID (reference) to an instance of this class, use it to store references to objects with unknown lifetimes, as an ID will not panic on use if the underlying object has been destroyed.

func (ID) Instance

func (id ID) Instance() (Instance, bool)

type Instance

type Instance [1]gdclass.CopyTransformModifier3D

Instance of the class with convieniently typed arguments and results.

var Nil Instance

Nil is a nil/null instance of the class. Equivalent to the zero value.

func New

func New() Instance

func (Instance) Active

func (self Instance) Active() bool

Active is promoted from SkeletonModifier3D.Instance.Active.

func (Instance) AddGizmo

func (self Instance) AddGizmo(gizmo Node3DGizmo.Instance)

AddGizmo is promoted from Node3D.Instance.AddGizmo.

func (Instance) AsBoneConstraint3D

func (o Instance) AsBoneConstraint3D() BoneConstraint3D.Instance

func (Instance) AsCopyTransformModifier3D

func (o Instance) AsCopyTransformModifier3D() Instance

func (Instance) AsNode

func (o Instance) AsNode() Node.Instance

func (Instance) AsNode3D

func (o Instance) AsNode3D() Node3D.Instance

func (Instance) AsObject

func (o Instance) AsObject() [1]gdreference.Object

func (Instance) AsSkeletonModifier3D

func (o Instance) AsSkeletonModifier3D() SkeletonModifier3D.Instance

func (Instance) AutoTranslateMode

func (self Instance) AutoTranslateMode() Node.AutoTranslateMode

AutoTranslateMode is promoted from Node.Instance.AutoTranslateMode.

func (Instance) Basis

func (self Instance) Basis() Basis.XYZ

Basis is promoted from Node3D.Instance.Basis.

func (Instance) CanAutoTranslate

func (self Instance) CanAutoTranslate() bool

CanAutoTranslate is promoted from Node.Instance.CanAutoTranslate.

func (Instance) CanProcess

func (self Instance) CanProcess() bool

CanProcess is promoted from Node.Instance.CanProcess.

func (Instance) ClearGizmos

func (self Instance) ClearGizmos()

ClearGizmos is promoted from Node3D.Instance.ClearGizmos.

func (Instance) ClearSetting

func (self Instance) ClearSetting()

ClearSetting is promoted from BoneConstraint3D.Instance.ClearSetting.

func (Instance) ClearSubgizmoSelection

func (self Instance) ClearSubgizmoSelection()

ClearSubgizmoSelection is promoted from Node3D.Instance.ClearSubgizmoSelection.

func (Instance) CreateTween

func (self Instance) CreateTween() Tween.Instance

CreateTween is promoted from Node.Instance.CreateTween.

func (Instance) EditorDescription

func (self Instance) EditorDescription() string

EditorDescription is promoted from Node.Instance.EditorDescription.

func (Instance) FindParent

func (self Instance) FindParent(pattern string) Node.Instance

FindParent is promoted from Node.Instance.FindParent.

func (Instance) ForceUpdateTransform

func (self Instance) ForceUpdateTransform()

ForceUpdateTransform is promoted from Node3D.Instance.ForceUpdateTransform.

func (Instance) GetAccessibilityElement

func (self Instance) GetAccessibilityElement() RID.AccessibilityElement

GetAccessibilityElement is promoted from Node.Instance.GetAccessibilityElement.

func (Instance) GetAmount

func (self Instance) GetAmount(index int) Float.X

GetAmount is promoted from BoneConstraint3D.Instance.GetAmount.

func (Instance) GetApplyBone

func (self Instance) GetApplyBone(index int) int

GetApplyBone is promoted from BoneConstraint3D.Instance.GetApplyBone.

func (Instance) GetApplyBoneName

func (self Instance) GetApplyBoneName(index int) string

GetApplyBoneName is promoted from BoneConstraint3D.Instance.GetApplyBoneName.

func (Instance) GetAxisFlags

func (self Instance) GetAxisFlags(index int) AxisFlag

func (Instance) GetCopyFlags

func (self Instance) GetCopyFlags(index int) TransformFlag

func (Instance) GetGizmos

func (self Instance) GetGizmos() []Node3DGizmo.Instance

GetGizmos is promoted from Node3D.Instance.GetGizmos.

func (Instance) GetGlobalTransformInterpolated

func (self Instance) GetGlobalTransformInterpolated() Transform3D.BasisOrigin

GetGlobalTransformInterpolated is promoted from Node3D.Instance.GetGlobalTransformInterpolated.

func (Instance) GetGroups

func (self Instance) GetGroups() []string

GetGroups is promoted from Node.Instance.GetGroups.

func (Instance) GetInvertFlags

func (self Instance) GetInvertFlags(index int) AxisFlag

func (Instance) GetMultiplayerAuthority

func (self Instance) GetMultiplayerAuthority() int

GetMultiplayerAuthority is promoted from Node.Instance.GetMultiplayerAuthority.

func (Instance) GetNode

func (self Instance) GetNode(path string) Node.Instance

GetNode is promoted from Node.Instance.GetNode.

