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Published: Jun 16, 2018 License: MIT Imports: 4 Imported by: 0

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type TeamSwitchEvent

type TeamSwitchEvent struct{}

TeamSwitchEvent signals that the teams have switched. See also: ValveMatchmakingTeamSwitchEmitter

type ValveMatchmakingTeamSwitchEmitter

type ValveMatchmakingTeamSwitchEmitter struct {
	// contains filtered or unexported fields
}

ValveMatchmakingTeamSwitchEmitter emits a TeamSwitchEvent for Valve MM demos. Sadly this WON'T work for Major games as it currently doesn't account for overtime. This is a beta feature and may be changed or replaced without notice. See also: github.com/markus-wa/demoinfocs-golang/ParserConfig.AdditionalEventEmitters

func (*ValveMatchmakingTeamSwitchEmitter) Register

func (em *ValveMatchmakingTeamSwitchEmitter) Register(parser *dem.Parser, dispatch func(interface{}))

Register registers the emitter on the parser. It should only be used by the parser.

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