func (Instance) GetNodeOrNull

func (self Instance) GetNodeOrNull(path string) Node.Instance

GetNodeOrNull is promoted from Node.Instance.GetNodeOrNull.

func (Instance) GetNodeRpcConfig

func (self Instance) GetNodeRpcConfig() any

GetNodeRpcConfig is promoted from Node.Instance.GetNodeRpcConfig.

func (Instance) GetParent

func (self Instance) GetParent() Node.Instance

GetParent is promoted from Node.Instance.GetParent.

func (Instance) GetParentNode3d

func (self Instance) GetParentNode3d() Node3D.Instance

GetParentNode3d is promoted from Node3D.Instance.GetParentNode3d.

func (Instance) GetPath

func (self Instance) GetPath() string

GetPath is promoted from Node.Instance.GetPath.

func (Instance) GetPhysicsProcessDeltaTime

func (self Instance) GetPhysicsProcessDeltaTime() Float.X

GetPhysicsProcessDeltaTime is promoted from Node.Instance.GetPhysicsProcessDeltaTime.

func (Instance) GetProcessDeltaTime

func (self Instance) GetProcessDeltaTime() Float.X

GetProcessDeltaTime is promoted from Node.Instance.GetProcessDeltaTime.

func (Instance) GetReferenceBone

func (self Instance) GetReferenceBone(index int) int

GetReferenceBone is promoted from BoneConstraint3D.Instance.GetReferenceBone.

func (Instance) GetReferenceBoneName

func (self Instance) GetReferenceBoneName(index int) string

GetReferenceBoneName is promoted from BoneConstraint3D.Instance.GetReferenceBoneName.

func (Instance) GetReferenceNode

func (self Instance) GetReferenceNode(index int) string

GetReferenceNode is promoted from BoneConstraint3D.Instance.GetReferenceNode.

func (Instance) GetReferenceType

func (self Instance) GetReferenceType(index int) BoneConstraint3D.ReferenceType

GetReferenceType is promoted from BoneConstraint3D.Instance.GetReferenceType.

func (Instance) GetSceneInstanceLoadPlaceholder

func (self Instance) GetSceneInstanceLoadPlaceholder() bool

GetSceneInstanceLoadPlaceholder is promoted from Node.Instance.GetSceneInstanceLoadPlaceholder.

func (Instance) GetSettingCount

func (self Instance) GetSettingCount() int

GetSettingCount is promoted from BoneConstraint3D.Instance.GetSettingCount.

func (Instance) GetSkeleton

func (self Instance) GetSkeleton() Skeleton3D.Instance

GetSkeleton is promoted from SkeletonModifier3D.Instance.GetSkeleton.

func (Instance) GetTreeString

func (self Instance) GetTreeString() string

GetTreeString is promoted from Node.Instance.GetTreeString.

func (Instance) GetTreeStringPretty

func (self Instance) GetTreeStringPretty() string

GetTreeStringPretty is promoted from Node.Instance.GetTreeStringPretty.

func (Instance) GetWorld3d

func (self Instance) GetWorld3d() World3D.Instance

GetWorld3d is promoted from Node3D.Instance.GetWorld3d.

func (Instance) GlobalBasis

func (self Instance) GlobalBasis() Basis.XYZ

GlobalBasis is promoted from Node3D.Instance.GlobalBasis.

func (Instance) GlobalPosition

func (self Instance) GlobalPosition() Vector3.XYZ

GlobalPosition is promoted from Node3D.Instance.GlobalPosition.

func (Instance) GlobalRotate

func (self Instance) GlobalRotate(axis Vector3.XYZ, angle Angle.Radians)

GlobalRotate is promoted from Node3D.Instance.GlobalRotate.

func (Instance) GlobalRotation

func (self Instance) GlobalRotation() Euler.Radians

GlobalRotation is promoted from Node3D.Instance.GlobalRotation.

func (Instance) GlobalRotationDegrees

func (self Instance) GlobalRotationDegrees() Euler.Degrees

GlobalRotationDegrees is promoted from Node3D.Instance.GlobalRotationDegrees.

func (Instance) GlobalScale

func (self Instance) GlobalScale(scale Vector3.XYZ)

GlobalScale is promoted from Node3D.Instance.GlobalScale.

func (Instance) GlobalTransform

func (self Instance) GlobalTransform() Transform3D.BasisOrigin

GlobalTransform is promoted from Node3D.Instance.GlobalTransform.

func (Instance) GlobalTranslate

func (self Instance) GlobalTranslate(offset Vector3.XYZ)

GlobalTranslate is promoted from Node3D.Instance.GlobalTranslate.

func (Instance) HasNode

func (self Instance) HasNode(path string) bool

HasNode is promoted from Node.Instance.HasNode.

func (Instance) HasNodeAndResource

func (self Instance) HasNodeAndResource(path string) bool

HasNodeAndResource is promoted from Node.Instance.HasNodeAndResource.

func (Instance) Hide

func (self Instance) Hide()

Hide is promoted from Node3D.Instance.Hide.

func (Instance) ID

func (self Instance) ID() ID

func (Instance) Influence

func (self Instance) Influence() Float.X

Influence is promoted from SkeletonModifier3D.Instance.Influence.

func (Instance) IsAdditive

func (self Instance) IsAdditive(index int) bool

func (Instance) IsAncestorOf

func (self Instance) IsAncestorOf(node Node.Instance) bool

IsAncestorOf is promoted from Node.Instance.IsAncestorOf.

func (Instance) IsAxisXEnabled

func (self Instance) IsAxisXEnabled(index int) bool

func (Instance) IsAxisXInverted

func (self Instance) IsAxisXInverted(index int) bool

func (Instance) IsAxisYEnabled

func (self Instance) IsAxisYEnabled(index int) bool

func (Instance) IsAxisYInverted

func (self Instance) IsAxisYInverted(index int) bool

func (Instance) IsAxisZEnabled

func (self Instance) IsAxisZEnabled(index int) bool

func (Instance) IsAxisZInverted

func (self Instance) IsAxisZInverted(index int) bool

func (Instance) IsDisplayedFolded

func (self Instance) IsDisplayedFolded() bool

IsDisplayedFolded is promoted from Node.Instance.IsDisplayedFolded.

func (Instance) IsEditableInstance

func (self Instance) IsEditableInstance(node Node.Instance) bool

IsEditableInstance is promoted from Node.Instance.IsEditableInstance.

func (Instance) IsGreaterThan

func (self Instance) IsGreaterThan(node Node.Instance) bool

IsGreaterThan is promoted from Node.Instance.IsGreaterThan.

func (Instance) IsInGroup

func (self Instance) IsInGroup(group string) bool

IsInGroup is promoted from Node.Instance.IsInGroup.

func (Instance) IsInsideTree

func (self Instance) IsInsideTree() bool

IsInsideTree is promoted from Node.Instance.IsInsideTree.

func (Instance) IsLocalTransformNotificationEnabled

func (self Instance) IsLocalTransformNotificationEnabled() bool

IsLocalTransformNotificationEnabled is promoted from Node3D.Instance.IsLocalTransformNotificationEnabled.

func (Instance) IsMultiplayerAuthority

func (self Instance) IsMultiplayerAuthority() bool

IsMultiplayerAuthority is promoted from Node.Instance.IsMultiplayerAuthority.

func (Instance) IsNodeReady

func (self Instance) IsNodeReady() bool

IsNodeReady is promoted from Node.Instance.IsNodeReady.

func (Instance) IsPartOfEditedScene

func (self Instance) IsPartOfEditedScene() bool

IsPartOfEditedScene is promoted from Node.Instance.IsPartOfEditedScene.

func (Instance) IsPhysicsInterpolated

func (self Instance) IsPhysicsInterpolated() bool

IsPhysicsInterpolated is promoted from Node.Instance.IsPhysicsInterpolated.

func (Instance) IsPhysicsInterpolatedAndEnabled

func (self Instance) IsPhysicsInterpolatedAndEnabled() bool

IsPhysicsInterpolatedAndEnabled is promoted from Node.Instance.IsPhysicsInterpolatedAndEnabled.

func (Instance) IsPhysicsProcessing

func (self Instance) IsPhysicsProcessing() bool

IsPhysicsProcessing is promoted from Node.Instance.IsPhysicsProcessing.

func (Instance) IsPhysicsProcessingInternal

func (self Instance) IsPhysicsProcessingInternal() bool

IsPhysicsProcessingInternal is promoted from Node.Instance.IsPhysicsProcessingInternal.

func (Instance) IsPositionCopying

func (self Instance) IsPositionCopying(index int) bool

func (Instance) IsProcessing

func (self Instance) IsProcessing() bool

IsProcessing is promoted from Node.Instance.IsProcessing.

func (Instance) IsProcessingInput

func (self Instance) IsProcessingInput() bool

IsProcessingInput is promoted from Node.Instance.IsProcessingInput.

func (Instance) IsProcessingInternal

func (self Instance) IsProcessingInternal() bool

IsProcessingInternal is promoted from Node.Instance.IsProcessingInternal.

func (Instance) IsProcessingShortcutInput

func (self Instance) IsProcessingShortcutInput() bool

IsProcessingShortcutInput is promoted from Node.Instance.IsProcessingShortcutInput.

func (Instance) IsProcessingUnhandledInput

func (self Instance) IsProcessingUnhandledInput() bool

IsProcessingUnhandledInput is promoted from Node.Instance.IsProcessingUnhandledInput.

func (Instance) IsProcessingUnhandledKeyInput

func (self Instance) IsProcessingUnhandledKeyInput() bool

IsProcessingUnhandledKeyInput is promoted from Node.Instance.IsProcessingUnhandledKeyInput.

func (Instance) IsRelative

func (self Instance) IsRelative(index int) bool

func (Instance) IsRotationCopying

func (self Instance) IsRotationCopying(index int) bool

func (Instance) IsScaleCopying

func (self Instance) IsScaleCopying(index int) bool

func (Instance) IsScaleDisabled

func (self Instance) IsScaleDisabled() bool

IsScaleDisabled is promoted from Node3D.Instance.IsScaleDisabled.

func (Instance) IsTransformNotificationEnabled

func (self Instance) IsTransformNotificationEnabled() bool

IsTransformNotificationEnabled is promoted from Node3D.Instance.IsTransformNotificationEnabled.

func (Instance) IsVisibleInTree

func (self Instance) IsVisibleInTree() bool

IsVisibleInTree is promoted from Node3D.Instance.IsVisibleInTree.

func (Instance) MoveChild

func (self Instance) MoveChild(child_node Node.Instance, to_index int)

MoveChild is promoted from Node.Instance.MoveChild.

func (Instance) Multiplayer

func (self Instance) Multiplayer() MultiplayerAPI.Instance

Multiplayer is promoted from Node.Instance.Multiplayer.

func (Instance) Name

func (self Instance) Name() string

Name is promoted from Node.Instance.Name.

func (Instance) NotifyDeferredThreadGroup

func (self Instance) NotifyDeferredThreadGroup(what int)

NotifyDeferredThreadGroup is promoted from Node.Instance.NotifyDeferredThreadGroup.

func (Instance) NotifyThreadSafe

func (self Instance) NotifyThreadSafe(what int)

NotifyThreadSafe is promoted from Node.Instance.NotifyThreadSafe.

func (Instance) OnChildEnteredTree

func (self Instance) OnChildEnteredTree(cb func(node Node.Instance), flags ...Signal.Flags) Instance

OnChildEnteredTree is promoted from Node.Instance.OnChildEnteredTree.

func (Instance) OnChildExitingTree

func (self Instance) OnChildExitingTree(cb func(node Node.Instance), flags ...Signal.Flags) Instance

OnChildExitingTree is promoted from Node.Instance.OnChildExitingTree.

func (Instance) OnChildOrderChanged

func (self Instance) OnChildOrderChanged(cb func(), flags ...Signal.Flags) Instance

OnChildOrderChanged is promoted from Node.Instance.OnChildOrderChanged.

func (Instance) OnEditorDescriptionChanged

func (self Instance) OnEditorDescriptionChanged(cb func(node Node.Instance), flags ...Signal.Flags) Instance

OnEditorDescriptionChanged is promoted from Node.Instance.OnEditorDescriptionChanged.

func (Instance) OnEditorStateChanged

func (self Instance) OnEditorStateChanged(cb func(), flags ...Signal.Flags) Instance

OnEditorStateChanged is promoted from Node.Instance.OnEditorStateChanged.

func (Instance) OnModificationProcessed

func (self Instance) OnModificationProcessed(cb func(), flags ...Signal.Flags) Instance

OnModificationProcessed is promoted from SkeletonModifier3D.Instance.OnModificationProcessed.

func (Instance) OnReady

func (self Instance) OnReady(cb func(), flags ...Signal.Flags) Instance

OnReady is promoted from Node.Instance.OnReady.

func (Instance) OnRenamed

func (self Instance) OnRenamed(cb func(), flags ...Signal.Flags) Instance

OnRenamed is promoted from Node.Instance.OnRenamed.

func (Instance) OnReplacingBy

func (self Instance) OnReplacingBy(cb func(node Node.Instance), flags ...Signal.Flags) Instance

OnReplacingBy is promoted from Node.Instance.OnReplacingBy.

func (Instance) OnTreeEntered

func (self Instance) OnTreeEntered(cb func(), flags ...Signal.Flags) Instance

OnTreeEntered is promoted from Node.Instance.OnTreeEntered.

func (Instance) OnTreeExited

func (self Instance) OnTreeExited(cb func(), flags ...Signal.Flags) Instance

OnTreeExited is promoted from Node.Instance.OnTreeExited.

func (Instance) OnTreeExiting

func (self Instance) OnTreeExiting(cb func(), flags ...Signal.Flags) Instance

OnTreeExiting is promoted from Node.Instance.OnTreeExiting.

func (Instance) OnVisibilityChanged

func (self Instance) OnVisibilityChanged(cb func(), flags ...Signal.Flags) Instance

OnVisibilityChanged is promoted from Node3D.Instance.OnVisibilityChanged.

func (Instance) Orthonormalize

func (self Instance) Orthonormalize()

Orthonormalize is promoted from Node3D.Instance.Orthonormalize.

func (Instance) Owner

func (self Instance) Owner() Node.Instance

Owner is promoted from Node.Instance.Owner.

func (Instance) PhysicsInterpolationMode

func (self Instance) PhysicsInterpolationMode() Node.PhysicsInterpolationMode

PhysicsInterpolationMode is promoted from Node.Instance.PhysicsInterpolationMode.

func (Instance) Position

func (self Instance) Position() Vector3.XYZ

Position is promoted from Node3D.Instance.Position.

func (Instance) PrintTree

func (self Instance) PrintTree()

PrintTree is promoted from Node.Instance.PrintTree.

func (Instance) PrintTreePretty

func (self Instance) PrintTreePretty()

PrintTreePretty is promoted from Node.Instance.PrintTreePretty.

func (Instance) ProcessMode

func (self Instance) ProcessMode() Node.ProcessMode

ProcessMode is promoted from Node.Instance.ProcessMode.

func (Instance) ProcessPhysicsPriority

func (self Instance) ProcessPhysicsPriority() int

ProcessPhysicsPriority is promoted from Node.Instance.ProcessPhysicsPriority.

func (Instance) ProcessPriority

func (self Instance) ProcessPriority() int

ProcessPriority is promoted from Node.Instance.ProcessPriority.

func (Instance) ProcessThreadGroup

func (self Instance) ProcessThreadGroup() Node.ProcessThreadGroup

ProcessThreadGroup is promoted from Node.Instance.ProcessThreadGroup.

func (Instance) ProcessThreadGroupOrder

func (self Instance) ProcessThreadGroupOrder() int

ProcessThreadGroupOrder is promoted from Node.Instance.ProcessThreadGroupOrder.

func (Instance) ProcessThreadMessages

func (self Instance) ProcessThreadMessages() Node.ProcessThreadMessages

ProcessThreadMessages is promoted from Node.Instance.ProcessThreadMessages.

func (Instance) PropagateNotification

func (self Instance) PropagateNotification(what int)

PropagateNotification is promoted from Node.Instance.PropagateNotification.

func (Instance) Quaternion

func (self Instance) Quaternion() Quaternion.IJKX

Quaternion is promoted from Node3D.Instance.Quaternion.

func (Instance) QueueAccessibilityUpdate

func (self Instance) QueueAccessibilityUpdate()

QueueAccessibilityUpdate is promoted from Node.Instance.QueueAccessibilityUpdate.

func (Instance) QueueFree

func (self Instance) QueueFree()

QueueFree is promoted from Node.Instance.QueueFree.

func (Instance) RemoveChild

func (self Instance) RemoveChild(node Node.Instance)

RemoveChild is promoted from Node.Instance.RemoveChild.

func (Instance) RemoveFromGroup

func (self Instance) RemoveFromGroup(group string)

RemoveFromGroup is promoted from Node.Instance.RemoveFromGroup.

func (Instance) RequestReady

func (self Instance) RequestReady()

RequestReady is promoted from Node.Instance.RequestReady.

func (Instance) ResetPhysicsInterpolation

func (self Instance) ResetPhysicsInterpolation()

ResetPhysicsInterpolation is promoted from Node.Instance.ResetPhysicsInterpolation.

func (Instance) Rotate

func (self Instance) Rotate(axis Vector3.XYZ, angle Angle.Radians)

Rotate is promoted from Node3D.Instance.Rotate.

func (Instance) RotateObjectLocal

func (self Instance) RotateObjectLocal(axis Vector3.XYZ, angle Angle.Radians)

RotateObjectLocal is promoted from Node3D.Instance.RotateObjectLocal.

func (Instance) RotateX

func (self Instance) RotateX(angle Angle.Radians)

RotateX is promoted from Node3D.Instance.RotateX.

func (Instance) RotateY

func (self Instance) RotateY(angle Angle.Radians)

RotateY is promoted from Node3D.Instance.RotateY.

func (Instance) RotateZ

func (self Instance) RotateZ(angle Angle.Radians)

RotateZ is promoted from Node3D.Instance.RotateZ.

func (Instance) Rotation

func (self Instance) Rotation() Euler.Radians

Rotation is promoted from Node3D.Instance.Rotation.

func (Instance) RotationDegrees

func (self Instance) RotationDegrees() Euler.Degrees

RotationDegrees is promoted from Node3D.Instance.RotationDegrees.

func (Instance) RotationEditMode

func (self Instance) RotationEditMode() Node3D.RotationEditMode

RotationEditMode is promoted from Node3D.Instance.RotationEditMode.

func (Instance) RotationOrder

func (self Instance) RotationOrder() Angle.Order

RotationOrder is promoted from Node3D.Instance.RotationOrder.

func (Instance) RpcConfig

func (self Instance) RpcConfig(method string, config any)

RpcConfig is promoted from Node.Instance.RpcConfig.

func (Instance) Scale

func (self Instance) Scale() Vector3.XYZ

Scale is promoted from Node3D.Instance.Scale.

func (Instance) ScaleObjectLocal

func (self Instance) ScaleObjectLocal(scale Vector3.XYZ)

ScaleObjectLocal is promoted from Node3D.Instance.ScaleObjectLocal.

func (Instance) SceneFilePath

func (self Instance) SceneFilePath() string

SceneFilePath is promoted from Node.Instance.SceneFilePath.

func (Instance) SetActive

func (self Instance) SetActive(value bool) Instance

SetActive is promoted from SkeletonModifier3D.Instance.SetActive.

func (Instance) SetAdditive

func (self Instance) SetAdditive(index int, enabled bool) Instance

func (Instance) SetAmount

func (self Instance) SetAmount(index int, amount Float.X) Instance

SetAmount is promoted from BoneConstraint3D.Instance.SetAmount.

func (Instance) SetApplyBone

func (self Instance) SetApplyBone(index int, bone int) Instance

SetApplyBone is promoted from BoneConstraint3D.Instance.SetApplyBone.

func (Instance) SetApplyBoneName

func (self Instance) SetApplyBoneName(index int, bone_name string) Instance

SetApplyBoneName is promoted from BoneConstraint3D.Instance.SetApplyBoneName.

func (Instance) SetAutoTranslateMode

func (self Instance) SetAutoTranslateMode(value Node.AutoTranslateMode) Instance

SetAutoTranslateMode is promoted from Node.Instance.SetAutoTranslateMode.

func (Instance) SetAxisFlags

func (self Instance) SetAxisFlags(index int, axis_flags AxisFlag) Instance

func (Instance) SetAxisXEnabled

func (self Instance) SetAxisXEnabled(index int, enabled bool) Instance

func (Instance) SetAxisXInverted

func (self Instance) SetAxisXInverted(index int, enabled bool) Instance

func (Instance) SetAxisYEnabled

func (self Instance) SetAxisYEnabled(index int, enabled bool) Instance

func (Instance) SetAxisYInverted

func (self Instance) SetAxisYInverted(index int, enabled bool) Instance

func (Instance) SetAxisZEnabled

func (self Instance) SetAxisZEnabled(index int, enabled bool) Instance

func (Instance) SetAxisZInverted

func (self Instance) SetAxisZInverted(index int, enabled bool) Instance

func (Instance) SetBasis

func (self Instance) SetBasis(value Basis.XYZ) Instance

SetBasis is promoted from Node3D.Instance.SetBasis.

func (Instance) SetCopyFlags

func (self Instance) SetCopyFlags(index int, copy_flags TransformFlag) Instance

func (Instance) SetCopyPosition

func (self Instance) SetCopyPosition(index int, enabled bool) Instance

func (Instance) SetCopyRotation

func (self Instance) SetCopyRotation(index int, enabled bool) Instance

func (Instance) SetCopyScale

func (self Instance) SetCopyScale(index int, enabled bool) Instance

func (Instance) SetDeferredThreadGroup

func (self Instance) SetDeferredThreadGroup(property string, value any) Instance

SetDeferredThreadGroup is promoted from Node.Instance.SetDeferredThreadGroup.

func (Instance) SetDisableScale

func (self Instance) SetDisableScale(disable bool) Instance

SetDisableScale is promoted from Node3D.Instance.SetDisableScale.

func (Instance) SetDisplayFolded

func (self Instance) SetDisplayFolded(fold bool) Instance

SetDisplayFolded is promoted from Node.Instance.SetDisplayFolded.

func (Instance) SetEditableInstance

func (self Instance) SetEditableInstance(node Node.Instance, is_editable bool) Instance

SetEditableInstance is promoted from Node.Instance.SetEditableInstance.

func (Instance) SetEditorDescription

func (self Instance) SetEditorDescription(value string) Instance

SetEditorDescription is promoted from Node.Instance.SetEditorDescription.

func (Instance) SetGlobalBasis

func (self Instance) SetGlobalBasis(value Basis.XYZ) Instance

SetGlobalBasis is promoted from Node3D.Instance.SetGlobalBasis.

func (Instance) SetGlobalPosition

func (self Instance) SetGlobalPosition(value Vector3.XYZ) Instance

SetGlobalPosition is promoted from Node3D.Instance.SetGlobalPosition.

func (Instance) SetGlobalRotation

func (self Instance) SetGlobalRotation(value Euler.Radians) Instance

SetGlobalRotation is promoted from Node3D.Instance.SetGlobalRotation.

func (Instance) SetGlobalRotationDegrees

func (self Instance) SetGlobalRotationDegrees(value Euler.Degrees) Instance

SetGlobalRotationDegrees is promoted from Node3D.Instance.SetGlobalRotationDegrees.

func (Instance) SetGlobalTransform

func (self Instance) SetGlobalTransform(value Transform3D.BasisOrigin) Instance

SetGlobalTransform is promoted from Node3D.Instance.SetGlobalTransform.

func (Instance) SetIdentity

func (self Instance) SetIdentity() Instance

SetIdentity is promoted from Node3D.Instance.SetIdentity.

func (Instance) SetIgnoreTransformNotification

func (self Instance) SetIgnoreTransformNotification(enabled bool) Instance

SetIgnoreTransformNotification is promoted from Node3D.Instance.SetIgnoreTransformNotification.

func (Instance) SetInfluence

func (self Instance) SetInfluence(value Float.X) Instance

SetInfluence is promoted from SkeletonModifier3D.Instance.SetInfluence.

func (Instance) SetInvertFlags

func (self Instance) SetInvertFlags(index int, axis_flags AxisFlag) Instance

func (Instance) SetName

func (self Instance) SetName(value string) Instance

SetName is promoted from Node.Instance.SetName.

func (Instance) SetNotifyLocalTransform

func (self Instance) SetNotifyLocalTransform(enable bool) Instance

SetNotifyLocalTransform is promoted from Node3D.Instance.SetNotifyLocalTransform.

func (Instance) SetNotifyTransform

func (self Instance) SetNotifyTransform(enable bool) Instance

SetNotifyTransform is promoted from Node3D.Instance.SetNotifyTransform.

func (*Instance) SetObject

func (self *Instance) SetObject(obj [1]gdreference.Object) bool

func (Instance) SetOwner

func (self Instance) SetOwner(value Node.Instance) Instance

SetOwner is promoted from Node.Instance.SetOwner.

func (Instance) SetPhysicsInterpolationMode

func (self Instance) SetPhysicsInterpolationMode(value Node.PhysicsInterpolationMode) Instance

SetPhysicsInterpolationMode is promoted from Node.Instance.SetPhysicsInterpolationMode.

func (Instance) SetPhysicsProcess

func (self Instance) SetPhysicsProcess(enable bool) Instance

SetPhysicsProcess is promoted from Node.Instance.SetPhysicsProcess.

func (Instance) SetPhysicsProcessInternal

func (self Instance) SetPhysicsProcessInternal(enable bool) Instance

SetPhysicsProcessInternal is promoted from Node.Instance.SetPhysicsProcessInternal.

func (Instance) SetPosition

func (self Instance) SetPosition(value Vector3.XYZ) Instance

SetPosition is promoted from Node3D.Instance.SetPosition.

func (Instance) SetProcess

func (self Instance) SetProcess(enable bool) Instance

SetProcess is promoted from Node.Instance.SetProcess.

func (Instance) SetProcessInput

func (self Instance) SetProcessInput(enable bool) Instance

SetProcessInput is promoted from Node.Instance.SetProcessInput.

func (Instance) SetProcessInternal

func (self Instance) SetProcessInternal(enable bool) Instance

SetProcessInternal is promoted from Node.Instance.SetProcessInternal.

func (Instance) SetProcessMode

func (self Instance) SetProcessMode(value Node.ProcessMode) Instance

SetProcessMode is promoted from Node.Instance.SetProcessMode.

func (Instance) SetProcessPhysicsPriority

func (self Instance) SetProcessPhysicsPriority(value int) Instance

SetProcessPhysicsPriority is promoted from Node.Instance.SetProcessPhysicsPriority.

func (Instance) SetProcessPriority

func (self Instance) SetProcessPriority(value int) Instance

SetProcessPriority is promoted from Node.Instance.SetProcessPriority.

func (Instance) SetProcessShortcutInput

func (self Instance) SetProcessShortcutInput(enable bool) Instance

SetProcessShortcutInput is promoted from Node.Instance.SetProcessShortcutInput.

func (Instance) SetProcessThreadGroup

func (self Instance) SetProcessThreadGroup(value Node.ProcessThreadGroup) Instance

SetProcessThreadGroup is promoted from Node.Instance.SetProcessThreadGroup.

func (Instance) SetProcessThreadGroupOrder

func (self Instance) SetProcessThreadGroupOrder(value int) Instance

SetProcessThreadGroupOrder is promoted from Node.Instance.SetProcessThreadGroupOrder.

func (Instance) SetProcessThreadMessages

func (self Instance) SetProcessThreadMessages(value Node.ProcessThreadMessages) Instance

SetProcessThreadMessages is promoted from Node.Instance.SetProcessThreadMessages.

func (Instance) SetProcessUnhandledInput

func (self Instance) SetProcessUnhandledInput(enable bool) Instance

SetProcessUnhandledInput is promoted from Node.Instance.SetProcessUnhandledInput.

func (Instance) SetProcessUnhandledKeyInput

func (self Instance) SetProcessUnhandledKeyInput(enable bool) Instance

SetProcessUnhandledKeyInput is promoted from Node.Instance.SetProcessUnhandledKeyInput.

func (Instance) SetQuaternion

func (self Instance) SetQuaternion(value Quaternion.IJKX) Instance

SetQuaternion is promoted from Node3D.Instance.SetQuaternion.

func (Instance) SetReferenceBone

func (self Instance) SetReferenceBone(index int, bone int) Instance

SetReferenceBone is promoted from BoneConstraint3D.Instance.SetReferenceBone.

func (Instance) SetReferenceBoneName

func (self Instance) SetReferenceBoneName(index int, bone_name string) Instance

SetReferenceBoneName is promoted from BoneConstraint3D.Instance.SetReferenceBoneName.

func (Instance) SetReferenceNode

func (self Instance) SetReferenceNode(index int, node string) Instance

SetReferenceNode is promoted from BoneConstraint3D.Instance.SetReferenceNode.

func (Instance) SetReferenceType

func (self Instance) SetReferenceType(index int, atype BoneConstraint3D.ReferenceType) Instance

SetReferenceType is promoted from BoneConstraint3D.Instance.SetReferenceType.

func (Instance) SetRelative

func (self Instance) SetRelative(index int, enabled bool) Instance

func (Instance) SetRotation

func (self Instance) SetRotation(value Euler.Radians) Instance

SetRotation is promoted from Node3D.Instance.SetRotation.

func (Instance) SetRotationDegrees

func (self Instance) SetRotationDegrees(value Euler.Degrees) Instance

SetRotationDegrees is promoted from Node3D.Instance.SetRotationDegrees.

func (Instance) SetRotationEditMode

func (self Instance) SetRotationEditMode(value Node3D.RotationEditMode) Instance

SetRotationEditMode is promoted from Node3D.Instance.SetRotationEditMode.

func (Instance) SetRotationOrder

func (self Instance) SetRotationOrder(value Angle.Order) Instance

SetRotationOrder is promoted from Node3D.Instance.SetRotationOrder.

func (Instance) SetScale

func (self Instance) SetScale(value Vector3.XYZ) Instance

SetScale is promoted from Node3D.Instance.SetScale.

func (Instance) SetSceneFilePath

func (self Instance) SetSceneFilePath(value string) Instance

SetSceneFilePath is promoted from Node.Instance.SetSceneFilePath.

func (Instance) SetSceneInstanceLoadPlaceholder

func (self Instance) SetSceneInstanceLoadPlaceholder(load_placeholder bool) Instance

SetSceneInstanceLoadPlaceholder is promoted from Node.Instance.SetSceneInstanceLoadPlaceholder.

func (Instance) SetSettingCount

func (self Instance) SetSettingCount(count int) Instance

SetSettingCount is promoted from BoneConstraint3D.Instance.SetSettingCount.

func (Instance) SetSubgizmoSelection

func (self Instance) SetSubgizmoSelection(gizmo Node3DGizmo.Instance, id int, transform Transform3D.BasisOrigin) Instance

SetSubgizmoSelection is promoted from Node3D.Instance.SetSubgizmoSelection.

func (Instance) SetThreadSafe

func (self Instance) SetThreadSafe(property string, value any) Instance

SetThreadSafe is promoted from Node.Instance.SetThreadSafe.

func (Instance) SetTopLevel

func (self Instance) SetTopLevel(value bool) Instance

SetTopLevel is promoted from Node3D.Instance.SetTopLevel.

func (Instance) SetTransform

func (self Instance) SetTransform(value Transform3D.BasisOrigin) Instance

SetTransform is promoted from Node3D.Instance.SetTransform.

func (Instance) SetTranslationDomainInherited

func (self Instance) SetTranslationDomainInherited() Instance

SetTranslationDomainInherited is promoted from Node.Instance.SetTranslationDomainInherited.

func (Instance) SetUniqueNameInOwner

func (self Instance) SetUniqueNameInOwner(value bool) Instance

SetUniqueNameInOwner is promoted from Node.Instance.SetUniqueNameInOwner.

func (Instance) SetVisibilityParent

func (self Instance) SetVisibilityParent(value string) Instance

SetVisibilityParent is promoted from Node3D.Instance.SetVisibilityParent.

func (Instance) SetVisible

func (self Instance) SetVisible(value bool) Instance

SetVisible is promoted from Node3D.Instance.SetVisible.

func (Instance) Show

func (self Instance) Show()

Show is promoted from Node3D.Instance.Show.

func (Instance) ToGlobal

func (self Instance) ToGlobal(local_point Vector3.XYZ) Vector3.XYZ

ToGlobal is promoted from Node3D.Instance.ToGlobal.

func (Instance) ToLocal

func (self Instance) ToLocal(global_point Vector3.XYZ) Vector3.XYZ

ToLocal is promoted from Node3D.Instance.ToLocal.

func (Instance) TopLevel

func (self Instance) TopLevel() bool

TopLevel is promoted from Node3D.Instance.TopLevel.

func (Instance) Transform

func (self Instance) Transform() Transform3D.BasisOrigin

Transform is promoted from Node3D.Instance.Transform.

func (Instance) Translate

func (self Instance) Translate(offset Vector3.XYZ)

Translate is promoted from Node3D.Instance.Translate.

func (Instance) TranslateObjectLocal

func (self Instance) TranslateObjectLocal(offset Vector3.XYZ)

TranslateObjectLocal is promoted from Node3D.Instance.TranslateObjectLocal.

func (Instance) UniqueNameInOwner

func (self Instance) UniqueNameInOwner() bool

UniqueNameInOwner is promoted from Node.Instance.UniqueNameInOwner.

func (Instance) UpdateConfigurationWarnings

func (self Instance) UpdateConfigurationWarnings()

UpdateConfigurationWarnings is promoted from Node.Instance.UpdateConfigurationWarnings.

func (Instance) UpdateGizmos

func (self Instance) UpdateGizmos()

UpdateGizmos is promoted from Node3D.Instance.UpdateGizmos.

func (Instance) Virtual

func (self Instance) Virtual(name string) reflect.Value

func (Instance) VisibilityParent

func (self Instance) VisibilityParent() string

VisibilityParent is promoted from Node3D.Instance.VisibilityParent.

func (Instance) Visible

func (self Instance) Visible() bool

Visible is promoted from Node3D.Instance.Visible.

type Singleton

type Singleton[T gdclass.Interface] = Extension[T]

Singleton can be embedded in a new struct to create a Go singleton extension of the class.

It will become available as a global inside scripts and any any other Go Extension types will have any *T typed fields filled in to point at this singleton once they have been instantiated.

T must be a type that is embedding this Singleton as the first field. It is unsafe and invalid to use this type directly, or embedded in any other way.

type TransformFlag

type TransformFlag int64 //gd:CopyTransformModifier3D.TransformFlag
const (
	TransformFlagPosition TransformFlag = 1
	TransformFlagRotation TransformFlag = 2
	TransformFlagScale    TransformFlag = 4
	TransformFlagAll      TransformFlag = 7
)

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